I have the idea to split the EdjeEdit wrapper in more classes...
SVN revision: 47979
This commit is contained in:
parent
fcd0e50a22
commit
dc2b9b73bc
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@ -16,10 +16,11 @@
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/* Project */
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/* Project */
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#include "Part.h"
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#include "Part.h"
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#include "Object.h"
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#include "Object.h"
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#include "PartEdit.h"
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namespace Edjexx {
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namespace Edjexx {
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/**
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/*!
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* @todo port to EFLxx!
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* @todo port to EFLxx!
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* @todo return error states with Exceptions?
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* @todo return error states with Exceptions?
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* @file
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* @file
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@ -107,8 +108,7 @@ edje_edit_string_free(
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* Use this function when you are done with your editing, all the change made
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* Use this function when you are done with your editing, all the change made
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* to the current loaded group will be saved back to the original file.
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* to the current loaded group will be saved back to the original file.
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*
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*
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* NOTE: for now this as 2 limitations
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* NOTE: for now this as limitations
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* -the saved edje file cannot be decompiled anymore -> @todo: is this still valid?
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* -you will lost your #define in the edc source
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* -you will lost your #define in the edc source
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*/
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*/
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bool save ();
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bool save ();
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@ -455,41 +455,52 @@ edje_edit_style_tag_del(
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*/ //@{
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*/ //@{
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/*! Get the list of all the parts in the given edje object.
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/*!
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* Use edje_edit_string_list_free() when you don't need it anymore.
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* Get the list of all the parts in the given edje object.
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* TODO: how to handle free of string?
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* Use edje_edit_string_list_free() when you don't need it anymore.
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* TODO: how to handle free of string?
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*/
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*/
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Eflxx::CountedPtr <Einaxx::List <char*>::Iterator> getPartsList ();
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Eflxx::CountedPtr <Einaxx::List <char*>::Iterator> getPartsNameList ();
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/*! Create a new part in the given edje
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//Eflxx::CountedPtr <Einaxx::List <Eflxx::CountedPtr <PartEdit> >::Iterator> getPartsList ();
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* If another part with the same name just exists nothing is created and FALSE is returned.
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* Note that this function also create a default description for the part.
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Eflxx::CountedPtr <PartEdit> getPart (const std::string &part);
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/*!
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* Create a new part in the given edje
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* If another part with the same name just exists nothing is created and FALSE is returned.
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* Note that this function also create a default description for the part.
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*
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* @return true on success, false on failure
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* @param name The name for the new part
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* @param type The type of the part to create (One of: EDJE_PART_TYPE_NONE,
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* EDJE_PART_TYPE_RECTANGLE, EDJE_PART_TYPE_TEXT,EDJE_PART_TYPE_IMAGE,
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* EDJE_PART_TYPE_SWALLOW, EDJE_PART_TYPE_TEXTBLOCK,EDJE_PART_TYPE_GRADIENT
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* or EDJE_PART_TYPE_GROUP)
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*/
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*/
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bool ///@return true on success, false on failure
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bool addPart (const std::string &name, Edje_Part_Type type);
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addPart (const std::string &name, ///< The name for the new part
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Edje_Part_Type type); ///< The type of the part to create (One of: EDJE_PART_TYPE_NONE, EDJE_PART_TYPE_RECTANGLE, EDJE_PART_TYPE_TEXT,EDJE_PART_TYPE_IMAGE, EDJE_PART_TYPE_SWALLOW, EDJE_PART_TYPE_TEXTBLOCK,EDJE_PART_TYPE_GRADIENT or EDJE_PART_TYPE_GROUP)
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/**Delete the given part from the edje
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* All the reference to this part will be zeroed.
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* A group must have at least one part, so it's not possible to
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* remove the last remaining part.
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*/
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/*EAPI Eina_Bool ///@return 1 on success, 0 if the part can't be removed
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edje_edit_part_del(
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Evas_Object *obj, ///< The edje object
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const char *part ///< The name of the part to remove
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);*/
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/*!
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* Check if a part with the given name exist in the edje object.
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*
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* @param part The name of the part
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*
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* @return true if the part exist, false otherwise.
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*/
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bool hasPart (const std::string &part);
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#if 0
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#if 0
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/**Delete the given part from the edje
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* All the reference to this part will be zeroed.
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* A group must have at least one part, so it's not possible to
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* remove the last remaining part.
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*/
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EAPI Eina_Bool ///@return 1 on success, 0 if the part can't be removed
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edje_edit_part_del(
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Evas_Object *obj, ///< The edje object
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const char *part ///< The name of the part to remove
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);
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/**Check if a part with the given name exist in the edje object.
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*/
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EAPI Eina_Bool ///< 1 if the part exist, 0 otherwise.
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edje_edit_part_exist(
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Evas_Object *obj, ///< The edje object
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const char *part ///< The name of the part
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);
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/**Move the given part below the previous one.*/
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/**Move the given part below the previous one.*/
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EAPI Eina_Bool ///@return 1 on success, 0 on failure
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EAPI Eina_Bool ///@return 1 on success, 0 on failure
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edje_edit_part_restack_below(
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edje_edit_part_restack_below(
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@ -506,17 +517,6 @@ edje_edit_part_restack_above(
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#endif
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#endif
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/*! Set a new name for part.
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* Note that the relative getter function don't exist as it don't make sense ;)
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*/
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bool ///@return true on success, false on failure
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setName (const std::string &part, ///< The name of the part to rename
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const std::string &newName); ///< The new name for the part
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/*! Get the type of a part */
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Edje_Part_Type ///@return One of: EDJE_PART_TYPE_NONE, EDJE_PART_TYPE_RECTANGLE, EDJE_PART_TYPE_TEXT,EDJE_PART_TYPE_IMAGE, EDJE_PART_TYPE_SWALLOW, EDJE_PART_TYPE_TEXTBLOCK,EDJE_PART_TYPE_GRADIENT or EDJE_PART_TYPE_GROUP
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getType (const std::string &part); ///< The name of the part
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#if 0
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#if 0
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/**Get the clip_to part.
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/**Get the clip_to part.
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@ -767,249 +767,237 @@ edje_edit_part_drag_event_set(
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* Functions to deal with part states (see @ref edcref).
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* Functions to deal with part states (see @ref edcref).
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*/ //@{
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*/ //@{
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/*!
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* TODO: how to handle free of string?
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*
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* @param part The name of the part
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*
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* @return An Einaxx::List<char*> containing all the states names found
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* in part, including the float value (ex: "default 0.00").
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* Use edje_edit_string_list_free() when you don't need it anymore.
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*/
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Eflxx::CountedPtr <Einaxx::List <char*>::Iterator> getPartStatesList (const std::string &part);
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Eflxx::CountedPtr <Einaxx::List <char*>::Iterator> /*! @return An Einaxx::List<char*> containing all the states names found
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/*!
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* in part, including the float value (ex: "default 0.00").
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* Set a new name for the given state in the given part.
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* Use edje_edit_string_list_free() when you don't need it anymore.
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* Note that state and new_name must include the floating value inside the string (ex. "default 0.00")
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* TODO: how to handle free of string? */
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*
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getPartStatesList (const std::string &part); ///< The name of the part
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* @param part The name of the part that contain state
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* @param state The current name of the state
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* @param newName The new name to assign (including the value)
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*
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* @return true on success, false on failure
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*/
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bool setStateName (const std::string &part, const std::string &state, const std::string &newName);
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/*!
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* Copies the state @p from into @p to. If @p to doesn't exist it will be created.
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*
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* @param part The name of the part
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* @param from State to copy from (including state value)
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* @param to State to copy into (not including state value if new)
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*
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* @return true if it could be copied, false if something went wrong.
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*/
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bool copyState (const std::string &part, const std::string &from, const std::string &to);
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/*!
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* Get the rel1 relative x value of state
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*
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* @param part The name of the part
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* @param state The name of the part state (ex. "default 0.00")
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*
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* @return The 'rel1 relative X' value of the part state
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*/
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double getXRelativeRel1State (const std::string &part, const std::string &state);
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/*!
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* Get the rel1 relative y value of state
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*
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* @param part The name of the part
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* @param state The name of the part state (ex. "default 0.00")
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*
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* @return The 'rel1 relative Y' value of the part state
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*/
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double getYRelativeRel1State (const std::string &part, const std::string &state);
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/*!
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* Get the rel2 relative x value of state
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*
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* @param part The name of the part
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* @param state The name of the part state (ex. "default 0.00")
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*
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* @return The 'rel2 relative X' value of the part state
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*/
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double getXRelativeRel2State (const std::string &part, const std::string &state);
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/*!
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* Get the rel2 relative y value of state
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*
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* @param part The name of the part
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* @param state The name of the part state (ex. "default 0.00")
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*
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* @return The 'rel2 relative Y' value of the part state
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*/
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double getYRelativeRel2State (const std::string &part, const std::string &state);
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/*!
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* Set the rel1 relative x value of state
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*
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* @param part The name of the part
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* @param state The name of the 'part state' (ex. "default 0.00")
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* @param x The new 'rel1 relative X' value to set
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*/
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void setXRelativeRel1State (const std::string &part, const std::string &state, double x);
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/*!
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* Set the rel1 relative y value of state
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*
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* @param part The name of the part
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* @param state The name of the 'part state' (ex. "default 0.00")
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* @param y The new 'rel1 relative Y' value to set
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*/
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void setYRelativeRel1State (const std::string &part, const std::string &state, double y);
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/*!
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* Set the rel2 relative x value of state
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*
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* @param part The name of the part
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* @param state The name of the 'part state' (ex. "default 0.00")
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* @param x The new 'rel2 relative X' value to set
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*/
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void setXRelativeRel2State (const std::string &part, const std::string &state, double x);
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/*!
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* Set the rel2 relative y value of state
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*
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* @param part The name of the part
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* @param state The name of the 'part state' (ex. "default 0.00")
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* @param y The new 'rel2 relative Y' value to set
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*/
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void setYRelativeRel2State (const std::string &part, const std::string &state, double y);
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#if 0
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#if 0
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/**Get the rel1 offset y value of state*/
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EAPI int /// @return The 'rel1 offset Y' value of the part state
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edje_edit_state_rel1_offset_y_get(
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Evas_Object *obj, ///< The edje object
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const char *part, ///< The name of the part
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const char *state ///< The name of the 'part state' (ex. "default 0.00")
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);
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/**Get the rel2 offset x value of state*/
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EAPI int /// @return The 'rel2 offset X' value of the part state
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edje_edit_state_rel2_offset_x_get(
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Evas_Object *obj, ///< The edje object
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const char *part, ///< The name of the part
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const char *state ///< The name of the 'part state' (ex. "default 0.00")
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);
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/**Get the rel2 offset y value of state*/
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EAPI int /// @return The 'rel2 offset Y' value of the part state
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edje_edit_state_rel2_offset_y_get(
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Evas_Object *obj, ///< The edje object
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const char *part, ///< The name of the part
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const char *state ///< The name of the 'part state' (ex. "default 0.00")
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);
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/**Set a new name for the given state in the given part.
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/**Set the rel1 offset x value of state*/
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* Note that state and new_name must include the floating value inside the string (ex. "default 0.00")
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EAPI void
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*/
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edje_edit_state_rel1_offset_x_set(
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EAPI int
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Evas_Object *obj, ///< The edje object
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edje_edit_state_name_set(
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const char *part, ///< The name of the part
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Evas_Object *obj, ///< The edje object
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const char *state, ///< The name of the 'part state' (ex. "default 0.00")
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const char *part, ///< The name of the part that contain state
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double x ///< The new 'rel1 offset X' value to set
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const char *state, ///< The current name of the state
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);
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const char *new_name ///< The new name to assign (including the value)
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/**Get the rel1 offset y value of state*/
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);
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EAPI void
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edje_edit_state_rel1_offset_y_set(
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Evas_Object *obj, ///< The edje object
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const char *part, ///< The name of the part
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const char *state, ///< The name of the 'part state' (ex. "default 0.00")
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double y ///< The new 'rel1 offset Y' value to set
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);
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/**Get the rel2 offset x value of state*/
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EAPI void
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edje_edit_state_rel2_offset_x_set(
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Evas_Object *obj, ///< The edje object
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const char *part, ///< The name of the part
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const char *state, ///< The name of the 'part state' (ex. "default 0.00")
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double x ///< The new 'rel2 offset X' value to set
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);
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/**Get the rel2 offset y value of state*/
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EAPI void
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edje_edit_state_rel2_offset_y_set(
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Evas_Object *obj, ///< The edje object
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const char *part, ///< The name of the part
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const char *state, ///< The name of the 'part state' (ex. "default 0.00")
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double y ///< The new 'rel2 offset Y' value to set
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);
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/**Create a new state to the give part
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/**Get the part name rel1x is relative to. The function return NULL if the part is relative to the whole interface.*/
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*/
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EAPI const char * ///@return The name of the part to apply the relativity
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EAPI void
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edje_edit_state_rel1_to_x_get(
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edje_edit_state_add(
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Evas_Object *obj, ///< The edje object
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Evas_Object *obj, ///< The edje object
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const char *part, ///< The name of the part
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const char *part, ///< The name of the part
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const char *state ///< The name of the 'part state' (ex. "default 0.00")
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const char *name ///< The name for the new state (not including the state value)
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);
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);
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/**Get the part name rel1y is relative to. The function return NULL if the part is relative to the whole interface.*/
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EAPI const char * ///@return The name of the part to apply the relativity
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edje_edit_state_rel1_to_y_get(
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Evas_Object *obj, ///< The edje object
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const char *part, ///< The name of the part
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const char *state ///< The name of the 'part state' (ex. "default 0.00")
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);
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/**Get the part name rel2x is relative to. The function return NULL if the part is relative to the whole interface.*/
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EAPI const char * ///@return The name of the part to apply the relativity
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edje_edit_state_rel2_to_x_get(
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Evas_Object *obj, ///< The edje object
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const char *part, ///< The name of the part
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const char *state ///< The name of the 'part state' (ex. "default 0.00")
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);
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/**Get the part name rel2y is relative to. The function return NULL if the part is relative to the whole interface.*/
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EAPI const char * ///@return The name of the part to apply the relativity
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edje_edit_state_rel2_to_y_get(
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Evas_Object *obj, ///< The edje object
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const char *part, ///< The name of the part
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const char *state ///< The name of the 'part state' (ex. "default 0.00")
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);
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/**Delete the given part state from the edje
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/**Set the part rel1x is relative to. Set rel_to to NULL make the part relative to the whole interface.*/
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*/
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EAPI void
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EAPI void
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edje_edit_state_rel1_to_x_set(
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edje_edit_state_del(
|
Evas_Object *obj, ///< The edje object
|
||||||
Evas_Object *obj, ///< The edje object
|
const char *part, ///< The name of the part
|
||||||
const char *part, ///< The name of the part that contain state
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
||||||
const char *state ///< The current name of the state (including the state value)
|
const char *rel_to ///< The name of the part that is used as container/parent
|
||||||
);
|
);
|
||||||
|
/**Set the part rel1y is relative to. Set rel_to to NULL make the part relative to the whole interface.*/
|
||||||
|
EAPI void
|
||||||
|
edje_edit_state_rel1_to_y_set(
|
||||||
|
Evas_Object *obj, ///< The edje object
|
||||||
|
const char *part, ///< The name of the part
|
||||||
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
||||||
|
const char *rel_to ///< The name of the part that is used as container/parent
|
||||||
|
);
|
||||||
|
/**Set the part rel2x is relative to. Set rel_to to NULL make the part relative to the whole interface.*/
|
||||||
|
EAPI void
|
||||||
|
edje_edit_state_rel2_to_x_set(
|
||||||
|
Evas_Object *obj, ///< The edje object
|
||||||
|
const char *part, ///< The name of the part
|
||||||
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
||||||
|
const char *rel_to ///< The name of the part that is used as container/parent
|
||||||
|
);
|
||||||
|
/**Set the part rel2y is relative to. Set rel_to to NULL make the part relative to the whole interface.*/
|
||||||
|
EAPI void
|
||||||
|
edje_edit_state_rel2_to_y_set(
|
||||||
|
Evas_Object *obj, ///< The edje object
|
||||||
|
const char *part, ///< The name of the part
|
||||||
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
||||||
|
const char *rel_to ///< The name of the part that is used as container/parent
|
||||||
|
);
|
||||||
|
|
||||||
/**Check if a part state with the given name exist.
|
|
||||||
*/
|
|
||||||
EAPI Eina_Bool ///< 1 if the part state exist, 0 otherwise.
|
|
||||||
edje_edit_state_exist(
|
|
||||||
Evas_Object *obj, ///< The edje object
|
|
||||||
const char *part, ///< The name of the part
|
|
||||||
const char *state ///< The name of the state to check (including the state value)
|
|
||||||
);
|
|
||||||
|
|
||||||
/**Copies the state @p from into @p to. If @p to doesn't exist it will be created.
|
|
||||||
*/
|
|
||||||
EAPI Eina_Bool ///< 1 if it could be copied, 0 if something went wrong.
|
|
||||||
edje_edit_state_copy(
|
|
||||||
Evas_Object *obj, ///< The edje object
|
|
||||||
const char *part, ///< The name of the part
|
|
||||||
const char *from, ///< State to copy from (including state value)
|
|
||||||
const char *to ///< State to copy into (not including state value if new)
|
|
||||||
);
|
|
||||||
|
|
||||||
/**Get the rel1 relative x value of state*/
|
|
||||||
EAPI double ///@return The 'rel1 relative X' value of the part state
|
|
||||||
edje_edit_state_rel1_relative_x_get(
|
|
||||||
Evas_Object *obj, ///< The edje object
|
|
||||||
const char *part, ///< The name of the part
|
|
||||||
const char *state ///< The name of the part state (ex. "default 0.00")
|
|
||||||
);
|
|
||||||
/**Get the rel1 relative y value of state*/
|
|
||||||
EAPI double ///@return The 'rel1 relative Y' value of the part state
|
|
||||||
edje_edit_state_rel1_relative_y_get(
|
|
||||||
Evas_Object *obj, ///< The edje object
|
|
||||||
const char *part, ///< The name of the part
|
|
||||||
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
||||||
);
|
|
||||||
/**Get the rel2 relative x value of state*/
|
|
||||||
EAPI double ///@return The 'rel2 relative X' value of the part state
|
|
||||||
edje_edit_state_rel2_relative_x_get(
|
|
||||||
Evas_Object *obj, ///< The edje object
|
|
||||||
const char *part, ///< The name of the part
|
|
||||||
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
||||||
);
|
|
||||||
/**Get the rel2 relative y value of state*/
|
|
||||||
EAPI double ///@return The 'rel2 relative Y' value of the part state
|
|
||||||
edje_edit_state_rel2_relative_y_get(
|
|
||||||
Evas_Object *obj, ///< The edje object
|
|
||||||
const char *part, ///< The name of the part
|
|
||||||
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
||||||
);
|
|
||||||
|
|
||||||
/**Set the rel1 relative x value of state*/
|
|
||||||
EAPI void
|
|
||||||
edje_edit_state_rel1_relative_x_set(
|
|
||||||
Evas_Object *obj, ///< The edje object
|
|
||||||
const char *part, ///< The name of the part
|
|
||||||
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
||||||
double x ///< The new 'rel1 relative X' value to set
|
|
||||||
);
|
|
||||||
/**Set the rel1 relative y value of state*/
|
|
||||||
EAPI void
|
|
||||||
edje_edit_state_rel1_relative_y_set(
|
|
||||||
Evas_Object *obj, ///< The edje object
|
|
||||||
const char *part, ///< The name of the part
|
|
||||||
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
||||||
double y ///< The new 'rel1 relative Y' value to set
|
|
||||||
);
|
|
||||||
/**Set the rel2 relative x value of state*/
|
|
||||||
EAPI void
|
|
||||||
edje_edit_state_rel2_relative_x_set(
|
|
||||||
Evas_Object *obj, ///< The edje object
|
|
||||||
const char *part, ///< The name of the part
|
|
||||||
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
||||||
double x ///< The new 'rel2 relative X' value to set
|
|
||||||
);
|
|
||||||
/**Set the rel2 relative y value of state*/
|
|
||||||
EAPI void
|
|
||||||
edje_edit_state_rel2_relative_y_set(
|
|
||||||
Evas_Object *obj, ///< The edje object
|
|
||||||
const char *part, ///< The name of the part
|
|
||||||
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
||||||
double y ///< The new 'rel2 relative Y' value to set
|
|
||||||
);
|
|
||||||
|
|
||||||
/**Get the rel1 offset x value of state*/
|
|
||||||
EAPI int /// @return The 'rel1 offset X' value of the part state
|
|
||||||
edje_edit_state_rel1_offset_x_get(
|
|
||||||
Evas_Object *obj, ///< The edje object
|
|
||||||
const char *part, ///< The name of the part
|
|
||||||
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
||||||
);
|
|
||||||
/**Get the rel1 offset y value of state*/
|
|
||||||
EAPI int /// @return The 'rel1 offset Y' value of the part state
|
|
||||||
edje_edit_state_rel1_offset_y_get(
|
|
||||||
Evas_Object *obj, ///< The edje object
|
|
||||||
const char *part, ///< The name of the part
|
|
||||||
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
||||||
);
|
|
||||||
/**Get the rel2 offset x value of state*/
|
|
||||||
EAPI int /// @return The 'rel2 offset X' value of the part state
|
|
||||||
edje_edit_state_rel2_offset_x_get(
|
|
||||||
Evas_Object *obj, ///< The edje object
|
|
||||||
const char *part, ///< The name of the part
|
|
||||||
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
||||||
);
|
|
||||||
/**Get the rel2 offset y value of state*/
|
|
||||||
EAPI int /// @return The 'rel2 offset Y' value of the part state
|
|
||||||
edje_edit_state_rel2_offset_y_get(
|
|
||||||
Evas_Object *obj, ///< The edje object
|
|
||||||
const char *part, ///< The name of the part
|
|
||||||
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
||||||
);
|
|
||||||
|
|
||||||
/**Set the rel1 offset x value of state*/
|
|
||||||
EAPI void
|
|
||||||
edje_edit_state_rel1_offset_x_set(
|
|
||||||
Evas_Object *obj, ///< The edje object
|
|
||||||
const char *part, ///< The name of the part
|
|
||||||
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
||||||
double x ///< The new 'rel1 offset X' value to set
|
|
||||||
);
|
|
||||||
/**Get the rel1 offset y value of state*/
|
|
||||||
EAPI void
|
|
||||||
edje_edit_state_rel1_offset_y_set(
|
|
||||||
Evas_Object *obj, ///< The edje object
|
|
||||||
const char *part, ///< The name of the part
|
|
||||||
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
||||||
double y ///< The new 'rel1 offset Y' value to set
|
|
||||||
);
|
|
||||||
/**Get the rel2 offset x value of state*/
|
|
||||||
EAPI void
|
|
||||||
edje_edit_state_rel2_offset_x_set(
|
|
||||||
Evas_Object *obj, ///< The edje object
|
|
||||||
const char *part, ///< The name of the part
|
|
||||||
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
||||||
double x ///< The new 'rel2 offset X' value to set
|
|
||||||
);
|
|
||||||
/**Get the rel2 offset y value of state*/
|
|
||||||
EAPI void
|
|
||||||
edje_edit_state_rel2_offset_y_set(
|
|
||||||
Evas_Object *obj, ///< The edje object
|
|
||||||
const char *part, ///< The name of the part
|
|
||||||
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
||||||
double y ///< The new 'rel2 offset Y' value to set
|
|
||||||
);
|
|
||||||
|
|
||||||
/**Get the part name rel1x is relative to. The function return NULL if the part is relative to the whole interface.*/
|
|
||||||
EAPI const char * ///@return The name of the part to apply the relativity
|
|
||||||
edje_edit_state_rel1_to_x_get(
|
|
||||||
Evas_Object *obj, ///< The edje object
|
|
||||||
const char *part, ///< The name of the part
|
|
||||||
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
||||||
);
|
|
||||||
/**Get the part name rel1y is relative to. The function return NULL if the part is relative to the whole interface.*/
|
|
||||||
EAPI const char * ///@return The name of the part to apply the relativity
|
|
||||||
edje_edit_state_rel1_to_y_get(
|
|
||||||
Evas_Object *obj, ///< The edje object
|
|
||||||
const char *part, ///< The name of the part
|
|
||||||
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
||||||
);
|
|
||||||
/**Get the part name rel2x is relative to. The function return NULL if the part is relative to the whole interface.*/
|
|
||||||
EAPI const char * ///@return The name of the part to apply the relativity
|
|
||||||
edje_edit_state_rel2_to_x_get(
|
|
||||||
Evas_Object *obj, ///< The edje object
|
|
||||||
const char *part, ///< The name of the part
|
|
||||||
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
||||||
);
|
|
||||||
/**Get the part name rel2y is relative to. The function return NULL if the part is relative to the whole interface.*/
|
|
||||||
EAPI const char * ///@return The name of the part to apply the relativity
|
|
||||||
edje_edit_state_rel2_to_y_get(
|
|
||||||
Evas_Object *obj, ///< The edje object
|
|
||||||
const char *part, ///< The name of the part
|
|
||||||
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
||||||
);
|
|
||||||
|
|
||||||
/**Set the part rel1x is relative to. Set rel_to to NULL make the part relative to the whole interface.*/
|
|
||||||
EAPI void
|
|
||||||
edje_edit_state_rel1_to_x_set(
|
|
||||||
Evas_Object *obj, ///< The edje object
|
|
||||||
const char *part, ///< The name of the part
|
|
||||||
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
||||||
const char *rel_to ///< The name of the part that is used as container/parent
|
|
||||||
);
|
|
||||||
/**Set the part rel1y is relative to. Set rel_to to NULL make the part relative to the whole interface.*/
|
|
||||||
EAPI void
|
|
||||||
edje_edit_state_rel1_to_y_set(
|
|
||||||
Evas_Object *obj, ///< The edje object
|
|
||||||
const char *part, ///< The name of the part
|
|
||||||
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
||||||
const char *rel_to ///< The name of the part that is used as container/parent
|
|
||||||
);
|
|
||||||
/**Set the part rel2x is relative to. Set rel_to to NULL make the part relative to the whole interface.*/
|
|
||||||
EAPI void
|
|
||||||
edje_edit_state_rel2_to_x_set(
|
|
||||||
Evas_Object *obj, ///< The edje object
|
|
||||||
const char *part, ///< The name of the part
|
|
||||||
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
||||||
const char *rel_to ///< The name of the part that is used as container/parent
|
|
||||||
);
|
|
||||||
/**Set the part rel2y is relative to. Set rel_to to NULL make the part relative to the whole interface.*/
|
|
||||||
EAPI void
|
|
||||||
edje_edit_state_rel2_to_y_set(
|
|
||||||
Evas_Object *obj, ///< The edje object
|
|
||||||
const char *part, ///< The name of the part
|
|
||||||
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
||||||
const char *rel_to ///< The name of the part that is used as container/parent
|
|
||||||
);
|
|
||||||
|
|
||||||
|
|
||||||
/**Get the color of a part state. Pass NULL to any of [r,g,b,a] to get only the others.*/
|
/**Get the color of a part state. Pass NULL to any of [r,g,b,a] to get only the others.*/
|
||||||
EAPI void
|
EAPI void
|
||||||
edje_edit_state_color_get(
|
edje_edit_state_color_get(
|
||||||
|
@ -1548,7 +1536,7 @@ edje_edit_state_font_set(
|
||||||
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
||||||
const char *font ///< The name of the font to use in the given part state
|
const char *font ///< The name of the font to use in the given part state
|
||||||
);
|
);
|
||||||
|
#endif
|
||||||
//@}
|
//@}
|
||||||
/******************************************************************************/
|
/******************************************************************************/
|
||||||
/************************** IMAGES API ************************************/
|
/************************** IMAGES API ************************************/
|
||||||
|
@ -1557,14 +1545,15 @@ edje_edit_state_font_set(
|
||||||
* Functions to deal with image objects (see @ref edcref).
|
* Functions to deal with image objects (see @ref edcref).
|
||||||
*/ //@{
|
*/ //@{
|
||||||
|
|
||||||
/**Get the list of all the images in the given edje.
|
/*!
|
||||||
|
* Get the list of all the images in the given edje.
|
||||||
* Use edje_edit_string_list_free() when you don't need the list anymore.
|
* Use edje_edit_string_list_free() when you don't need the list anymore.
|
||||||
|
*
|
||||||
|
* @return An Eina_List* of string (char *)containing all the images names found in the edje file.
|
||||||
*/
|
*/
|
||||||
EAPI Eina_List * ///@return An Eina_List* of string (char *)containing all the images names found in the edje file.
|
Eflxx::CountedPtr <Einaxx::List <char*>::Iterator> getImagesList ();
|
||||||
edje_edit_images_list_get(
|
|
||||||
Evas_Object *obj ///< The edje object
|
|
||||||
);
|
|
||||||
|
|
||||||
|
#if 0
|
||||||
/**Add an new image to the image collection
|
/**Add an new image to the image collection
|
||||||
*
|
*
|
||||||
* This function add the given image inside the edje. Don't add a new image part
|
* This function add the given image inside the edje. Don't add a new image part
|
||||||
|
@ -1596,24 +1585,26 @@ edje_edit_image_data_add(
|
||||||
const char *name, ///< The image entry name
|
const char *name, ///< The image entry name
|
||||||
int id ///< The image id
|
int id ///< The image id
|
||||||
);
|
);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*!
|
||||||
|
* Get normal image name for a given part state.
|
||||||
|
*
|
||||||
|
* @param part The name of the part
|
||||||
|
* @param state The name of the 'part state' (ex. "default 0.00")
|
||||||
|
*/
|
||||||
|
std::string getImage (const std::string &part, const std::string &state);
|
||||||
|
|
||||||
/**Get normal image name for a given part state. Remember to free the returned string using edje_edit_string_free().*/
|
/*!
|
||||||
EAPI const char * ///@return The name of the image used by state
|
* Set normal image for a given part state.
|
||||||
edje_edit_state_image_get(
|
*
|
||||||
Evas_Object *obj, ///< The edje object
|
* @param part The name of the part
|
||||||
const char *part, ///< The name of the part
|
* @param state The name of the 'part state' (ex. "default 0.00")
|
||||||
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
* @param image The name of the image for the given state (must be an image contained in the edje file)
|
||||||
);
|
*/
|
||||||
|
void setImage (const std::string &part, const std::string &state, const std::string &image);
|
||||||
/**Set normal image for a given part state.*/
|
|
||||||
EAPI void
|
|
||||||
edje_edit_state_image_set(
|
|
||||||
Evas_Object *obj, ///< The edje object
|
|
||||||
const char *part, ///< The name of the part
|
|
||||||
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
||||||
const char *image ///< The name of the image for the given state (must be an image contained in the edje file)
|
|
||||||
);
|
|
||||||
|
|
||||||
|
#if 0
|
||||||
/**Get image id for a given image name. Could be usefull to directly load the image from the eet file.*/
|
/**Get image id for a given image name. Could be usefull to directly load the image from the eet file.*/
|
||||||
EAPI int ///< The ID of the givan image name
|
EAPI int ///< The ID of the givan image name
|
||||||
edje_edit_image_id_get(
|
edje_edit_image_id_get(
|
||||||
|
|
|
@ -12,6 +12,7 @@
|
||||||
#include "Part.h"
|
#include "Part.h"
|
||||||
#include "Object.h"
|
#include "Object.h"
|
||||||
#include "Edit.h"
|
#include "Edit.h"
|
||||||
|
#include "PartEdit.h"
|
||||||
|
|
||||||
#endif // EDJEXX_H
|
#endif // EDJEXX_H
|
||||||
|
|
||||||
|
|
|
@ -5,7 +5,8 @@ libedjexx_HEADERS = \
|
||||||
Object.h \
|
Object.h \
|
||||||
Exceptions.h \
|
Exceptions.h \
|
||||||
Edjexx.h \
|
Edjexx.h \
|
||||||
Edit.h
|
Edit.h \
|
||||||
|
PartEdit.h
|
||||||
|
|
||||||
libedjexxdir = \
|
libedjexxdir = \
|
||||||
$(pkgincludedir)
|
$(pkgincludedir)
|
||||||
|
|
|
@ -44,7 +44,7 @@ public:
|
||||||
EAPI void edje_message_signal_process (void);
|
EAPI void edje_message_signal_process (void);
|
||||||
*/
|
*/
|
||||||
|
|
||||||
void setFile( const std::string &filename, const std::string &partname );
|
void setFile( const std::string &filename, const std::string &groupname );
|
||||||
|
|
||||||
void setPlaying( bool b );
|
void setPlaying( bool b );
|
||||||
bool isPlaying() const;
|
bool isPlaying() const;
|
||||||
|
|
|
@ -0,0 +1,85 @@
|
||||||
|
#ifndef PART_EDIT_H
|
||||||
|
#define PART_EDIT_H
|
||||||
|
|
||||||
|
/* STD */
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
/* EFL */
|
||||||
|
#include <Edje.h>
|
||||||
|
#include <Edje_Edit.h>
|
||||||
|
|
||||||
|
/* EFL++ */
|
||||||
|
#include <eflxx/Common.h>
|
||||||
|
#include <eflxx/CountedPtr.h>
|
||||||
|
#include <einaxx/Einaxx.h>
|
||||||
|
|
||||||
|
namespace Edjexx {
|
||||||
|
|
||||||
|
/* forward declarations */
|
||||||
|
class Edit;
|
||||||
|
|
||||||
|
class PartEdit
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
friend class Edit;
|
||||||
|
|
||||||
|
/*!
|
||||||
|
* Set a new name for part.
|
||||||
|
* Note that the relative getter function don't exist as it don't make sense ;)
|
||||||
|
*
|
||||||
|
* @param part The name of the part to rename
|
||||||
|
* @param newName The new name for the part
|
||||||
|
*
|
||||||
|
* @return true on success, false on failure
|
||||||
|
*/
|
||||||
|
bool setName (const std::string &newName);
|
||||||
|
|
||||||
|
/*!
|
||||||
|
* Get the type of a part
|
||||||
|
*
|
||||||
|
* @param part The name of the part
|
||||||
|
*
|
||||||
|
* @return One of: EDJE_PART_TYPE_NONE, EDJE_PART_TYPE_RECTANGLE,
|
||||||
|
* EDJE_PART_TYPE_TEXT,EDJE_PART_TYPE_IMAGE, EDJE_PART_TYPE_SWALLOW,
|
||||||
|
* EDJE_PART_TYPE_TEXTBLOCK,EDJE_PART_TYPE_GRADIENT or EDJE_PART_TYPE_GROUP
|
||||||
|
*/
|
||||||
|
Edje_Part_Type getType ();
|
||||||
|
|
||||||
|
/*!
|
||||||
|
* Create a new state to the give part
|
||||||
|
*
|
||||||
|
* @param part The name of the part
|
||||||
|
* @param name The name for the new state (not including the state value)
|
||||||
|
*/
|
||||||
|
void addState (const std::string &name);
|
||||||
|
|
||||||
|
/*!
|
||||||
|
* Delete the given part state from the edje
|
||||||
|
*
|
||||||
|
* @param part The name of the part that contain state
|
||||||
|
* @param state The current name of the state (including the state value)
|
||||||
|
*/
|
||||||
|
void delState (const std::string &state);
|
||||||
|
|
||||||
|
/*!
|
||||||
|
* Check if a part state with the given name exist.
|
||||||
|
*
|
||||||
|
* @param part The name of the partial
|
||||||
|
* @param state The name of the state to check (including the state value)
|
||||||
|
*
|
||||||
|
* @return true if the part state exist, false otherwise
|
||||||
|
*/
|
||||||
|
bool hasState (const std::string &state);
|
||||||
|
|
||||||
|
|
||||||
|
private:
|
||||||
|
PartEdit ();
|
||||||
|
PartEdit (Edit &edit, const std::string &part);
|
||||||
|
|
||||||
|
Edit *mEdit;
|
||||||
|
std::string mPart;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // end namespace Edjexx
|
||||||
|
|
||||||
|
#endif // PART_EDIT_H
|
|
@ -101,26 +101,31 @@ void Edit::setGroupMaxHeight (int height)
|
||||||
/************************** PARTS API *************************************/
|
/************************** PARTS API *************************************/
|
||||||
/******************************************************************************/
|
/******************************************************************************/
|
||||||
|
|
||||||
Eflxx::CountedPtr <Einaxx::List <char*>::Iterator> Edit::getPartsList ()
|
Eflxx::CountedPtr <Einaxx::List <char*>::Iterator> Edit::getPartsNameList ()
|
||||||
{
|
{
|
||||||
Einaxx::List <char*>::Iterator *lst = new Einaxx::List <char*>::Iterator (edje_edit_parts_list_get (o));
|
Einaxx::List <char*>::Iterator *lst = new Einaxx::List <char*>::Iterator (edje_edit_parts_list_get (o));
|
||||||
|
|
||||||
return Eflxx::CountedPtr <Einaxx::List <char*>::Iterator> (lst);
|
return Eflxx::CountedPtr <Einaxx::List <char*>::Iterator> (lst);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Eflxx::CountedPtr <PartEdit> Edit::getPart (const std::string &part)
|
||||||
|
{
|
||||||
|
if (hasPart (part))
|
||||||
|
{
|
||||||
|
PartEdit* ep = new PartEdit (*this, part);
|
||||||
|
return Eflxx::CountedPtr <PartEdit> (ep);
|
||||||
|
}
|
||||||
|
throw PartNotExistingException (part);
|
||||||
|
}
|
||||||
|
|
||||||
bool Edit::addPart (const std::string &name, Edje_Part_Type type)
|
bool Edit::addPart (const std::string &name, Edje_Part_Type type)
|
||||||
{
|
{
|
||||||
return edje_edit_part_add (o, name.c_str (), type);
|
return edje_edit_part_add (o, name.c_str (), type);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Edit::setName (const std::string &part, const std::string &newName)
|
bool Edit::hasPart (const std::string &part)
|
||||||
{
|
{
|
||||||
return edje_edit_part_name_set (o, part.c_str (), newName.c_str ());
|
return edje_edit_part_exist (o, part.c_str ());
|
||||||
}
|
|
||||||
|
|
||||||
Edje_Part_Type Edit::getType (const std::string &part)
|
|
||||||
{
|
|
||||||
return edje_edit_part_type_get (o, part.c_str ());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/******************************************************************************/
|
/******************************************************************************/
|
||||||
|
@ -134,4 +139,78 @@ Eflxx::CountedPtr <Einaxx::List <char*>::Iterator> Edit::getPartStatesList (con
|
||||||
return Eflxx::CountedPtr <Einaxx::List <char*>::Iterator> (lst);
|
return Eflxx::CountedPtr <Einaxx::List <char*>::Iterator> (lst);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool Edit::setStateName (const std::string &part, const std::string &state, const std::string &newName)
|
||||||
|
{
|
||||||
|
return edje_edit_state_name_set (o, part.c_str (), state.c_str (), newName.c_str ());
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Edit::copyState (const std::string &part, const std::string &from, const std::string &to)
|
||||||
|
{
|
||||||
|
return edje_edit_state_copy (o, part.c_str (), from.c_str (), to.c_str ());
|
||||||
|
}
|
||||||
|
|
||||||
|
double Edit::getXRelativeRel1State (const std::string &part, const std::string &state)
|
||||||
|
{
|
||||||
|
return edje_edit_state_rel1_relative_x_get (o, part.c_str (), state.c_str ());
|
||||||
|
}
|
||||||
|
|
||||||
|
double Edit::getYRelativeRel1State (const std::string &part, const std::string &state)
|
||||||
|
{
|
||||||
|
return edje_edit_state_rel1_relative_y_get (o, part.c_str (), state.c_str ());
|
||||||
|
}
|
||||||
|
|
||||||
|
double Edit::getXRelativeRel2State (const std::string &part, const std::string &state)
|
||||||
|
{
|
||||||
|
return edje_edit_state_rel2_relative_x_get (o, part.c_str (), state.c_str ());
|
||||||
|
}
|
||||||
|
|
||||||
|
double Edit::getYRelativeRel2State (const std::string &part, const std::string &state)
|
||||||
|
{
|
||||||
|
return edje_edit_state_rel2_relative_y_get (o, part.c_str (), state.c_str ());
|
||||||
|
}
|
||||||
|
|
||||||
|
void Edit::setXRelativeRel1State (const std::string &part, const std::string &state, double x)
|
||||||
|
{
|
||||||
|
edje_edit_state_rel1_relative_x_set (o, part.c_str (), state.c_str (), x);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Edit::setYRelativeRel1State (const std::string &part, const std::string &state, double y)
|
||||||
|
{
|
||||||
|
edje_edit_state_rel1_relative_y_set (o, part.c_str (), state.c_str (), y);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Edit::setXRelativeRel2State (const std::string &part, const std::string &state, double x)
|
||||||
|
{
|
||||||
|
edje_edit_state_rel2_relative_x_set (o, part.c_str (), state.c_str (), x);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Edit::setYRelativeRel2State (const std::string &part, const std::string &state, double y)
|
||||||
|
{
|
||||||
|
edje_edit_state_rel2_relative_y_set (o, part.c_str (), state.c_str (), y);
|
||||||
|
}
|
||||||
|
|
||||||
|
/******************************************************************************/
|
||||||
|
/************************** IMAGES API ************************************/
|
||||||
|
/******************************************************************************/
|
||||||
|
|
||||||
|
Eflxx::CountedPtr <Einaxx::List <char*>::Iterator> Edit::getImagesList ()
|
||||||
|
{
|
||||||
|
Einaxx::List <char*>::Iterator *lst = new Einaxx::List <char*>::Iterator (edje_edit_images_list_get (o));
|
||||||
|
|
||||||
|
return Eflxx::CountedPtr <Einaxx::List <char*>::Iterator> (lst);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string Edit::getImage (const std::string &part, const std::string &state)
|
||||||
|
{
|
||||||
|
const char *cimage = edje_edit_state_image_get (o, part.c_str (), state.c_str ());
|
||||||
|
string image (cimage);
|
||||||
|
edje_edit_string_free(cimage);
|
||||||
|
return image;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Edit::setImage (const std::string &part, const std::string &state, const std::string &image)
|
||||||
|
{
|
||||||
|
edje_edit_state_image_set (o, part.c_str (), state.c_str (), image.c_str ());
|
||||||
|
}
|
||||||
|
|
||||||
} // end namespace Edjexx
|
} // end namespace Edjexx
|
||||||
|
|
|
@ -20,7 +20,8 @@ libedjexx_la_SOURCES = \
|
||||||
Part.cpp \
|
Part.cpp \
|
||||||
Object.cpp \
|
Object.cpp \
|
||||||
Exceptions.cpp \
|
Exceptions.cpp \
|
||||||
Edit.cpp
|
Edit.cpp \
|
||||||
|
PartEdit.cpp
|
||||||
|
|
||||||
libedjexx_la_LIBADD = \
|
libedjexx_la_LIBADD = \
|
||||||
$(EFL_LIBS)
|
$(EFL_LIBS)
|
||||||
|
|
|
@ -0,0 +1,38 @@
|
||||||
|
/* Project */
|
||||||
|
#include "../include/edjexx/PartEdit.h"
|
||||||
|
#include "../include/edjexx/Edit.h"
|
||||||
|
|
||||||
|
namespace Edjexx {
|
||||||
|
|
||||||
|
PartEdit::PartEdit (Edit &edit, const std::string &part) :
|
||||||
|
mEdit (&edit),
|
||||||
|
mPart (part)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
bool PartEdit::setName (const std::string &newName)
|
||||||
|
{
|
||||||
|
return edje_edit_part_name_set (mEdit->obj (), mPart.c_str (), newName.c_str ());
|
||||||
|
}
|
||||||
|
|
||||||
|
Edje_Part_Type PartEdit::getType ()
|
||||||
|
{
|
||||||
|
return edje_edit_part_type_get (mEdit->obj (), mPart.c_str ());
|
||||||
|
}
|
||||||
|
|
||||||
|
void PartEdit::addState (const std::string &name)
|
||||||
|
{
|
||||||
|
edje_edit_state_add (mEdit->obj (), mPart.c_str (), name.c_str ());
|
||||||
|
}
|
||||||
|
|
||||||
|
void PartEdit::delState (const std::string &state)
|
||||||
|
{
|
||||||
|
edje_edit_state_del (mEdit->obj (), mPart.c_str (), state.c_str ());
|
||||||
|
}
|
||||||
|
|
||||||
|
bool PartEdit::hasState (const std::string &state)
|
||||||
|
{
|
||||||
|
return edje_edit_state_exist (mEdit->obj (), mPart.c_str (), state.c_str ());
|
||||||
|
}
|
||||||
|
|
||||||
|
} // end namespace Edjexx
|
Loading…
Reference in New Issue