* remove xwin for container canvas: now drawn directly on the compositor canvas
* added SHAPE_DEBUG define for bored developers
* bindings now use new e struct for mouse/wheel events
* container+zone now get mouse events from smart callbacks instead of x events
* rename comp api namespace
* change comp underlay theme to have a swallow for the wallpaper
* add names to all zone/container/comp objects to make debugging much easier
* some minor related updates to go along with this
SVN revision: 83752
As I've said before, I'm attached a patch for minor bugs in the e17 again.
Please take a look at attached patch.
01. missing E_FREE(wev) if zone is null
File: src/bin/e_actions.c: 1467
Function: ACT_FN_GO_EDGE macro function
null check of zone and wev, it would be better to separate them.
02. dead code
File: src/bin/e_configure.c: 338
Function: _e_configure_efreet_desktop_update
03. array buf might be overwritten by "buf[i] = '\0'"
File: src/bin/e_eap_editor.c: 412
Function: _e_desktop_edit_user_local_desktop_filename_generate
04. missing null check
File: src/bin/e_fm.c
Function: e_fm2_icon_get: 2196
It would be better to check ic->info.file in e_fm2_icon_get
before passing to _e_fm2_file_is_edje because it doesn't check
null pointer.
05. array 'path' might be overwritten by "path[i + 1] = XXX"
File: src/bin/e_fm.c: 4299
Function: _e_fm2_uri_parse
06. missing null check
File: src/bin/e_fm_device.c: 468
Function: e_fm2_device_mount_find
If the null pointer is passed to e_fm2_device_mount_find,
then it attempt to compare string using strncmp without null
check.
e.g., e_fm2_path_set
-> real_path = _e_fm2_dev_path_map: this function could return null.
-> sd->realpath = real_path;
-> e_fm2_device_mount_find(sd->realpath)
07. missing free(fstrip)
File: src/bin/e_import_config_dialog.c: 34
Function: _import_edj_gen
08. missing _module_free(cfm)
File: src/bin/e_int_config_modules.c: 530
Function: _load_modules
09. missing free(class) in for loop
File: src/bin/e_int_menus.c: 1187
Function: _e_int_menus_clients_add_by_class
10. missing free(roots)
File: src/bin/e_main.c: 1646
Function: _e_main_screens_init
Actually only e_win_init function could return 0.
But I've added free to other codes for the consistency.
11. missing null check of 'es->cfg'
File: src/bin/e_shelf.c: 2583
Function: _e_shelf_bindings_add
'es->cfg' might be null. please look at e_shelf_position_calc.
12. no ect->category check before comparing string values
File: src/bin/e_theme.c: 387
Function: e_theme_config_remove
I'm not sure, but inner if block checks ect->category before
deleting a string.
13. missing E_FREE(wcb) in while loop
File: src/bin/e_widget_ilist.c: 146
Function: _queue_timer
14. dereferencing freed pointer 'entry'
File: src/modules/quickaccess/e_mod_quickaccess.c: 583
Function: _e_qa_event_border_remove_cb
15. missing E_FREE(trov)
File: src/modules/tiling/e_mod_tiling.c: 3106
Function: _do_transition_overlay
Thanks & Regards,
Gwanglim
SVN revision: 80231
these will maximize a window to either the left or the right half of the screen, respectively
work started by etrunko in ticket #1422
SVN revision: 76198
used). removed setting up and deletion of keybindings - now its in
normal keybindings config territory. set them up yourself. much more
solid now. happy.
SVN revision: 70552
Do not abuse the concept of e_*_init(), make them call-once and those
that needed multiple call are renamed to e_*_update(). To make sure
convert them to EINTERN so the symbols are not exported.
Actually I guess too much is exported as EAPI while they should be
EINTERN, but that would require manual investigation, while this patch
was basically created with sed + grep.
SVN revision: 54795
I'd actually prefer bottom-left and bottom-right instead of down-left
and down-right, but then we would also have to change up-left to top-left
and so on. This change was the one that introduced minimal annoyance to
people who already use this amazing push-to binding (the few people here
who used evilwm should know it).
SVN revision: 53186
Apply badzero.cocci, badnull.coci and badnull2.cocci
This should convert all cases where there's a comparison to NULL to simpler
forms. This patch applies the following transformations:
code before patch ||code after patch
===============================================================
return a == NULL; return !a;
return a != NULL; return !!a;
func(a == NULL); func(!a);
func(a != NULL); func(!!a);
b = a == NULL; b = !a;
b = a != NULL; b = !!a;
b = a == NULL ? c : d; b = !a ? c : d;
b = a != NULL ? c : d; b = a ? c : d;
other cases:
a == NULL !a
a != NULL a
SVN revision: 51487
* Remove vim modelines:
find . -name '*.[chx]' -exec sed -i '/\/\*$/ {N;N;/ \* vim:ts/d}' \{\} \;
find . -name '*.[chx]' -exec sed -i '/\/[\*\/] *vim:/d' \{\} \;
* Remove leading blank lines:
find . -name '*.[cxh]' -exec sed -i '/./,$!d'
If you use vim, use this in your .vimrc:
set ts=8 sw=3 sts=8 expandtab cino=>5n-3f0^-2{2(0W1st0
SVN revision: 50816
Allow one to send window to corners. up-left, up-right, down-left and
down-right are the new possible values.
HINT: for those that don't know, the "Push" has the nice behavior to
do the push in the given direction but stops in the first
window/obstacle in that direction, thus avoiding overlapping windows.
SVN revision: 49433
Now push to edges or move to position will account for shelves and not
move things below/ontop of them.
Move to help was also changed to say "+" instead of " " as it is more
clear. The code just checks for '-', so anything else is accounted as
positive anyway.
SVN revision: 49432
Add acpi bindings to config.
Add handlers in e_acpi for common/default acpi events.
Add actions for some missing ACPI events.
- NB: Dim/Undim screen do nothing currently except a printf.
SVN revision: 49309
put the edge windows on the correct layers
allow edge click bindings
use actions for auto-hide shelves
toggling auto-hide will cause edge event windows to show/hide if necessary
SVN revision: 42864
between all ecore graphic engine to ease porting of application and reduce the amount of
specific code per engine. This patch does just that.
All your application should continu to work has previously, if it's not the case
please report any new behaviour regarding mouse and keyboard.
SVN revision: 39505