enlightenment/src/modules/tiling/window_tree.h

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#ifndef WINDOW_TREE_H
#define WINDOW_TREE_H
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#include <e.h>
/* XXX: Gotta be 0 and 1 because it's calculated using level % 2. */
typedef enum {
TILING_SPLIT_HORIZONTAL = 0,
TILING_SPLIT_VERTICAL = 1
} Tiling_Split_Type;
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typedef struct _Window_Tree Window_Tree;
/* Root is level 0. Each node's split type is (level % 2). */
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struct _Window_Tree
{
EINA_INLIST;
Window_Tree *parent;
/* FIXME: client is falid iff children is null. Sholud enforce it. */
Eina_Inlist *children; /* Window_Tree * type */
E_Client *client;
float weight;
};
void tiling_window_tree_free(Window_Tree *root);
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void tiling_window_tree_walk(Window_Tree *root, void (*func)(void *));
Window_Tree *tiling_window_tree_add(Window_Tree *root, Window_Tree *parent, E_Client *client, Tiling_Split_Type split_type);
Window_Tree *tiling_window_tree_remove(Window_Tree *root, Window_Tree *item);
Window_Tree *tiling_window_tree_client_find(Window_Tree *root, E_Client *client);
void tiling_window_tree_apply(Window_Tree *root, Evas_Coord x, Evas_Coord y, Evas_Coord w, Evas_Coord h);
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#endif