this removes the per desktop profile config and replaces it with a
per-screen one that is tied to a specific display so it is far more
logical than per desktop. this allows e to set up different scaling
per screen for apps that use elementary for example via this derived
profile.
this of course is slightly problematic for e itself since it now uses
elm - as this will cause e to go kind-of-crazy with differing profiles
as it fights with itself and elm if 2 screens have different profiles.
this requires elm to be fixed to allow custom profiles per window.
this also currently won't switch profile of a window when you
reconfigure screens.
@feature
xx
as part of another fix for having e just pop up the screen config
dialog when a new screen is detected that isn't configured, allow
config dialog for randr to get screen output name via input params
@fix
Summary:
@Fix
possible null dereference issue while referencing cs2->id. So added a condition
to check it
Signed-off-by: Vivek Ellur <vivek.ellur@samsung.com>
Reviewers: zmike
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D3309
this fixes some issues in the new randr2 code that made it not work
right with plug/unplug and lid close/open. now it does work right and
plugging/unplugging displays is seamless (if your driver does not give
plug/unplug events bind a key to update screen config acvtion and e
will figure it out when you hit the key).
the dialog for now is simple and lets you just raw edit the properties
per screen in a dialog. nothing fancy. not user firendly. but it works.
the randr core has been totally rewritten and tested against a range
of drivers and setups before even getting a commit. it works solidly
and configures screens reliably now. drivers tested:
nvidia
intel
radeon
some drivers still are unreliable in terms of delivering plug/unplug
events for outputs (both intel and radeon are flakey - nvidia is solid
and reliable). so to fix this there is now a screen redo action you
can bind to a hotkey or something and have e re-evaluate current
screen setup and apply ny pending config if needed.
also to make reconfiguring prettier the screen is faded to black
first, then configured, then faded back in. some drivers work
flawlessly with this, others still flicker some garbage.
i admit - i haven't tested nouveau, but my general take on this is the
randr code is now in far better shape than where it was (minus pretty
and easy dialog). the dialog can be done next, but i'd like to get the
core in now for more testing.
@fix
so e was storing randr config using XIDs to match outputs etc. this is
all kinds of wrong. XIDs are NOT STATIC. they change from xserver to
xserver and from run to run. they MAY be the same. they may not. so
this was just broken.
use output name + edid as a big "string" (name.edid) as a way ofr
identifying config for a specific combination of output plus monitor
and to find/identify the corrent output+monitor to apply it to (of
course missing edid gets replaced with ??? and missing output name is
??? too - i have never seen a missing output name so you get this at
least).
so this FIXES "restore" of screen mode on login for starters. this
does nothing to "fix" the screen setup dialog in any way. there are
separate issues there.
this also breaks e_randr config compat so i bumped epoch so your old
config is rejected. i don't see a sensible way of porting the config
forward.
huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once.
* compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine.
** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes
** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects
** protocol-specific window management and compositor functionality is now kept exclusively in backend files
** e_pixmap api provides generic client finding and rendering api
** screen/xinerama screens are now provided directly by compositor on startup and re-set on change
** e_comp_render_update finally replaced with eina_tiler
** wayland compositor no longer creates X windows
** compositor e_layout removed entirely
* e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra
* e_manager is just for screensaver and keybind stuff now, possibly remove later?
* e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor
** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed.
*** do NOT set interceptors on a client's comp_object. seriously.
* startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor
* ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get
* e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas
* deskmirror is (more) broken for now
* illume is totally fucked
* Ecore_X_Window replaced with Ecore_Window in most cases
* edge binding XWindows replaced with regular canvas objects
* some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result
comp files and descriptions:
e_comp.c - overall compositor functions, rendering/update loop, shape cutting
e_comp_x.c - X window management and compositor functionality
e_comp_wl.c - Wayland surface management and compositor functionality
e_comp_canvas.c - general compositor canvas functions and utilities
e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems
additional authors: ivan.briano@intel.com
feature: new compositor
removal: e_border, e_container, e_popup
mode->name is NULL by checking mode id instead of name.
Also if we are disabling a monitor, set current mode to 0.
Signed-off-by: Chris Michael <devilhorns@comcast.net>
Now, if a clone cannot be set to the same resolution as the parent,
then we will go through all the parent modes and try to find one that
Both support.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
cloning.
Don't free the mode_info returned from mode find as this mode info is
still part of the monitors collection of modes.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
- Detect when cloning is changed and update monitor "changes"
- When cloning, we cannot necessarily match parent's Mode, so find a
mode which matches on Size.
- Fix mouse pointer change issue where pointer was not being unset.
Signed-off-by: Chris Michael <cp.michael@samsung.com>