also getrlimit to know if we can lower nice level, you will want
something like:
* - nice 0
in /etc/security/limits.conf to allow for users to both raise and
lower nice level up until this limit (ie not negative nice levels).
perhaps enlightenment_system needs to do this...
so memset_s still doesn't get detected (add a check anyway), but there
are other alternatives, so detect and use them if found
(explicit_bzero, explicit_memset) in addition to the generally
"practically works" memset ptr method we had and.. just to be extra
safe add an asm memory barrier to this fallback. also.. mlock the
passwd memory in lokker (if it doesn't work - don't worry - there is
nothing we can do, so we did our best) to avoid this memory gettign
swapped etc.
this used to work years ago ... it seems tihave broken. this fixes it
all up to work again so you can bind a move/resize of a window tothe
kbd and then use arrow keys etc. like you used to....
@fix
this moves to the newer mimeapps.list file in ~/.config from the older
defaults.list. it also provides a migration (copy file ovr if target
doesnt exist on e startup).
this fixes T6784
@fix
this is specifically needed for wayland but is relevant to x with
startx too ... dont let processes that e runs like apps inherit
stdin/out/err as it may be a tty and thus allow apps to do nasty
things with that tty.
@fix
So yeah, I've literally used sed to replace every occurrence of
ecore_time_add() with ecore_timer_loop_add() because I'm reasonably
confident that no part of E has a legitimate need for timer based on the
exact current time.
It would be really nice if I'm not wrong. :)
The reason for this is the incredible spew of clock_gettime() calls I'm
seeing on an ARM system (that should have a vdso for gettime, but...)
This can amount to thousands of system calls per second.
#YOLO
now they can be trule async hopefully stopping things like application
menu from stalling while loading icons header... which is really nasty
with svg's. this actually makes icons async by default which is really
EXACTLY what you want. this also prepares for later making edje loads
async.
@feature
so since e_util_defer_object_del used a before idler this would
reverse deletion order vs the order submitted. this may cause issues.
not sure. chasing netstar's "animator stops" issue, but if defered
deletion if disabled seems to stop it from happening.
at least fix order if multiple deferred deletions are queued
@fix
Optimising compilers (like gcc/clang with -O1 or above) were optimising
out the memset(). Until link time optimisations are good enough, this
will prevent them from doing so. The best solution would be to use
memset_s() (c11), though it's not readily available yet. This is the
first step towards using memset_s() with a fallback for systems who
don't have it. A better solution, is to put it in Eina, to prevent LTO
completely. This will have to be done after the EFL release.
Even this is not entirely safe though, but at least it protects us from
some memory disclosure issues.
This doesn't solve the fact that we may store a copy of the password in
other places, like the input system. We need to address that too.
Thanks to Matthew Garrett for pointing this out or Twitter.
there is only one E_Comp which can now be accessed by the e_comp global.
if you're editing a file with some uses of these deprecated functions, replace their usages with appropriate references to this variable
pass -Wno-deprecated-declarations to ignore these warnings during build
huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once.
* compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine.
** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes
** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects
** protocol-specific window management and compositor functionality is now kept exclusively in backend files
** e_pixmap api provides generic client finding and rendering api
** screen/xinerama screens are now provided directly by compositor on startup and re-set on change
** e_comp_render_update finally replaced with eina_tiler
** wayland compositor no longer creates X windows
** compositor e_layout removed entirely
* e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra
* e_manager is just for screensaver and keybind stuff now, possibly remove later?
* e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor
** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed.
*** do NOT set interceptors on a client's comp_object. seriously.
* startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor
* ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get
* e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas
* deskmirror is (more) broken for now
* illume is totally fucked
* Ecore_X_Window replaced with Ecore_Window in most cases
* edge binding XWindows replaced with regular canvas objects
* some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result
comp files and descriptions:
e_comp.c - overall compositor functions, rendering/update loop, shape cutting
e_comp_x.c - X window management and compositor functionality
e_comp_wl.c - Wayland surface management and compositor functionality
e_comp_canvas.c - general compositor canvas functions and utilities
e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems
additional authors: ivan.briano@intel.com
feature: new compositor
removal: e_border, e_container, e_popup