if "theme is transparent" and this is an issue - dont use that theme.
very simple. the theme for a desk LOCK should be solid. it should hide
what is underneath. that is the POINT is can have transition effects
and that is why we shouldnt hide what is under it to allow that to
happen otherwise if you do have such an effect (eg a fade in) you just
get a black screen instantly on ctrl+alt+l for lock for example THEN
it fades in which is not how things SHOULD look.
yes - there is an issue on locking on screen lock where you get an
initial fade in effect for example as desklock is shown LATER like
when screen "unsuspends" from blank rather thanbefore this point. that
is orthogonal. this rect should block events... not pixels. don't use
non-solid themes or images if you dont want to see through...
block rects are for blocking view of the desktop. they exist for security,
preventing the desktop from being visible if a transparent lockscreen is
in use.
also split block_rects into per-zone rects for later use
ref c997077c17
there is only one E_Comp which can now be accessed by the e_comp global.
if you're editing a file with some uses of these deprecated functions, replace their usages with appropriate references to this variable
pass -Wno-deprecated-declarations to ignore these warnings during build
after this commit, the new-but-invisible module "lokker" (or other custom loaded module) is in charge of creating all graphics for the lock screen, and it will be added to the user's config. failure to load a lockscreen module will just result in a black screen
desklock subsystem now handles all the pre/post lock stuff while the modules themselves are responsible for creating visuals and calling auth functions to determine whether to unlock the screen
if we're running in a non-X environment, we can't very well expect that using X calls to hide/show windows for desklock is going to work as expected. now a compositor backend can add a pre or post desklock hook to hide/show its clients as necessary
huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once.
* compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine.
** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes
** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects
** protocol-specific window management and compositor functionality is now kept exclusively in backend files
** e_pixmap api provides generic client finding and rendering api
** screen/xinerama screens are now provided directly by compositor on startup and re-set on change
** e_comp_render_update finally replaced with eina_tiler
** wayland compositor no longer creates X windows
** compositor e_layout removed entirely
* e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra
* e_manager is just for screensaver and keybind stuff now, possibly remove later?
* e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor
** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed.
*** do NOT set interceptors on a client's comp_object. seriously.
* startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor
* ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get
* e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas
* deskmirror is (more) broken for now
* illume is totally fucked
* Ecore_X_Window replaced with Ecore_Window in most cases
* edge binding XWindows replaced with regular canvas objects
* some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result
comp files and descriptions:
e_comp.c - overall compositor functions, rendering/update loop, shape cutting
e_comp_x.c - X window management and compositor functionality
e_comp_wl.c - Wayland surface management and compositor functionality
e_comp_canvas.c - general compositor canvas functions and utilities
e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems
additional authors: ivan.briano@intel.com
feature: new compositor
removal: e_border, e_container, e_popup
desklock's layer is below the start splash layer, so this can just be shown any time regardless of whether it's enabled. security++
previously the fact that e was restarting could break out of desklocked startup due to how the env variables were set. now there is a new variable which only gets set when the screen is locked which will force lock on startup even during restarts
T681
* border frame/object now drawn directly on compositor canvas
* border shadows now in border theme with edje hint, non-updated themes still receive comp object shadows FOR NOW
* e_border MOVE/RESIZE pointer mode defines are now e_pointer.h enums
* added BD_CHANGED() util macro for setting bd->changed and printing a debug line to assist in finding places where this all-important flag is wrongly set
* bd->bg_win removed entirely
* bd->pointer objects moved to compositor object; now only one pointer object exists for each compositor
* resizing windows now shows a new and totally-intended scaling effect for window contents
* some additional retooling of border deletion/free callbacks
* fixed lurking potential bug where window could recieve focus from autoraise timer after border had been deleted
* more comp shape improvements/rewrites
* desk transitions are now BROKEN(ish)
* various modules updated to not be totally broken with these changes
* added a number of new e_comp functions and macros
* options for disabling effects on objects: this option does not currently have any effect
* all modules which used gadcon popups have been adjusted
* all modules which used input windows to detect close events for gadcon popups have been adjusted to use new popup autoclose functionality
* shelves are now always drawn on the compositor canvas, meaning objects will never get clipped by the shelf (ticket #1810)
* shelves no longer have an event object
SVN revision: 84060
* e will no longer lose your currently selected layout on restart
* desklock layout switching now works real güd
* new e_config values to determine current and current user-selected kbd layout
* wasted my entire morning doing this
ticket #1538
SVN revision: 77356