Enable setting/saving ignorearrange attribute in window menu.
Patch by Daniel Manjarres. SVN revision: 59351
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@ -5,5 +5,6 @@
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"Toggle Never Focus" NULL "wop * no_wm_focus"
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"Toggle Click to Focus" NULL "wop * focusclick"
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"Toggle Never Use Area" NULL "wop * never_use_area"
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"Toggle Ignore Arrange" NULL "wop * ignore_arrange"
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"Toggle Button Grabs" NULL "wop * no_button_grabs"
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"Toggle Autoshade" NULL "wop * autoshade"
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@ -80,6 +80,7 @@ static const WinOp winops[] = {
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{"snap", 0, 1, 0, EWIN_OP_SNAP},
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{"ignore_arrange", 0, 1, 1, EWIN_OP_IGNORE_ARRANGE},
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{"never_use_area", 0, 1, 1, EWIN_OP_NEVER_USE_AREA},
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{"no_button_grabs", 0, 1, 1, EWIN_OP_NO_BUTTON_GRABS},
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{"skiplists", 4, 1, 1, EWIN_OP_SKIP_LISTS},
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@ -60,6 +60,7 @@ typedef enum {
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EWIN_OP_SNAP,
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EWIN_OP_FOCUS_CLICK,
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EWIN_OP_IGNORE_ARRANGE,
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EWIN_OP_NEVER_USE_AREA,
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EWIN_OP_NO_BUTTON_GRABS,
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EWIN_OP_SKIP_LISTS,
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@ -1878,7 +1878,8 @@ typedef union {
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unsigned ctf:1;
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unsigned nbg:1;
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unsigned autoshade:1;
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unsigned: 4;
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unsigned ia:1;
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unsigned: 3;
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unsigned: 8;
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unsigned: 8;
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unsigned no_fade:1;
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@ -1899,6 +1900,7 @@ EwinFlagsEncode(const EWin * ewin, unsigned int *flags)
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fm.f.inh_wm = ewin->inh_wm.all;
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fm2.all = 0;
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fm2.f.ia = ewin->props.ignorearrange;
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fm2.f.nua = ewin->props.never_use_area;
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fm2.f.ctf = ewin->props.focusclick;
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fm2.f.nbg = ewin->props.no_button_grabs;
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@ -1924,6 +1926,7 @@ EwinFlagsDecode(EWin * ewin, const unsigned int *flags)
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ewin->inh_wm.all = fm.f.inh_wm;
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fm2.all = flags[1];
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ewin->props.ignorearrange = fm2.f.ia;
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ewin->props.never_use_area = fm2.f.nua;
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ewin->props.focusclick = fm2.f.ctf;
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ewin->props.no_button_grabs = fm2.f.nbg;
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@ -743,6 +743,13 @@ IpcWinop(const WinOp * wop, EWin * ewin, const char *prm)
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EwinOpSkipLists(ewin, OPSRC_USER, on);
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break;
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case EWIN_OP_IGNORE_ARRANGE:
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on = ewin->props.ignorearrange;
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SetEwinBoolean(wop->name, &on, param1, 1);
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ewin->props.ignorearrange = on;
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goto ewin_update_snap_flags;
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break;
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case EWIN_OP_NEVER_USE_AREA:
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on = ewin->props.never_use_area;
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SetEwinBoolean(wop->name, &on, param1, 1);
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