hide wl clients before deleting them when surface is destroyed

clients without hide animations will fail to run cleanup operations during
hide if they are not marked as deleted
This commit is contained in:
Mike Blumenkrantz 2016-03-17 14:09:08 -04:00
parent 0d6f019bc6
commit 952d2c1d25
1 changed files with 1 additions and 1 deletions

View File

@ -1437,8 +1437,8 @@ _e_comp_wl_surface_destroy(struct wl_resource *resource)
if (!(ec = wl_resource_get_user_data(resource))) return;
evas_object_hide(ec->frame);
e_object_del(E_OBJECT(ec));
evas_object_hide(ec->frame);
}
static void