uses elm cnp to store the image in a selection attached to your
compositor elm win. note... some apps are fussy about what file
formats they accept... we've found through much pain that chrome (and
i assume anything based on it like electron) only accept png for cnp.
firefox accepts most sane formats (png, jpg). libreoffice too accepts
png and jpg, efl accept sjust anout anything you throw at it, so ymmv.
if paste doesnt work either the target for paste doesn't support
pasting images at all or it is fussy about formats - maybe set quality
to 100% to force png and try that as shot saves just png and jpg
(100% quality == png, evrything below is jpg).
if you want pastes of lower quality to work e.g. jpegs in chrome -
file a bug with the chrome team... :)
when you select save from shot now it always saves to your user shots
dir (~/.e/e/shots) and then opens up this fir for you to browse/see/dnd
out of etc. etc. for easier quick and fast access to what you just
saved. also you keep a history of your shots (you do get to clean it up
yourself when you save... no auto-cleaning - i decided not to bother
as realistically it's just more config to swizzle and mystery deletion
of files that some user has to figure out how and why it happens and
where to go change the config - just delete the ones you don't want
anymore - simple and easy.)
shot - add shot editor with arbitrary cropping and drawing tools
We don't need padded vs other shot of window now as u can remove the
padding with a single click in the editor now, so remove that (comment
it out).
The editor allows you to click on each screen, on a window (and click
again on a window to remove the padding area for the crop so its
snugly around the window).
You can zoom in and out and scroll around.
You can add lines with an arrow, double-arrowed lines, plain lines
with no arrows, some clipart (e-logo, mallocs, pointing finger... just
having some fun) and some fun "text boxes" like though bubbles,
speecvh bubbles, just plain text with a darking outline, a plain
entry-styled text box and you can select the colors for the text and
background area as well.
It's inksape-like in that the items you draw are objects that can then
be modified or deleted. modifying them raises them and places some
controls on/over/around the object.
And you can still save and share the results.
Fun times!
@feat
this gets rid of that annoying freeze in e due to the sync save and
possibly sync dns lookups in curl. slave binary handles it now and
talks back to e via stdout.
this also splits up the code into more files for specific purposes to
make it easier to add features to and maintain. given on the todo is
the ability to explicitly select a crop region and do some basic
"drawing" too, this sets the stage for that and it made it easier to
do the above upload/save tool.
we dont need to delay module loading anymore so remove allof this -
priority too shouldn't be necessary as well and was just a workaround.
this remvoes all of that removing some e module api's and module
struct members as well as some global config fields. it also ensures
all config files are up to date as well.
Summary:
Drop deprecated Encoding key from desktop files
The Encoding key is no longer required, all desktop files are assumed to
be UTF-8 encoded. See details at:
https://standards.freedesktop.org/desktop-entry-spec/1.1/apc.html
Fix various typos and misspellings
lintian, Debian's package checker, uses strings to check for common typos
in compiled binaries. This change fixes the ones it identified in 0.22.1.
Reviewers: zmike!
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D5585
a reason for doing that is that you can just pack together targets into
a array and pass them to our helper, and the helper will just handle
them, so even module with eldbus codegen etc is now supported.
This also means that we are just passing the src object directly into
the shared_module call, which means the user of our helper can just pack
everything he needs into the src var and the helper does not need to
know about it.
now mdoule build files that fllow one pattern (the most common by far)
all JUSt list their souce files and nothing else. this really cuts
down on build size/complexity.
there are other patterns too (no icons at all) that i'll do next, then
we're down into "weird" land where i'll have to think of some more
interesting ways to deal with this.