forked from enlightenment/enlightenment
re-enable zone edges during window_move action
this can now be sensibly handled without accidentally sending input to every object on the canvas ref T5552
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@ -4850,7 +4850,6 @@ e_client_act_move_begin(E_Client *ec, E_Binding_Event_Mouse_Button *ev)
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return;
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return;
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_e_client_action_init(ec);
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_e_client_action_init(ec);
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e_zone_edge_disable();
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e_pointer_mode_push(ec, E_POINTER_MOVE);
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e_pointer_mode_push(ec, E_POINTER_MOVE);
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}
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}
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@ -5201,7 +5200,6 @@ e_client_signal_move_begin(E_Client *ec, const char *sig, const char *src EINA_U
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if (!_e_client_move_begin(ec)) return;
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if (!_e_client_move_begin(ec)) return;
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_e_client_action_init(ec);
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_e_client_action_init(ec);
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e_pointer_mode_push(ec, E_POINTER_MOVE);
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e_pointer_mode_push(ec, E_POINTER_MOVE);
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e_zone_edge_disable();
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}
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}
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E_API void
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E_API void
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