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More work, proudly supported by Samsung. Filters! So now you can apply a whole host of cheesy visual effects to objects at runtime. This is the first commit, there are a couple of more to come as I tweak the filters, and fix blur with GL[1]. Please direct bugs to me nash@nash.id.au. [1] You'd think shaders would be good at this.. but no, generic blur and GL are like trying to get an apple product to work with Linux. SVN revision: 58726 |
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.cvsignore | ||
Evas_Engine_GL_X11.h | ||
Makefile.am | ||
evas_engine.c | ||
evas_engine.h | ||
evas_x_main.c |