efl/src/lib/evas/Efl_Canvas.h

136 lines
4.4 KiB
C

#ifndef _EFL_CANVAS_H
#define _EFL_CANVAS_H
#include <Efl_Config.h>
#include <Eina.h>
#include <Eo.h>
/* This include has been added to support Eo in Evas */
#include <Efl.h>
#ifdef EAPI
# undef EAPI
#endif
#ifdef _WIN32
# ifdef EFL_BUILD
# ifdef DLL_EXPORT
# define EAPI __declspec(dllexport)
# else
# define EAPI
# endif
# else
# define EAPI __declspec(dllimport)
# endif
#else
# ifdef __GNUC__
# if __GNUC__ >= 4
# define EAPI __attribute__ ((visibility("default")))
# else
# define EAPI
# endif
# else
# define EAPI
# endif
#endif
#ifdef __cplusplus
extern "C" {
#endif
#include <interfaces/efl_gfx_types.eot.h>
#include <interfaces/efl_gfx_path.eo.h>
#include <interfaces/efl_text_types.eot.h>
#include <canvas/efl_input_types.eot.h>
#include <canvas/efl_canvas_animation_types.eot.h>
#include <gesture/efl_canvas_gesture_types.eot.h>
/* Input events */
#include "canvas/efl_input_device.eo.h"
#include "canvas/efl_canvas_pointer.eo.h"
#include "canvas/efl_canvas_scene.eo.h"
#include "canvas/efl_input_state.eo.h"
#include "canvas/efl_input_event.eo.h"
#include "canvas/efl_input_pointer.eo.h"
#include "canvas/efl_input_key.eo.h"
#include "canvas/efl_input_hold.eo.h"
#include "canvas/efl_input_interface.eo.h"
#include "canvas/efl_input_focus.eo.h"
#include "canvas/efl_input_clickable.eo.h"
#include <canvas/efl_canvas_object.eo.h>
#include <gesture/efl_canvas_gesture.eo.h>
#include <gesture/efl_canvas_gesture_touch.eo.h>
#include <gesture/efl_canvas_gesture_recognizer.eo.h>
#include <gesture/efl_canvas_gesture_manager.eo.h>
#include <canvas/efl_canvas_alpha_animation.eo.h>
#include <canvas/efl_canvas_animation.eo.h>
#include <canvas/efl_canvas_group_animation.eo.h>
#include <canvas/efl_canvas_parallel_group_animation.eo.h>
#include <canvas/efl_canvas_sequential_group_animation.eo.h>
#include <canvas/efl_canvas_rotate_animation.eo.h>
#include <canvas/efl_canvas_scale_animation.eo.h>
#include <canvas/efl_canvas_translate_animation.eo.h>
#include <canvas/efl_canvas_event_grabber.eo.h>
#include <canvas/efl_canvas_group.eo.h>
#include <canvas/efl_canvas_image.eo.h>
#include <canvas/efl_canvas_image_internal.eo.h>
#include <canvas/efl_canvas_polygon.eo.h>
#include <canvas/efl_canvas_proxy.eo.h>
#include <canvas/efl_canvas_rectangle.eo.h>
/* FIXME: this uses EVAS types in its API and is broken.
#include <canvas/efl_canvas_scene3d.eo.h>
*/
#include <canvas/efl_canvas_snapshot.eo.h>
#include <canvas/efl_text_cursor_object.eo.h>
#include <canvas/efl_text_formatter.eo.h>
#include <canvas/efl_canvas_textblock.eo.h>
#include <canvas/efl_canvas_textblock_factory.eo.h>
#include <canvas/efl_canvas_vg_node.eo.h>
#include <canvas/efl_canvas_vg_container.eo.h>
#include <canvas/efl_canvas_vg_gradient.eo.h>
#include <canvas/efl_canvas_vg_gradient_linear.eo.h>
#include <canvas/efl_canvas_vg_gradient_radial.eo.h>
#include <canvas/efl_canvas_vg_image.eo.h>
#include <canvas/efl_canvas_vg_object.eo.h>
#include <canvas/efl_canvas_vg_shape.eo.h>
#include <canvas/efl_gfx_vg_value_provider.eo.h>
#include <canvas/efl_gfx_mapping.eo.h>
#include <canvas/efl_input_clickable.eo.h>
#include <canvas/efl_input_event.eo.h>
#include <canvas/efl_input_focus.eo.h>
#include <canvas/efl_input_hold.eo.h>
#include <canvas/efl_input_interface.eo.h>
#include <canvas/efl_input_key.eo.h>
#include <canvas/efl_input_pointer.eo.h>
#include <canvas/efl_input_state.eo.h>
#include <gesture/efl_canvas_gesture_double_tap.eo.h>
#include <gesture/efl_canvas_gesture_flick.eo.h>
#include <gesture/efl_canvas_gesture_long_press.eo.h>
#include <gesture/efl_canvas_gesture_momentum.eo.h>
#include <gesture/efl_canvas_gesture_recognizer_double_tap.eo.h>
#include <gesture/efl_canvas_gesture_recognizer_flick.eo.h>
#include <gesture/efl_canvas_gesture_recognizer_long_press.eo.h>
#include <gesture/efl_canvas_gesture_recognizer_momentum.eo.h>
#include <gesture/efl_canvas_gesture_recognizer_tap.eo.h>
#include <gesture/efl_canvas_gesture_recognizer_triple_tap.eo.h>
#include <gesture/efl_canvas_gesture_recognizer_rotate.eo.h>
#include <gesture/efl_canvas_gesture_recognizer_zoom.eo.h>
#include <gesture/efl_canvas_gesture_recognizer_custom.eo.h>
#include <gesture/efl_canvas_gesture_tap.eo.h>
#include <gesture/efl_canvas_gesture_triple_tap.eo.h>
#include <gesture/efl_canvas_gesture_rotate.eo.h>
#include <gesture/efl_canvas_gesture_zoom.eo.h>
#include <gesture/efl_canvas_gesture_custom.eo.h>
#include <gesture/efl_canvas_gesture_events.eo.h>
#ifdef __cplusplus
}
#endif
#undef EAPI
#endif