9eaea94252
More work, proudly supported by Samsung. Filters! So now you can apply a whole host of cheesy visual effects to objects at runtime. This is the first commit, there are a couple of more to come as I tweak the filters, and fix blur with GL[1]. Please direct bugs to me nash@nash.id.au. [1] You'd think shaders would be good at this.. but no, generic blur and GL are like trying to get an apple product to work with Linux. SVN revision: 58726 |
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buffer | ||
direct3d | ||
directfb | ||
fb | ||
gl_common | ||
gl_sdl | ||
gl_x11 | ||
software_8 | ||
software_8_x11 | ||
software_16 | ||
software_16_ddraw | ||
software_16_sdl | ||
software_16_wince | ||
software_16_x11 | ||
software_ddraw | ||
software_gdi | ||
software_generic | ||
software_sdl | ||
software_x11 | ||
.cvsignore | ||
Makefile.am |