enlightenment/src/modules/conf_display/module.desktop.in

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[Desktop Entry]
Type=Link
part of re-arranging modules. i've mered all the screen modules as they form more of a logical group, so nothing lost here, just now its ALL inside conf_display (like conf_applications actually). ths does NOT mean we merge every category entirely. for example (this is kind of a plan): in input i'd merge key bindings, mouse bindings AND i'd bring over acpi bindings. edge bindings i'd keep alone for now. interaction and mouse settings i'd merge. in windows i'd merge everything except window list and window remembers. window list i'd merge into the winlist module itself as its the configuration FOR that module (and then config for it i'd move to its own config file). window rememebrs i'd keep on its own because its a complex thing that might want to be totally hidden or re-vamped on its own. in menus i'd merge client list menu over to the merged "windows" module (change its name to Window List Menu too). in language i'd merge both language and input method setting. both are related to dealing with multiple languages (input and display). in look i'd leave wallpaper2, and merge wallpaper, theme, colors, fonts, startup, icon theme, transitions and scaling. i'd merge merge mouse cursor look over to the mouse settings + interaction module up in input (but keep it in the look category). borders i'd merge over to the "big windows merged module" but keep it in the look category. in advanced i'd merge performance and engine. leave the rest. in settings i'd leave it as-is. in extensions i'd move shelves over to the screen category, but keep it as a module of its own. pager i'd move to the screen category. leave mixer and connman where they are. everything i'd keep here - but i'd be tempted to say all the evry modules should be merged into a single everything modules. they can keep their entries though. gadgets i'd move over to the screen category in files i'd merge file icons and file manager modules. keep 2 conf entries tho (ie conf_mime joins fileman module). yes - i know e has file selectors and they use the mime conf too, but to most people they will just accept the file selector as-is and if they want to configure icons per file tyope.. well.. load fileman module (can turn off desktop icons if u want). ------- why do this? fewer modules to load for e. as such e does spend a fair bit of its startup time thrashing the disk around loading tonnes of miniature modules. merging them means less thrashing. there is an argument to be made that these should even become external processes, but then we'd need to allow them to remote configure e and thats a complex beastie in and of itself. we could also load and unload some modules on the fly. this requires extra features in e17's module setup, but can be done. worry about this for e18/19 etc. for e17 just reduce the module count to a saner number (outside of the conf modules which were the worst here, everything and illume are the next worst. as above - evry could merge i think. illume vs illume2 cant merge, but i'd consider merging the toggle modules, blutetooth, indicator and home modules and then the keyboard and softkey modules (as they occupy the same screen space basically). so that'd take it to illume, illume2, illume-home, illume-key how's that for a plan? who wants to help. this is easy stuff really. just re-shuffling files and makefile.am content and some module desktop.in files, and inserting some hooks. in module main setup funcs and.. fixing e config profiles to not load the removed mods. SVN revision: 58282
2011-04-02 20:51:40 -07:00
Name=Screen
Name[ru]=Резолюция экрана
part of re-arranging modules. i've mered all the screen modules as they form more of a logical group, so nothing lost here, just now its ALL inside conf_display (like conf_applications actually). ths does NOT mean we merge every category entirely. for example (this is kind of a plan): in input i'd merge key bindings, mouse bindings AND i'd bring over acpi bindings. edge bindings i'd keep alone for now. interaction and mouse settings i'd merge. in windows i'd merge everything except window list and window remembers. window list i'd merge into the winlist module itself as its the configuration FOR that module (and then config for it i'd move to its own config file). window rememebrs i'd keep on its own because its a complex thing that might want to be totally hidden or re-vamped on its own. in menus i'd merge client list menu over to the merged "windows" module (change its name to Window List Menu too). in language i'd merge both language and input method setting. both are related to dealing with multiple languages (input and display). in look i'd leave wallpaper2, and merge wallpaper, theme, colors, fonts, startup, icon theme, transitions and scaling. i'd merge merge mouse cursor look over to the mouse settings + interaction module up in input (but keep it in the look category). borders i'd merge over to the "big windows merged module" but keep it in the look category. in advanced i'd merge performance and engine. leave the rest. in settings i'd leave it as-is. in extensions i'd move shelves over to the screen category, but keep it as a module of its own. pager i'd move to the screen category. leave mixer and connman where they are. everything i'd keep here - but i'd be tempted to say all the evry modules should be merged into a single everything modules. they can keep their entries though. gadgets i'd move over to the screen category in files i'd merge file icons and file manager modules. keep 2 conf entries tho (ie conf_mime joins fileman module). yes - i know e has file selectors and they use the mime conf too, but to most people they will just accept the file selector as-is and if they want to configure icons per file tyope.. well.. load fileman module (can turn off desktop icons if u want). ------- why do this? fewer modules to load for e. as such e does spend a fair bit of its startup time thrashing the disk around loading tonnes of miniature modules. merging them means less thrashing. there is an argument to be made that these should even become external processes, but then we'd need to allow them to remote configure e and thats a complex beastie in and of itself. we could also load and unload some modules on the fly. this requires extra features in e17's module setup, but can be done. worry about this for e18/19 etc. for e17 just reduce the module count to a saner number (outside of the conf modules which were the worst here, everything and illume are the next worst. as above - evry could merge i think. illume vs illume2 cant merge, but i'd consider merging the toggle modules, blutetooth, indicator and home modules and then the keyboard and softkey modules (as they occupy the same screen space basically). so that'd take it to illume, illume2, illume-home, illume-key how's that for a plan? who wants to help. this is easy stuff really. just re-shuffling files and makefile.am content and some module desktop.in files, and inserting some hooks. in module main setup funcs and.. fixing e config profiles to not load the removed mods. SVN revision: 58282
2011-04-02 20:51:40 -07:00
Name[cs]=
Name[de]=
part of re-arranging modules. i've mered all the screen modules as they form more of a logical group, so nothing lost here, just now its ALL inside conf_display (like conf_applications actually). ths does NOT mean we merge every category entirely. for example (this is kind of a plan): in input i'd merge key bindings, mouse bindings AND i'd bring over acpi bindings. edge bindings i'd keep alone for now. interaction and mouse settings i'd merge. in windows i'd merge everything except window list and window remembers. window list i'd merge into the winlist module itself as its the configuration FOR that module (and then config for it i'd move to its own config file). window rememebrs i'd keep on its own because its a complex thing that might want to be totally hidden or re-vamped on its own. in menus i'd merge client list menu over to the merged "windows" module (change its name to Window List Menu too). in language i'd merge both language and input method setting. both are related to dealing with multiple languages (input and display). in look i'd leave wallpaper2, and merge wallpaper, theme, colors, fonts, startup, icon theme, transitions and scaling. i'd merge merge mouse cursor look over to the mouse settings + interaction module up in input (but keep it in the look category). borders i'd merge over to the "big windows merged module" but keep it in the look category. in advanced i'd merge performance and engine. leave the rest. in settings i'd leave it as-is. in extensions i'd move shelves over to the screen category, but keep it as a module of its own. pager i'd move to the screen category. leave mixer and connman where they are. everything i'd keep here - but i'd be tempted to say all the evry modules should be merged into a single everything modules. they can keep their entries though. gadgets i'd move over to the screen category in files i'd merge file icons and file manager modules. keep 2 conf entries tho (ie conf_mime joins fileman module). yes - i know e has file selectors and they use the mime conf too, but to most people they will just accept the file selector as-is and if they want to configure icons per file tyope.. well.. load fileman module (can turn off desktop icons if u want). ------- why do this? fewer modules to load for e. as such e does spend a fair bit of its startup time thrashing the disk around loading tonnes of miniature modules. merging them means less thrashing. there is an argument to be made that these should even become external processes, but then we'd need to allow them to remote configure e and thats a complex beastie in and of itself. we could also load and unload some modules on the fly. this requires extra features in e17's module setup, but can be done. worry about this for e18/19 etc. for e17 just reduce the module count to a saner number (outside of the conf modules which were the worst here, everything and illume are the next worst. as above - evry could merge i think. illume vs illume2 cant merge, but i'd consider merging the toggle modules, blutetooth, indicator and home modules and then the keyboard and softkey modules (as they occupy the same screen space basically). so that'd take it to illume, illume2, illume-home, illume-key how's that for a plan? who wants to help. this is easy stuff really. just re-shuffling files and makefile.am content and some module desktop.in files, and inserting some hooks. in module main setup funcs and.. fixing e config profiles to not load the removed mods. SVN revision: 58282
2011-04-02 20:51:40 -07:00
Name[eo]=
Name[es]=
Name[fr]=Écran
part of re-arranging modules. i've mered all the screen modules as they form more of a logical group, so nothing lost here, just now its ALL inside conf_display (like conf_applications actually). ths does NOT mean we merge every category entirely. for example (this is kind of a plan): in input i'd merge key bindings, mouse bindings AND i'd bring over acpi bindings. edge bindings i'd keep alone for now. interaction and mouse settings i'd merge. in windows i'd merge everything except window list and window remembers. window list i'd merge into the winlist module itself as its the configuration FOR that module (and then config for it i'd move to its own config file). window rememebrs i'd keep on its own because its a complex thing that might want to be totally hidden or re-vamped on its own. in menus i'd merge client list menu over to the merged "windows" module (change its name to Window List Menu too). in language i'd merge both language and input method setting. both are related to dealing with multiple languages (input and display). in look i'd leave wallpaper2, and merge wallpaper, theme, colors, fonts, startup, icon theme, transitions and scaling. i'd merge merge mouse cursor look over to the mouse settings + interaction module up in input (but keep it in the look category). borders i'd merge over to the "big windows merged module" but keep it in the look category. in advanced i'd merge performance and engine. leave the rest. in settings i'd leave it as-is. in extensions i'd move shelves over to the screen category, but keep it as a module of its own. pager i'd move to the screen category. leave mixer and connman where they are. everything i'd keep here - but i'd be tempted to say all the evry modules should be merged into a single everything modules. they can keep their entries though. gadgets i'd move over to the screen category in files i'd merge file icons and file manager modules. keep 2 conf entries tho (ie conf_mime joins fileman module). yes - i know e has file selectors and they use the mime conf too, but to most people they will just accept the file selector as-is and if they want to configure icons per file tyope.. well.. load fileman module (can turn off desktop icons if u want). ------- why do this? fewer modules to load for e. as such e does spend a fair bit of its startup time thrashing the disk around loading tonnes of miniature modules. merging them means less thrashing. there is an argument to be made that these should even become external processes, but then we'd need to allow them to remote configure e and thats a complex beastie in and of itself. we could also load and unload some modules on the fly. this requires extra features in e17's module setup, but can be done. worry about this for e18/19 etc. for e17 just reduce the module count to a saner number (outside of the conf modules which were the worst here, everything and illume are the next worst. as above - evry could merge i think. illume vs illume2 cant merge, but i'd consider merging the toggle modules, blutetooth, indicator and home modules and then the keyboard and softkey modules (as they occupy the same screen space basically). so that'd take it to illume, illume2, illume-home, illume-key how's that for a plan? who wants to help. this is easy stuff really. just re-shuffling files and makefile.am content and some module desktop.in files, and inserting some hooks. in module main setup funcs and.. fixing e config profiles to not load the removed mods. SVN revision: 58282
2011-04-02 20:51:40 -07:00
Name[hu]=
Name[it]=Schermo
Name[ja]=
Name[pt]=Ecrã
Name[pt_BR]=
part of re-arranging modules. i've mered all the screen modules as they form more of a logical group, so nothing lost here, just now its ALL inside conf_display (like conf_applications actually). ths does NOT mean we merge every category entirely. for example (this is kind of a plan): in input i'd merge key bindings, mouse bindings AND i'd bring over acpi bindings. edge bindings i'd keep alone for now. interaction and mouse settings i'd merge. in windows i'd merge everything except window list and window remembers. window list i'd merge into the winlist module itself as its the configuration FOR that module (and then config for it i'd move to its own config file). window rememebrs i'd keep on its own because its a complex thing that might want to be totally hidden or re-vamped on its own. in menus i'd merge client list menu over to the merged "windows" module (change its name to Window List Menu too). in language i'd merge both language and input method setting. both are related to dealing with multiple languages (input and display). in look i'd leave wallpaper2, and merge wallpaper, theme, colors, fonts, startup, icon theme, transitions and scaling. i'd merge merge mouse cursor look over to the mouse settings + interaction module up in input (but keep it in the look category). borders i'd merge over to the "big windows merged module" but keep it in the look category. in advanced i'd merge performance and engine. leave the rest. in settings i'd leave it as-is. in extensions i'd move shelves over to the screen category, but keep it as a module of its own. pager i'd move to the screen category. leave mixer and connman where they are. everything i'd keep here - but i'd be tempted to say all the evry modules should be merged into a single everything modules. they can keep their entries though. gadgets i'd move over to the screen category in files i'd merge file icons and file manager modules. keep 2 conf entries tho (ie conf_mime joins fileman module). yes - i know e has file selectors and they use the mime conf too, but to most people they will just accept the file selector as-is and if they want to configure icons per file tyope.. well.. load fileman module (can turn off desktop icons if u want). ------- why do this? fewer modules to load for e. as such e does spend a fair bit of its startup time thrashing the disk around loading tonnes of miniature modules. merging them means less thrashing. there is an argument to be made that these should even become external processes, but then we'd need to allow them to remote configure e and thats a complex beastie in and of itself. we could also load and unload some modules on the fly. this requires extra features in e17's module setup, but can be done. worry about this for e18/19 etc. for e17 just reduce the module count to a saner number (outside of the conf modules which were the worst here, everything and illume are the next worst. as above - evry could merge i think. illume vs illume2 cant merge, but i'd consider merging the toggle modules, blutetooth, indicator and home modules and then the keyboard and softkey modules (as they occupy the same screen space basically). so that'd take it to illume, illume2, illume-home, illume-key how's that for a plan? who wants to help. this is easy stuff really. just re-shuffling files and makefile.am content and some module desktop.in files, and inserting some hooks. in module main setup funcs and.. fixing e config profiles to not load the removed mods. SVN revision: 58282
2011-04-02 20:51:40 -07:00
Name[tr]=
Name[zh_CN]=
Name[zh_TW]=
Icon=preferences-desktop-display
part of re-arranging modules. i've mered all the screen modules as they form more of a logical group, so nothing lost here, just now its ALL inside conf_display (like conf_applications actually). ths does NOT mean we merge every category entirely. for example (this is kind of a plan): in input i'd merge key bindings, mouse bindings AND i'd bring over acpi bindings. edge bindings i'd keep alone for now. interaction and mouse settings i'd merge. in windows i'd merge everything except window list and window remembers. window list i'd merge into the winlist module itself as its the configuration FOR that module (and then config for it i'd move to its own config file). window rememebrs i'd keep on its own because its a complex thing that might want to be totally hidden or re-vamped on its own. in menus i'd merge client list menu over to the merged "windows" module (change its name to Window List Menu too). in language i'd merge both language and input method setting. both are related to dealing with multiple languages (input and display). in look i'd leave wallpaper2, and merge wallpaper, theme, colors, fonts, startup, icon theme, transitions and scaling. i'd merge merge mouse cursor look over to the mouse settings + interaction module up in input (but keep it in the look category). borders i'd merge over to the "big windows merged module" but keep it in the look category. in advanced i'd merge performance and engine. leave the rest. in settings i'd leave it as-is. in extensions i'd move shelves over to the screen category, but keep it as a module of its own. pager i'd move to the screen category. leave mixer and connman where they are. everything i'd keep here - but i'd be tempted to say all the evry modules should be merged into a single everything modules. they can keep their entries though. gadgets i'd move over to the screen category in files i'd merge file icons and file manager modules. keep 2 conf entries tho (ie conf_mime joins fileman module). yes - i know e has file selectors and they use the mime conf too, but to most people they will just accept the file selector as-is and if they want to configure icons per file tyope.. well.. load fileman module (can turn off desktop icons if u want). ------- why do this? fewer modules to load for e. as such e does spend a fair bit of its startup time thrashing the disk around loading tonnes of miniature modules. merging them means less thrashing. there is an argument to be made that these should even become external processes, but then we'd need to allow them to remote configure e and thats a complex beastie in and of itself. we could also load and unload some modules on the fly. this requires extra features in e17's module setup, but can be done. worry about this for e18/19 etc. for e17 just reduce the module count to a saner number (outside of the conf modules which were the worst here, everything and illume are the next worst. as above - evry could merge i think. illume vs illume2 cant merge, but i'd consider merging the toggle modules, blutetooth, indicator and home modules and then the keyboard and softkey modules (as they occupy the same screen space basically). so that'd take it to illume, illume2, illume-home, illume-key how's that for a plan? who wants to help. this is easy stuff really. just re-shuffling files and makefile.am content and some module desktop.in files, and inserting some hooks. in module main setup funcs and.. fixing e config profiles to not load the removed mods. SVN revision: 58282
2011-04-02 20:51:40 -07:00
Comment=Used to configure your screen.
Comment[ru]=Используется для настройки резолюции Вашего экрана.
part of re-arranging modules. i've mered all the screen modules as they form more of a logical group, so nothing lost here, just now its ALL inside conf_display (like conf_applications actually). ths does NOT mean we merge every category entirely. for example (this is kind of a plan): in input i'd merge key bindings, mouse bindings AND i'd bring over acpi bindings. edge bindings i'd keep alone for now. interaction and mouse settings i'd merge. in windows i'd merge everything except window list and window remembers. window list i'd merge into the winlist module itself as its the configuration FOR that module (and then config for it i'd move to its own config file). window rememebrs i'd keep on its own because its a complex thing that might want to be totally hidden or re-vamped on its own. in menus i'd merge client list menu over to the merged "windows" module (change its name to Window List Menu too). in language i'd merge both language and input method setting. both are related to dealing with multiple languages (input and display). in look i'd leave wallpaper2, and merge wallpaper, theme, colors, fonts, startup, icon theme, transitions and scaling. i'd merge merge mouse cursor look over to the mouse settings + interaction module up in input (but keep it in the look category). borders i'd merge over to the "big windows merged module" but keep it in the look category. in advanced i'd merge performance and engine. leave the rest. in settings i'd leave it as-is. in extensions i'd move shelves over to the screen category, but keep it as a module of its own. pager i'd move to the screen category. leave mixer and connman where they are. everything i'd keep here - but i'd be tempted to say all the evry modules should be merged into a single everything modules. they can keep their entries though. gadgets i'd move over to the screen category in files i'd merge file icons and file manager modules. keep 2 conf entries tho (ie conf_mime joins fileman module). yes - i know e has file selectors and they use the mime conf too, but to most people they will just accept the file selector as-is and if they want to configure icons per file tyope.. well.. load fileman module (can turn off desktop icons if u want). ------- why do this? fewer modules to load for e. as such e does spend a fair bit of its startup time thrashing the disk around loading tonnes of miniature modules. merging them means less thrashing. there is an argument to be made that these should even become external processes, but then we'd need to allow them to remote configure e and thats a complex beastie in and of itself. we could also load and unload some modules on the fly. this requires extra features in e17's module setup, but can be done. worry about this for e18/19 etc. for e17 just reduce the module count to a saner number (outside of the conf modules which were the worst here, everything and illume are the next worst. as above - evry could merge i think. illume vs illume2 cant merge, but i'd consider merging the toggle modules, blutetooth, indicator and home modules and then the keyboard and softkey modules (as they occupy the same screen space basically). so that'd take it to illume, illume2, illume-home, illume-key how's that for a plan? who wants to help. this is easy stuff really. just re-shuffling files and makefile.am content and some module desktop.in files, and inserting some hooks. in module main setup funcs and.. fixing e config profiles to not load the removed mods. SVN revision: 58282
2011-04-02 20:51:40 -07:00
Comment[cs]=
Comment[de]=
part of re-arranging modules. i've mered all the screen modules as they form more of a logical group, so nothing lost here, just now its ALL inside conf_display (like conf_applications actually). ths does NOT mean we merge every category entirely. for example (this is kind of a plan): in input i'd merge key bindings, mouse bindings AND i'd bring over acpi bindings. edge bindings i'd keep alone for now. interaction and mouse settings i'd merge. in windows i'd merge everything except window list and window remembers. window list i'd merge into the winlist module itself as its the configuration FOR that module (and then config for it i'd move to its own config file). window rememebrs i'd keep on its own because its a complex thing that might want to be totally hidden or re-vamped on its own. in menus i'd merge client list menu over to the merged "windows" module (change its name to Window List Menu too). in language i'd merge both language and input method setting. both are related to dealing with multiple languages (input and display). in look i'd leave wallpaper2, and merge wallpaper, theme, colors, fonts, startup, icon theme, transitions and scaling. i'd merge merge mouse cursor look over to the mouse settings + interaction module up in input (but keep it in the look category). borders i'd merge over to the "big windows merged module" but keep it in the look category. in advanced i'd merge performance and engine. leave the rest. in settings i'd leave it as-is. in extensions i'd move shelves over to the screen category, but keep it as a module of its own. pager i'd move to the screen category. leave mixer and connman where they are. everything i'd keep here - but i'd be tempted to say all the evry modules should be merged into a single everything modules. they can keep their entries though. gadgets i'd move over to the screen category in files i'd merge file icons and file manager modules. keep 2 conf entries tho (ie conf_mime joins fileman module). yes - i know e has file selectors and they use the mime conf too, but to most people they will just accept the file selector as-is and if they want to configure icons per file tyope.. well.. load fileman module (can turn off desktop icons if u want). ------- why do this? fewer modules to load for e. as such e does spend a fair bit of its startup time thrashing the disk around loading tonnes of miniature modules. merging them means less thrashing. there is an argument to be made that these should even become external processes, but then we'd need to allow them to remote configure e and thats a complex beastie in and of itself. we could also load and unload some modules on the fly. this requires extra features in e17's module setup, but can be done. worry about this for e18/19 etc. for e17 just reduce the module count to a saner number (outside of the conf modules which were the worst here, everything and illume are the next worst. as above - evry could merge i think. illume vs illume2 cant merge, but i'd consider merging the toggle modules, blutetooth, indicator and home modules and then the keyboard and softkey modules (as they occupy the same screen space basically). so that'd take it to illume, illume2, illume-home, illume-key how's that for a plan? who wants to help. this is easy stuff really. just re-shuffling files and makefile.am content and some module desktop.in files, and inserting some hooks. in module main setup funcs and.. fixing e config profiles to not load the removed mods. SVN revision: 58282
2011-04-02 20:51:40 -07:00
Comment[eo]=
Comment[es]=
Comment[fr]=Paramétrage de l'écran.
part of re-arranging modules. i've mered all the screen modules as they form more of a logical group, so nothing lost here, just now its ALL inside conf_display (like conf_applications actually). ths does NOT mean we merge every category entirely. for example (this is kind of a plan): in input i'd merge key bindings, mouse bindings AND i'd bring over acpi bindings. edge bindings i'd keep alone for now. interaction and mouse settings i'd merge. in windows i'd merge everything except window list and window remembers. window list i'd merge into the winlist module itself as its the configuration FOR that module (and then config for it i'd move to its own config file). window rememebrs i'd keep on its own because its a complex thing that might want to be totally hidden or re-vamped on its own. in menus i'd merge client list menu over to the merged "windows" module (change its name to Window List Menu too). in language i'd merge both language and input method setting. both are related to dealing with multiple languages (input and display). in look i'd leave wallpaper2, and merge wallpaper, theme, colors, fonts, startup, icon theme, transitions and scaling. i'd merge merge mouse cursor look over to the mouse settings + interaction module up in input (but keep it in the look category). borders i'd merge over to the "big windows merged module" but keep it in the look category. in advanced i'd merge performance and engine. leave the rest. in settings i'd leave it as-is. in extensions i'd move shelves over to the screen category, but keep it as a module of its own. pager i'd move to the screen category. leave mixer and connman where they are. everything i'd keep here - but i'd be tempted to say all the evry modules should be merged into a single everything modules. they can keep their entries though. gadgets i'd move over to the screen category in files i'd merge file icons and file manager modules. keep 2 conf entries tho (ie conf_mime joins fileman module). yes - i know e has file selectors and they use the mime conf too, but to most people they will just accept the file selector as-is and if they want to configure icons per file tyope.. well.. load fileman module (can turn off desktop icons if u want). ------- why do this? fewer modules to load for e. as such e does spend a fair bit of its startup time thrashing the disk around loading tonnes of miniature modules. merging them means less thrashing. there is an argument to be made that these should even become external processes, but then we'd need to allow them to remote configure e and thats a complex beastie in and of itself. we could also load and unload some modules on the fly. this requires extra features in e17's module setup, but can be done. worry about this for e18/19 etc. for e17 just reduce the module count to a saner number (outside of the conf modules which were the worst here, everything and illume are the next worst. as above - evry could merge i think. illume vs illume2 cant merge, but i'd consider merging the toggle modules, blutetooth, indicator and home modules and then the keyboard and softkey modules (as they occupy the same screen space basically). so that'd take it to illume, illume2, illume-home, illume-key how's that for a plan? who wants to help. this is easy stuff really. just re-shuffling files and makefile.am content and some module desktop.in files, and inserting some hooks. in module main setup funcs and.. fixing e config profiles to not load the removed mods. SVN revision: 58282
2011-04-02 20:51:40 -07:00
Comment[hu]=
Comment[it]=Usato per la configurazione dello schermo.
Comment[ja]=
Comment[pt]=Definições do ecrã
Comment[pt_BR]=
part of re-arranging modules. i've mered all the screen modules as they form more of a logical group, so nothing lost here, just now its ALL inside conf_display (like conf_applications actually). ths does NOT mean we merge every category entirely. for example (this is kind of a plan): in input i'd merge key bindings, mouse bindings AND i'd bring over acpi bindings. edge bindings i'd keep alone for now. interaction and mouse settings i'd merge. in windows i'd merge everything except window list and window remembers. window list i'd merge into the winlist module itself as its the configuration FOR that module (and then config for it i'd move to its own config file). window rememebrs i'd keep on its own because its a complex thing that might want to be totally hidden or re-vamped on its own. in menus i'd merge client list menu over to the merged "windows" module (change its name to Window List Menu too). in language i'd merge both language and input method setting. both are related to dealing with multiple languages (input and display). in look i'd leave wallpaper2, and merge wallpaper, theme, colors, fonts, startup, icon theme, transitions and scaling. i'd merge merge mouse cursor look over to the mouse settings + interaction module up in input (but keep it in the look category). borders i'd merge over to the "big windows merged module" but keep it in the look category. in advanced i'd merge performance and engine. leave the rest. in settings i'd leave it as-is. in extensions i'd move shelves over to the screen category, but keep it as a module of its own. pager i'd move to the screen category. leave mixer and connman where they are. everything i'd keep here - but i'd be tempted to say all the evry modules should be merged into a single everything modules. they can keep their entries though. gadgets i'd move over to the screen category in files i'd merge file icons and file manager modules. keep 2 conf entries tho (ie conf_mime joins fileman module). yes - i know e has file selectors and they use the mime conf too, but to most people they will just accept the file selector as-is and if they want to configure icons per file tyope.. well.. load fileman module (can turn off desktop icons if u want). ------- why do this? fewer modules to load for e. as such e does spend a fair bit of its startup time thrashing the disk around loading tonnes of miniature modules. merging them means less thrashing. there is an argument to be made that these should even become external processes, but then we'd need to allow them to remote configure e and thats a complex beastie in and of itself. we could also load and unload some modules on the fly. this requires extra features in e17's module setup, but can be done. worry about this for e18/19 etc. for e17 just reduce the module count to a saner number (outside of the conf modules which were the worst here, everything and illume are the next worst. as above - evry could merge i think. illume vs illume2 cant merge, but i'd consider merging the toggle modules, blutetooth, indicator and home modules and then the keyboard and softkey modules (as they occupy the same screen space basically). so that'd take it to illume, illume2, illume-home, illume-key how's that for a plan? who wants to help. this is easy stuff really. just re-shuffling files and makefile.am content and some module desktop.in files, and inserting some hooks. in module main setup funcs and.. fixing e config profiles to not load the removed mods. SVN revision: 58282
2011-04-02 20:51:40 -07:00
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X-Enlightenment-ModuleType=settings