efl/legacy/evas/src/modules/engines/gl_common
Cedric BAIL d102e3db82 * Make RGBA_IMAGE_HAS_ALPHA and RGBA_IMAGE_ALPHA_SPARSE part of
Image_Entry flag structure. This fix a bug with 16 bpp software engine.

        * Change image loader module API to take any Image_Entry. Same goes
        for evas_common_image_premul and evas_common_image_set_alpha_sparse.

        * Use new eet API: eet_data_image_read_to_surface.


SVN revision: 34728
2008-06-03 09:09:39 +00:00
..
.cvsignore Presenting the Indian Rope Trick. Watch in awe as these young files climb 2006-01-16 03:57:33 +00:00
Makefile.am autostuff improvements: 2007-11-04 09:21:50 +00:00
evas_gl_common.h cedric's cache changes patch 2008-04-12 00:32:30 +00:00
evas_gl_context.c * [GL-engine] Do software YUV-conversion if GLSL is not supported. I 2007-12-25 11:12:39 +00:00
evas_gl_font.c hrrm. 0x0 textures - libGL in new nvidia drivers is most unhappy with! fix. 2008-01-22 05:31:25 +00:00
evas_gl_gradient.c cedric's cache changes patch 2008-04-12 00:32:30 +00:00
evas_gl_image.c * Make RGBA_IMAGE_HAS_ALPHA and RGBA_IMAGE_ALPHA_SPARSE part of 2008-06-03 09:09:39 +00:00
evas_gl_line.c same as previous commit. 2006-09-30 10:18:37 +00:00
evas_gl_misc.c initial import fo loadable engine modules for evas - from jorge zappie :) 2006-01-14 12:13:38 +00:00
evas_gl_polygon.c same as previous commit. 2006-09-30 10:18:37 +00:00
evas_gl_private.h initial import fo loadable engine modules for evas - from jorge zappie :) 2006-01-14 12:13:38 +00:00
evas_gl_rectangle.c same as previous commit. 2006-09-30 10:18:37 +00:00
evas_gl_texture.c * Make RGBA_IMAGE_HAS_ALPHA and RGBA_IMAGE_ALPHA_SPARSE part of 2008-06-03 09:09:39 +00:00