Subject: [e] [gadman] Crashed e
I found a gadman module's bug which makes e to crash.
After new zone is added in run-time, i tried to add a gadget (like
clock, cpufreq) to the new zone, then e is crashed.
So, i attached a patch which fix this bug.
SVN revision: 72078
not zone->id. zone->id is for matching u to zinerama/xrandr
screens/outputs. e re-sorts based on highest res screens first, lower
res later.
SVN revision: 67951
Just some groups and basic description for modules. I'm NOT going back
to this anytime soon, but would be VERY happy if people could do some
screenshots and put the images for each module in docs/img/ folder,
linking to them from each e_mod_main.h
SVN revision: 67362
Messagge was:
module unload will delete gadcons, so we need to cleanup in gadman as
well.
This cause all my gadget to be deleted when I switch from 1 monitor
to 2 monitors (while e is running). This probably occcur also when
switching resolution.
Also I don't like all the gadgets configs to be deleted when the
gadman module is unloaded, we have a conservative approch with
gadget config, so don't see the reason to delete all my gadget
here.
DaveMDS
SVN revision: 67251
added e_menu_item_new_relative(E_Menu, E_Menu_Item *rel) which appends
new item to rel or prepends it when rel is NULL.
changed e_gadcon_util_client_menu_append to to take only the gadget menu
and returns the new toplevel menu that should be shown by gcc
depending on the setting this is a new menu with gadget menu as submenu
or the gadet_menu with gadget menu items appended
updated e-modules-extra comes in a minute
SVN revision: 57826
If you have a Gadget and open the menu over it, all gadget specific options are under a separate submenu. The menu items which the Gadget sets theirself can be put on the main menu tree or on the Gadget submenu.
If you don't see a reason for this, check the ibar menu _before_ and _after_. :)
This api change broke all modules but i already fixed them all. Hope everything works... I also shortend text strings, etc, etc.
Hope you like it! :)
SVN revision: 52041
This removes lots of unnecessary gadget object deletes and lots of
other sillyness. Ideally, this module needs a much much cleaner &
nicer rewrite.
SVN revision: 49164
Dave, are the advanced options working? I never tested them but the
dialog seems bit too polluted. Are all those options working? Do they
make sense? Maybe it should be reworked to be simpler and provide some
context (as far as I know, they just apply to "on top" gadgets)?
SVN revision: 46720