Chris Michael
2093443237
Shell work to get popup menus functional
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Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-14 10:01:55 +01:00
Chris Michael
b0678e5152
Add pointer_grab_start and end functions
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Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-14 07:30:21 +01:00
Chris Michael
188f472a0d
Start on getting menus to show.
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Add map_popup function
Signed-off-by: Chris Michael <devilhorns@comcast.net>
2013-06-13 18:37:58 +01:00
Chris Michael
e37f590619
Use E_Input for popup seat.
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Signed-off-by: Chris Michael <devilhorns@comcast.net>
2013-06-13 18:37:39 +01:00
Chris Michael
274120f4c4
Send mouse move and mouse up/down events.
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Signed-off-by: Chris Michael <devilhorns@comcast.net>
2013-06-13 18:13:11 +01:00
Chris Michael
f541032c3d
Handle passing along pointer button events
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Signed-off-by: Chris Michael <devilhorns@comcast.net>
2013-06-13 18:12:45 +01:00
Chris Michael
cf495efaf3
Add grab fields to pointer structure
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Signed-off-by: Chris Michael <devilhorns@comcast.net>
2013-06-13 18:12:27 +01:00
Chris Michael
248bbf22b5
Remove mouse_move_send function
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NB: This is really only needed (for now) in the X11 compositor
Signed-off-by: Chris Michael <devilhorns@comcast.net>
2013-06-13 17:03:42 +01:00
Chris Michael
448af16831
Add e_order to build order.
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Signed-off-by: Chris Michael <devilhorns@comcast.net>
2013-06-13 16:46:48 +01:00
Chris Michael
df8c0a6533
Comment out unused variable
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Signed-off-by: Chris Michael <devilhorns@comcast.net>
2013-06-13 16:46:48 +01:00
Chris Michael
e353385acb
Initialize variables.
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Signed-off-by: Chris Michael <devilhorns@comcast.net>
2013-06-13 16:46:48 +01:00
Chris Michael
c322573793
Start to process mouse down & up events ... Prelude to working menus ;)
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Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-13 15:02:24 +01:00
Chris Michael
be68f0e840
Add event handler for mouse_move (from X) so we can pass this along to
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wayland
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-13 14:51:07 +01:00
Chris Michael
caeae50db3
Set surface's resource client to NULL initially
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Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-13 14:50:38 +01:00
Chris Michael
eadce5e382
Don't init e_scale and e_theme until we have our interfaces bound
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Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-13 14:50:15 +01:00
Chris Michael
390dd4a7e2
More work on getting input to function
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Setup pointer grabs and the grab interface
Add functions to set pointer focus and to send mouse move events
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-13 14:49:22 +01:00
Chris Michael
e8aba44ff7
Add function to find a surface based on x/y
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Use wl_display_terminate instead of destroy
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-13 14:48:44 +01:00
Chris Michael
1e24d7e730
Intialize input on the compositor
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Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-13 12:04:38 +01:00
Chris Michael
8c20469d34
Add a seat to the compositor for input
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Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-13 12:04:22 +01:00
Chris Michael
3bd70f214e
Add e_input files
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Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-13 12:04:01 +01:00
Chris Michael
2350671766
Add e_input to build order.
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Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-13 12:03:45 +01:00
Chris Michael
cdcf01fe4e
Add e_input to includes
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Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-13 12:03:37 +01:00
Chris Michael
194b10c2ff
Setup data_device for compositor.
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Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-13 12:03:19 +01:00
Chris Michael
5c2d03b3aa
Destroy the renderer on output creation failure.
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Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-13 07:08:55 +01:00
Chris Michael
ee2e852673
Add renderer destroy function
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Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-13 07:07:31 +01:00
Chris Michael
c351ba68eb
if we have already loaded the comp module, get out.
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Signed-off-by: Chris Michael <devilhorns@comcast.net>
2013-06-11 16:43:09 +01:00
Chris Michael
a47f3ba8fd
Better trapping for already loaded comp module.
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Signed-off-by: Chris Michael <devilhorns@comcast.net>
2013-06-11 16:42:47 +01:00
Chris Michael
245cc2164a
Remove debug messages.
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Fix creating output image with proper depth
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-11 14:55:38 +01:00
Chris Michael
49ba7f2157
Big giant "e18-wayland-only starting to work" commit so I can continue
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from home.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-11 14:54:50 +01:00
Chris Michael
90eb77b42e
Remove unused code.
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Fix creation of hardware surface
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-11 09:22:11 +01:00
Chris Michael
2946f63664
Remove unused fields from output structure
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Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-11 09:21:54 +01:00
Chris Michael
9841131e1c
Assign an output to a surface when we map it
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Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-11 09:21:31 +01:00
Chris Michael
5af1978ef3
Add output_assign function
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Initialize bounding region of surface
Add some debug printfs
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-11 09:18:14 +01:00
Chris Michael
438102e98c
Add bounding region to surface structure
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Add output_mask to surface structure
Add output_assign function
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-11 09:17:51 +01:00
Chris Michael
03c8995828
Add/Remove some debugging statements
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Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-11 09:17:06 +01:00
Chris Michael
3408b13dcc
Add e_output_damage function
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Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-11 09:16:49 +01:00
Chris Michael
feadd8a535
Add e_output_damage function
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Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-11 09:16:36 +01:00
Chris Michael
2bd2063aa6
Assocate test rectangle with the ecore_evas
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Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-11 09:16:19 +01:00
Chris Michael
1c51e65942
Initialize surface bounding region on creation
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Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-11 09:16:00 +01:00
Chris Michael
f882da7f3f
Big giant rendering commit from work so I can continue from home.
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Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-10 14:52:17 +01:00
Chris Michael
e50261ae34
Big giant rendering commit from work so I can continue at home.
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Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-10 14:51:56 +01:00
Chris Michael
ef6225a87c
Create a renderer during compositor init
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Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-10 07:52:10 +01:00
Chris Michael
b7e87dab89
Add gles2 headers
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Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-10 07:51:49 +01:00
Chris Michael
e83086287f
Add renderer to the compositor
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Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-10 07:51:31 +01:00
Chris Michael
ea11ca564b
Add shader and renderer to build order
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Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-10 07:51:21 +01:00
Chris Michael
a2551b75c5
Add shader and renderer to includes.
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Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-10 07:51:04 +01:00
Chris Michael
f1a2fdc10f
Add files for renderer
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Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-10 07:50:54 +01:00
Chris Michael
d93921bc23
Add e_shader
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Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-10 07:50:42 +01:00
Chris Michael
4d003429c6
Include proper header for eldbus
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Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-10 07:08:17 +01:00
Chris Michael
941d03a466
Change to eldbus
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Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-10 07:07:38 +01:00