arrange: Introduce screen struts
Can be used to restrict area where windows are normally placed. Works like struts set by clients with _NET_WM_STRUT. Sugested by Milan Maljković.
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3
src/E.h
3
src/E.h
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@ -253,6 +253,9 @@ typedef struct {
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#ifdef USE_XINERAMA_no /* Not implemented */
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char extra_head; /* Not used */
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#endif
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struct {
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int left, right, top, bottom;
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} screen_struts;
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} place;
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struct {
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char enable_script;
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@ -461,6 +461,7 @@ SnapEwin(EWin * ewin, int dx, int dy, int *new_dx, int *new_dy)
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int gnum, num, i, j, k, odx, ody;
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static char last_res = 0;
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int top_bound, bottom_bound, left_bound, right_bound, w, h;
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int top_strut, bottom_strut, left_strut, right_strut;
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if (!ewin)
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return;
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@ -477,6 +478,11 @@ SnapEwin(EWin * ewin, int dx, int dy, int *new_dx, int *new_dy)
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right_bound = left_bound + w;
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bottom_bound = top_bound + h;
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left_strut = left_bound + Conf.place.screen_struts.left;
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right_strut = right_bound - Conf.place.screen_struts.right;
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top_strut = top_bound + Conf.place.screen_struts.top;
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bottom_strut = bottom_bound - Conf.place.screen_struts.bottom;
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/* Find the list of windows to check against */
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lst1 = EwinListGetAll(&num);
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if (!lst1)
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@ -527,6 +533,13 @@ SnapEwin(EWin * ewin, int dx, int dy, int *new_dx, int *new_dy)
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{
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dx = left_bound - ewin->shape_x;
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}
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else if (left_strut > left_bound &&
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IN_BELOW(ewin->shape_x + dx, left_strut,
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Conf.snap.screen_snap_dist) &&
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(ewin->shape_x >= left_strut))
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{
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dx = left_strut - ewin->shape_x;
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}
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else
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{
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for (i = 0; i < num; i++)
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@ -555,6 +568,13 @@ SnapEwin(EWin * ewin, int dx, int dy, int *new_dx, int *new_dy)
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{
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dx = right_bound - (ewin->shape_x + EoGetW(ewin));
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}
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else if (right_strut < right_bound &&
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IN_ABOVE(ewin->shape_x + EoGetW(ewin) + dx, right_strut,
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Conf.snap.screen_snap_dist) &&
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(ewin->shape_x + EoGetW(ewin) <= right_strut))
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{
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dx = right_strut - (ewin->shape_x + EoGetW(ewin));
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}
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else
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{
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for (i = 0; i < num; i++)
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@ -583,6 +603,13 @@ SnapEwin(EWin * ewin, int dx, int dy, int *new_dx, int *new_dy)
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{
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dy = top_bound - ewin->shape_y;
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}
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else if (top_strut > top_bound &&
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IN_BELOW(ewin->shape_y + dy, top_strut,
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Conf.snap.screen_snap_dist) &&
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(ewin->shape_y >= top_strut))
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{
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dy = top_strut - ewin->shape_y;
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}
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else
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{
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for (i = 0; i < num; i++)
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@ -611,6 +638,13 @@ SnapEwin(EWin * ewin, int dx, int dy, int *new_dx, int *new_dy)
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{
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dy = bottom_bound - (ewin->shape_y + EoGetH(ewin));
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}
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else if (bottom_strut < bottom_bound &&
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IN_ABOVE(ewin->shape_y + EoGetH(ewin) + dy, bottom_strut,
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Conf.snap.screen_snap_dist) &&
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(ewin->shape_y + EoGetH(ewin) <= bottom_strut))
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{
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dy = bottom_strut - (ewin->shape_y + EoGetH(ewin));
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}
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else
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{
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for (i = 0; i < num; i++)
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@ -1,5 +1,5 @@
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/*
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* Copyright (C) 2003-2021 Kim Woelders
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* Copyright (C) 2003-2022 Kim Woelders
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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@ -179,6 +179,10 @@ static const CfgItem MiscCfgItems[] = {
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CFG_ITEM_BOOL(Conf, place.ignore_struts, 0),
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CFG_ITEM_BOOL(Conf, place.ignore_struts_fullscreen, 0),
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CFG_ITEM_BOOL(Conf, place.ignore_struts_maximize, 0),
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CFG_ITEM_INT(Conf, place.screen_struts.left, 0),
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CFG_ITEM_INT(Conf, place.screen_struts.right, 0),
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CFG_ITEM_INT(Conf, place.screen_struts.top, 0),
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CFG_ITEM_INT(Conf, place.screen_struts.bottom, 0),
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CFG_ITEM_BOOL(Conf, place.raise_fullscreen, 0),
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CFG_ITEM_BOOL(Conf, place.slidein, 0),
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CFG_ITEM_BOOL(Conf, place.cleanupslide, 1),
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@ -1,6 +1,6 @@
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/*
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* Copyright (C) 2000-2007 Carsten Haitzler, Geoff Harrison and various contributors
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* Copyright (C) 2003-2019 Kim Woelders
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* Copyright (C) 2003-2022 Kim Woelders
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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@ -379,7 +379,11 @@ _VRootGetAvailableArea(int *px, int *py, int *pw, int *ph)
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EWin *const *lst, *ewin;
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int i, num, l, r, t, b;
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l = r = t = b = 0;
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l = Conf.place.screen_struts.left;
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r = Conf.place.screen_struts.right;
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t = Conf.place.screen_struts.top;
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b = Conf.place.screen_struts.bottom;
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lst = EwinListGetAll(&num);
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for (i = 0; i < num; i++)
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{
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