Commit Graph

230 Commits

Author SHA1 Message Date
Mike Blumenkrantz ddc89ad46b reorder some startup stuff to not fail when ecore events haven't been initialized
eta until wayland-fb bug reports start rolling in: -5 minutes
2014-01-16 20:09:45 -05:00
Mike Blumenkrantz 0c441dfa79 block shape cutting during nocomp 2014-01-16 12:09:29 -05:00
Mike Blumenkrantz a1cfeaf988 s/e_theme_comp_border/e_theme_comp_frame/g 2014-01-16 11:15:08 -05:00
Mike Blumenkrantz 84b9e9f3ec fix comp style selector signals 2014-01-16 10:53:44 -05:00
Mike Blumenkrantz 37b6238d33 fix comp style display 2014-01-15 20:39:51 -05:00
Mike Blumenkrantz 390b8a5bf5 feature: selective redirection toggling
this toggles redirection on compatible (X) clients while still mostly preserving window frame functionality
2014-01-14 20:29:00 -05:00
Mike Blumenkrantz 2ee8262ea5 block rendering while screensaver is active 2014-01-14 20:29:00 -05:00
Mike Blumenkrantz ed4c98f9f5 feature: e_comp_shape_queue_block for blocking shape changes
in some cases, it may be desirable to block shape cutting for an amount of time to reduce cpu calculations. this should be set when performing any non-interactive compositor effects
2014-01-14 20:28:59 -05:00
Mike Blumenkrantz a70e936be1 add E_WL_FORCE environment variable to force loading of an output module during init
variable takes the name of the output module s/wl_// ; example: E_WL_FORCE=x11

this module allows easy loading of a wayland output module to override any detection which may occur by force-loading the module during startup

in a later commit, an actual output detection mechanism needs to be added to run through all the possible output modes
2014-01-14 20:28:58 -05:00
Mike Blumenkrantz 12d7405a0f huge wl fixup (wayland clients actually working again)
* try to clear up build system for separating out ecore-x

* add #ifdefs for lots of ecore-x stuff

* break out some internal e wl functions for reuse in api

* store wl surface buffers as an inlist

* add protocol-specific client compositor data

** move lots of X client attributes here

* add pixmap type checks to a number of X-specific things, such as grabinput, to block them for non-X clients

* rearrange startup order to work with wayland

* move X screensaver code to e_comp_x

* flag modules still requiring X with -DNEED_X
2014-01-14 20:28:57 -05:00
Mike Blumenkrantz c2be19c093 feature: comp config is no longer a module
given that compositing is always enabled and that it's crucial to be able to change these settings, potentially having them unavailable is not a great way to live
2014-01-14 20:28:57 -05:00
Mike Blumenkrantz 86656e4df9 compositor rewrite / charlie-foxtrot situation
huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once.

* compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine.

** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes

** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects

** protocol-specific window management and compositor functionality is now kept exclusively in backend files

** e_pixmap api provides generic client finding and rendering api

** screen/xinerama screens are now provided directly by compositor on startup and re-set on change

** e_comp_render_update finally replaced with eina_tiler

** wayland compositor no longer creates X windows

** compositor e_layout removed entirely

* e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra

* e_manager is just for screensaver and keybind stuff now, possibly remove later?

* e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor

** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed.

*** do NOT set interceptors on a client's comp_object. seriously.

* startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor

* ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get

* e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas

* deskmirror is (more) broken for now

* illume is totally fucked

* Ecore_X_Window replaced with Ecore_Window in most cases

* edge binding XWindows replaced with regular canvas objects

* some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result

comp files and descriptions:

e_comp.c - overall compositor functions, rendering/update loop, shape cutting

e_comp_x.c - X window management and compositor functionality

e_comp_wl.c - Wayland surface management and compositor functionality

e_comp_canvas.c - general compositor canvas functions and utilities

e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems

additional authors: ivan.briano@intel.com

feature: new compositor

removal: e_border, e_container, e_popup
2014-01-14 20:22:02 -05:00
Mike Blumenkrantz 52329d170e bad shape debugging! no enabling in git! 2014-01-10 13:26:37 -05:00
Mike Blumenkrantz d9291fffe1 send (un)focused signals to entry scrollframes
T745
2014-01-10 11:14:13 -05:00
Carsten Haitzler 72735615c7 resolve unhandled null shape pointer
in some cases cw->shape is checked, others not. chekc in all cases.
this should fix T742
2014-01-10 15:24:43 +09:00
Carsten Haitzler 63a49e4dca comp - make message for missing gl a bit more helpful 2013-12-31 19:05:41 +09:00
Carsten Haitzler 835a3dfac6 comp - remove sync support in comp - it should be off by default anyway.
this was never a great idea, and it has too many buglets in corner
cases (eg window resizing) so remove it. simpler is better.
2013-12-09 20:43:35 +09:00
Carsten Haitzler 65a1ed752e comp - disable grab by default due to it causing erratic rendering
so i found something interesting. the grab option causes some erratic
framerate in clients IF thoise clients have to sync to the xserver and
themselves try and render more smoothly. it masically means animators
get delayed due to unusually long render times because of this. this
fixes that. this also adds a comp config version number allowing the
code to upgrade a users config to turn this off and thus allows for
future upgrades too.
2013-12-08 14:46:19 +09:00
Mike Blumenkrantz 85480938cd raise fullscreen borders before entering nocomp 2013-12-01 17:27:40 -05:00
Mike Blumenkrantz bcabf5fdd3 add more borderless checks for shape cutting to catch weirdly-set borderless windows
ticket #onefang
2013-12-01 11:58:58 -05:00
Mike Blumenkrantz e4e6b0d0fd force comp reshape after desklock hide
should fix T440
2013-11-27 10:38:21 -05:00
Mike Blumenkrantz abff6f1427 conf2 and related subsystems were a fun and useful experiment, but this is not their time. removed.
see econf.git
2013-11-25 16:04:01 -05:00
Mike Blumenkrantz 7cc9e7db3b force render queue on nocomp window hide
without this, it was possible to break the compositor by enabling options which prevent unfullscreening a window on vdesk flip, which causes nocomp mode to remain permanently enabled, even after the window has closed
2013-11-20 15:32:30 -05:00
discomfitor e23879f08f don't fade backlight instantly at all times 2013-09-20 17:52:39 +01:00
discomfitor bb1f5f9fdb don't show comp win animation during a forced hide
fixes unwanted fade in when desk flip animations are disabled
2013-09-19 22:16:18 +01:00
Carsten Haitzler 2ca1a5a5d4 fix comp fullscreen nocomp detection to work properly given comp changes 2013-09-12 01:23:23 +09:00
Carsten Haitzler af576fcd8f apply show_ready timeout to each new show, not just the first one. 2013-09-04 15:13:26 +09:00
Mike Blumenkrantz a55c3b122e only check for frame input cutting if window is not borderless 2013-08-30 11:00:55 +01:00
Mike Blumenkrantz 6337da1ef9 only cut border frames if they've been calculated 2013-08-30 10:52:21 +01:00
Mike Blumenkrantz 135e82e9ca show input window objects on show 2013-08-30 10:29:35 +01:00
Mike Blumenkrantz b1f98748bb only create render update tiler for comp wins that need it 2013-08-30 10:29:03 +01:00
Mike Blumenkrantz f2b4936bfa set precise_is_inside on comp image object to finally fix shaped overrides once and for all 2013-08-30 09:37:24 +01:00
Mike Blumenkrantz 3bcd77cb69 Revert "add border stacking handler as a third line of defense against missionaccomplished.jpg stacking issues"
reverts 895bf4f78f, which totally broke initial stacking of windows in almost all cases
2013-08-27 09:23:30 +01:00
Mike Blumenkrantz 895bf4f78f add border stacking handler as a third line of defense against missionaccomplished.jpg stacking issues 2013-08-22 14:28:12 +01:00
Mike Blumenkrantz b285449cfa try precise_is_inside for shaped windows...this may further break shaped overrides 2013-08-15 11:52:08 +01:00
Mike Blumenkrantz ca76e0f6e3 event mask comp shapes which set repeat_events more accurately 2013-08-15 09:46:44 +01:00
Mike Blumenkrantz 37af538391 ensure that comp win's shape is shown when showing windows during comp win update nightmare 2013-07-26 16:11:49 +01:00
Mike Blumenkrantz c9589f53ef missed a comment on this debugging else here which may have broken the world if given the chance 2013-07-26 16:11:18 +01:00
Mike Blumenkrantz 4e7c4ac944 continue to ignore ignored comp wins in show event 2013-07-26 16:11:00 +01:00
Mike Blumenkrantz f7496d1d35 only show a comp win when it is no longer animating from a hide() call
this should greatly reduce pixmap tearing when mousing through menus quickly
2013-07-26 12:27:48 +01:00
Mike Blumenkrantz 6f1bbcf029 creating comp wins on X win creation is totally broken: no X functions will work here until a window is mapped!
instead, create them after MapRequest event
2013-07-26 12:27:48 +01:00
Mike Blumenkrantz 41b485c1e3 add a bunch of commented debug messages in comp 2013-07-26 12:27:48 +01:00
Mike Blumenkrantz e1507217d9 simplify comp win dmg update adding on show; no functional changes 2013-07-26 12:27:47 +01:00
Mike Blumenkrantz a5f886ca90 a comp win resize is only a damage event if the window is visible 2013-07-26 12:27:47 +01:00
Mike Blumenkrantz 5c5db39068 unset damage updates when hiding window 2013-07-26 12:27:47 +01:00
Mike Blumenkrantz c6c7ef7f2b only update comp win pixmap if there are damage updates since this will fail otherwise 2013-07-26 12:27:47 +01:00
Mike Blumenkrantz ab7d0eea11 get comp win attrs when e_border not present; this is just a simplification and not functionally different 2013-07-26 12:27:47 +01:00
Mike Blumenkrantz 5f6e3017e9 don't set comp dumps/flushes for deleted comp wins 2013-07-26 12:27:47 +01:00
Mike Blumenkrantz 07144c6c92 comp pixmap fetching before the window's first map will always fail, so it's enough to just let the render queue handle updating here 2013-07-26 12:27:47 +01:00
Mike Blumenkrantz b4990c0cd1 don't try sibling stacking the comp canvas to a non-sibling window 2013-07-26 12:27:47 +01:00