enlightenment/src/bin/e_zone.c

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#include "e.h"
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
/* E_Zone is a child object of E_Comp. There is one zone per screen
* in a xinerama setup. Each zone has one or more desktops.
*/
static void _e_zone_free(E_Zone *zone);
static void _e_zone_cb_bg_mouse_down(void *data,
Evas *evas,
Evas_Object *obj,
void *event_info);
static void _e_zone_cb_bg_mouse_up(void *data,
Evas *evas,
Evas_Object *obj,
void *event_info);
static Eina_Bool _e_zone_cb_edge_timer(void *data);
2015-01-08 18:50:35 -08:00
static void _e_zone_event_generic_free(void *data, void *ev);
static void _e_zone_object_del_attach(void *o);
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
static E_Zone_Edge _e_zone_detect_edge(E_Zone *zone, Evas_Object *obj);
static void _e_zone_edge_move_resize(E_Zone *zone);
static void _e_zone_obstacle_free(E_Zone_Obstacle *obs);
E_API int E_EVENT_ZONE_DESK_COUNT_SET = 0;
E_API int E_EVENT_POINTER_WARP = 0;
E_API int E_EVENT_ZONE_USEFUL_GEOMETRY_CHANGED = 0;
E_API int E_EVENT_ZONE_MOVE_RESIZE = 0;
E_API int E_EVENT_ZONE_ADD = 0;
E_API int E_EVENT_ZONE_DEL = 0;
E_API int E_EVENT_ZONE_EDGE_IN = 0;
E_API int E_EVENT_ZONE_EDGE_OUT = 0;
E_API int E_EVENT_ZONE_EDGE_MOVE = 0;
E_API int E_EVENT_ZONE_STOW = 0;
E_API int E_EVENT_ZONE_UNSTOW = 0;
#define E_ZONE_FLIP_LEFT(zone) (((e_config->desk_flip_wrap && ((zone)->desk_x_count > 1)) || ((zone)->desk_x_current > 0)) && (zone)->edge.left)
#define E_ZONE_FLIP_RIGHT(zone) (((e_config->desk_flip_wrap && ((zone)->desk_x_count > 1)) || (((zone)->desk_x_current + 1) < (zone)->desk_x_count)) && (zone)->edge.right)
#define E_ZONE_FLIP_UP(zone) (((e_config->desk_flip_wrap && ((zone)->desk_y_count > 1)) || ((zone)->desk_y_current > 0)) && (zone)->edge.top)
#define E_ZONE_FLIP_DOWN(zone) (((e_config->desk_flip_wrap && ((zone)->desk_y_count > 1)) || (((zone)->desk_y_current + 1) < (zone)->desk_y_count)) && (zone)->edge.bottom)
2005-04-24 09:04:20 -07:00
#define E_ZONE_CORNER_RATIO 0.025;
EINTERN int
e_zone_init(void)
{
E_EVENT_ZONE_DESK_COUNT_SET = ecore_event_type_new();
E_EVENT_POINTER_WARP = ecore_event_type_new();
E_EVENT_ZONE_MOVE_RESIZE = ecore_event_type_new();
E_EVENT_ZONE_USEFUL_GEOMETRY_CHANGED = ecore_event_type_new();
E_EVENT_ZONE_ADD = ecore_event_type_new();
E_EVENT_ZONE_DEL = ecore_event_type_new();
2007-11-22 12:08:07 -08:00
E_EVENT_ZONE_EDGE_IN = ecore_event_type_new();
E_EVENT_ZONE_EDGE_OUT = ecore_event_type_new();
E_EVENT_ZONE_EDGE_MOVE = ecore_event_type_new();
2015-01-08 18:50:35 -08:00
E_EVENT_ZONE_STOW = ecore_event_type_new();
E_EVENT_ZONE_UNSTOW = ecore_event_type_new();
return 1;
}
EINTERN int
e_zone_shutdown(void)
{
return 1;
}
E_API void
e_zone_all_edge_flip_eval(void)
{
const Eina_List *l;
E_Zone *zone;
EINA_LIST_FOREACH(e_comp->zones, l, zone)
e_zone_edge_flip_eval(zone);
}
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
static void
_e_zone_cb_mouse_in(void *data, Evas *e EINA_UNUSED, Evas_Object *obj, void *event_info)
{
Evas_Event_Mouse_In *ev = event_info;
E_Event_Zone_Edge *zev;
E_Zone_Edge edge;
E_Zone *zone = data;
if (!ev->timestamp) return;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
edge = _e_zone_detect_edge(zone, obj);
if (edge == E_ZONE_EDGE_NONE) return;
zev = E_NEW(E_Event_Zone_Edge, 1);
zev->zone = zone;
zev->edge = edge;
zev->x = ev->output.x;
zev->y = ev->output.y;
zev->modifiers = e_bindings_evas_modifiers_convert(ev->modifiers);
zev->drag = !!evas_pointer_button_down_mask_get(e_comp->evas);
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
ecore_event_add(E_EVENT_ZONE_EDGE_IN, zev, NULL, NULL);
e_bindings_edge_in_event_handle(E_BINDING_CONTEXT_ZONE, E_OBJECT(zone), zev);
}
static void
_e_zone_cb_mouse_out(void *data, Evas *e EINA_UNUSED, Evas_Object *obj, void *event_info)
{
Evas_Event_Mouse_Out *ev = event_info;
E_Event_Zone_Edge *zev;
E_Zone_Edge edge;
E_Zone *zone = data;
if (!ev->timestamp) return;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
edge = _e_zone_detect_edge(zone, obj);
if (edge == E_ZONE_EDGE_NONE) return;
zev = E_NEW(E_Event_Zone_Edge, 1);
zev->zone = zone;
zev->edge = edge;
zev->x = ev->output.x;
zev->y = ev->output.y;
zev->modifiers = e_bindings_evas_modifiers_convert(ev->modifiers);
zev->drag = !!evas_pointer_button_down_mask_get(e_comp->evas);
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
ecore_event_add(E_EVENT_ZONE_EDGE_OUT, zev, NULL, NULL);
e_bindings_edge_out_event_handle(E_BINDING_CONTEXT_ZONE, E_OBJECT(zone), zev);
}
static void
_e_zone_cb_mouse_down(void *data, Evas *e EINA_UNUSED, Evas_Object *obj, void *event_info)
{
Evas_Event_Mouse_Down *ev = event_info;
E_Event_Zone_Edge *zev;
E_Zone_Edge edge;
E_Zone *zone = data;
if (!ev->timestamp) return;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
edge = _e_zone_detect_edge(zone, obj);
if (edge == E_ZONE_EDGE_NONE) return;
zev = E_NEW(E_Event_Zone_Edge, 1);
zev->zone = zone;
zev->edge = edge;
zev->x = ev->output.x;
zev->y = ev->output.y;
zev->button = ev->button;
zev->modifiers = e_bindings_evas_modifiers_convert(ev->modifiers);
ecore_event_add(E_EVENT_ZONE_EDGE_OUT, zev, NULL, NULL);
e_bindings_edge_down_event_handle(E_BINDING_CONTEXT_ZONE, E_OBJECT(zone), zev);
}
static void
_e_zone_cb_mouse_up(void *data, Evas *e EINA_UNUSED, Evas_Object *obj, void *event_info)
{
Evas_Event_Mouse_Up *ev = event_info;
E_Event_Zone_Edge *zev;
E_Zone_Edge edge;
E_Zone *zone = data;
if (!ev->timestamp) return;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
edge = _e_zone_detect_edge(zone, obj);
if (edge == E_ZONE_EDGE_NONE) return;
zev = E_NEW(E_Event_Zone_Edge, 1);
zev->zone = zone;
zev->edge = edge;
zev->x = ev->output.x;
zev->y = ev->output.y;
zev->button = ev->button;
zev->modifiers = e_bindings_evas_modifiers_convert(ev->modifiers);
ecore_event_add(E_EVENT_ZONE_EDGE_OUT, zev, NULL, NULL);
e_bindings_edge_up_event_handle(E_BINDING_CONTEXT_ZONE, E_OBJECT(zone), zev);
}
static void
_e_zone_cb_mouse_move(void *data, Evas *e EINA_UNUSED, Evas_Object *obj, void *event_info)
{
Evas_Event_Mouse_Move *ev = event_info;
E_Event_Zone_Edge *zev;
E_Zone_Edge edge;
E_Zone *zone = data;
edge = _e_zone_detect_edge(zone, obj);
if (edge == E_ZONE_EDGE_NONE) return;
zev = E_NEW(E_Event_Zone_Edge, 1);
zev->zone = zone;
zev->edge = edge;
zev->x = ev->cur.output.x;
zev->y = ev->cur.output.y;
zev->modifiers = e_bindings_evas_modifiers_convert(ev->modifiers);
ecore_event_add(E_EVENT_ZONE_EDGE_MOVE, zev, NULL, NULL);
}
E_API E_Zone *
e_zone_new(int num, int id, int x, int y, int w, int h)
{
E_Zone *zone;
Evas_Object *o;
E_Event_Zone_Add *ev;
char name[40];
zone = E_OBJECT_ALLOC(E_Zone, E_ZONE_TYPE, _e_zone_free);
if (!zone) return NULL;
zone->x = x;
zone->y = y;
zone->w = w;
zone->h = h;
zone->num = num;
zone->id = id;
zone->useful_geometry_dirty = 1;
zone->useful_geometry[0].x = zone->useful_geometry[0].y =
zone->useful_geometry[0].w = zone->useful_geometry[0].h = -1;
zone->useful_geometry[1].x = zone->useful_geometry[1].y =
zone->useful_geometry[1].w = zone->useful_geometry[1].h = -1;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
//printf("@@@@@@@@@@ e_zone_new: %i %i | %i %i %ix%i = %p\n", num, id, x, y, w, h, zone);
2005-04-22 01:19:39 -07:00
snprintf(name, sizeof(name), "Zone %d", zone->num);
zone->name = eina_stringshare_add(name);
e_comp->zones = eina_list_append(e_comp->zones, zone);
o = evas_object_rectangle_add(e_comp->evas);
zone->bg_clip_object = o;
evas_object_repeat_events_set(o, 1);
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
evas_object_layer_set(o, E_LAYER_BG);
evas_object_name_set(o, "zone->bg_clip_object");
evas_object_move(o, x, y);
evas_object_resize(o, w, h);
evas_object_color_set(o, 255, 255, 255, 255);
evas_object_show(o);
o = evas_object_rectangle_add(e_comp->evas);
zone->bg_event_object = o;
evas_object_name_set(o, "zone->bg_event_object");
evas_object_clip_set(o, zone->bg_clip_object);
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
evas_object_layer_set(o, E_LAYER_BG);
evas_object_repeat_events_set(o, 1);
evas_object_move(o, x, y);
evas_object_resize(o, w, h);
evas_object_color_set(o, 0, 0, 0, 0);
evas_object_repeat_events_set(o, 1);
evas_object_show(o);
evas_object_event_callback_add(o, EVAS_CALLBACK_MOUSE_DOWN, _e_zone_cb_bg_mouse_down, zone);
evas_object_event_callback_add(o, EVAS_CALLBACK_MOUSE_UP, _e_zone_cb_bg_mouse_up, zone);
/* TODO: config the ecore_evas type. */
zone->desk_x_count = 0;
zone->desk_y_count = 0;
zone->desk_x_current = 0;
zone->desk_y_current = 0;
e_zone_desk_count_set(zone, e_config->zone_desks_x_count,
e_config->zone_desks_y_count);
2005-04-22 01:19:39 -07:00
e_object_del_attach_func_set(E_OBJECT(zone), _e_zone_object_del_attach);
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
e_zone_all_edge_flip_eval();
if (starting) return zone;
ev = E_NEW(E_Event_Zone_Add, 1);
ev->zone = zone;
e_object_ref(E_OBJECT(ev->zone));
2015-01-08 18:50:35 -08:00
ecore_event_add(E_EVENT_ZONE_ADD, ev, _e_zone_event_generic_free, NULL);
return zone;
}
E_API void
e_zone_name_set(E_Zone *zone,
const char *name)
{
E_OBJECT_CHECK(zone);
E_OBJECT_TYPE_CHECK(zone, E_ZONE_TYPE);
if (zone->name) eina_stringshare_del(zone->name);
zone->name = eina_stringshare_add(name);
}
static void
e_zone_reconfigure_clients(E_Zone *zone, int dx, int dy)
{
E_Client *ec;
E_CLIENT_FOREACH(ec)
{
if (ec->zone != zone) continue;
if ((dx != 0) || (dy != 0))
evas_object_move(ec->frame, ec->x + dx, ec->y + dy);
}
}
E_API void
e_zone_move(E_Zone *zone,
int x,
int y)
{
E_Event_Zone_Move_Resize *ev;
int dx, dy;
E_OBJECT_CHECK(zone);
E_OBJECT_TYPE_CHECK(zone, E_ZONE_TYPE);
if ((x == zone->x) && (y == zone->y)) return;
dx = x - zone->x;
dy = y - zone->y;
zone->x = x;
zone->y = y;
evas_object_move(zone->bg_object, x, y);
evas_object_move(zone->bg_event_object, x, y);
evas_object_move(zone->bg_clip_object, x, y);
ev = E_NEW(E_Event_Zone_Move_Resize, 1);
ev->zone = zone;
e_object_ref(E_OBJECT(ev->zone));
2015-01-08 18:50:35 -08:00
ecore_event_add(E_EVENT_ZONE_MOVE_RESIZE, ev, _e_zone_event_generic_free, NULL);
_e_zone_edge_move_resize(zone);
e_zone_bg_reconfigure(zone);
e_zone_reconfigure_clients(zone, dx, dy);
}
E_API void
e_zone_resize(E_Zone *zone,
int w,
int h)
{
E_Event_Zone_Move_Resize *ev;
E_OBJECT_CHECK(zone);
E_OBJECT_TYPE_CHECK(zone, E_ZONE_TYPE);
if ((w == zone->w) && (h == zone->h)) return;
zone->w = w;
zone->h = h;
evas_object_resize(zone->bg_object, w, h);
evas_object_resize(zone->bg_event_object, w, h);
evas_object_resize(zone->bg_clip_object, w, h);
ev = E_NEW(E_Event_Zone_Move_Resize, 1);
ev->zone = zone;
e_object_ref(E_OBJECT(ev->zone));
ecore_event_add(E_EVENT_ZONE_MOVE_RESIZE, ev,
2015-01-08 18:50:35 -08:00
_e_zone_event_generic_free, NULL);
_e_zone_edge_move_resize(zone);
e_zone_bg_reconfigure(zone);
e_zone_reconfigure_clients(zone, 0, 0);
}
E_API Eina_Bool
e_zone_move_resize(E_Zone *zone,
int x,
int y,
int w,
int h)
{
E_Event_Zone_Move_Resize *ev;
int dx, dy;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
E_OBJECT_CHECK_RETURN(zone, EINA_FALSE);
2014-02-25 11:44:05 -08:00
E_OBJECT_TYPE_CHECK_RETURN(zone, E_ZONE_TYPE, EINA_FALSE);
if ((x == zone->x) && (y == zone->y) && (w == zone->w) && (h == zone->h))
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
return EINA_FALSE;
dx = x - zone->x;
dy = y - zone->y;
zone->x = x;
zone->y = y;
zone->w = w;
zone->h = h;
evas_object_move(zone->bg_object, x, y);
evas_object_move(zone->bg_event_object, x, y);
evas_object_move(zone->bg_clip_object, x, y);
evas_object_resize(zone->bg_object, w, h);
evas_object_resize(zone->bg_event_object, w, h);
evas_object_resize(zone->bg_clip_object, w, h);
ev = E_NEW(E_Event_Zone_Move_Resize, 1);
ev->zone = zone;
e_object_ref(E_OBJECT(ev->zone));
ecore_event_add(E_EVENT_ZONE_MOVE_RESIZE, ev,
2015-01-08 18:50:35 -08:00
_e_zone_event_generic_free, NULL);
_e_zone_edge_move_resize(zone);
e_zone_bg_reconfigure(zone);
e_zone_reconfigure_clients(zone, dx, dy);
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
return EINA_TRUE;
}
E_API E_Zone *
e_zone_current_get(void)
{
Eina_List *l = NULL;
E_Zone *zone;
if (!e_comp) return NULL;
if (!starting)
{
int x, y;
ecore_evas_pointer_xy_get(e_comp->ee, &x, &y);
EINA_LIST_FOREACH(e_comp->zones, l, zone)
{
if (E_INSIDE(x, y, zone->x, zone->y, zone->w, zone->h))
return zone;
}
}
if (!e_comp->zones) return NULL;
return eina_list_data_get(e_comp->zones);
}
E_API void
e_zone_bg_reconfigure(E_Zone *zone)
{
E_OBJECT_CHECK(zone);
E_OBJECT_TYPE_CHECK(zone, E_ZONE_TYPE);
e_bg_zone_update(zone, E_BG_TRANSITION_CHANGE);
}
E_API void
e_zone_flip_coords_handle(E_Zone *zone,
int x,
int y)
{
E_Event_Zone_Edge *zev;
2012-05-03 19:34:56 -07:00
E_Binding_Edge *binding;
E_Zone_Edge edge;
Eina_List *l;
E_Shelf *es;
int ok = 0;
int one_row = 1;
int one_col = 1;
E_OBJECT_CHECK(zone);
E_OBJECT_TYPE_CHECK(zone, E_ZONE_TYPE);
if (zone->flip.switching)
{
int cx, cy, w, h;
switch (zone->flip.switching)
{
case E_ZONE_EDGE_LEFT:
evas_object_geometry_get(zone->edge.left, &cx, &cy, &w, &h);
if (!E_INSIDE(x, y, cx, cy, w, h))
zone->flip.switching = E_ZONE_EDGE_NONE;
break;
case E_ZONE_EDGE_RIGHT:
evas_object_geometry_get(zone->edge.right, &cx, &cy, &w, &h);
if (!E_INSIDE(x, y, cx, cy, w, h))
zone->flip.switching = E_ZONE_EDGE_NONE;
break;
case E_ZONE_EDGE_TOP:
evas_object_geometry_get(zone->edge.top, &cx, &cy, &w, &h);
if (!E_INSIDE(x, y, cx, cy, w, h))
zone->flip.switching = E_ZONE_EDGE_NONE;
break;
case E_ZONE_EDGE_BOTTOM:
evas_object_geometry_get(zone->edge.bottom, &cx, &cy, &w, &h);
if (!E_INSIDE(x, y, cx, cy, w, h))
zone->flip.switching = E_ZONE_EDGE_NONE;
break;
case E_ZONE_EDGE_TOP_LEFT:
evas_object_geometry_get(zone->corner.left_top, &cx, &cy, &w, &h);
if (!E_INSIDE(x, y, cx, cy, w, h))
{
evas_object_geometry_get(zone->corner.top_left, &cx, &cy, &w, &h);
if (!E_INSIDE(x, y, cx, cy, w, h))
zone->flip.switching = E_ZONE_EDGE_NONE;
}
break;
case E_ZONE_EDGE_TOP_RIGHT:
evas_object_geometry_get(zone->corner.right_top, &cx, &cy, &w, &h);
if (!E_INSIDE(x, y, cx, cy, w, h))
{
evas_object_geometry_get(zone->corner.top_right, &cx, &cy, &w, &h);
if (!E_INSIDE(x, y, cx, cy, w, h))
zone->flip.switching = E_ZONE_EDGE_NONE;
}
break;
case E_ZONE_EDGE_BOTTOM_RIGHT:
evas_object_geometry_get(zone->corner.right_bottom, &cx, &cy, &w, &h);
if (!E_INSIDE(x, y, cx, cy, w, h))
{
evas_object_geometry_get(zone->corner.bottom_right, &cx, &cy, &w, &h);
if (!E_INSIDE(x, y, cx, cy, w, h))
zone->flip.switching = E_ZONE_EDGE_NONE;
}
break;
case E_ZONE_EDGE_BOTTOM_LEFT:
evas_object_geometry_get(zone->corner.left_bottom, &cx, &cy, &w, &h);
if (!E_INSIDE(x, y, cx, cy, w, h))
{
evas_object_geometry_get(zone->corner.bottom_left, &cx, &cy, &w, &h);
if (!E_INSIDE(x, y, cx, cy, w, h))
zone->flip.switching = E_ZONE_EDGE_NONE;
}
break;
default: break;
}
if (zone->flip.switching) return;
}
if (!e_config->edge_flip_dragging) return;
/* if we have only 1 row we can flip up/down even if we have xinerama */
2015-03-13 14:44:24 -07:00
if (eina_list_count(e_comp->zones) > 1)
{
Eina_List *zones;
E_Zone *next_zone;
int cx, cy;
2015-03-13 14:44:24 -07:00
zones = e_comp->zones;
next_zone = (E_Zone *)eina_list_data_get(zones);
cx = next_zone->x;
cy = next_zone->y;
zones = eina_list_next(zones);
EINA_LIST_FOREACH(eina_list_next(zones), zones, next_zone)
{
if (next_zone->x != cx) one_col = 0;
if (next_zone->y != cy) one_row = 0;
}
}
if (!E_INSIDE(x, y, zone->x, zone->y, zone->w, zone->h))
goto noflip;
if ((one_row) && (y == 0))
edge = E_ZONE_EDGE_TOP;
else if ((one_col) && (x == (zone->w - 1)))
edge = E_ZONE_EDGE_RIGHT;
else if ((one_row) && (y == (zone->h - 1)))
edge = E_ZONE_EDGE_BOTTOM;
else if ((one_col) && (x == 0))
edge = E_ZONE_EDGE_LEFT;
else
{
noflip:
if (zone->flip.es)
e_shelf_toggle(zone->flip.es, 0);
zone->flip.es = NULL;
return;
}
EINA_LIST_FOREACH(e_shelf_list(), l, es)
{
if (es->zone != zone) continue;
switch (es->gadcon->orient)
{
case E_GADCON_ORIENT_TOP:
case E_GADCON_ORIENT_CORNER_TL:
case E_GADCON_ORIENT_CORNER_TR:
if (edge == E_ZONE_EDGE_TOP) ok = 1;
break;
case E_GADCON_ORIENT_BOTTOM:
case E_GADCON_ORIENT_CORNER_BL:
case E_GADCON_ORIENT_CORNER_BR:
if (edge == E_ZONE_EDGE_BOTTOM) ok = 1;
break;
case E_GADCON_ORIENT_LEFT:
case E_GADCON_ORIENT_CORNER_LT:
case E_GADCON_ORIENT_CORNER_LB:
if (edge == E_ZONE_EDGE_LEFT) ok = 1;
break;
case E_GADCON_ORIENT_RIGHT:
case E_GADCON_ORIENT_CORNER_RT:
case E_GADCON_ORIENT_CORNER_RB:
if (edge == E_ZONE_EDGE_RIGHT) ok = 1;
break;
default:
ok = 0;
break;
}
if (!ok) continue;
if (!E_INSIDE(x, y, es->x, es->y, es->w, es->h))
continue;
if (zone->flip.es)
e_shelf_toggle(zone->flip.es, 0);
zone->flip.es = es;
e_shelf_toggle(es, 1);
}
ok = 0;
switch (edge)
{
case E_ZONE_EDGE_LEFT:
if (E_ZONE_FLIP_LEFT(zone)) ok = 1;
break;
case E_ZONE_EDGE_TOP:
if (E_ZONE_FLIP_UP(zone)) ok = 1;
break;
case E_ZONE_EDGE_RIGHT:
if (E_ZONE_FLIP_RIGHT(zone)) ok = 1;
break;
case E_ZONE_EDGE_BOTTOM:
if (E_ZONE_FLIP_DOWN(zone)) ok = 1;
break;
default:
ok = 0;
break;
}
if (!ok) return;
2012-05-03 19:34:56 -07:00
binding = e_bindings_edge_get("desk_flip_in_direction", edge, 0);
if (!binding) binding = e_bindings_edge_get("desk_flip_by", edge, 0);
if (binding && (!binding->timer))
{
zev = E_NEW(E_Event_Zone_Edge, 1);
zev->zone = zone;
zev->x = x;
zev->y = y;
zev->edge = edge;
zone->flip.ev = zev;
2012-05-03 19:34:56 -07:00
zone->flip.bind = binding;
zone->flip.switching = edge;
binding->timer = ecore_timer_loop_add(((double)binding->delay), _e_zone_cb_edge_timer, zone);
}
}
E_API void
e_zone_desk_count_set(E_Zone *zone,
int x_count,
int y_count)
{
E_Desk **new_desks;
E_Desk *desk, *new_desk;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
E_Client *ec;
E_Event_Zone_Desk_Count_Set *ev;
int x, y, xx, yy, moved, nx, ny;
E_OBJECT_CHECK(zone);
E_OBJECT_TYPE_CHECK(zone, E_ZONE_TYPE);
xx = x_count;
if (xx < 1) xx = 1;
yy = y_count;
if (yy < 1) yy = 1;
/* Orphaned window catcher; in case desk count gets reset */
moved = 0;
if (zone->desk_x_current >= xx) moved = 1;
if (zone->desk_y_current >= yy) moved = 1;
if (moved)
{
nx = zone->desk_x_current;
ny = zone->desk_y_current;
if (zone->desk_x_current >= xx) nx = xx - 1;
if (zone->desk_y_current >= yy) ny = yy - 1;
e_desk_show(e_desk_at_xy_get(zone, nx, ny));
}
new_desks = malloc(xx * yy * sizeof(E_Desk *));
for (x = 0; x < xx; x++)
{
for (y = 0; y < yy; y++)
{
if ((x < zone->desk_x_count) && (y < zone->desk_y_count))
desk = zone->desks[x + (y * zone->desk_x_count)];
else
desk = e_desk_new(zone, x, y);
new_desks[x + (y * xx)] = desk;
}
}
/* catch windows that have fallen off the end if we got smaller */
if (xx < zone->desk_x_count)
{
for (y = 0; y < zone->desk_y_count; y++)
{
new_desk = zone->desks[xx - 1 + (y * zone->desk_x_count)];
for (x = xx; x < zone->desk_x_count; x++)
{
desk = zone->desks[x + (y * zone->desk_x_count)];
E_CLIENT_FOREACH(ec)
{
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
if (ec->desk == desk)
e_client_desk_set(ec, new_desk);
}
e_object_del(E_OBJECT(desk));
}
}
}
if (yy < zone->desk_y_count)
{
for (x = 0; x < zone->desk_x_count; x++)
{
new_desk = zone->desks[x + ((yy - 1) * zone->desk_x_count)];
for (y = yy; y < zone->desk_y_count; y++)
{
desk = zone->desks[x + (y * zone->desk_x_count)];
E_CLIENT_FOREACH(ec)
{
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
if (ec->desk == desk)
e_client_desk_set(ec, new_desk);
}
e_object_del(E_OBJECT(desk));
}
}
}
free(zone->desks);
zone->desks = new_desks;
zone->desk_x_count = xx;
zone->desk_y_count = yy;
e_config->zone_desks_x_count = xx;
e_config->zone_desks_y_count = yy;
e_config_save_queue();
/* Cannot call desk_current_get until the zone desk counts have been set
* or else we end up with a "white background" because desk_current_get will
* return NULL.
*/
desk = e_desk_current_get(zone);
if (desk)
{
/* need to simulate "startup" conditions to force desk show to reevaluate here */
int s = starting;
desk->visible = 0;
starting = 1;
e_desk_show(desk);
starting = s;
}
e_zone_edge_flip_eval(zone);
2012-06-20 23:19:43 -07:00
ev = E_NEW(E_Event_Zone_Desk_Count_Set, 1);
if (!ev) return;
ev->zone = zone;
e_object_ref(E_OBJECT(ev->zone));
ecore_event_add(E_EVENT_ZONE_DESK_COUNT_SET, ev,
2015-01-08 18:50:35 -08:00
_e_zone_event_generic_free, NULL);
}
E_API void
e_zone_desk_count_get(E_Zone *zone,
int *x_count,
int *y_count)
{
E_OBJECT_CHECK(zone);
E_OBJECT_TYPE_CHECK(zone, E_ZONE_TYPE);
if (x_count) *x_count = zone->desk_x_count;
if (y_count) *y_count = zone->desk_y_count;
}
E_API void
e_zone_desk_flip_by(E_Zone *zone,
int dx,
int dy)
{
E_OBJECT_CHECK(zone);
E_OBJECT_TYPE_CHECK(zone, E_ZONE_TYPE);
dx = zone->desk_x_current + dx;
dy = zone->desk_y_current + dy;
e_zone_desk_flip_to(zone, dx, dy);
e_zone_edge_flip_eval(zone);
}
E_API void
e_zone_desk_flip_to(E_Zone *zone,
int x,
int y)
{
E_Desk *desk;
E_OBJECT_CHECK(zone);
E_OBJECT_TYPE_CHECK(zone, E_ZONE_TYPE);
if (e_config->desk_flip_wrap)
{
x = x % zone->desk_x_count;
y = y % zone->desk_y_count;
if (x < 0) x += zone->desk_x_count;
if (y < 0) y += zone->desk_y_count;
}
else
{
if (x < 0) x = 0;
else if (x >= zone->desk_x_count)
x = zone->desk_x_count - 1;
if (y < 0) y = 0;
else if (y >= zone->desk_y_count)
y = zone->desk_y_count - 1;
}
desk = e_desk_at_xy_get(zone, x, y);
if (!desk) return;
e_desk_show(desk);
e_zone_edge_flip_eval(zone);
}
E_API void
e_zone_desk_linear_flip_by(E_Zone *zone,
int dx)
{
E_OBJECT_CHECK(zone);
E_OBJECT_TYPE_CHECK(zone, E_ZONE_TYPE);
dx = zone->desk_x_current +
(zone->desk_y_current * zone->desk_x_count) + dx;
if ((!e_config->desk_flip_wrap) &&
((dx < 0) || (dx >= zone->desk_x_count * zone->desk_y_count))) return;
dx = dx % (zone->desk_x_count * zone->desk_y_count);
while (dx < 0)
dx += (zone->desk_x_count * zone->desk_y_count);
e_zone_desk_linear_flip_to(zone, dx);
}
E_API void
e_zone_desk_linear_flip_to(E_Zone *zone,
int x)
{
int y;
E_OBJECT_CHECK(zone);
E_OBJECT_TYPE_CHECK(zone, E_ZONE_TYPE);
y = x / zone->desk_x_count;
x = x - (y * zone->desk_x_count);
e_zone_desk_flip_to(zone, x, y);
}
E_API void
e_zone_edge_enable(void)
2005-07-26 21:51:42 -07:00
{
const Eina_List *l;
E_Zone *zone;
EINA_LIST_FOREACH(e_comp->zones, l, zone)
2005-07-26 21:51:42 -07:00
{
if (zone->edge.left) evas_object_show(zone->edge.left);
if (zone->edge.right) evas_object_show(zone->edge.right);
if (zone->edge.top) evas_object_show(zone->edge.top);
if (zone->edge.bottom) evas_object_show(zone->edge.bottom);
if (zone->corner.left_top) evas_object_show(zone->corner.left_top);
if (zone->corner.top_left) evas_object_show(zone->corner.top_left);
if (zone->corner.top_right) evas_object_show(zone->corner.top_right);
if (zone->corner.right_top) evas_object_show(zone->corner.right_top);
if (zone->corner.right_bottom) evas_object_show(zone->corner.right_bottom);
if (zone->corner.bottom_right) evas_object_show(zone->corner.bottom_right);
if (zone->corner.bottom_left) evas_object_show(zone->corner.bottom_left);
if (zone->corner.left_bottom) evas_object_show(zone->corner.left_bottom);
e_zone_edge_flip_eval(zone);
2005-07-26 21:51:42 -07:00
}
}
E_API void
e_zone_edge_disable(void)
2005-07-26 21:51:42 -07:00
{
const Eina_List *l;
E_Zone *zone;
EINA_LIST_FOREACH(e_comp->zones, l, zone)
2005-07-26 21:51:42 -07:00
{
zone->flip.switching = E_ZONE_EDGE_NONE;
if (zone->edge.left) evas_object_hide(zone->edge.left);
if (zone->edge.right) evas_object_hide(zone->edge.right);
if (zone->edge.top) evas_object_hide(zone->edge.top);
if (zone->edge.bottom) evas_object_hide(zone->edge.bottom);
if (zone->corner.left_top) evas_object_hide(zone->corner.left_top);
if (zone->corner.top_left) evas_object_hide(zone->corner.top_left);
if (zone->corner.top_right) evas_object_hide(zone->corner.top_right);
if (zone->corner.right_top) evas_object_hide(zone->corner.right_top);
if (zone->corner.right_bottom) evas_object_hide(zone->corner.right_bottom);
if (zone->corner.bottom_right) evas_object_hide(zone->corner.bottom_right);
if (zone->corner.bottom_left) evas_object_hide(zone->corner.bottom_left);
if (zone->corner.left_bottom) evas_object_hide(zone->corner.left_bottom);
}
}
E_API void
e_zone_edges_desk_flip_capable(E_Zone *zone, Eina_Bool l, Eina_Bool r, Eina_Bool t, Eina_Bool b)
{
#define NEED_FLIP_EDGE(x) \
(e_bindings_edge_flippable_get(x) || e_bindings_edge_non_flippable_get(x))
#define NEED_EDGE(x) \
(e_bindings_edge_non_flippable_get(x))
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
#define CHECK_EDGE(v, ed, obj) \
do { \
if (v) { \
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
if (NEED_FLIP_EDGE(ed)) { if (zone->edge.obj) evas_object_show(zone->edge.obj); } \
else if (zone->edge.obj) \
evas_object_hide(zone->edge.obj); \
} \
else { \
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
if (NEED_EDGE(ed)) { if (zone->edge.obj) evas_object_show(zone->edge.obj); } \
else if (zone->edge.obj) \
evas_object_hide(zone->edge.obj); \
} \
} while (0)
CHECK_EDGE(l, E_ZONE_EDGE_LEFT, left);
CHECK_EDGE(r, E_ZONE_EDGE_RIGHT, right);
CHECK_EDGE(t, E_ZONE_EDGE_TOP, top);
CHECK_EDGE(b, E_ZONE_EDGE_BOTTOM, bottom);
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
#define CHECK_CORNER(v1, v2, ed, obj1, obj2) \
if ((!v1) && (!v2)) { \
if (NEED_EDGE(ed)) { \
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
if (zone->corner.obj1) evas_object_show(zone->corner.obj1); \
if (zone->corner.obj2) evas_object_show(zone->corner.obj2); \
} \
else { \
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
if (zone->corner.obj1) evas_object_hide(zone->corner.obj1); \
if (zone->corner.obj2) evas_object_hide(zone->corner.obj2); \
} \
} \
else { \
if (NEED_FLIP_EDGE(ed)) { \
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
if (zone->corner.obj1) evas_object_show(zone->corner.obj1); \
if (zone->corner.obj2) evas_object_show(zone->corner.obj2); \
} \
else { \
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
if (zone->corner.obj1) evas_object_hide(zone->corner.obj1); \
if (zone->corner.obj2) evas_object_hide(zone->corner.obj2); \
} \
}
CHECK_CORNER(l, t, E_ZONE_EDGE_TOP_LEFT, left_top, top_left);
CHECK_CORNER(r, t, E_ZONE_EDGE_TOP_RIGHT, right_top, top_right);
CHECK_CORNER(l, b, E_ZONE_EDGE_BOTTOM_LEFT, left_bottom, bottom_left);
CHECK_CORNER(r, b, E_ZONE_EDGE_BOTTOM_RIGHT, right_bottom, bottom_right);
}
E_API Eina_Bool
e_zone_exists_direction(E_Zone *zone, E_Zone_Edge edge)
{
Eina_List *l;
E_Zone *z2;
2012-06-20 23:19:43 -07:00
2015-03-13 14:44:24 -07:00
EINA_LIST_FOREACH(e_comp->zones, l, z2)
{
if (zone == z2) continue;
2012-06-20 23:19:43 -07:00
switch (edge)
{
case E_ZONE_EDGE_TOP_LEFT:
if (((E_SPANS_COMMON(0, zone->x + zone->w, z2->x, z2->w)) &&
(z2->y < zone->y)) ||
((E_SPANS_COMMON(0, zone->y + zone->h, z2->y, z2->h)) &&
(z2->x < zone->x)))
return EINA_TRUE;
break;
case E_ZONE_EDGE_TOP:
if ((E_SPANS_COMMON(zone->x, zone->w, z2->x, z2->w)) &&
(z2->y < zone->y))
return EINA_TRUE;
break;
case E_ZONE_EDGE_TOP_RIGHT:
if (((E_SPANS_COMMON(zone->x, 99999, z2->x, z2->w)) &&
(z2->y < zone->y)) ||
((E_SPANS_COMMON(0, zone->y + zone->h, z2->y, z2->h)) &&
(z2->x >= (zone->x + zone->w))))
return EINA_TRUE;
break;
2012-06-20 23:19:43 -07:00
case E_ZONE_EDGE_LEFT:
if ((E_SPANS_COMMON(zone->y, zone->h, z2->y, z2->h)) &&
(z2->x < zone->x))
return EINA_TRUE;
break;
2012-06-20 23:19:43 -07:00
case E_ZONE_EDGE_RIGHT:
if ((E_SPANS_COMMON(zone->y, zone->h, z2->y, z2->h)) &&
(z2->x >= (zone->x + zone->w)))
return EINA_TRUE;
break;
2012-06-20 23:19:43 -07:00
case E_ZONE_EDGE_BOTTOM_LEFT:
if (((E_SPANS_COMMON(0, zone->x + zone->w, z2->x, z2->w)) &&
(z2->y >= (zone->y + zone->h))) ||
((E_SPANS_COMMON(zone->y, 99999, z2->y, z2->h)) &&
(z2->x < zone->x)))
return EINA_TRUE;
break;
case E_ZONE_EDGE_BOTTOM:
if ((E_SPANS_COMMON(zone->x, zone->w, z2->x, z2->w)) &&
(z2->y >= (zone->y + zone->h)))
return EINA_TRUE;
break;
case E_ZONE_EDGE_BOTTOM_RIGHT:
if (((E_SPANS_COMMON(zone->x, 99999, z2->x, z2->w)) &&
(z2->y >= (zone->y + zone->h))) ||
((E_SPANS_COMMON(zone->y, 99999, z2->y, z2->h)) &&
(z2->x < zone->x)))
return EINA_TRUE;
break;
2012-06-20 23:19:43 -07:00
default:
break;
}
}
2012-06-20 23:19:43 -07:00
return EINA_FALSE;
}
E_API void
e_zone_edge_flip_eval(E_Zone *zone)
{
Eina_Bool lf, rf, tf, bf;
2012-06-20 23:19:43 -07:00
lf = rf = tf = bf = EINA_TRUE;
if (zone->desk_x_count <= 1) lf = rf = EINA_FALSE;
else if (!e_config->desk_flip_wrap)
{
if (zone->desk_x_current == 0) lf = EINA_FALSE;
if (zone->desk_x_current == (zone->desk_x_count - 1)) rf = EINA_FALSE;
}
if (zone->desk_y_count <= 1) tf = bf = EINA_FALSE;
else if (!e_config->desk_flip_wrap)
{
if (zone->desk_y_current == 0) tf = EINA_FALSE;
if (zone->desk_y_current == (zone->desk_y_count - 1)) bf = EINA_FALSE;
}
e_zone_edges_desk_flip_capable(zone, lf, rf, tf, bf);
}
E_API void
e_zone_edge_new(E_Zone_Edge edge)
{
const Eina_List *l;
E_Zone *zone;
int cw, ch;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
if (edge == E_ZONE_EDGE_NONE) return;
EINA_LIST_FOREACH(e_comp->zones, l, zone)
{
// don't allow bindings on edges that are on the boundary
// between zones
if (e_zone_exists_direction(zone, edge)) continue;
cw = zone->w * E_ZONE_CORNER_RATIO;
ch = zone->h * E_ZONE_CORNER_RATIO;
switch (edge)
{
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
#define EDGE_NEW(MEMBER, X, Y, W, H) do { \
if (!zone->MEMBER) \
{ \
zone->MEMBER = evas_object_rectangle_add(e_comp->evas); \
evas_object_name_set(zone->MEMBER, #MEMBER); \
evas_object_move(zone->MEMBER, (X), (Y)); \
evas_object_resize(zone->MEMBER, (W), (H)); \
evas_object_repeat_events_set(zone->MEMBER, 1); \
evas_object_data_set(zone->MEMBER, "comp_repeat", (void*)1); \
evas_object_color_set(zone->MEMBER, 0, 0, 0, 0); \
evas_object_event_callback_add(zone->MEMBER, EVAS_CALLBACK_MOUSE_MOVE, _e_zone_cb_mouse_move, zone); \
evas_object_event_callback_add(zone->MEMBER, EVAS_CALLBACK_MOUSE_IN, _e_zone_cb_mouse_in, zone); \
evas_object_event_callback_add(zone->MEMBER, EVAS_CALLBACK_MOUSE_OUT, _e_zone_cb_mouse_out, zone); \
evas_object_event_callback_add(zone->MEMBER, EVAS_CALLBACK_MOUSE_DOWN, _e_zone_cb_mouse_down, zone); \
evas_object_event_callback_add(zone->MEMBER, EVAS_CALLBACK_MOUSE_UP, _e_zone_cb_mouse_up, zone); \
evas_object_show(zone->MEMBER); \
} \
} while (0)
case E_ZONE_EDGE_LEFT:
EDGE_NEW(edge.left, zone->x, zone->y + ch, 1, zone->h - 2 * ch);
break;
case E_ZONE_EDGE_RIGHT:
EDGE_NEW(edge.right, zone->x + zone->w - 1, zone->y + ch, 1, zone->h - 2 * ch);
break;
case E_ZONE_EDGE_TOP:
EDGE_NEW(edge.top, zone->x + 1 + cw, zone->y, zone->w - 2 * cw - 2, 1);
break;
case E_ZONE_EDGE_BOTTOM:
EDGE_NEW(edge.bottom, zone->x + 1 + cw, zone->y + zone->h - 1, zone->w - 2 - 2 * cw, 1);
break;
case E_ZONE_EDGE_TOP_LEFT:
EDGE_NEW(corner.left_top, zone->x, zone->y, 1, ch);
EDGE_NEW(corner.top_left, zone->x + 1, zone->y, cw, 1);
break;
case E_ZONE_EDGE_TOP_RIGHT:
EDGE_NEW(corner.top_right, zone->x + zone->w - cw - 2, zone->y, cw, 1);
EDGE_NEW(corner.right_top, zone->x + zone->w - 1, zone->y, 1, ch);
break;
case E_ZONE_EDGE_BOTTOM_RIGHT:
EDGE_NEW(corner.right_bottom, zone->x + zone->w - 1, zone->y + zone->h - ch, 1, ch);
EDGE_NEW(corner.bottom_right, zone->x + zone->w - cw - 2, zone->y + zone->h - 1, cw, 1);
break;
case E_ZONE_EDGE_BOTTOM_LEFT:
EDGE_NEW(corner.bottom_left, zone->x + 1, zone->y + zone->h - 1, cw, 1);
EDGE_NEW(corner.left_bottom, zone->x, zone->y + zone->h - ch, 1, ch);
break;
default: continue;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
}
if (e_config->fullscreen_flip)
e_zone_edge_win_layer_set(zone, E_LAYER_CLIENT_EDGE_FULLSCREEN);
else
e_zone_edge_win_layer_set(zone, E_LAYER_CLIENT_EDGE);
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
}
}
E_API void
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
e_zone_edge_free(E_Zone_Edge edge)
{
const Eina_List *l;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
E_Zone *zone;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
if (edge == E_ZONE_EDGE_NONE) return;
EINA_LIST_FOREACH(e_comp->zones, l, zone)
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
{
if (zone->flip.switching == edge)
zone->flip.switching = E_ZONE_EDGE_NONE;
switch (edge)
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
{
case E_ZONE_EDGE_NONE:
/* noop */
break;
case E_ZONE_EDGE_LEFT:
E_FREE_FUNC(zone->edge.left, evas_object_del);
break;
case E_ZONE_EDGE_RIGHT:
E_FREE_FUNC(zone->edge.right, evas_object_del);
break;
case E_ZONE_EDGE_TOP:
E_FREE_FUNC(zone->edge.top, evas_object_del);
break;
case E_ZONE_EDGE_BOTTOM:
E_FREE_FUNC(zone->edge.bottom, evas_object_del);
break;
case E_ZONE_EDGE_TOP_LEFT:
E_FREE_FUNC(zone->corner.left_top, evas_object_del);
E_FREE_FUNC(zone->corner.top_left, evas_object_del);
break;
case E_ZONE_EDGE_TOP_RIGHT:
E_FREE_FUNC(zone->corner.top_right, evas_object_del);
E_FREE_FUNC(zone->corner.right_top, evas_object_del);
break;
case E_ZONE_EDGE_BOTTOM_RIGHT:
E_FREE_FUNC(zone->corner.right_bottom, evas_object_del);
E_FREE_FUNC(zone->corner.bottom_right, evas_object_del);
break;
case E_ZONE_EDGE_BOTTOM_LEFT:
E_FREE_FUNC(zone->corner.bottom_left, evas_object_del);
E_FREE_FUNC(zone->corner.left_bottom, evas_object_del);
break;
}
}
}
E_API void
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
e_zone_edge_win_layer_set(E_Zone *zone, E_Layer layer)
{
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
#define EDGE_STACK(EDGE) do { \
if (zone->EDGE) \
{ \
evas_object_layer_set(zone->EDGE, layer); \
2015-03-13 14:44:24 -07:00
evas_object_stack_below(zone->EDGE, e_comp->layers[e_comp_canvas_layer_map(layer)].obj); \
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
} \
} while (0)
EDGE_STACK(corner.left_bottom);
EDGE_STACK(corner.left_top);
EDGE_STACK(corner.top_left);
EDGE_STACK(corner.top_right);
EDGE_STACK(corner.right_top);
EDGE_STACK(corner.right_bottom);
EDGE_STACK(corner.bottom_right);
EDGE_STACK(corner.bottom_left);
EDGE_STACK(edge.left);
EDGE_STACK(edge.right);
EDGE_STACK(edge.top);
EDGE_STACK(edge.bottom);
}
E_API void
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
e_zone_fade_handle(E_Zone *zone, int out, double tim)
{
EINA_SAFETY_ON_NULL_RETURN(zone);
if (out == 1)
{
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
if ((e_backlight_exists()) && (!e_comp_config_get()->nofade))
{
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
e_backlight_update();
zone->bloff = EINA_TRUE;
zone->bl = e_backlight_level_get(zone);
e_backlight_level_set(zone, 0.0, tim);
}
}
else
{
if ((e_backlight_exists()) && (!e_comp_config_get()->nofade))
{
zone->bloff = EINA_FALSE;
e_backlight_update();
if (e_backlight_mode_get(zone) != E_BACKLIGHT_MODE_NORMAL)
e_backlight_mode_set(zone, E_BACKLIGHT_MODE_NORMAL);
else
e_backlight_level_set(zone, e_config->backlight.normal, tim);
}
2005-07-26 21:51:42 -07:00
}
}
static void
_e_zone_useful_geometry_calc(const E_Zone *zone, int dx, int dy, int *x, int *y, int *w, int *h)
{
E_Desk *desk;
E_Zone_Obstacle *obs;
Eina_Tiler *tiler;
int zx, zy, zw, zh;
Eina_Iterator *it;
Fix warnings about uninitialized use of variables src/bin/e_zone.c: In function ‘_e_zone_useful_geometry_calc’: src/bin/e_zone.c:1272:14: warning: ‘geom.h’ may be used uninitialized in this function [-Wmaybe-uninitialized] if (h) *h = geom.h; ^ src/bin/e_zone.c:1271:14: warning: ‘geom.w’ may be used uninitialized in this function [-Wmaybe-uninitialized] if (w) *w = geom.w; ^ src/bin/e_zone.c:1270:23: warning: ‘geom.y’ may be used uninitialized in this function [-Wmaybe-uninitialized] if (y) *y = geom.y + zy; ^ src/bin/e_zone.c:1269:23: warning: ‘geom.x’ may be used uninitialized in this function [-Wmaybe-uninitialized] if (x) *x = geom.x + zx; ^ src/bin/e_client.c: In function ‘e_client_maximize_geometry_get’: src/bin/e_client.c:3754:16: warning: ‘y’ may be used uninitialized in this function [-Wmaybe-uninitialized] if (my) *my = y; ^ src/bin/e_client.c:3753:16: warning: ‘x’ may be used uninitialized in this function [-Wmaybe-uninitialized] if (mx) *mx = x; ^ src/bin/e_client.c: In function ‘e_client_fullscreen’: src/bin/e_client.c:4032:21: warning: ‘h’ may be used uninitialized in this function [-Wmaybe-uninitialized] ec->saved.h = h; ^ src/bin/e_client.c:4031:21: warning: ‘w’ may be used uninitialized in this function [-Wmaybe-uninitialized] ec->saved.w = w; ^ src/bin/e_client.c:4030:21: warning: ‘y’ may be used uninitialized in this function [-Wmaybe-uninitialized] ec->saved.y = y; ^ src/bin/e_client.c:4029:21: warning: ‘x’ may be used uninitialized in this function [-Wmaybe-uninitialized] ec->saved.x = x; ^ Signed-off-by: Eduardo Lima (Etrunko) <eblima@gmail.com>
2016-04-25 15:40:42 -07:00
Eina_Rectangle geom = { 0 } , *rect;
int size = 0;
zx = zone->x;
zy = zone->y;
zw = zone->w;
zh = zone->h;
tiler = eina_tiler_new(zw, zh);
eina_tiler_tile_size_set(tiler, 1, 1);
eina_tiler_rect_add(tiler, &(Eina_Rectangle){0, 0, zw, zh});
EINA_INLIST_FOREACH(zone->obstacles, obs)
{
if (!E_INTERSECTS(obs->x, obs->y, obs->w, obs->h, zx, zy, zw, zh)) continue;
if (obs->vertical)
eina_tiler_rect_del(tiler, &(Eina_Rectangle){obs->x - zx, 0, obs->w, zh});
else
eina_tiler_rect_del(tiler, &(Eina_Rectangle){0, obs->y - zy, zw, obs->h});
}
desk = e_desk_at_xy_get(zone, dx, dy);
if (desk)
{
EINA_INLIST_FOREACH(desk->obstacles, obs)
{
if (!E_INTERSECTS(obs->x, obs->y, obs->w, obs->h, zx, zy, zw, zh)) continue;
if (obs->vertical)
eina_tiler_rect_del(tiler, &(Eina_Rectangle){obs->x - zx, 0, obs->w, zh});
else
eina_tiler_rect_del(tiler, &(Eina_Rectangle){0, obs->y - zy, zw, obs->h});
}
}
it = eina_tiler_iterator_new(tiler);
EINA_ITERATOR_FOREACH(it, rect)
{
if (rect->w * rect->h < size) continue;
size = rect->w * rect->h;
geom = *rect;
}
eina_iterator_free(it);
eina_tiler_free(tiler);
if (x) *x = geom.x + zx;
if (y) *y = geom.y + zy;
if (w) *w = geom.w;
if (h) *h = geom.h;
}
/**
* Get (or calculate) the useful (or free, without any shelves) area.
*/
E_API Eina_Bool
e_zone_useful_geometry_get(E_Zone *zone,
int *x,
int *y,
int *w,
int *h)
{
int zx, zy, zw, zh;
E_OBJECT_CHECK_RETURN(zone, EINA_FALSE);
E_OBJECT_TYPE_CHECK_RETURN(zone, E_ZONE_TYPE, EINA_FALSE);
if (zone->useful_geometry_dirty)
{
_e_zone_useful_geometry_calc(zone, zone->desk_x_current, zone->desk_y_current, &zx, &zy, &zw, &zh);
memcpy(&zone->useful_geometry[0], &zone->useful_geometry[1], sizeof(Eina_Rectangle));
zone->useful_geometry[1].x = zx;
zone->useful_geometry[1].y = zy;
zone->useful_geometry[1].w = zw;
zone->useful_geometry[1].h = zh;
zone->useful_geometry_changed =
!!memcmp(&zone->useful_geometry[0], &zone->useful_geometry[1], sizeof(Eina_Rectangle));
}
zone->useful_geometry_dirty = 0;
if (x) *x = zone->useful_geometry[1].x;
if (y) *y = zone->useful_geometry[1].y;
if (w) *w = zone->useful_geometry[1].w;
if (h) *h = zone->useful_geometry[1].h;
return zone->useful_geometry_changed;
}
E_API void
e_zone_desk_useful_geometry_get(const E_Zone *zone, const E_Desk *desk, int *x, int *y, int *w, int *h)
{
E_OBJECT_CHECK(zone);
E_OBJECT_TYPE_CHECK(zone, E_ZONE_TYPE);
E_OBJECT_CHECK(desk);
E_OBJECT_TYPE_CHECK(desk, E_DESK_TYPE);
if (desk->zone != zone) CRI("zone/desk mismatch!");
_e_zone_useful_geometry_calc(zone, desk->x, desk->y, x, y, w, h);
}
/**
* Mark as dirty so e_zone_useful_geometry_get() will need to recalculate.
*
* Call this function when shelves are added or important properties changed.
*/
E_API void
e_zone_useful_geometry_dirty(E_Zone *zone)
{
E_Event_Zone_Move_Resize *ev;
E_OBJECT_CHECK(zone);
E_OBJECT_TYPE_CHECK(zone, E_ZONE_TYPE);
/* ignore if pending event already exists */
if (zone->useful_geometry_dirty) return;
ev = E_NEW(E_Event_Zone_Move_Resize, 1);
ev->zone = zone;
e_object_ref(E_OBJECT(ev->zone));
ecore_event_add(E_EVENT_ZONE_USEFUL_GEOMETRY_CHANGED, ev, _e_zone_event_generic_free, NULL);
zone->useful_geometry_dirty = 1;
}
E_API E_Zone_Obstacle *
e_zone_obstacle_add(E_Zone *zone, E_Desk *desk, Eina_Rectangle *geom, Eina_Bool vertical)
{
E_Zone_Obstacle *obs;
E_OBJECT_CHECK_RETURN(zone, NULL);
E_OBJECT_TYPE_CHECK_RETURN(zone, E_ZONE_TYPE, NULL);
if (desk)
{
E_OBJECT_CHECK_RETURN(desk, NULL);
E_OBJECT_TYPE_CHECK_RETURN(desk, E_DESK_TYPE, NULL);
if (desk->zone != zone)
{
ERR("zone != desk->zone");
return NULL;
}
}
obs = E_OBJECT_ALLOC(E_Zone_Obstacle, E_ZONE_OBSTACLE_TYPE, _e_zone_obstacle_free);
obs->x = geom->x, obs->y = geom->y;
obs->w = geom->w, obs->h = geom->h;
obs->owner = E_OBJECT(desk) ?: E_OBJECT(zone);
obs->vertical = !!vertical;
if (desk)
{
desk->obstacles = eina_inlist_append(desk->obstacles, EINA_INLIST_GET(obs));
if (desk->visible)
e_zone_useful_geometry_dirty(desk->zone);
}
else
{
zone->obstacles = eina_inlist_append(zone->obstacles, EINA_INLIST_GET(obs));
e_zone_useful_geometry_dirty(zone);
}
return obs;
}
E_API void
e_zone_obstacle_modify(E_Zone_Obstacle *obs, Eina_Rectangle *geom, Eina_Bool vertical)
{
E_Zone *zone;
E_Desk *desk;
E_OBJECT_CHECK(obs);
E_OBJECT_TYPE_CHECK(obs, E_ZONE_OBSTACLE_TYPE);
EINA_SAFETY_ON_NULL_RETURN(geom);
if ((obs->x == geom->x) && (obs->y == geom->y) && (obs->w == geom->w) && (obs->h == geom->h))
return;
obs->x = geom->x, obs->y = geom->y;
obs->w = geom->w, obs->h = geom->h;
obs->vertical = !!vertical;
if (obs->owner->type == E_DESK_TYPE)
{
desk = (void *)obs->owner;
if (desk->visible)
e_zone_useful_geometry_dirty(desk->zone);
}
else
{
zone = (void *)obs->owner;
e_zone_useful_geometry_dirty(zone);
}
}
E_API void
2015-01-08 18:50:35 -08:00
e_zone_stow(E_Zone *zone)
{
E_Event_Zone_Stow *ev;
E_OBJECT_CHECK(zone);
E_OBJECT_TYPE_CHECK(zone, E_ZONE_TYPE);
if (zone->stowed) return;
ev = E_NEW(E_Event_Zone_Stow, 1);
ev->zone = zone;
e_object_ref(E_OBJECT(ev->zone));
ecore_event_add(E_EVENT_ZONE_STOW, ev, _e_zone_event_generic_free, NULL);
zone->stowed = EINA_TRUE;
}
E_API void
2015-01-08 18:50:35 -08:00
e_zone_unstow(E_Zone *zone)
{
E_Event_Zone_Unstow *ev;
E_OBJECT_CHECK(zone);
E_OBJECT_TYPE_CHECK(zone, E_ZONE_TYPE);
if (!zone->stowed) return;
ev = E_NEW(E_Event_Zone_Unstow, 1);
ev->zone = zone;
e_object_ref(E_OBJECT(ev->zone));
ecore_event_add(E_EVENT_ZONE_UNSTOW, ev, _e_zone_event_generic_free, NULL);
zone->stowed = EINA_FALSE;
}
/* local subsystem functions */
static void
_e_zone_free(E_Zone *zone)
{
int x, y;
//printf("@@@@@@@@@@ e_zone_free: %i %i | %i %i %ix%i = %p\n", zone->num, zone->id, zone->x, zone->y, zone->w, zone->h, zone);
/* Delete the edge windows if they exist */
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
E_FREE_FUNC(zone->edge.top, evas_object_del);
E_FREE_FUNC(zone->edge.bottom, evas_object_del);
E_FREE_FUNC(zone->edge.left, evas_object_del);
E_FREE_FUNC(zone->edge.right, evas_object_del);
E_FREE_FUNC(zone->corner.left_bottom, evas_object_del);
E_FREE_FUNC(zone->corner.left_top, evas_object_del);
E_FREE_FUNC(zone->corner.top_left, evas_object_del);
E_FREE_FUNC(zone->corner.top_right, evas_object_del);
E_FREE_FUNC(zone->corner.right_top, evas_object_del);
E_FREE_FUNC(zone->corner.right_bottom, evas_object_del);
E_FREE_FUNC(zone->corner.bottom_right, evas_object_del);
E_FREE_FUNC(zone->corner.bottom_left, evas_object_del);
/* Delete the object event callbacks */
evas_object_event_callback_del(zone->bg_event_object,
EVAS_CALLBACK_MOUSE_DOWN,
_e_zone_cb_bg_mouse_down);
evas_object_event_callback_del(zone->bg_event_object,
EVAS_CALLBACK_MOUSE_UP,
_e_zone_cb_bg_mouse_up);
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
E_FREE_FUNC(zone->cur_mouse_action, e_object_unref);
/* remove handlers */
E_FREE_LIST(zone->handlers, ecore_event_handler_del);
if (zone->name) eina_stringshare_del(zone->name);
2015-03-13 14:44:24 -07:00
e_comp->zones = eina_list_remove(e_comp->zones, zone);
evas_object_del(zone->bg_event_object);
evas_object_del(zone->bg_clip_object);
evas_object_del(zone->bg_object);
if (zone->prev_bg_object) evas_object_del(zone->prev_bg_object);
if (zone->transition_object) evas_object_del(zone->transition_object);
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
evas_object_del(zone->base);
evas_object_del(zone->over);
if ((!stopping) && (!e_comp_config_get()->nofade))
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
{
if (zone->bloff)
{
if (e_backlight_mode_get(zone) != E_BACKLIGHT_MODE_NORMAL)
e_backlight_mode_set(zone, E_BACKLIGHT_MODE_NORMAL);
e_backlight_level_set(zone, e_config->backlight.normal, 0.0);
}
}
/* free desks */
for (x = 0; x < zone->desk_x_count; x++)
2005-06-27 21:00:17 -07:00
{
for (y = 0; y < zone->desk_y_count; y++)
e_object_del(E_OBJECT(zone->desks[x + (y * zone->desk_x_count)]));
2005-06-27 21:00:17 -07:00
}
while (zone->obstacles)
{
E_Object *obs = (void*)EINA_INLIST_CONTAINER_GET(zone->obstacles, E_Zone_Obstacle);
e_object_del(obs);
}
free(zone->desks);
free(zone->randr2_id);
free(zone);
}
static void
_e_zone_cb_bg_mouse_down(void *data,
Evas *evas EINA_UNUSED,
Evas_Object *obj EINA_UNUSED,
void *event_info)
{
E_Zone *zone;
zone = data;
if (e_comp_util_mouse_grabbed()) return;
if (!zone->cur_mouse_action)
{
zone->cur_mouse_action =
e_bindings_mouse_down_evas_event_handle(E_BINDING_CONTEXT_ZONE,
E_OBJECT(zone), event_info);
if (zone->cur_mouse_action)
{
if ((!zone->cur_mouse_action->func.end_mouse) &&
(!zone->cur_mouse_action->func.end))
zone->cur_mouse_action = NULL;
if (zone->cur_mouse_action)
e_object_ref(E_OBJECT(zone->cur_mouse_action));
}
}
}
static void
_e_zone_cb_bg_mouse_up(void *data,
Evas *evas EINA_UNUSED,
Evas_Object *obj EINA_UNUSED,
void *event_info)
{
E_Zone *zone;
zone = data;
if (zone->cur_mouse_action)
{
E_Binding_Event_Mouse_Button event;
e_bindings_evas_event_mouse_button_convert(event_info, &event);
if (zone->cur_mouse_action->func.end_mouse)
zone->cur_mouse_action->func.end_mouse(E_OBJECT(zone), "", &event);
else if (zone->cur_mouse_action->func.end)
zone->cur_mouse_action->func.end(E_OBJECT(zone), "");
e_object_unref(E_OBJECT(zone->cur_mouse_action));
zone->cur_mouse_action = NULL;
}
else
{
E_Binding_Event_Mouse_Button event;
e_bindings_ecore_event_mouse_button_convert(event_info, &event);
e_bindings_mouse_up_event_handle(E_BINDING_CONTEXT_ZONE,
E_OBJECT(zone), &event);
}
}
static Eina_Bool
_e_zone_cb_edge_timer(void *data)
2005-04-22 01:19:39 -07:00
{
E_Zone *zone;
E_Action *act;
zone = data;
act = e_action_find(zone->flip.bind->action);
if (!act)
{
E_FREE(zone->flip.ev);
return ECORE_CALLBACK_CANCEL;
}
if (act->func.go_edge)
act->func.go_edge(E_OBJECT(zone), zone->flip.bind->params, zone->flip.ev);
else if (act->func.go)
act->func.go(E_OBJECT(zone), zone->flip.bind->params);
zone->flip.bind->timer = NULL;
E_FREE(zone->flip.ev);
return ECORE_CALLBACK_CANCEL;
}
static void
_e_zone_event_generic_free(void *data EINA_UNUSED, void *ev)
{
2015-01-08 18:50:35 -08:00
struct _E_Event_Zone_Generic *e;
// also handes E_Event_Zone_Add, E_Event_Zone_Del, E_Event_Zone_Stow,
// E_Event_Zone_Unstow, E_Event_Zone_Desk_Count_Set due to them all
// having the same content
e = ev;
e_object_unref(E_OBJECT(e->zone));
free(e);
}
static void
_e_zone_object_del_attach(void *o)
{
E_Zone *zone;
E_Event_Zone_Del *ev;
zone = o;
if (stopping) return;
ev = E_NEW(E_Event_Zone_Del, 1);
ev->zone = zone;
e_object_ref(E_OBJECT(ev->zone));
2015-01-08 18:50:35 -08:00
ecore_event_add(E_EVENT_ZONE_DEL, ev, _e_zone_event_generic_free, NULL);
}
static E_Zone_Edge
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
_e_zone_detect_edge(E_Zone *zone, Evas_Object *obj)
{
E_Zone_Edge edge = E_ZONE_EDGE_NONE;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
if (obj == zone->edge.left)
edge = E_ZONE_EDGE_LEFT;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
else if (obj == zone->edge.top)
edge = E_ZONE_EDGE_TOP;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
else if (obj == zone->edge.right)
edge = E_ZONE_EDGE_RIGHT;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
else if (obj == zone->edge.bottom)
edge = E_ZONE_EDGE_BOTTOM;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
else if ((obj == zone->corner.left_top) ||
(obj == zone->corner.top_left))
edge = E_ZONE_EDGE_TOP_LEFT;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
else if ((obj == zone->corner.right_top) ||
(obj == zone->corner.top_right))
edge = E_ZONE_EDGE_TOP_RIGHT;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
else if ((obj == zone->corner.right_bottom) ||
(obj == zone->corner.bottom_right))
edge = E_ZONE_EDGE_BOTTOM_RIGHT;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
else if ((obj == zone->corner.left_bottom) ||
(obj == zone->corner.bottom_left))
edge = E_ZONE_EDGE_BOTTOM_LEFT;
return edge;
}
static void
_e_zone_edge_move_resize(E_Zone *zone)
{
int cw;
int ch;
cw = zone->w * E_ZONE_CORNER_RATIO;
ch = zone->h * E_ZONE_CORNER_RATIO;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
evas_object_geometry_set(zone->corner.left_bottom,
zone->x, zone->y + zone->h - ch, 1, ch);
evas_object_geometry_set(zone->edge.left,
zone->x, zone->y + ch, 1, zone->h - 2 * ch);
evas_object_geometry_set(zone->corner.left_top,
zone->x, zone->y, 1, ch);
evas_object_geometry_set(zone->corner.top_left,
zone->x + 1, zone->y, cw, 1);
evas_object_geometry_set(zone->edge.top,
zone->x + 1 + cw, zone->y, zone->w - 2 * cw - 2, 1);
evas_object_geometry_set(zone->corner.top_right,
zone->x + zone->w - cw - 2, zone->y, cw, 1);
evas_object_geometry_set(zone->corner.right_top,
zone->x + zone->w - 1, zone->y, 1, ch);
evas_object_geometry_set(zone->edge.right,
zone->x + zone->w - 1, zone->y + ch, 1, zone->h - 2 * ch);
evas_object_geometry_set(zone->corner.right_bottom,
zone->x + zone->w - 1, zone->y + zone->h - ch, 1, ch);
evas_object_geometry_set(zone->corner.bottom_right,
zone->x + 1, zone->y + zone->h - 1, cw, 1);
evas_object_geometry_set(zone->edge.bottom,
zone->x + 1 + cw, zone->y + zone->h - 1, zone->w - 2 - 2 * cw, 1);
evas_object_geometry_set(zone->corner.bottom_left,
zone->x + zone->w - cw - 2, zone->y + zone->h - 1, cw, 1);
}
static void
_e_zone_obstacle_free(E_Zone_Obstacle *obs)
{
E_Zone *zone;
E_Desk *desk;
if (obs->owner->type == E_DESK_TYPE)
{
desk = (void *)obs->owner;
desk->obstacles = eina_inlist_remove(desk->obstacles, EINA_INLIST_GET(obs));
if (desk->visible)
e_zone_useful_geometry_dirty(desk->zone);
}
else
{
zone = (void *)obs->owner;
zone->obstacles = eina_inlist_remove(zone->obstacles, EINA_INLIST_GET(obs));
e_zone_useful_geometry_dirty(zone);
}
free(obs);
}
E_API E_Zone *
e_zone_for_id_get(const char *id)
{
Eina_List *l = NULL;
E_Zone *zone;
if (!e_comp) return NULL;
EINA_LIST_FOREACH(e_comp->zones, l, zone)
{
if (eina_streq(zone->randr2_id, id))
return zone;
}
return NULL;
}