Evas: 3D: Refined proxy texture implementation

Added new APIs for controlling source object's visibility.
Fixed bugs related to updating proxy textures.
This commit is contained in:
Taekyun Kim 2014-01-07 17:39:23 +09:00 committed by ChunEon Park
parent 26e43f938f
commit 6856e562ca
12 changed files with 105 additions and 24 deletions

View File

@ -245,7 +245,7 @@ main(void)
evas_object_show(image);
/* Set the image object as render target for 3D scene. */
evas_object_image_3d_scene_set(image, data.scene);
evas_object_image_t3d_scene_set(image, data.scene);
/* Add animation timer callback. */
ecore_timer_add(0.016, _animate_scene, &data);

View File

@ -306,7 +306,7 @@ main(void)
evas_object_show(image);
/* Set the image object as render target for 3D scene. */
evas_object_image_3d_scene_set(image, data.scene);
evas_object_image_t3d_scene_set(image, data.scene);
/* Add animation timer callback. */
ecore_timer_add(0.01, _animate_scene, &data);

View File

@ -148,7 +148,7 @@ main(void)
image = evas_object_image_filled_add(evas);
evas_object_image_size_set(image, WIDTH, HEIGHT);
evas_object_image_3d_scene_set(image, scene);
evas_object_image_t3d_scene_set(image, scene);
evas_object_move(image, 0, 0);
evas_object_resize(image, WIDTH, HEIGHT);
evas_object_show(image);

View File

@ -378,7 +378,7 @@ main(void)
image = evas_object_image_filled_add(evas);
evas_object_image_size_set(image, WIDTH, HEIGHT);
evas_object_image_3d_scene_set(image, scene);
evas_object_image_t3d_scene_set(image, scene);
evas_object_move(image, 0, 0);
evas_object_resize(image, WIDTH, HEIGHT);
evas_object_show(image);

View File

@ -260,7 +260,7 @@ main(void)
_scene_setup(&data);
/* Set the image object as render target for 3D scene. */
evas_object_image_3d_scene_set(image, data.scene);
evas_object_image_t3d_scene_set(image, data.scene);
/* Add animation timer callback. */
ecore_timer_add(0.016, _animate_scene, &data);

View File

@ -117,8 +117,8 @@ typedef enum _Evas_3D_Pick_Type
} Evas_3D_Pick_Type;
/* Image object render target */
EAPI void evas_object_image_3d_scene_set(Evas_Object *obj, Evas_3D_Scene *scene) EINA_ARG_NONNULL(1);
EAPI Evas_3D_Scene *evas_object_image_3d_scene_get(const Evas_Object *obj) EINA_WARN_UNUSED_RESULT EINA_ARG_NONNULL(1);
EAPI void evas_object_image_t3d_scene_set(Evas_Object *obj, Evas_3D_Scene *scene) EINA_ARG_NONNULL(1);
EAPI Evas_3D_Scene *evas_object_image_t3d_scene_get(const Evas_Object *obj) EINA_WARN_UNUSED_RESULT EINA_ARG_NONNULL(1);
/* Scene */
EAPI Evas_3D_Scene *evas_3d_scene_add(Evas *e) EINA_WARN_UNUSED_RESULT EINA_ARG_NONNULL(1);
@ -259,6 +259,8 @@ EAPI Evas *evas_3d_texture_evas_get(const Evas_3D_Texture *texture)
EAPI void evas_3d_texture_data_set(Evas_3D_Texture *texture, Evas_3D_Color_Format color_format, Evas_3D_Pixel_Format pixel_format, int w, int h, const void *data);
EAPI void evas_3d_texture_file_set(Evas_3D_Texture *texture, const char *file, const char *key) EINA_ARG_NONNULL(1);
EAPI void evas_3d_texture_source_set(Evas_3D_Texture *texture, Evas_Object *source) EINA_ARG_NONNULL(1);
EAPI void evas_3d_texture_source_visible_set(Evas_3D_Texture *texture, Eina_Bool visible) EINA_ARG_NONNULL(1);
EAPI Eina_Bool evas_3d_texture_source_visible_get(const Evas_3D_Texture *texture) EINA_WARN_UNUSED_RESULT EINA_ARG_NONNULL(1);
EAPI Evas_3D_Color_Format evas_3d_texture_color_format_get(const Evas_3D_Texture *texture) EINA_WARN_UNUSED_RESULT EINA_ARG_NONNULL(1);
EAPI void evas_3d_texture_size_get(const Evas_3D_Texture *texture, int *w, int *h) EINA_ARG_NONNULL(1);
EAPI void evas_3d_texture_wrap_set(Evas_3D_Texture *texture, Evas_3D_Wrap_Mode s, Evas_3D_Wrap_Mode t) EINA_ARG_NONNULL(1);

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@ -28,15 +28,14 @@ _texture_proxy_unset(Evas_3D_Texture *texture)
{
proxy_src->proxy_textures = eina_list_remove(proxy_src->proxy_textures, texture);
if (eina_list_count(proxy_src->proxy_textures) == 0)
if (eina_list_count(proxy_src->proxy_textures) == 0 &&
eina_list_count(proxy_src->proxies) == 0 &&
proxy_src->surface != NULL)
{
if (eina_list_count(proxy_src->proxies) == 0)
{
Evas_Public_Data *e = src->layer->evas;
e->engine.func->image_map_surface_free(e->engine.data.output,
proxy_src->surface);
proxy_src->surface = NULL;
}
Evas_Public_Data *e = src->layer->evas;
e->engine.func->image_map_surface_free(e->engine.data.output,
proxy_src->surface);
proxy_src->surface = NULL;
}
if (proxy_src->src_invisible)
@ -134,11 +133,18 @@ _texture_proxy_subrender(Evas_3D_Texture *texture)
}
else
{
Evas_Proxy_Render_Data proxy_render_data = {
.eo_proxy = NULL,
.proxy_obj = NULL,
.eo_src = texture->source,
.source_clip = EINA_FALSE
};
evas_render_mapped(e, texture->source, source, ctx, proxy_write->surface,
-source->cur->geometry.x,
-source->cur->geometry.y,
1, 0, 0, e->output.w, e->output.h,
NULL
&proxy_render_data
#ifdef REND_DBG
, 1
#endif
@ -388,6 +394,40 @@ evas_3d_texture_source_set(Evas_3D_Texture *texture, Evas_Object *source)
evas_3d_object_change(&texture->base, EVAS_3D_STATE_TEXTURE_DATA, NULL);
}
EAPI void
evas_3d_texture_source_visible_set(Evas_3D_Texture *texture, Eina_Bool visible)
{
Evas_Object_Protected_Data *src_obj;
if (texture->source == NULL)
return;
src_obj = eo_data_scope_get(texture->source, EVAS_OBJ_CLASS);
if (src_obj->proxy->src_invisible == !visible)
return;
EINA_COW_WRITE_BEGIN(evas_object_proxy_cow, src_obj->proxy, Evas_Object_Proxy_Data, proxy_write)
proxy_write->src_invisible = !visible;
EINA_COW_WRITE_END(evas_object_proxy_cow, src_obj->proxy, proxy_write);
src_obj->changed_src_visible = EINA_TRUE;
evas_object_smart_member_cache_invalidate(texture->source, EINA_FALSE, EINA_FALSE, EINA_TRUE);
evas_object_change(texture->source, src_obj);
}
EAPI Eina_Bool
evas_3d_texture_source_visible_get(const Evas_3D_Texture *texture)
{
Evas_Object_Protected_Data *src_obj;
if (texture->source == NULL)
return EINA_FALSE;
src_obj = eo_data_scope_get(texture->source, EVAS_OBJ_CLASS);
return !src_obj->proxy->src_invisible;
}
EAPI Evas_3D_Color_Format
evas_3d_texture_color_format_get(const Evas_3D_Texture *texture)
{

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@ -3875,7 +3875,20 @@ evas_object_image_is_inside(Evas_Object *eo_obj,
(o->cur->source ?
eo_data_scope_get(o->cur->source, EVAS_OBJ_CLASS):
NULL);
#ifdef EVAS_3D
if (o->cur->scene)
{
_3d_render(obj->layer->evas->evas, eo_obj, obj, o, o->cur->scene);
pixels = obj->data_3d->surface;
imagew = obj->data_3d->w;
imageh = obj->data_3d->h;
uvw = imagew;
uvh = imageh;
}
else if (!o->cur->source)
#else
if (!o->cur->source)
#endif
{
pixels = o->engine_data;
imagew = o->cur->image.w;

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@ -677,6 +677,10 @@ _evas_object_eo_base_destructor(Eo *eo_obj, Evas_Object_Protected_Data *obj)
else if (eo_isa(proxy, EVAS_OBJ_TEXT_CLASS))
eo_do(proxy, evas_obj_text_filter_source_set(NULL, eo_obj));
}
while (obj->proxy->proxy_textures)
evas_3d_texture_source_set(obj->proxy->proxy_textures->data, NULL);
if (obj->cur->clipper) evas_object_clip_unset(eo_obj);
evas_object_map_set(eo_obj, NULL);
if (obj->is_smart) evas_object_smart_del(eo_obj);

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@ -278,6 +278,17 @@ _evas_proxy_redraw_set(Evas_Public_Data *e, Evas_Object_Protected_Data *obj,
//Update the proxies recursively.
_evas_proxy_redraw_set(e, proxy, render);
}
#ifdef EVAS_3D
if (obj->proxy->proxy_textures)
{
/* Flag need redraw on proxy texture source */
EINA_COW_WRITE_BEGIN(evas_object_proxy_cow, obj->proxy,
Evas_Object_Proxy_Data, source)
source->redraw = EINA_TRUE;
EINA_COW_WRITE_END(evas_object_proxy_cow, obj->proxy, source);
}
#endif
}
static void
@ -298,7 +309,11 @@ _evas_render_phase1_direct(Evas_Public_Data *e,
eina_array_data_get(active_objects, i);
if (obj->changed) evas_object_clip_recalc(obj);
#ifdef EVAS_3D
if (!obj->proxy->proxies && !obj->proxy->proxy_textures) continue;
#else
if (!obj->proxy->proxies) continue;
#endif
if (obj->smart.smart)
changed = evas_object_smart_changed_get(obj->object);
@ -325,7 +340,11 @@ _evas_render_phase1_direct(Evas_Public_Data *e,
obj->func->render_pre(eo_obj, obj, obj->private_data);
if (obj->proxy->redraw)
_evas_render_prev_cur_clip_cache_add(e, obj);
#ifdef EVAS_3D
if (obj->proxy->proxies || obj->proxy->proxy_textures)
#else
if (obj->proxy->proxies)
#endif
{
if (!obj->smart.smart || evas_object_smart_changed_get(eo_obj))
{

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@ -1528,13 +1528,12 @@ evas_box3_ray3_intersect(const Evas_Box3 *box EINA_UNUSED, const Evas_Ray3 *ray
static inline Evas_Real
evas_reciprocal_sqrt(Evas_Real x)
{
long i;
float y, r;
union {
float f;
long i;
} u;
y = x * 0.5f;
i = *(long *)(&x);
i = 0x5f3759df - (i >> 1);
r = *(float *)(&i);
r = r * (1.5f - r * r * y);
return r;
u.f = x;
u.i = 0x5f3759df - (u.i >> 1);
return u.f * (1.5f - u.f * u.f * x * 0.5f);
}

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@ -110,7 +110,11 @@ evas_object_is_source_invisible(Evas_Object *eo_obj EINA_UNUSED, Evas_Object_Pro
{
if (obj->parent_cache.src_invisible_valid)
return obj->parent_cache.src_invisible;
#ifdef EVAS_3D
if ((obj->proxy->proxies || obj->proxy->proxy_textures) && obj->proxy->src_invisible) return 1;
#else
if (obj->proxy->proxies && obj->proxy->src_invisible) return 1;
#endif
if (!obj->smart.parent) return 0;
Evas_Object_Protected_Data *smart_parent_pd =
eo_data_scope_get(obj->smart.parent, EVAS_OBJ_CLASS);