evas - don't try blend on gl backened if the render option is COPY

This commit is contained in:
ChunEon Park 2013-05-10 01:33:56 +09:00
parent 979e8e17b7
commit 0315565b7b
3 changed files with 12 additions and 6 deletions

View File

@ -1,3 +1,7 @@
2013-05-10 ChunEon Park (Hermet)
* Evas: don't try blend on gl backened if the render option is COPY
2013-05-08 Mike Blumenkrantz
* Edje: fix custom states for proxy parts

1
NEWS
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@ -264,3 +264,4 @@ Fixes:
* Evas: Fix gif loader can't load image which has normal frames and error frames
* Ecore_Input_Evas: Fix ecore_input_evas didn't check the device id of mouse event
* Edje: fix custom states for proxy parts
* Evas: Don't try blend on gl backened if the render option is COPY

View File

@ -1537,12 +1537,12 @@ evas_gl_common_context_image_push(Evas_Engine_GL_Context *gc,
{
int pnum, nv, nc, nu, ns, i;
GLfloat tx1, tx2, ty1, ty2;
Eina_Bool blend = 1;
Eina_Bool blend = EINA_TRUE;
GLuint prog = gc->shared->shader[SHADER_IMG].prog;
int pn = 0, sam = 0;
if (!tex->alpha) blend = 0;
if (a < 255) blend = 1;
if ((gc->dc->render_op == EVAS_RENDER_COPY) ||
((a == 255) && (!tex->alpha))) blend = EINA_FALSE;
if (gc->filter_prog)
{
@ -2288,7 +2288,7 @@ evas_gl_common_context_image_map_push(Evas_Engine_GL_Context *gc,
const int points[6] = { 0, 1, 2, 0, 2, 3 };
int x = 0, y = 0, w = 0, h = 0, px = 0, py = 0;
GLfloat tx[4], ty[4], t2x[4], t2y[4];
Eina_Bool blend = 1;
Eina_Bool blend = EINA_TRUE;
DATA32 cmul;
GLuint prog = gc->shared->shader[SHADER_IMG].prog;
Eina_Bool utexture = EINA_FALSE;
@ -2296,8 +2296,9 @@ evas_gl_common_context_image_map_push(Evas_Engine_GL_Context *gc,
int pn = 0;
int flat = 0;
if (!tex->alpha) blend = 0;
if (a < 255) blend = 1;
if ((gc->dc->render_op == EVAS_RENDER_COPY) ||
((a == 255) && (!tex->alpha))) blend = EINA_FALSE;
if (npoints != 4)
{
// FIXME: nash - you didn't fix this for n points. its still all