We need to make sure we drop reference on all exit paths through the
hide callback - somehow this only seemed to break internal windows.
ref 65166c5a36
This code is similar to code in weston, but doesn't really work properly
for us in E, since this can blow up buffers behind the async renderer's
back.
The rest of the reference code has been pushed into e_pixmap, so we can
kill this all now.
We need to keep wayland buffers around even if they'll never be written
to again. This is part of Buffer_Reference's task in weston, but we
already have our pixmap abstraction which can serve mostly the same
purpose.
Remove the "buffer reference" stuff from e_pixmap and replace it with a
kept buffer for the last commit.
Add shared memory pool references to keep pools from going away on us.
We need to make sure wayland clients aren't deleted while the scene
graph has their data pointers, so we take an extra reference when creating
them.
We drop that reference by clearing the client's image data and putting it
in the render post_updates list.
using pointers for this turned out to have some corner case collisions, so
now just use something totally unrelated to the surface to ensure uniqueness
The resource destroy callback for frame callbacks will walk the frame list
to remove itself. When freeing that list we need to make sure the
resource destroy callback doesn't see the same list we're walking and
corrupt it.
There are 3 places a frame callback could be hiding. frames list,
pending.frames list, or subsurface cached.frames list. We weren't
clearing it from the subsurface cache on destruction.
Summary:
It's apparently possible to trigger at least some of these by interacting
with a client as it's closing, so add a bunch of checks.
Reviewers: zmike
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D3699
in the case where the xwayland pixmap has previously been marked as usable,
the corresponding client is guaranteed to have gone through the new_client
eval. allowing a second eval will result in wrong geometries being set for
the window in some cases
a cursor client should be shown/hidden as needed despite its lack of a
shell interface, and having a special flag to identify these types of
surfaces makes it easier to do that
take_focus will only be handled if the new_client flag is set. in all
other casees, focus_set should be called directly
new_client flag implies changed flag
these was a workaround for handling early internal windows which is
no longer necessary now that they will handle their map states more
effectively
now, any wayland surface (not xwayland) requires a shell to map the
surface as intended
Summary:
damage_buffer posts damage in buffer co-ordinates instead of surface
co-ordinates. For us currently these are always the same co-ordinate
spaces. This will change when we start supporting viewports and
transforms.
Note: this is currently conditional on the macro
WL_SURFACE_DAMAGE_BUFFER_SINCE_VERSION which isn't in any
released wayland, but will be in the next. We can remove
the ifdefs and change our wayland version dependency when
it's released
#NefariousHiddenAgenda
Reviewers: zmike, devilhorns
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D3468
when attaching a buffer, it's necessary to have the state available
in order to pull the buffer data into the state for use during commit
fixes subsurface frame callbacks
Summary:
libwayland-server.so will post an error if the requested version
is higher than the supported one anyway, so there's no point in
doing this.
Using MIN() to pick versions is a client side idiom.
#kansas
Reviewers: zmike, devilhorns
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D3385