95 lines
3.0 KiB
Perl
Executable File
95 lines
3.0 KiB
Perl
Executable File
#!/usr/bin/perl
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# Copyright (C) 2000-2004 Carsten Haitzler, Geoff Harrison and various contributors
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to
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# deal in the Software without restriction, including without limitation the
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# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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# sell copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in
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# all copies of the Software, its documentation and marketing & publicity
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# materials, and acknowledgment shall be given in the documentation, materials
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# and software packages that this Software was used.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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# THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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# IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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# This is a little script that will create a window that says
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# "Follow the Bouncing Ball" and then drops it to the bottom of the
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# screen and slowly bounces it around.
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# then when it's done bouncing it gets rid of it.
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$s = `eesh screen size`;
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chomp($s);
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($crap,$width,$height) = split(/\s+/,$s);
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if ($s =~ /.*size\s+(\d+)x(\d+)/) {
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$width = $1; $height = $2;
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}
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`eesh dialog_ok \"Follow the Bouncing Ball\"`;
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$ball = "Message";
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$s = `eesh win_op $ball move "?"`;
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if ($s =~ /.*:\s+(\d+)\s+(\d+)/) {
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$ballx = $1; $bally = $2;
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}
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$s = `eesh win_op $ball size "??"`;
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if ($s =~ /.*:\s+(\d+)\s+(\d+)/) {
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$ballw = $1; $ballh = $2;
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}
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#print "x,y=$ballx,$bally wxh=$ballw x $ballh\n";
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# now for the fun part. make that baby bounce up and down.
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# we're going to open a big pipe for this one and just shove data
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# to it.
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open IPCPIPE,"| eesh";
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@fallspeed = (30,25,20,15,10,5,4,3,2);
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$i = 0;
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foreach(@fallspeed) {
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$originalbally = $bally;
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$fallspeed = $fallspeed[i];
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while($bally < ($height - $ballh)) {
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if(($bally + $fallspeed + $ballh) < $height) {
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$bally += $fallspeed;
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} else {
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$bally = $height - $ballh;
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}
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print IPCPIPE "win_op $ball move $ballx $bally\n";
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system("usleep 20000");
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}
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if($fallspeed[i+1]) {
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$fallspeed = $fallspeed[i+1];
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} else {
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$fallspeed = 1;
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}
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while($bally > ($originalbally + int($originalbally * (1/$#fallspeed)))) {
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if(($bally - $fallspeed) >
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($originalbally + int($originalbally * (1/$#fallspeed)))) {
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$bally -= $fallspeed;
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} else {
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$bally = $originalbally + int($originalbally * (1/$#fallspeed));
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}
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print IPCPIPE "win_op $ball move $ballx $bally\n";
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system("usleep 20000");
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}
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$i++;
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}
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print IPCPIPE "win_op $ball close\n";
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close IPCPIPE;
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# that's all folks.
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