force prerendering for internal clients
we can assume that these are always going to be ready for drawing immediately, and sometimes X fucks up the damages so it's best to go with the full frame from the beginning
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@ -1228,7 +1228,11 @@ _e_comp_intercept_show_helper(E_Comp_Object *cw)
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}
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}
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if (!cw->real_hid)
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if (!cw->real_hid)
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evas_object_show(cw->smart_obj);
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{
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if (cw->ec->internal)
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e_comp_object_damage(cw->smart_obj, 0, 0, cw->w, cw->h);
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evas_object_show(cw->smart_obj);
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}
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}
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}
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static void
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static void
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@ -4005,6 +4005,7 @@ _e_comp_x_hook_client_new(void *d EINA_UNUSED, E_Client *ec)
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ec->ignored = e_comp_ignore_win_find(win);
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ec->ignored = e_comp_ignore_win_find(win);
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ec->comp_data = E_NEW(E_Comp_Client_Data, 1);
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ec->comp_data = E_NEW(E_Comp_Client_Data, 1);
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ec->comp_data->first_damage = ec->internal;
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ec->comp_data->set_win_type = ec->comp_data->fetch_exe = 1;
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ec->comp_data->set_win_type = ec->comp_data->fetch_exe = 1;
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/* FIXME: ewww - round trip */
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/* FIXME: ewww - round trip */
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