mono_docs:adding and updating eina_binbuf.cs.

Summary: Generating docs and setting to 1.23.

Reviewers: lauromoura, felipealmeida

Reviewed By: felipealmeida

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Maniphest Tasks: T8293

Differential Revision: https://phab.enlightenment.org/D10252
This commit is contained in:
Bruno da Silva Belo 2019-09-30 23:14:46 -03:00 committed by Felipe Magno de Almeida
parent 0194ba8420
commit 33f5167089
1 changed files with 106 additions and 0 deletions

View File

@ -6,6 +6,9 @@ using System.Runtime.InteropServices;
namespace Eina
{
/// <summary>
/// A Generic buffer designed to be a mutable string (SINCE EFL 1.23).
/// </summary>
public class Binbuf : IDisposable
{
[DllImport(efl.Libs.Eina)] public static extern IntPtr
@ -39,9 +42,12 @@ public class Binbuf : IDisposable
[DllImport(efl.Libs.Eina)] public static extern Eina.Slice
eina_binbuf_slice_get(IntPtr buf);
/// <summary>Pointer to the native buffer.</summary>
public IntPtr Handle {get;set;} = IntPtr.Zero;
///<summary>Whether this wrapper owns the native buffer.</summary>
public bool Own {get;set;}
/// <summary> Length of the buffer.</summary>
public int Length
{
get { return (int)GetLength(); }
@ -57,6 +63,9 @@ public class Binbuf : IDisposable
}
}
/// <summary>
/// Create a new buffer.
/// </summary>
public Binbuf()
{
InitNew();
@ -76,6 +85,10 @@ public class Binbuf : IDisposable
}
}
/// <summary>
/// Create a new buffer with elements.
/// </summary>
///// <param name="bb">Elements to initialize the new buffer.</param>
public Binbuf(Binbuf bb)
{
InitNew();
@ -86,6 +99,11 @@ public class Binbuf : IDisposable
}
}
/// <summary>
/// Create a new buffer.
/// </summary>
///// <param name="handle">The native handle to be wrapped.</param>
///// <param name="own">Whether this wrapper owns the native handle.</param>
public Binbuf(IntPtr handle, bool own)
{
Handle = handle;
@ -97,6 +115,9 @@ public class Binbuf : IDisposable
Dispose(false);
}
/// <summary>Disposes of this wrapper, releasing the native buffer if owned.</summary>
/// <param name="disposing">True if this was called from <see cref="Dispose()"/> public method. False if
/// called from the C# finalizer.</param>
protected virtual void Dispose(bool disposing)
{
IntPtr h = Handle;
@ -114,17 +135,23 @@ public class Binbuf : IDisposable
}
}
/// <summary>Releases the native resources held by this instance.</summary>
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
/// <summary>Releases the native resources held by this instance.</summary>
public void Free()
{
Dispose();
}
/// <summary>
/// Releases the native buffer.
/// </summary>
/// <returns>The native buffer.</returns>
public IntPtr Release()
{
IntPtr h = Handle;
@ -132,61 +159,127 @@ public class Binbuf : IDisposable
return h;
}
/// <summary>
/// Resets the buffer.
/// </summary>
public void Reset()
{
eina_binbuf_reset(Handle);
}
/// <summary>
/// Appends a string of inputed buffer's length to the buffer, reallocating as necessary.
/// </summary>
///// <param name="str">The string buffer.</param>
/// <returns>true on success, false if data could not be appended.</returns>
public bool Append(byte[] str)
{
return 0 != eina_binbuf_append_length(Handle, str, (UIntPtr)(str.Length));
}
/// <summary>
/// Appends a string of exact length to the buffer, reallocating as necessary.
/// </summary>
///// <param name="str">The string buffer.</param>
///// <param name="length">The exact length to use.</param>
/// <returns>true on success, false if data could not be appended.</returns>
public bool Append(byte[] str, uint length)
{
return 0 != eina_binbuf_append_length(Handle, str, (UIntPtr)length);
}
/// <summary>
/// Appends a Binbuf to the buffer.
/// </summary>
///// <param name="bb">The buffer to be appended.</param>
/// <returns>true on success, false if data could not be appended.</returns>
public bool Append(Binbuf bb)
{
return 0 != eina_binbuf_append_buffer(Handle, bb.Handle);
}
/// <summary>
/// Appends a character to the buffer, reallocating as necessary.
/// </summary>
///// <param name="c">The char to appended.</param>
/// <returns>true on success, false if data could not be appended.</returns>
public bool Append(byte c)
{
return 0 != eina_binbuf_append_char(Handle, c);
}
/// <summary>
/// Appends a slice to the buffer, reallocating as necessary.
/// </summary>
///// <param name="slice">The slice to appended.</param>
/// <returns>true on success, false if data could not be appended.</returns>
public bool Append(Eina.Slice slice)
{
return 0 != eina_binbuf_append_slice(Handle, slice);
}
/// <summary>
/// Inserts a string of inputed buffer's length into the buffer, reallocating as necessary.
/// </summary>
///// <param name="str">The string buffer.</param>
///// <param name="pos">The position to insert the string.</param>
/// <returns>true on success, false if data could not be appended.</returns>
public bool Insert(byte[] str, uint pos)
{
return 0 != eina_binbuf_insert_length(Handle, str, (UIntPtr)(str.Length), (UIntPtr)pos);
}
/// <summary>
/// Inserts a string of exact length into the buffer, reallocating as necessary.
/// </summary>
///// <param name="str">The string buffer.</param>
///// <param name="length">The exact length to use.</param>
///// <param name="pos">The position to insert the string.</param>
/// <returns>true on success, false if data could not be appended.</returns>
public bool Insert(byte[] str, uint length, uint pos)
{
return 0 != eina_binbuf_insert_length(Handle, str, (UIntPtr)length, (UIntPtr)pos);
}
/// <summary>
/// Inserts a character into the buffer, reallocating as necessary.
/// </summary>
///// <param name="c">The char to appended.</param>
///// <param name="pos">The position to insert the string.</param>
/// <returns>true on success, false if data could not be appended.</returns>
public bool Insert(byte c, uint pos)
{
return 0 != eina_binbuf_insert_char(Handle, c, (UIntPtr)pos);
}
/// <summary>
/// Inserts a slice into the buffer, reallocating as necessary.
/// </summary>
///// <param name="slice">The slice to appended.</param>
///// <param name="pos">The position to insert the string.</param>
/// <returns>true on success, false if data could not be appended.</returns>
public bool Insert(Eina.Slice slice, uint pos)
{
return 0 != eina_binbuf_insert_slice(Handle, slice, (UIntPtr)pos);
}
/// <summary>
/// Removes a slice of the buffer.
/// </summary>
///// <param name="start">The initial (inclusive) slice position to start
///// removing, in bytes.</param>
///// <param name="end">The final (non-inclusive) slice position to finish
///// removing, in bytes..</param>
/// <returns>true on success, false on failure.</returns>
public bool Remove(uint start, uint end)
{
return 0 != eina_binbuf_remove(Handle, (UIntPtr)start, (UIntPtr)end);
}
/// <summary>
/// Retrieves a string to the contents of the buffer.
/// </summary>
/// <returns>The string that is contained in buffer.</returns>
public byte[] GetBytes()
{
var ptr = eina_binbuf_string_get(Handle);
@ -201,21 +294,34 @@ public class Binbuf : IDisposable
return mArray;
}
/// <summary>
/// Retrieves a string to the contents of the buffer.
/// </summary>
/// <returns>The string that is contained in buffer.</returns>
public IntPtr GetStringNative()
{
return eina_binbuf_string_get(Handle);
}
/// <summary>
/// Frees the buffer.
/// </summary>
public void FreeString()
{
eina_binbuf_string_free(Handle);
}
/// <summary>
/// Retrieves the length of the buffer's contents.
/// </summary>
public UIntPtr GetLength()
{
return eina_binbuf_length_get(Handle);
}
/// <summary>
/// Gets a slice of the buffer's contents.
/// </summary>
Eina.Slice GetSlice()
{
return eina_binbuf_slice_get(Handle);