containing ui setup steps in the profiling again.

This change is for compatibility to compare the new measurement with the past existing ones.

Now we proprly fix the missing setup steps in the profiling.
master
Hermet Park 3 years ago
parent 7746bbb039
commit d6a3eb3dec
  1. 3
      src/bin/about.c
  2. 3
      src/bin/font_effect_blur_alpha.c
  3. 3
      src/bin/font_effect_blur_color.c
  4. 3
      src/bin/image_blend_border.c
  5. 3
      src/bin/image_blend_border_recolor.c
  6. 3
      src/bin/image_blend_fade_pow2_unscaled.c
  7. 3
      src/bin/image_blend_fade_unscaled.c
  8. 3
      src/bin/image_blend_many_smooth_same_scaled.c
  9. 3
      src/bin/image_blend_nearest_same_scaled.c
  10. 3
      src/bin/image_blend_nearest_scaled.c
  11. 3
      src/bin/image_blend_nearest_solid_same_scaled.c
  12. 3
      src/bin/image_blend_nearest_solid_scaled.c
  13. 3
      src/bin/image_blend_occlude1.c
  14. 3
      src/bin/image_blend_occlude1_few.c
  15. 3
      src/bin/image_blend_occlude1_many.c
  16. 3
      src/bin/image_blend_occlude1_very_many.c
  17. 3
      src/bin/image_blend_occlude2.c
  18. 3
      src/bin/image_blend_occlude2_few.c
  19. 3
      src/bin/image_blend_occlude2_many.c
  20. 3
      src/bin/image_blend_occlude2_very_many.c
  21. 3
      src/bin/image_blend_occlude3.c
  22. 3
      src/bin/image_blend_occlude3_few.c
  23. 3
      src/bin/image_blend_occlude3_many.c
  24. 3
      src/bin/image_blend_occlude3_very_many.c
  25. 3
      src/bin/image_blend_smooth_same_scaled.c
  26. 3
      src/bin/image_blend_smooth_scaled.c
  27. 3
      src/bin/image_blend_smooth_solid_same_scaled.c
  28. 3
      src/bin/image_blend_smooth_solid_scaled.c
  29. 3
      src/bin/image_blend_solid_9patch.c
  30. 3
      src/bin/image_blend_solid_border.c
  31. 3
      src/bin/image_blend_solid_fade_pow2_unscaled.c
  32. 3
      src/bin/image_blend_solid_fade_unscaled.c
  33. 3
      src/bin/image_blend_solid_middle_border.c
  34. 3
      src/bin/image_blend_solid_middle_unscaled.c
  35. 3
      src/bin/image_blend_solid_stretch.c
  36. 3
      src/bin/image_blend_solid_unscaled.c
  37. 3
      src/bin/image_blend_unscaled.c
  38. 3
      src/bin/image_crossfade.c
  39. 3
      src/bin/image_data_argb.c
  40. 3
      src/bin/image_data_argb_alpha.c
  41. 3
      src/bin/image_data_ycbcr601pl.c
  42. 3
      src/bin/image_data_ycbcr601pl_map_nearest_solid_rotate.c
  43. 3
      src/bin/image_data_ycbcr601pl_map_solid_rotate.c
  44. 3
      src/bin/image_data_ycbcr601pl_wide_stride.c
  45. 3
      src/bin/image_map_3d_1.c
  46. 3
      src/bin/image_map_3d_2.c
  47. 3
      src/bin/image_map_3d_3.c
  48. 3
      src/bin/image_map_3d_4.c
  49. 3
      src/bin/image_map_3d_5.c
  50. 3
      src/bin/image_map_3d_6.c
  51. 3
      src/bin/image_map_3d_flow.c
  52. 3
      src/bin/image_map_color_alpha_nearest_rotate.c
  53. 3
      src/bin/image_map_color_alpha_nearest_solid_rotate.c
  54. 3
      src/bin/image_map_color_alpha_rotate.c
  55. 3
      src/bin/image_map_color_alpha_solid_rotate.c
  56. 3
      src/bin/image_map_color_nearest_rotate.c
  57. 3
      src/bin/image_map_color_nearest_solid_rotate.c
  58. 3
      src/bin/image_map_color_rotate.c
  59. 3
      src/bin/image_map_color_solid_rotate.c
  60. 3
      src/bin/image_map_nearest_rotate.c
  61. 3
      src/bin/image_map_nearest_solid_rotate.c
  62. 3
      src/bin/image_map_rotate.c
  63. 3
      src/bin/image_map_solid_rotate.c
  64. 3
      src/bin/image_mask.c
  65. 3
      src/bin/image_mask_10.c
  66. 3
      src/bin/image_mask_11.c
  67. 3
      src/bin/image_mask_12.c
  68. 3
      src/bin/image_mask_13.c
  69. 3
      src/bin/image_mask_2.c
  70. 3
      src/bin/image_mask_3.c
  71. 3
      src/bin/image_mask_4.c
  72. 3
      src/bin/image_mask_5.c
  73. 3
      src/bin/image_mask_6.c
  74. 3
      src/bin/image_mask_7.c
  75. 3
      src/bin/image_mask_8.c
  76. 3
      src/bin/image_mask_9.c
  77. 3
      src/bin/image_mask_clipped.c
  78. 3
      src/bin/image_quality_scale.c
  79. 3
      src/bin/line_blend.c
  80. 3
      src/bin/poly_blend.c
  81. 3
      src/bin/proxy_image.c
  82. 3
      src/bin/proxy_image_clipped.c
  83. 3
      src/bin/proxy_image_offscreen.c
  84. 3
      src/bin/proxy_text_fixed.c
  85. 3
      src/bin/proxy_text_random.c
  86. 3
      src/bin/proxy_textblock.c
  87. 3
      src/bin/rect_blend.c
  88. 3
      src/bin/rect_blend_few.c
  89. 3
      src/bin/rect_blend_pow2.c
  90. 3
      src/bin/rect_blend_pow2_few.c
  91. 3
      src/bin/rect_solid.c
  92. 3
      src/bin/rect_solid_few.c
  93. 3
      src/bin/snapshot_widgets_file_icons.c
  94. 3
      src/bin/text_basic.c
  95. 3
      src/bin/text_change.c
  96. 3
      src/bin/text_styles.c
  97. 3
      src/bin/text_styles_different_strings.c
  98. 3
      src/bin/textblock_auto_align.c
  99. 3
      src/bin/textblock_basic.c
  100. 3
      src/bin/textblock_intl.c
  101. Some files were not shown because too many files have changed in this diff Show More

@ -67,6 +67,5 @@ _key(const char *key)
void
about_start(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}

@ -92,8 +92,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -94,8 +94,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -94,8 +94,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -95,8 +95,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -96,8 +96,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -94,8 +94,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -96,8 +96,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -94,8 +94,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -94,8 +94,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -94,8 +94,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -94,8 +94,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -107,8 +107,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -112,8 +112,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -110,8 +110,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -110,8 +110,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -107,8 +107,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -112,8 +112,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -110,8 +110,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -110,8 +110,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -107,8 +107,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -112,8 +112,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -110,8 +110,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -110,8 +110,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -94,8 +94,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -94,8 +94,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -94,8 +94,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -94,8 +94,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -94,8 +94,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -94,8 +94,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -96,8 +96,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -95,8 +95,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -95,8 +95,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -93,8 +93,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -100,8 +100,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -91,8 +91,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -91,8 +91,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -90,8 +90,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -129,8 +129,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -141,8 +141,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -115,8 +115,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -121,8 +121,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -120,8 +120,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -141,8 +141,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -251,8 +251,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -249,8 +249,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -243,8 +243,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -241,8 +241,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -231,8 +231,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -228,8 +228,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -220,8 +220,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -107,8 +107,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -107,8 +107,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -105,8 +105,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -104,8 +104,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -107,8 +107,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -107,8 +107,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -105,8 +105,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -105,8 +105,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -102,8 +102,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -102,8 +102,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -100,8 +100,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -100,8 +100,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -101,8 +101,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -107,8 +107,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -113,8 +113,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -109,8 +109,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -109,8 +109,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -101,8 +101,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -101,8 +101,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -103,8 +103,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -103,8 +103,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -103,8 +103,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -108,8 +108,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -103,8 +103,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -114,8 +114,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -124,8 +124,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -94,8 +94,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -129,8 +129,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -143,8 +143,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -100,8 +100,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -114,8 +114,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -103,8 +103,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -116,8 +116,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -133,8 +133,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -158,8 +158,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -99,8 +99,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}
# endif
#endif

@ -102,8 +102,7 @@ void FNAME(void);
# ifndef UI
void FNAME(void)
{
_setup();
ui_func_set(_key, _loop);
ui_func_set(_key, _loop, _setup);
}