overlap shelfes are for sure useful geometry
SVN revision: 49908
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@ -929,6 +929,9 @@ _e_zone_useful_geometry_calc(E_Zone *zone)
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if (shelf->cfg)
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if (shelf->cfg)
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{
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{
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if (shelf->cfg->overlap)
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continue;
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if (shelf->cfg->autohide)
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if (shelf->cfg->autohide)
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continue;
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continue;
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orient = shelf->cfg->orient;
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orient = shelf->cfg->orient;
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