efl/legacy/evas/src/modules/engines/gl_common
Carsten Haitzler 8cc1f752d0 be paranoid about gl context - reset it to "0" every frame.
SVN revision: 49065
2010-05-20 15:24:28 +00:00
..
shader and merge some delcaration lines for compactness 2010-02-20 04:49:03 +00:00
.cvsignore Presenting the Indian Rope Trick. Watch in awe as these young files climb 2006-01-16 03:57:33 +00:00
Makefile.am more shaders... for more speeeeeeds! 2010-02-18 08:36:07 +00:00
evas_gl_common.h be paranoid about gl context - reset it to "0" every frame. 2010-05-20 15:24:28 +00:00
evas_gl_context.c be paranoid about gl context - reset it to "0" every frame. 2010-05-20 15:24:28 +00:00
evas_gl_font.c * evas: Remove lot's of warning. 2009-12-21 15:52:12 +00:00
evas_gl_image.c add ability to dump engine coontents (if engine supports it). this means 2010-04-12 08:23:53 +00:00
evas_gl_line.c 1. line support in gl engine - as if anyone uses lines 2009-12-30 11:35:40 +00:00
evas_gl_polygon.c * evas: Make evas_object_move on Evas_Object_Polygon work. 2010-03-16 13:23:37 +00:00
evas_gl_private.h find gl symbols runtime - some gl's support the feature but havent 2009-11-21 10:51:51 +00:00
evas_gl_rectangle.c fix rect clip bug in gl engine - oops. 2010-03-22 09:55:50 +00:00
evas_gl_shader.c if shader compile fails - peroclate error back up to engine info_set so we 2010-05-18 03:49:59 +00:00
evas_gl_texture.c found booboo on non-bgra extended gl-es. 2010-02-27 10:31:17 +00:00