It was broken after all the changes in Evas.Image.
Since buffer map/unmap is not fully completed (GL support is
still to do), I added a quick #ifdef to switch between EO and
Legacy APIs.
Thanks @jackdanielz for the report.
Since commit a4f0f08399de85b382603bc57e7a480872e85915 these header files are
no longer installed. Make sure the example have the correct path to actually
find teh files. If we no longer consider them public we might want to think
about removing the examples for them.
This commit fixes the examples build only.
Summary:
Example using static LOD in evas.canvas3d
It should be applied after D3731
Reviewers: Hermet, raster, cedric
Subscribers: jpeg
Differential Revision: https://phab.enlightenment.org/D3732
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
This replaces standard Evas_Object_Image when it is used "normally",
ie. it's an image from a file or from a pixel buffer. All other APIs
(proxy, snapshot, 3d, gl, ...) are disabled on this object.
Also, reduce number of failing calls when the object is not a legacy
object, but a legacy function is called. This is because a lot of
image APIs are called internally using the legacy APIs, often in
order to reset the state of the image object (eg. set file to NULL,
etc...)
Mostly unused vars following the removal of eo_do_ret().
However, there are some cases where the migration script got some things
wrong, and I had to manually fix them.
I just ran my script (email to follow) to migrate all of the EFL
automatically. This commit is *only* the automatic conversion, so it can
be easily reverted and re-run.
The migration scripts breaks with some weird cases, here I manually
migrated some parts, and just removed the eo_do from others without
actually migrating (so I could deal with that later).
Summary: Made new models with no normal component to print
сorrect print message for testing not only by visual result.
Reviewers: cedric, raster, Hermet
Subscribers: jpeg, artem.popov
Differential Revision: https://phab.enlightenment.org/D3562
Summary:
As base64 API's are no longer part of eina, removing them. Will add
separate file for emile examples.
Signed-off-by: Srivardhan Hebbar <sri.hebbar@samsung.com>
Reviewers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D3552
Summary:
The example is to demonstrate the use of
eina_strbuf_manage_read_only_new_length API.
Signed-off-by: Srivardhan Hebbar <sri.hebbar@samsung.com>
Reviewers: jpeg, cedric
Differential Revision: https://phab.enlightenment.org/D3421
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Summary:
Before adding of new saver and loader for ply format we had a chance to set EVAS_CANVAS3D_SHADE_MODE_VERTEX_COLOR
for every mesh, now we save only existing atributes and there are a lot of meshes we have to set EVAS_CANVAS3D_SHADE_MODE_VERTEX_COLOR.
[FIX]
Reviewers: cedric, raster, Hermet
Subscribers: jpeg, artem.popov
Differential Revision: https://phab.enlightenment.org/D3412
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Summary: Enhance edje color class example
Test Plan: build using the comment message
Reviewers: raster, cedric, jpeg
Reviewed By: jpeg
Subscribers: seoz
Differential Revision: https://phab.enlightenment.org/D3508
This is a quick fix to make out-of-tree builds of the examples
work fine. Don't pass "." as teh resource dir root, instead
pass the path to the source files' folder.
Summary: This example is a testing example for comparison convex
hulls built by our algorithm and in Blender.
Reviewers: raster, Hermet, cedric, jpeg, perepelits.m
Subscribers: jpeg, artem.popov
Differential Revision: https://phab.enlightenment.org/D3336
Summary:
The socket API is different on Windows and on Linux.
This is the perfect example where we need to abstract the socket API in Eina :
1) to avoid all these includes specific to sockets
2) to avoid on Windows undefined behavior : close(socket); is undefined behavior if socket is indeed a socket
Reviewers: jpeg
Reviewed By: jpeg
Subscribers: cedric, jpeg
Projects: #efl
Differential Revision: https://phab.enlightenment.org/D3441
Summary:
When compiling on Windows, Evil.h must be included, so update Makefile.am
accordinglY
Reviewers: cedric, jpeg
Reviewed By: jpeg
Subscribers: jpeg
Differential Revision: https://phab.enlightenment.org/D3439