efl.ui.win: remove all legacy types and functions from eo file

Summary:
most of the eo methods here will be marked beta, preventing them from
generating legacy code

ref T7511
Depends on D8082

Reviewers: cedric

Reviewed By: cedric

Subscribers: cedric, #reviewers, #committers

Tags: #efl_api

Maniphest Tasks: T7511

Differential Revision: https://phab.enlightenment.org/D8083
This commit is contained in:
Mike Blumenkrantz 2019-03-04 13:37:24 -05:00
parent bc0c50c507
commit e3fa213d10
41 changed files with 1205 additions and 219 deletions

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@ -41,7 +41,7 @@ test_efl_ui_text_label(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, voi
char *markup; char *markup;
win = efl_add_ref(EFL_UI_WIN_CLASS, NULL, win = efl_add_ref(EFL_UI_WIN_CLASS, NULL,
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Efl Canvas_Layout"), efl_text_set(efl_added, "Efl Canvas_Layout"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE)); efl_ui_win_autodel_set(efl_added, EINA_TRUE));
@ -145,7 +145,7 @@ test_efl_ui_text(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *eve
Eo *bt; Eo *bt;
win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(), win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(),
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Efl Ui Text"), efl_text_set(efl_added, "Efl Ui Text"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE)); efl_ui_win_autodel_set(efl_added, EINA_TRUE));
@ -204,7 +204,7 @@ test_efl_ui_text_inputfield(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED
Eo *win, *bx, *en; Eo *win, *bx, *en;
win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(), win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(),
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Efl Ui Text Input Field"), efl_text_set(efl_added, "Efl Ui Text Input Field"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE)); efl_ui_win_autodel_set(efl_added, EINA_TRUE));
@ -294,7 +294,7 @@ test_ui_text_item_factory(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED,
Eina_File *f; Eina_File *f;
win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(), win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(),
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Efl Ui Text Item Factory"), efl_text_set(efl_added, "Efl Ui Text Item Factory"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE)); efl_ui_win_autodel_set(efl_added, EINA_TRUE));

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@ -805,7 +805,7 @@ test_image_zoomable_animated(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSE
char buf[PATH_MAX]; char buf[PATH_MAX];
win = efl_add_ref(EFL_UI_WIN_CLASS, NULL, win = efl_add_ref(EFL_UI_WIN_CLASS, NULL,
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Efl.Ui.Image_Zoomable animation"), efl_text_set(efl_added, "Efl.Ui.Image_Zoomable animation"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE)); efl_ui_win_autodel_set(efl_added, EINA_TRUE));

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@ -28,7 +28,7 @@ test_ui_button(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *event
char buf[PATH_MAX]; char buf[PATH_MAX];
win = efl_add_ref(EFL_UI_WIN_CLASS, NULL, win = efl_add_ref(EFL_UI_WIN_CLASS, NULL,
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Efl.Ui.Button"), efl_text_set(efl_added, "Efl.Ui.Button"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE) efl_ui_win_autodel_set(efl_added, EINA_TRUE)
); );

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@ -48,7 +48,7 @@ test_ui_clock(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *event_
Evas_Object *win, *bx; Evas_Object *win, *bx;
win = efl_add_ref(EFL_UI_WIN_CLASS, NULL, win = efl_add_ref(EFL_UI_WIN_CLASS, NULL,
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Efl.Ui.Clock"), efl_text_set(efl_added, "Efl.Ui.Clock"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE)); efl_ui_win_autodel_set(efl_added, EINA_TRUE));

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@ -18,7 +18,7 @@ test_ui_datepicker(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *e
Eo *win, *bx; Eo *win, *bx;
win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(), win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(),
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Efl.Ui.Datepicker"), efl_text_set(efl_added, "Efl.Ui.Datepicker"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE)); efl_ui_win_autodel_set(efl_added, EINA_TRUE));

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@ -678,7 +678,7 @@ void test_ui_pager(void *data EINA_UNUSED,
int i; int i;
win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(), win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(),
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Pager"), efl_text_set(efl_added, "Pager"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE)); efl_ui_win_autodel_set(efl_added, EINA_TRUE));

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@ -859,7 +859,7 @@ void test_ui_pager_scroll(void *data EINA_UNUSED,
int i; int i;
win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(), win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(),
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Pager"), efl_text_set(efl_added, "Pager"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE)); efl_ui_win_autodel_set(efl_added, EINA_TRUE));

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@ -10,7 +10,7 @@ test_ui_panel(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *event_
Eo *win, *table, *panel; Eo *win, *table, *panel;
win = efl_add_ref(EFL_UI_WIN_CLASS, NULL, win = efl_add_ref(EFL_UI_WIN_CLASS, NULL,
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Efl.Ui.Panel"), efl_text_set(efl_added, "Efl.Ui.Panel"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE)); efl_ui_win_autodel_set(efl_added, EINA_TRUE));
@ -103,7 +103,7 @@ test_ui_panel2(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *event
Eo *win, *box, *check, *btn, *table, *list, *panel; Eo *win, *box, *check, *btn, *table, *list, *panel;
win = efl_add_ref(EFL_UI_WIN_CLASS, NULL, win = efl_add_ref(EFL_UI_WIN_CLASS, NULL,
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Efl.Ui.Panel"), efl_text_set(efl_added, "Efl.Ui.Panel"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE)); efl_ui_win_autodel_set(efl_added, EINA_TRUE));

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@ -9,7 +9,7 @@ test_panes_minsize(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *e
Eo *win, *panes, *panes_h; Eo *win, *panes, *panes_h;
win = efl_add_ref(EFL_UI_WIN_CLASS, NULL, win = efl_add_ref(EFL_UI_WIN_CLASS, NULL,
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Efl.Ui.Panes"), efl_text_set(efl_added, "Efl.Ui.Panes"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE) efl_ui_win_autodel_set(efl_added, EINA_TRUE)
); );

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@ -118,7 +118,7 @@ test_ui_progressbar(void *data EINA_UNUSED, Eo *obj EINA_UNUSED, void *event_inf
pd = (pbdata *)calloc(1, sizeof(pbdata)); pd = (pbdata *)calloc(1, sizeof(pbdata));
pd->win = win = efl_add_ref(EFL_UI_WIN_CLASS, NULL, pd->win = win = efl_add_ref(EFL_UI_WIN_CLASS, NULL,
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Efl.Ui.Progressbar"), efl_text_set(efl_added, "Efl.Ui.Progressbar"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE), efl_ui_win_autodel_set(efl_added, EINA_TRUE),
efl_event_callback_add(efl_added, EFL_UI_WIN_EVENT_DELETE_REQUEST, efl_event_callback_add(efl_added, EFL_UI_WIN_EVENT_DELETE_REQUEST,

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@ -264,7 +264,7 @@ test_ui_relative_layout(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, vo
Eo *win, *vbox, *f, *hbox; Eo *win, *vbox, *f, *hbox;
win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(), win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(),
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Efl.Ui.Relative_Layout"), efl_text_set(efl_added, "Efl.Ui.Relative_Layout"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE)); efl_ui_win_autodel_set(efl_added, EINA_TRUE));

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@ -31,7 +31,7 @@ test_efl_ui_scroller(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void
int i, j; int i, j;
win = efl_add_ref(EFL_UI_WIN_CLASS, NULL, win = efl_add_ref(EFL_UI_WIN_CLASS, NULL,
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Efl Ui Scroller"), efl_text_set(efl_added, "Efl Ui Scroller"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE)); efl_ui_win_autodel_set(efl_added, EINA_TRUE));
efl_gfx_entity_size_set(win, EINA_SIZE2D(320, 400)); efl_gfx_entity_size_set(win, EINA_SIZE2D(320, 400));

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@ -33,7 +33,7 @@ test_ui_slider(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *event
double step; double step;
win = efl_add_ref(EFL_UI_WIN_CLASS, NULL, win = efl_add_ref(EFL_UI_WIN_CLASS, NULL,
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Efl.Ui.Slider"), efl_text_set(efl_added, "Efl.Ui.Slider"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE)); efl_ui_win_autodel_set(efl_added, EINA_TRUE));

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@ -33,7 +33,7 @@ test_slider_interval(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void
double step; double step;
win = efl_add_ref(EFL_UI_WIN_CLASS, NULL, win = efl_add_ref(EFL_UI_WIN_CLASS, NULL,
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Efl.Ui.Slider_Interval"), efl_text_set(efl_added, "Efl.Ui.Slider_Interval"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE)); efl_ui_win_autodel_set(efl_added, EINA_TRUE));

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@ -37,7 +37,7 @@ test_ui_spin(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *event_i
Eo *win, *bx, *sp; Eo *win, *bx, *sp;
win = efl_add_ref(EFL_UI_WIN_CLASS, NULL, win = efl_add_ref(EFL_UI_WIN_CLASS, NULL,
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Efl.Ui.Spin"), efl_text_set(efl_added, "Efl.Ui.Spin"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE)); efl_ui_win_autodel_set(efl_added, EINA_TRUE));

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@ -28,7 +28,7 @@ test_ui_spin_button(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *
eina_array_push(array, &values[i]); eina_array_push(array, &values[i]);
win = efl_add_ref(EFL_UI_WIN_CLASS, NULL, win = efl_add_ref(EFL_UI_WIN_CLASS, NULL,
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Efl.Ui.Spin_Button"), efl_text_set(efl_added, "Efl.Ui.Spin_Button"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE)); efl_ui_win_autodel_set(efl_added, EINA_TRUE));

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@ -123,7 +123,7 @@ test_ui_tab_pager(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *ev
int i; int i;
win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(), win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(),
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Efl.Ui.Tab_Pager"), efl_text_set(efl_added, "Efl.Ui.Tab_Pager"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE), efl_ui_win_autodel_set(efl_added, EINA_TRUE),
efl_event_callback_add(efl_added, EFL_EVENT_DEL, _win_del_cb, ad)); efl_event_callback_add(efl_added, EFL_EVENT_DEL, _win_del_cb, ad));

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@ -59,7 +59,7 @@ test_ui_tags(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *event_i
char buf[PATH_MAX]; char buf[PATH_MAX];
win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(), win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(),
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Efl.Ui.Tags"), efl_text_set(efl_added, "Efl.Ui.Tags"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE)); efl_ui_win_autodel_set(efl_added, EINA_TRUE));

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@ -19,7 +19,7 @@ test_ui_timepicker(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *e
Eo *win, *bx; Eo *win, *bx;
win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(), win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(),
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Efl.Ui.Timepicker"), efl_text_set(efl_added, "Efl.Ui.Timepicker"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE)); efl_ui_win_autodel_set(efl_added, EINA_TRUE));

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@ -29,7 +29,7 @@ _bt2_clicked_cb(void *data, Evas_Object *obj EINA_UNUSED, void *event_info EINA_
Eina_Size2D size = { 300, 150 }; Eina_Size2D size = { 300, 150 };
dia = efl_add(EFL_UI_WIN_CLASS, parent, dia = efl_add(EFL_UI_WIN_CLASS, parent,
efl_ui_win_type_set(efl_added, EFL_UI_WIN_DIALOG_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_DIALOG_BASIC),
efl_ui_win_name_set(efl_added, "window-dia-2"), efl_ui_win_name_set(efl_added, "window-dia-2"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE), efl_ui_win_autodel_set(efl_added, EINA_TRUE),
efl_text_set(efl_added, "A Fixed Size Dialog")); efl_text_set(efl_added, "A Fixed Size Dialog"));
@ -76,7 +76,7 @@ _bt3_clicked_cb(void *data, Evas_Object *obj EINA_UNUSED, void *event_info EINA_
Efl_Canvas_Object *dia, *lb, *parent = data; Efl_Canvas_Object *dia, *lb, *parent = data;
dia = efl_add(EFL_UI_WIN_CLASS, parent, dia = efl_add(EFL_UI_WIN_CLASS, parent,
efl_ui_win_type_set(efl_added, EFL_UI_WIN_DIALOG_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_DIALOG_BASIC),
efl_ui_win_name_set(efl_added, "window-dia-3"), efl_ui_win_name_set(efl_added, "window-dia-3"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE), efl_ui_win_autodel_set(efl_added, EINA_TRUE),
efl_text_set(efl_added, "Min/Max Size Dialog")); efl_text_set(efl_added, "Min/Max Size Dialog"));
@ -102,7 +102,7 @@ _bt4_clicked_cb(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *even
Efl_Canvas_Object *dia, *lb; Efl_Canvas_Object *dia, *lb;
dia = efl_add_ref(EFL_UI_WIN_CLASS, NULL, dia = efl_add_ref(EFL_UI_WIN_CLASS, NULL,
efl_ui_win_type_set(efl_added, EFL_UI_WIN_DIALOG_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_DIALOG_BASIC),
efl_ui_win_name_set(efl_added, "window-dia-4"), efl_ui_win_name_set(efl_added, "window-dia-4"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE), efl_ui_win_autodel_set(efl_added, EINA_TRUE),
efl_text_set(efl_added, "Min/Max Size Dialog") efl_text_set(efl_added, "Min/Max Size Dialog")

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@ -56,25 +56,25 @@ _create_indicator(void)
static void static void
_off_clicked(void *data, const Efl_Event *ev EINA_UNUSED) _off_clicked(void *data, const Efl_Event *ev EINA_UNUSED)
{ {
efl_ui_win_indicator_mode_set(data, EFL_UI_WIN_INDICATOR_OFF); efl_ui_win_indicator_mode_set(data, EFL_UI_WIN_INDICATOR_MODE_OFF);
} }
static void static void
_opaque_clicked(void *data, const Efl_Event *ev EINA_UNUSED) _opaque_clicked(void *data, const Efl_Event *ev EINA_UNUSED)
{ {
efl_ui_win_indicator_mode_set(data, EFL_UI_WIN_INDICATOR_BG_OPAQUE); efl_ui_win_indicator_mode_set(data, EFL_UI_WIN_INDICATOR_MODE_BG_OPAQUE);
} }
static void static void
_transparent_clicked(void *data, const Efl_Event *ev EINA_UNUSED) _transparent_clicked(void *data, const Efl_Event *ev EINA_UNUSED)
{ {
efl_ui_win_indicator_mode_set(data, EFL_UI_WIN_INDICATOR_BG_TRANSPARENT); efl_ui_win_indicator_mode_set(data, EFL_UI_WIN_INDICATOR_MODE_BG_TRANSPARENT);
} }
static void static void
_hidden_clicked(void *data, const Efl_Event *ev EINA_UNUSED) _hidden_clicked(void *data, const Efl_Event *ev EINA_UNUSED)
{ {
efl_ui_win_indicator_mode_set(data, EFL_UI_WIN_INDICATOR_HIDDEN); efl_ui_win_indicator_mode_set(data, EFL_UI_WIN_INDICATOR_MODE_HIDDEN);
} }
static void static void
@ -92,7 +92,7 @@ test_win_indicator(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *e
// FIXME: Resizing window should no cause sizing issues! // FIXME: Resizing window should no cause sizing issues!
win = efl_add_ref(EFL_UI_WIN_CLASS, NULL, win = efl_add_ref(EFL_UI_WIN_CLASS, NULL,
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Efl.Win.Indicator"), efl_text_set(efl_added, "Efl.Win.Indicator"),
efl_gfx_hint_size_max_set(efl_added, EINA_SIZE2D(300, -1)), efl_gfx_hint_size_max_set(efl_added, EINA_SIZE2D(300, -1)),
efl_ui_win_autodel_set(efl_added, EINA_TRUE)); efl_ui_win_autodel_set(efl_added, EINA_TRUE));

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@ -20,13 +20,13 @@ _win_new(Evas_Object *stack_top, const char *title)
if (level >= 3) if (level >= 3)
win = efl_add_ref(EFL_UI_WIN_CLASS, NULL, win = efl_add_ref(EFL_UI_WIN_CLASS, NULL,
efl_ui_win_name_set(efl_added, "window-stack"), efl_ui_win_name_set(efl_added, "window-stack"),
efl_ui_win_type_set(efl_added, ELM_WIN_NAVIFRAME_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_NAVIFRAME_BASIC),
efl_text_set(efl_added, title), efl_text_set(efl_added, title),
efl_ui_win_autodel_set(efl_added, EINA_TRUE)); efl_ui_win_autodel_set(efl_added, EINA_TRUE));
else else
win = efl_add_ref(EFL_UI_WIN_CLASS, NULL, win = efl_add_ref(EFL_UI_WIN_CLASS, NULL,
efl_ui_win_name_set(efl_added, "window-stack"), efl_ui_win_name_set(efl_added, "window-stack"),
efl_ui_win_type_set(efl_added, ELM_WIN_DIALOG_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_DIALOG_BASIC),
efl_text_set(efl_added, title), efl_text_set(efl_added, title),
efl_ui_win_autodel_set(efl_added, EINA_TRUE)); efl_ui_win_autodel_set(efl_added, EINA_TRUE));

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@ -263,39 +263,39 @@ _bt_pressed(void *data, Evas_Object *obj, void *event_info EINA_UNUSED)
{ {
case 1: case 1:
printf("Top Left\n"); printf("Top Left\n");
res = elm_win_move_resize_start(win, EFL_UI_WIN_MOVE_RESIZE_TOP | EFL_UI_WIN_MOVE_RESIZE_LEFT); res = elm_win_move_resize_start(win, ELM_WIN_MOVE_RESIZE_TOP | ELM_WIN_MOVE_RESIZE_LEFT);
break; break;
case 2: case 2:
printf("Top\n"); printf("Top\n");
res = elm_win_move_resize_start(win, EFL_UI_WIN_MOVE_RESIZE_TOP); res = elm_win_move_resize_start(win, ELM_WIN_MOVE_RESIZE_TOP);
break; break;
case 3: case 3:
printf("Top Right\n"); printf("Top Right\n");
res = elm_win_move_resize_start(win, EFL_UI_WIN_MOVE_RESIZE_TOP | EFL_UI_WIN_MOVE_RESIZE_RIGHT); res = elm_win_move_resize_start(win, ELM_WIN_MOVE_RESIZE_TOP | ELM_WIN_MOVE_RESIZE_RIGHT);
break; break;
case 4: case 4:
printf("Left\n"); printf("Left\n");
res = elm_win_move_resize_start(win, EFL_UI_WIN_MOVE_RESIZE_LEFT); res = elm_win_move_resize_start(win, ELM_WIN_MOVE_RESIZE_LEFT);
break; break;
case 5: case 5:
printf("Move win\n"); printf("Move win\n");
res = elm_win_move_resize_start(win, EFL_UI_WIN_MOVE_RESIZE_MOVE); res = elm_win_move_resize_start(win, ELM_WIN_MOVE_RESIZE_MOVE);
break; break;
case 6: case 6:
printf("Right\n"); printf("Right\n");
res = elm_win_move_resize_start(win, EFL_UI_WIN_MOVE_RESIZE_RIGHT); res = elm_win_move_resize_start(win, ELM_WIN_MOVE_RESIZE_RIGHT);
break; break;
case 7: case 7:
printf("Bottom Left\n"); printf("Bottom Left\n");
res = elm_win_move_resize_start(win, EFL_UI_WIN_MOVE_RESIZE_BOTTOM | EFL_UI_WIN_MOVE_RESIZE_LEFT); res = elm_win_move_resize_start(win, ELM_WIN_MOVE_RESIZE_BOTTOM | ELM_WIN_MOVE_RESIZE_LEFT);
break; break;
case 8: case 8:
printf("Bottom\n"); printf("Bottom\n");
res = elm_win_move_resize_start(win, EFL_UI_WIN_MOVE_RESIZE_BOTTOM); res = elm_win_move_resize_start(win, ELM_WIN_MOVE_RESIZE_BOTTOM);
break; break;
case 9: case 9:
printf("Bottom Right\n"); printf("Bottom Right\n");
res = elm_win_move_resize_start(win, EFL_UI_WIN_MOVE_RESIZE_BOTTOM | EFL_UI_WIN_MOVE_RESIZE_RIGHT); res = elm_win_move_resize_start(win, ELM_WIN_MOVE_RESIZE_BOTTOM | ELM_WIN_MOVE_RESIZE_RIGHT);
break; break;
default: default:
printf("No action\n"); printf("No action\n");

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@ -121,7 +121,7 @@ efl_main(void *data EINA_UNUSED,
Eo *win; Eo *win;
win = efl_add(EFL_UI_WIN_CLASS, NULL, win = efl_add(EFL_UI_WIN_CLASS, NULL,
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Efl Canvas_Layout"), efl_text_set(efl_added, "Efl Canvas_Layout"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE), efl_ui_win_autodel_set(efl_added, EINA_TRUE),
efl_event_callback_add(efl_added, EFL_UI_WIN_EVENT_DELETE_REQUEST, _on_win_delete, NULL)); efl_event_callback_add(efl_added, EFL_UI_WIN_EVENT_DELETE_REQUEST, _on_win_delete, NULL));

View File

@ -39,7 +39,7 @@ elm_main(int argc, char **argv)
Grid_Event_Data *gd = calloc(sizeof(Grid_Event_Data *), 1); Grid_Event_Data *gd = calloc(sizeof(Grid_Event_Data *), 1);
win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(), win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(),
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Efl.Ui.Grid"), efl_text_set(efl_added, "Efl.Ui.Grid"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE)); efl_ui_win_autodel_set(efl_added, EINA_TRUE));

View File

@ -16,7 +16,7 @@ elm_main(int argc, char **argv)
Eo *win, *layout, *btn1, *btn2, *btn3; Eo *win, *layout, *btn1, *btn2, *btn3;
win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(), win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(),
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Efl.Ui.Relative_Layout"), efl_text_set(efl_added, "Efl.Ui.Relative_Layout"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE)); efl_ui_win_autodel_set(efl_added, EINA_TRUE));

View File

@ -16,7 +16,7 @@ elm_main(int argc, char **argv)
Eo *win, *layout, *btn1, *btn2; Eo *win, *layout, *btn1, *btn2;
win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(), win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(),
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Efl.Ui.Relative_Layout"), efl_text_set(efl_added, "Efl.Ui.Relative_Layout"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE)); efl_ui_win_autodel_set(efl_added, EINA_TRUE));

View File

@ -52,7 +52,7 @@ efl_main(void *data EINA_UNUSED, const Efl_Event *ev EINA_UNUSED)
efl_ui_theme_extension_add(default_theme, EXAMPLE_EDJ_FILE_PATH); efl_ui_theme_extension_add(default_theme, EXAMPLE_EDJ_FILE_PATH);
win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(), win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(),
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Efl.Ui.Theme example"), efl_text_set(efl_added, "Efl.Ui.Theme example"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE) efl_ui_win_autodel_set(efl_added, EINA_TRUE)
); );

View File

@ -52,7 +52,7 @@ efl_main(void *data EINA_UNUSED, const Efl_Event *ev EINA_UNUSED)
efl_ui_theme_overlay_add(default_theme, EXAMPLE_EDJ_FILE_PATH); efl_ui_theme_overlay_add(default_theme, EXAMPLE_EDJ_FILE_PATH);
win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(), win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(),
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Efl.Ui.Theme example"), efl_text_set(efl_added, "Efl.Ui.Theme example"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE) efl_ui_win_autodel_set(efl_added, EINA_TRUE)
); );

View File

@ -22,7 +22,7 @@ elm_main(int argc, char* argv[])
{ {
win_1.text_set("Toolbar"); win_1.text_set("Toolbar");
win_1.win_name_set("toolbar"); win_1.win_name_set("toolbar");
win_1.win_type_set(EFL_UI_WIN_BASIC); win_1.win_type_set(EFL_UI_WIN_TYPE_BASIC);
}); });
#if 0 #if 0

View File

@ -53,7 +53,7 @@ static int _paused_windows = 0;
#define TRAP(sd, name, ...) \ #define TRAP(sd, name, ...) \
do \ do \
{ \ { \
if (sd->type != ELM_WIN_FAKE) \ if (sd->type != EFL_UI_WIN_TYPE_FAKE) \
if ((!trap) || (!trap->name) || \ if ((!trap) || (!trap->name) || \
((trap->name) && \ ((trap->name) && \
(trap->name(sd->trap_data, sd->obj, ## __VA_ARGS__)))) \ (trap->name(sd->trap_data, sd->obj, ## __VA_ARGS__)))) \
@ -385,6 +385,66 @@ static inline void _elm_win_need_frame_adjust(Efl_Ui_Win_Data *sd, const char *e
static void _elm_win_resize_objects_eval(Evas_Object *obj, Eina_Bool force_resize); static void _elm_win_resize_objects_eval(Evas_Object *obj, Eina_Bool force_resize);
static void _elm_win_frame_obj_update(Efl_Ui_Win_Data *sd, Eina_Bool force); static void _elm_win_frame_obj_update(Efl_Ui_Win_Data *sd, Eina_Bool force);
static inline Efl_Ui_Win_Type
_elm_win_type_to_efl_ui_win_type(Elm_Win_Type type)
{
switch (type)
{
#define CONVERT_TYPE(TYPE) case ELM_WIN_##TYPE: return EFL_UI_WIN_TYPE_##TYPE
CONVERT_TYPE(BASIC);
CONVERT_TYPE(DIALOG_BASIC);
CONVERT_TYPE(DESKTOP);
CONVERT_TYPE(DOCK);
CONVERT_TYPE(TOOLBAR);
CONVERT_TYPE(MENU);
CONVERT_TYPE(UTILITY);
CONVERT_TYPE(SPLASH);
CONVERT_TYPE(DROPDOWN_MENU);
CONVERT_TYPE(POPUP_MENU);
CONVERT_TYPE(TOOLTIP);
CONVERT_TYPE(NOTIFICATION);
CONVERT_TYPE(COMBO);
CONVERT_TYPE(DND);
CONVERT_TYPE(INLINED_IMAGE);
CONVERT_TYPE(SOCKET_IMAGE);
CONVERT_TYPE(FAKE);
CONVERT_TYPE(NAVIFRAME_BASIC);
default: break;
}
return EFL_UI_WIN_TYPE_UNKNOWN;
#undef CONVERT_TYPE
}
static inline Elm_Win_Type
_efl_ui_win_type_to_elm_win_type(Efl_Ui_Win_Type type)
{
switch (type)
{
#define CONVERT_TYPE(TYPE) case EFL_UI_WIN_TYPE_##TYPE: return ELM_WIN_##TYPE
CONVERT_TYPE(BASIC);
CONVERT_TYPE(DIALOG_BASIC);
CONVERT_TYPE(DESKTOP);
CONVERT_TYPE(DOCK);
CONVERT_TYPE(TOOLBAR);
CONVERT_TYPE(MENU);
CONVERT_TYPE(UTILITY);
CONVERT_TYPE(SPLASH);
CONVERT_TYPE(DROPDOWN_MENU);
CONVERT_TYPE(POPUP_MENU);
CONVERT_TYPE(TOOLTIP);
CONVERT_TYPE(NOTIFICATION);
CONVERT_TYPE(COMBO);
CONVERT_TYPE(DND);
CONVERT_TYPE(INLINED_IMAGE);
CONVERT_TYPE(SOCKET_IMAGE);
CONVERT_TYPE(FAKE);
CONVERT_TYPE(NAVIFRAME_BASIC);
default: break;
}
return ELM_WIN_UNKNOWN;
#undef CONVERT_TYPE
}
#ifdef HAVE_ELEMENTARY_X #ifdef HAVE_ELEMENTARY_X
static void _elm_win_xwin_update(Efl_Ui_Win_Data *sd); static void _elm_win_xwin_update(Efl_Ui_Win_Data *sd);
#endif #endif
@ -1000,7 +1060,7 @@ _elm_win_pre_render(Ecore_Evas *ee)
{ {
int mw, mh; int mw, mh;
if (sd->type != ELM_WIN_FAKE) if (sd->type != EFL_UI_WIN_TYPE_FAKE)
{ {
edje_object_thaw(sd->frame_obj); edje_object_thaw(sd->frame_obj);
evas_object_show(sd->frame_obj); evas_object_show(sd->frame_obj);
@ -1315,7 +1375,7 @@ _elm_win_focus_in(Ecore_Evas *ee)
_elm_widget_top_win_focused_set(obj, EINA_TRUE); _elm_widget_top_win_focused_set(obj, EINA_TRUE);
ELM_WIN_DATA_ALIVE_CHECK(obj, sd); ELM_WIN_DATA_ALIVE_CHECK(obj, sd);
if (sd->type != ELM_WIN_FAKE) if (sd->type != EFL_UI_WIN_TYPE_FAKE)
{ {
Efl_Ui_Focus_Manager *man = sd->obj; Efl_Ui_Focus_Manager *man = sd->obj;
while(efl_ui_focus_manager_redirect_get(man)) while(efl_ui_focus_manager_redirect_get(man))
@ -1388,7 +1448,7 @@ _elm_win_focus_out(Ecore_Evas *ee)
efl_access_state_changed_signal_emit(obj, EFL_ACCESS_STATE_ACTIVE, EINA_FALSE); efl_access_state_changed_signal_emit(obj, EFL_ACCESS_STATE_ACTIVE, EINA_FALSE);
} }
if (sd->type != ELM_WIN_FAKE) if (sd->type != EFL_UI_WIN_TYPE_FAKE)
{ {
Efl_Ui_Focus_Manager *man = sd->obj; Efl_Ui_Focus_Manager *man = sd->obj;
while(efl_ui_focus_manager_redirect_get(man)) while(efl_ui_focus_manager_redirect_get(man))
@ -2943,7 +3003,7 @@ _efl_ui_win_efl_canvas_group_group_del(Eo *obj, Efl_Ui_Win_Data *sd)
/* NB: child deletion handled by parent's smart del */ /* NB: child deletion handled by parent's smart del */
if ((sd->type != ELM_WIN_FAKE) && (trap) && (trap->del)) if ((sd->type != EFL_UI_WIN_TYPE_FAKE) && (trap) && (trap->del))
trap->del(sd->trap_data, obj); trap->del(sd->trap_data, obj);
if (sd->parent) if (sd->parent)
@ -2995,7 +3055,7 @@ _efl_ui_win_efl_canvas_group_group_del(Eo *obj, Efl_Ui_Win_Data *sd)
} }
else else
{ {
if (sd->ee && (sd->type != ELM_WIN_FAKE)) if (sd->ee && (sd->type != EFL_UI_WIN_TYPE_FAKE))
{ {
ecore_evas_manual_render_set(sd->ee, EINA_TRUE); ecore_evas_manual_render_set(sd->ee, EINA_TRUE);
edje_object_freeze(sd->frame_obj); edje_object_freeze(sd->frame_obj);
@ -3409,7 +3469,7 @@ _elm_win_xwin_update(Efl_Ui_Win_Data *sd)
{ {
const char *s; const char *s;
if (sd->type == ELM_WIN_FAKE) return; if (sd->type == EFL_UI_WIN_TYPE_FAKE) return;
_internal_elm_win_xwindow_get(sd); _internal_elm_win_xwindow_get(sd);
if (!sd->x.xwin) return; /* nothing more to do */ if (!sd->x.xwin) return; /* nothing more to do */
@ -4031,40 +4091,40 @@ typedef struct _resize_info {
} resize_info; } resize_info;
static const resize_info _resize_infos_legacy[8] = { static const resize_info _resize_infos_legacy[8] = {
{ "elm.event.resize.t", ELM_CURSOR_TOP_SIDE, EFL_UI_WIN_MOVE_RESIZE_TOP, 1 XDIR(SIZE_T) }, { "elm.event.resize.t", ELM_CURSOR_TOP_SIDE, EFL_UI_WIN_MOVE_RESIZE_MODE_TOP, 1 XDIR(SIZE_T) },
{ "elm.event.resize.b", ELM_CURSOR_BOTTOM_SIDE, EFL_UI_WIN_MOVE_RESIZE_BOTTOM, 2 XDIR(SIZE_B) }, { "elm.event.resize.b", ELM_CURSOR_BOTTOM_SIDE, EFL_UI_WIN_MOVE_RESIZE_MODE_BOTTOM, 2 XDIR(SIZE_B) },
{ "elm.event.resize.l", ELM_CURSOR_LEFT_SIDE, EFL_UI_WIN_MOVE_RESIZE_LEFT, 4 XDIR(SIZE_L) }, { "elm.event.resize.l", ELM_CURSOR_LEFT_SIDE, EFL_UI_WIN_MOVE_RESIZE_MODE_LEFT, 4 XDIR(SIZE_L) },
{ "elm.event.resize.r", ELM_CURSOR_RIGHT_SIDE, EFL_UI_WIN_MOVE_RESIZE_RIGHT, 8 XDIR(SIZE_R) }, { "elm.event.resize.r", ELM_CURSOR_RIGHT_SIDE, EFL_UI_WIN_MOVE_RESIZE_MODE_RIGHT, 8 XDIR(SIZE_R) },
{ "elm.event.resize.tl", ELM_CURSOR_TOP_LEFT_CORNER, EFL_UI_WIN_MOVE_RESIZE_TOP | EFL_UI_WIN_MOVE_RESIZE_LEFT, 5 XDIR(SIZE_TL) }, { "elm.event.resize.tl", ELM_CURSOR_TOP_LEFT_CORNER, EFL_UI_WIN_MOVE_RESIZE_MODE_TOP | EFL_UI_WIN_MOVE_RESIZE_MODE_LEFT, 5 XDIR(SIZE_TL) },
{ "elm.event.resize.bl", ELM_CURSOR_BOTTOM_LEFT_CORNER, EFL_UI_WIN_MOVE_RESIZE_BOTTOM | EFL_UI_WIN_MOVE_RESIZE_LEFT, 6 XDIR(SIZE_BL) }, { "elm.event.resize.bl", ELM_CURSOR_BOTTOM_LEFT_CORNER, EFL_UI_WIN_MOVE_RESIZE_MODE_BOTTOM | EFL_UI_WIN_MOVE_RESIZE_MODE_LEFT, 6 XDIR(SIZE_BL) },
{ "elm.event.resize.br", ELM_CURSOR_BOTTOM_RIGHT_CORNER, EFL_UI_WIN_MOVE_RESIZE_BOTTOM | EFL_UI_WIN_MOVE_RESIZE_RIGHT, 10 XDIR(SIZE_BR) }, { "elm.event.resize.br", ELM_CURSOR_BOTTOM_RIGHT_CORNER, EFL_UI_WIN_MOVE_RESIZE_MODE_BOTTOM | EFL_UI_WIN_MOVE_RESIZE_MODE_RIGHT, 10 XDIR(SIZE_BR) },
{ "elm.event.resize.tr", ELM_CURSOR_TOP_RIGHT_CORNER, EFL_UI_WIN_MOVE_RESIZE_TOP | EFL_UI_WIN_MOVE_RESIZE_RIGHT, 9 XDIR(SIZE_TR) }, { "elm.event.resize.tr", ELM_CURSOR_TOP_RIGHT_CORNER, EFL_UI_WIN_MOVE_RESIZE_MODE_TOP | EFL_UI_WIN_MOVE_RESIZE_MODE_RIGHT, 9 XDIR(SIZE_TR) },
}; };
static const resize_info _resize_infos[8] = { static const resize_info _resize_infos[8] = {
{ "efl.event.resize.t", ELM_CURSOR_TOP_SIDE, EFL_UI_WIN_MOVE_RESIZE_TOP, 1 XDIR(SIZE_T) }, { "efl.event.resize.t", ELM_CURSOR_TOP_SIDE, EFL_UI_WIN_MOVE_RESIZE_MODE_TOP, 1 XDIR(SIZE_T) },
{ "efl.event.resize.b", ELM_CURSOR_BOTTOM_SIDE, EFL_UI_WIN_MOVE_RESIZE_BOTTOM, 2 XDIR(SIZE_B) }, { "efl.event.resize.b", ELM_CURSOR_BOTTOM_SIDE, EFL_UI_WIN_MOVE_RESIZE_MODE_BOTTOM, 2 XDIR(SIZE_B) },
{ "efl.event.resize.l", ELM_CURSOR_LEFT_SIDE, EFL_UI_WIN_MOVE_RESIZE_LEFT, 4 XDIR(SIZE_L) }, { "efl.event.resize.l", ELM_CURSOR_LEFT_SIDE, EFL_UI_WIN_MOVE_RESIZE_MODE_LEFT, 4 XDIR(SIZE_L) },
{ "efl.event.resize.r", ELM_CURSOR_RIGHT_SIDE, EFL_UI_WIN_MOVE_RESIZE_RIGHT, 8 XDIR(SIZE_R) }, { "efl.event.resize.r", ELM_CURSOR_RIGHT_SIDE, EFL_UI_WIN_MOVE_RESIZE_MODE_RIGHT, 8 XDIR(SIZE_R) },
{ "efl.event.resize.tl", ELM_CURSOR_TOP_LEFT_CORNER, EFL_UI_WIN_MOVE_RESIZE_TOP | EFL_UI_WIN_MOVE_RESIZE_LEFT, 5 XDIR(SIZE_TL) }, { "efl.event.resize.tl", ELM_CURSOR_TOP_LEFT_CORNER, EFL_UI_WIN_MOVE_RESIZE_MODE_TOP | EFL_UI_WIN_MOVE_RESIZE_MODE_LEFT, 5 XDIR(SIZE_TL) },
{ "efl.event.resize.bl", ELM_CURSOR_BOTTOM_LEFT_CORNER, EFL_UI_WIN_MOVE_RESIZE_BOTTOM | EFL_UI_WIN_MOVE_RESIZE_LEFT, 6 XDIR(SIZE_BL) }, { "efl.event.resize.bl", ELM_CURSOR_BOTTOM_LEFT_CORNER, EFL_UI_WIN_MOVE_RESIZE_MODE_BOTTOM | EFL_UI_WIN_MOVE_RESIZE_MODE_LEFT, 6 XDIR(SIZE_BL) },
{ "efl.event.resize.br", ELM_CURSOR_BOTTOM_RIGHT_CORNER, EFL_UI_WIN_MOVE_RESIZE_BOTTOM | EFL_UI_WIN_MOVE_RESIZE_RIGHT, 10 XDIR(SIZE_BR) }, { "efl.event.resize.br", ELM_CURSOR_BOTTOM_RIGHT_CORNER, EFL_UI_WIN_MOVE_RESIZE_MODE_BOTTOM | EFL_UI_WIN_MOVE_RESIZE_MODE_RIGHT, 10 XDIR(SIZE_BR) },
{ "efl.event.resize.tr", ELM_CURSOR_TOP_RIGHT_CORNER, EFL_UI_WIN_MOVE_RESIZE_TOP | EFL_UI_WIN_MOVE_RESIZE_RIGHT, 9 XDIR(SIZE_TR) }, { "efl.event.resize.tr", ELM_CURSOR_TOP_RIGHT_CORNER, EFL_UI_WIN_MOVE_RESIZE_MODE_TOP | EFL_UI_WIN_MOVE_RESIZE_MODE_RIGHT, 9 XDIR(SIZE_TR) },
}; };
static inline Efl_Ui_Win_Move_Resize_Mode static inline Efl_Ui_Win_Move_Resize_Mode
_move_resize_mode_rotate(int rotation, Efl_Ui_Win_Move_Resize_Mode mode) _move_resize_mode_rotate(int rotation, Efl_Ui_Win_Move_Resize_Mode mode)
{ {
const Efl_Ui_Win_Move_Resize_Mode edges[4] = { const Efl_Ui_Win_Move_Resize_Mode edges[4] = {
EFL_UI_WIN_MOVE_RESIZE_TOP, EFL_UI_WIN_MOVE_RESIZE_LEFT, EFL_UI_WIN_MOVE_RESIZE_MODE_TOP, EFL_UI_WIN_MOVE_RESIZE_MODE_LEFT,
EFL_UI_WIN_MOVE_RESIZE_BOTTOM, EFL_UI_WIN_MOVE_RESIZE_RIGHT EFL_UI_WIN_MOVE_RESIZE_MODE_BOTTOM, EFL_UI_WIN_MOVE_RESIZE_MODE_RIGHT
}; };
const Efl_Ui_Win_Move_Resize_Mode corners[4] = { const Efl_Ui_Win_Move_Resize_Mode corners[4] = {
EFL_UI_WIN_MOVE_RESIZE_TOP | EFL_UI_WIN_MOVE_RESIZE_LEFT, EFL_UI_WIN_MOVE_RESIZE_MODE_TOP | EFL_UI_WIN_MOVE_RESIZE_MODE_LEFT,
EFL_UI_WIN_MOVE_RESIZE_BOTTOM | EFL_UI_WIN_MOVE_RESIZE_LEFT, EFL_UI_WIN_MOVE_RESIZE_MODE_BOTTOM | EFL_UI_WIN_MOVE_RESIZE_MODE_LEFT,
EFL_UI_WIN_MOVE_RESIZE_BOTTOM | EFL_UI_WIN_MOVE_RESIZE_RIGHT, EFL_UI_WIN_MOVE_RESIZE_MODE_BOTTOM | EFL_UI_WIN_MOVE_RESIZE_MODE_RIGHT,
EFL_UI_WIN_MOVE_RESIZE_TOP | EFL_UI_WIN_MOVE_RESIZE_RIGHT, EFL_UI_WIN_MOVE_RESIZE_MODE_TOP | EFL_UI_WIN_MOVE_RESIZE_MODE_RIGHT,
}; };
const int i = rotation / 90; const int i = rotation / 90;
@ -4078,7 +4138,7 @@ _move_resize_mode_rotate(int rotation, Efl_Ui_Win_Move_Resize_Mode mode)
if (mode == corners[k]) if (mode == corners[k])
return corners[(k + i) % 4]; return corners[(k + i) % 4];
return EFL_UI_WIN_MOVE_RESIZE_MOVE; return EFL_UI_WIN_MOVE_RESIZE_MODE_MOVE;
} }
static const resize_info * static const resize_info *
@ -4123,7 +4183,7 @@ _move_resize_mode_get(Evas_Object *obj, const char *source)
return _resize_infos[k].mode; return _resize_infos[k].mode;
} }
return EFL_UI_WIN_MOVE_RESIZE_MOVE; return EFL_UI_WIN_MOVE_RESIZE_MODE_MOVE;
} }
static void static void
@ -4264,7 +4324,7 @@ _win_move_resize_start(Efl_Ui_Win_Data *sd, Efl_Ui_Win_Move_Resize_Mode mode)
return EINA_FALSE; return EINA_FALSE;
} }
if (mode == EFL_UI_WIN_MOVE_RESIZE_MOVE) if (mode == EFL_UI_WIN_MOVE_RESIZE_MODE_MOVE)
return _win_move_start(sd); return _win_move_start(sd);
ri = _resize_info_get(sd->obj, sd->rot, mode); ri = _resize_info_get(sd->obj, sd->rot, mode);
@ -4310,7 +4370,7 @@ _elm_win_frame_cb_move_start(void *data,
{ {
ELM_WIN_DATA_GET_OR_RETURN(data, sd); ELM_WIN_DATA_GET_OR_RETURN(data, sd);
_win_move_resize_start(sd, EFL_UI_WIN_MOVE_RESIZE_MOVE); _win_move_resize_start(sd, EFL_UI_WIN_MOVE_RESIZE_MODE_MOVE);
} }
static void static void
@ -4321,7 +4381,7 @@ _elm_win_frame_cb_resize_start(void *data, Evas_Object *obj EINA_UNUSED,
Efl_Ui_Win_Move_Resize_Mode mode; Efl_Ui_Win_Move_Resize_Mode mode;
mode = _move_resize_mode_get(sd->obj, source); mode = _move_resize_mode_get(sd->obj, source);
if (mode == EFL_UI_WIN_MOVE_RESIZE_MOVE) return; if (mode == EFL_UI_WIN_MOVE_RESIZE_MODE_MOVE) return;
_win_move_resize_start(sd, mode); _win_move_resize_start(sd, mode);
} }
@ -4697,7 +4757,7 @@ _elm_win_frame_style_update(Efl_Ui_Win_Data *sd, Eina_Bool force_emit, Eina_Bool
if (!sd->frame_obj) if (!sd->frame_obj)
{ {
if (!efl_finalized_get(sd->obj)) return; if (!efl_finalized_get(sd->obj)) return;
if (EINA_LIKELY(sd->type == ELM_WIN_FAKE)) if (EINA_LIKELY(sd->type == EFL_UI_WIN_TYPE_FAKE))
return; return;
if (!_elm_config->win_no_border) if (!_elm_config->win_no_border)
CRI("Window has no frame object!"); CRI("Window has no frame object!");
@ -4927,7 +4987,7 @@ _elm_win_need_frame_adjust(Efl_Ui_Win_Data *sd, const char *engine)
sd->csd.wayland = (eina_streq(engine, ELM_WAYLAND_SHM) || sd->csd.wayland = (eina_streq(engine, ELM_WAYLAND_SHM) ||
eina_streq(engine, ELM_WAYLAND_EGL)); eina_streq(engine, ELM_WAYLAND_EGL));
if (sd->type == ELM_WIN_FAKE) if (sd->type == EFL_UI_WIN_TYPE_FAKE)
sd->csd.need = EINA_FALSE; sd->csd.need = EINA_FALSE;
else if (eina_streq(s, "on")) else if (eina_streq(s, "on"))
sd->csd.need = EINA_TRUE; sd->csd.need = EINA_TRUE;
@ -5081,7 +5141,7 @@ _elm_win_finalize_internal(Eo *obj, Efl_Ui_Win_Data *sd, const char *name, Efl_U
switch ((int) type) switch ((int) type)
{ {
case ELM_WIN_FAKE: case EFL_UI_WIN_TYPE_FAKE:
tmp_sd.ee = sd->ee; tmp_sd.ee = sd->ee;
break; break;
case ELM_WIN_INLINED_IMAGE: case ELM_WIN_INLINED_IMAGE:
@ -5431,12 +5491,12 @@ _elm_win_finalize_internal(Eo *obj, Efl_Ui_Win_Data *sd, const char *name, Efl_U
SD_CPY(shot.info); SD_CPY(shot.info);
#undef SD_CPY #undef SD_CPY
if ((type != ELM_WIN_FAKE) && (trap) && (trap->add)) if ((type != EFL_UI_WIN_TYPE_FAKE) && (trap) && (trap->add))
sd->trap_data = trap->add(obj); sd->trap_data = trap->add(obj);
/* complementary actions, which depend on final smart data /* complementary actions, which depend on final smart data
* pointer */ * pointer */
if (type == ELM_WIN_INLINED_IMAGE) if (type == EFL_UI_WIN_TYPE_INLINED_IMAGE)
_win_inlined_image_set(sd); _win_inlined_image_set(sd);
#ifdef HAVE_ELEMENTARY_X #ifdef HAVE_ELEMENTARY_X
else if ((engine) && else if ((engine) &&
@ -5454,7 +5514,7 @@ _elm_win_finalize_internal(Eo *obj, Efl_Ui_Win_Data *sd, const char *name, Efl_U
sd->kbdmode = ELM_WIN_KEYBOARD_UNKNOWN; sd->kbdmode = ELM_WIN_KEYBOARD_UNKNOWN;
sd->legacy.indmode = ELM_WIN_INDICATOR_UNKNOWN; sd->legacy.indmode = ELM_WIN_INDICATOR_UNKNOWN;
sd->indimode = EFL_UI_WIN_INDICATOR_OFF; sd->indimode = EFL_UI_WIN_INDICATOR_MODE_OFF;
#ifdef HAVE_ELEMENTARY_X #ifdef HAVE_ELEMENTARY_X
_internal_elm_win_xwindow_get(sd); _internal_elm_win_xwindow_get(sd);
@ -5494,7 +5554,7 @@ _elm_win_finalize_internal(Eo *obj, Efl_Ui_Win_Data *sd, const char *name, Efl_U
} }
ecore_wl2_window_type_set(sd->wl.win, wtype); ecore_wl2_window_type_set(sd->wl.win, wtype);
} }
else if (sd->type == ELM_WIN_FAKE) else if (sd->type == EFL_UI_WIN_TYPE_FAKE)
{ {
const char *env = getenv("WAYLAND_DISPLAY"); const char *env = getenv("WAYLAND_DISPLAY");
if (env) if (env)
@ -5540,13 +5600,13 @@ _elm_win_finalize_internal(Eo *obj, Efl_Ui_Win_Data *sd, const char *name, Efl_U
evas_object_color_set(obj, 0, 0, 0, 0); evas_object_color_set(obj, 0, 0, 0, 0);
evas_object_pass_events_set(obj, EINA_TRUE); evas_object_pass_events_set(obj, EINA_TRUE);
if (type == ELM_WIN_INLINED_IMAGE) if (type == EFL_UI_WIN_TYPE_INLINED_IMAGE)
efl_ui_win_inlined_parent_set(obj, parent); efl_ui_win_inlined_parent_set(obj, parent);
/* use own version of ecore_evas_object_associate() that does TRAP() */ /* use own version of ecore_evas_object_associate() that does TRAP() */
ecore_evas_data_set(sd->ee, "elm_win", obj); ecore_evas_data_set(sd->ee, "elm_win", obj);
if (type != ELM_WIN_FAKE) if (type != EFL_UI_WIN_TYPE_FAKE)
{ {
evas_object_event_callback_add(obj, EVAS_CALLBACK_CHANGED_SIZE_HINTS, evas_object_event_callback_add(obj, EVAS_CALLBACK_CHANGED_SIZE_HINTS,
_elm_win_obj_callback_changed_size_hints, NULL); _elm_win_obj_callback_changed_size_hints, NULL);
@ -5571,7 +5631,7 @@ _elm_win_finalize_internal(Eo *obj, Efl_Ui_Win_Data *sd, const char *name, Efl_U
ecore_evas_callback_resize_set(sd->ee, _elm_win_resize); ecore_evas_callback_resize_set(sd->ee, _elm_win_resize);
ecore_evas_callback_move_set(sd->ee, _elm_win_move); ecore_evas_callback_move_set(sd->ee, _elm_win_move);
ecore_evas_callback_pre_render_set(sd->ee, _elm_win_pre_render); ecore_evas_callback_pre_render_set(sd->ee, _elm_win_pre_render);
if (type != ELM_WIN_FAKE) if (type != EFL_UI_WIN_TYPE_FAKE)
{ {
ecore_evas_callback_mouse_in_set(sd->ee, _elm_win_mouse_in); ecore_evas_callback_mouse_in_set(sd->ee, _elm_win_mouse_in);
ecore_evas_callback_mouse_out_set(sd->ee, _elm_win_mouse_out); ecore_evas_callback_mouse_out_set(sd->ee, _elm_win_mouse_out);
@ -5600,7 +5660,7 @@ _elm_win_finalize_internal(Eo *obj, Efl_Ui_Win_Data *sd, const char *name, Efl_U
_elm_win_xwin_update(sd); _elm_win_xwin_update(sd);
#endif #endif
if (type != ELM_WIN_FAKE) if (type != EFL_UI_WIN_TYPE_FAKE)
{ {
//Prohibiting auto-rendering, until elm_win is shown. //Prohibiting auto-rendering, until elm_win is shown.
if (_elm_win_auto_norender_withdrawn(obj)) if (_elm_win_auto_norender_withdrawn(obj))
@ -5627,7 +5687,7 @@ _elm_win_finalize_internal(Eo *obj, Efl_Ui_Win_Data *sd, const char *name, Efl_U
ERR("failed to grab F12 key to elm widgets (dot) tree generation"); ERR("failed to grab F12 key to elm widgets (dot) tree generation");
#endif #endif
if (type != ELM_WIN_FAKE) if (type != EFL_UI_WIN_TYPE_FAKE)
{ {
if ((_elm_config->softcursor_mode == ELM_SOFTCURSOR_MODE_ON) || if ((_elm_config->softcursor_mode == ELM_SOFTCURSOR_MODE_ON) ||
((_elm_config->softcursor_mode == ELM_SOFTCURSOR_MODE_AUTO) && ((_elm_config->softcursor_mode == ELM_SOFTCURSOR_MODE_AUTO) &&
@ -5665,7 +5725,7 @@ _elm_win_finalize_internal(Eo *obj, Efl_Ui_Win_Data *sd, const char *name, Efl_U
_elm_win_apply_alpha(obj, sd); _elm_win_apply_alpha(obj, sd);
#ifdef HAVE_ELEMENTARY_WL2 #ifdef HAVE_ELEMENTARY_WL2
if ((type != ELM_WIN_FAKE) && (type != ELM_WIN_INLINED_IMAGE)) if ((type != EFL_UI_WIN_TYPE_FAKE) && (type != EFL_UI_WIN_TYPE_INLINED_IMAGE))
{ {
if ((engine) && if ((engine) &&
((!strcmp(engine, ELM_WAYLAND_SHM) || ((!strcmp(engine, ELM_WAYLAND_SHM) ||
@ -5693,7 +5753,7 @@ _elm_win_finalize_internal(Eo *obj, Efl_Ui_Win_Data *sd, const char *name, Efl_U
#endif #endif
/* do not append to list; all windows render as black rects */ /* do not append to list; all windows render as black rects */
if (type != ELM_WIN_FAKE) if (type != EFL_UI_WIN_TYPE_FAKE)
{ {
const char *element = "base"; const char *element = "base";
const char *style; const char *style;
@ -5711,15 +5771,15 @@ _elm_win_finalize_internal(Eo *obj, Efl_Ui_Win_Data *sd, const char *name, Efl_U
if (!style) style = "default"; if (!style) style = "default";
switch (type) switch (type)
{ {
case EFL_UI_WIN_DIALOG_BASIC: element = "dialog"; break; case EFL_UI_WIN_TYPE_DIALOG_BASIC: element = "dialog"; break;
case EFL_UI_WIN_NAVIFRAME_BASIC: element = "naviframe"; break; case EFL_UI_WIN_TYPE_NAVIFRAME_BASIC: element = "naviframe"; break;
default: break; default: break;
} }
if (!_elm_config->win_no_border) if (!_elm_config->win_no_border)
_elm_win_frame_add(sd, element, style); _elm_win_frame_add(sd, element, style);
if (sd->indimode != EFL_UI_WIN_INDICATOR_OFF) if (sd->indimode != EFL_UI_WIN_INDICATOR_MODE_OFF)
_indicator_add(sd); _indicator_add(sd);
if (_elm_config->focus_highlight_enable) if (_elm_config->focus_highlight_enable)
@ -5740,7 +5800,7 @@ _elm_win_finalize_internal(Eo *obj, Efl_Ui_Win_Data *sd, const char *name, Efl_U
efl_event_callback_array_add(obj, _elm_win_tracking(), sd); efl_event_callback_array_add(obj, _elm_win_tracking(), sd);
evas_object_show(sd->legacy.edje); evas_object_show(sd->legacy.edje);
if (type == ELM_WIN_FAKE) if (type == EFL_UI_WIN_TYPE_FAKE)
{ {
_elm_win_resize_job(obj); _elm_win_resize_job(obj);
_elm_win_move(sd->ee); _elm_win_move(sd->ee);
@ -5756,9 +5816,9 @@ _elm_win_finalize_internal(Eo *obj, Efl_Ui_Win_Data *sd, const char *name, Efl_U
{ {
switch (type) switch (type)
{ {
case EFL_UI_WIN_UNKNOWN: case EFL_UI_WIN_TYPE_UNKNOWN:
case EFL_UI_WIN_BASIC: case EFL_UI_WIN_TYPE_BASIC:
case EFL_UI_WIN_DIALOG_BASIC: case EFL_UI_WIN_TYPE_DIALOG_BASIC:
_elm_win_standard_init(obj); _elm_win_standard_init(obj);
break; break;
default: break; default: break;
@ -5812,7 +5872,7 @@ EOLIAN static void
_efl_ui_win_efl_object_destructor(Eo *obj, Efl_Ui_Win_Data *pd EINA_UNUSED) _efl_ui_win_efl_object_destructor(Eo *obj, Efl_Ui_Win_Data *pd EINA_UNUSED)
{ {
#ifdef HAVE_ELEMENTARY_WL2 #ifdef HAVE_ELEMENTARY_WL2
if (pd->type == ELM_WIN_FAKE) if (pd->type == EFL_UI_WIN_TYPE_FAKE)
{ {
if (pd->wl.win) if (pd->wl.win)
ecore_wl2_window_free(pd->wl.win); ecore_wl2_window_free(pd->wl.win);
@ -6218,7 +6278,7 @@ _efl_ui_win_fullscreen_set(Eo *obj EINA_UNUSED, Efl_Ui_Win_Data *sd, Eina_Bool f
// these engines... can ONLY be fullscreen // these engines... can ONLY be fullscreen
return; return;
} }
else if (sd->type == ELM_WIN_FAKE) else if (sd->type == EFL_UI_WIN_TYPE_FAKE)
sd->fullscreen = !!fullscreen; sd->fullscreen = !!fullscreen;
else else
{ {
@ -6480,8 +6540,8 @@ _efl_ui_win_urgent_set(Eo *obj EINA_UNUSED, Efl_Ui_Win_Data *sd, Efl_Ui_Win_Urge
EOLIAN static Efl_Ui_Win_Urgent_Mode EOLIAN static Efl_Ui_Win_Urgent_Mode
_efl_ui_win_urgent_get(const Eo *obj EINA_UNUSED, Efl_Ui_Win_Data *sd) _efl_ui_win_urgent_get(const Eo *obj EINA_UNUSED, Efl_Ui_Win_Data *sd)
{ {
if (sd->urgent) return EFL_UI_WIN_URGENT_URGENT; if (sd->urgent) return EFL_UI_WIN_URGENT_MODE_URGENT;
return EFL_UI_WIN_URGENT_NONE; return EFL_UI_WIN_URGENT_MODE_NONE;
} }
EOLIAN static void EOLIAN static void
@ -6506,8 +6566,8 @@ _efl_ui_win_modal_set(Eo *obj, Efl_Ui_Win_Data *sd, Efl_Ui_Win_Modal_Mode modal)
EOLIAN static Efl_Ui_Win_Modal_Mode EOLIAN static Efl_Ui_Win_Modal_Mode
_efl_ui_win_modal_get(const Eo *obj EINA_UNUSED, Efl_Ui_Win_Data *sd) _efl_ui_win_modal_get(const Eo *obj EINA_UNUSED, Efl_Ui_Win_Data *sd)
{ {
if (sd->modal) return EFL_UI_WIN_MODAL_MODAL; if (sd->modal) return EFL_UI_WIN_MODAL_MODE_MODAL;
return EFL_UI_WIN_MODAL_NONE; return EFL_UI_WIN_MODAL_MODE_NONE;
} }
static void static void
@ -6767,7 +6827,7 @@ _efl_ui_win_sticky_get(const Eo *obj EINA_UNUSED, Efl_Ui_Win_Data *sd)
} }
EOLIAN static void EOLIAN static void
_efl_ui_win_keyboard_mode_set(Eo *obj EINA_UNUSED, Efl_Ui_Win_Data *sd, Elm_Win_Keyboard_Mode mode) _efl_ui_win_keyboard_mode_set(Eo *obj EINA_UNUSED, Efl_Ui_Win_Data *sd, Efl_Ui_Win_Keyboard_Mode mode)
{ {
if (mode == sd->kbdmode) return; if (mode == sd->kbdmode) return;
#ifdef HAVE_ELEMENTARY_X #ifdef HAVE_ELEMENTARY_X
@ -6781,7 +6841,7 @@ _efl_ui_win_keyboard_mode_set(Eo *obj EINA_UNUSED, Efl_Ui_Win_Data *sd, Elm_Win_
#endif #endif
} }
EOLIAN static Elm_Win_Keyboard_Mode EOLIAN static Efl_Ui_Win_Keyboard_Mode
_efl_ui_win_keyboard_mode_get(const Eo *obj EINA_UNUSED, Efl_Ui_Win_Data *sd) _efl_ui_win_keyboard_mode_get(const Eo *obj EINA_UNUSED, Efl_Ui_Win_Data *sd)
{ {
return sd->kbdmode; return sd->kbdmode;
@ -6794,7 +6854,7 @@ _efl_ui_win_indicator_mode_set(Eo *obj, Efl_Ui_Win_Data *sd, Efl_Ui_Win_Indicato
if (sd->indimode == mode) return; if (sd->indimode == mode) return;
sd->indimode = mode; sd->indimode = mode;
if (sd->indimode == EFL_UI_WIN_INDICATOR_OFF) if (sd->indimode == EFL_UI_WIN_INDICATOR_MODE_OFF)
{ {
_indicator_del(sd); _indicator_del(sd);
return; return;
@ -6804,20 +6864,20 @@ _efl_ui_win_indicator_mode_set(Eo *obj, Efl_Ui_Win_Data *sd, Efl_Ui_Win_Indicato
if (elm_widget_is_legacy(obj)) if (elm_widget_is_legacy(obj))
{ {
if (sd->indimode == EFL_UI_WIN_INDICATOR_BG_OPAQUE) if (sd->indimode == EFL_UI_WIN_INDICATOR_MODE_BG_OPAQUE)
edje_object_signal_emit(sd->frame_obj, "elm,action,indicator,bg_opaque", "elm"); edje_object_signal_emit(sd->frame_obj, "elm,action,indicator,bg_opaque", "elm");
else if (sd->indimode == EFL_UI_WIN_INDICATOR_BG_TRANSPARENT) else if (sd->indimode == EFL_UI_WIN_INDICATOR_MODE_BG_TRANSPARENT)
edje_object_signal_emit(sd->frame_obj, "elm,action,indicator,bg_transparent", "elm"); edje_object_signal_emit(sd->frame_obj, "elm,action,indicator,bg_transparent", "elm");
else if (sd->indimode == EFL_UI_WIN_INDICATOR_HIDDEN) else if (sd->indimode == EFL_UI_WIN_INDICATOR_MODE_HIDDEN)
edje_object_signal_emit(sd->frame_obj, "elm,action,indicator,hidden", "elm"); edje_object_signal_emit(sd->frame_obj, "elm,action,indicator,hidden", "elm");
} }
else else
{ {
if (sd->indimode == EFL_UI_WIN_INDICATOR_BG_OPAQUE) if (sd->indimode == EFL_UI_WIN_INDICATOR_MODE_BG_OPAQUE)
edje_object_signal_emit(sd->frame_obj, "efl,action,indicator,bg_opaque", "efl"); edje_object_signal_emit(sd->frame_obj, "efl,action,indicator,bg_opaque", "efl");
else if (sd->indimode == EFL_UI_WIN_INDICATOR_BG_TRANSPARENT) else if (sd->indimode == EFL_UI_WIN_INDICATOR_MODE_BG_TRANSPARENT)
edje_object_signal_emit(sd->frame_obj, "efl,action,indicator,bg_transparent", "efl"); edje_object_signal_emit(sd->frame_obj, "efl,action,indicator,bg_transparent", "efl");
else if (sd->indimode == EFL_UI_WIN_INDICATOR_HIDDEN) else if (sd->indimode == EFL_UI_WIN_INDICATOR_MODE_HIDDEN)
edje_object_signal_emit(sd->frame_obj, "efl,action,indicator,hidden", "efl"); edje_object_signal_emit(sd->frame_obj, "efl,action,indicator,hidden", "efl");
} }
@ -8401,7 +8461,7 @@ elm_win_modal_set(Evas_Object *obj, Eina_Bool modal)
{ {
Efl_Ui_Win_Modal_Mode modality; Efl_Ui_Win_Modal_Mode modality;
modality = modal ? EFL_UI_WIN_MODAL_MODAL : EFL_UI_WIN_MODAL_NONE; modality = modal ? EFL_UI_WIN_MODAL_MODE_MODAL : EFL_UI_WIN_MODAL_MODE_NONE;
efl_ui_win_modal_set(obj, modality); efl_ui_win_modal_set(obj, modality);
} }
@ -8411,7 +8471,7 @@ elm_win_modal_get(const Evas_Object *obj)
Efl_Ui_Win_Modal_Mode modality; Efl_Ui_Win_Modal_Mode modality;
modality = efl_ui_win_modal_get(obj); modality = efl_ui_win_modal_get(obj);
return (modality != EFL_UI_WIN_MODAL_NONE); return (modality != EFL_UI_WIN_MODAL_MODE_NONE);
} }
EAPI void EAPI void
@ -8781,7 +8841,7 @@ _elm_win_legacy_init(Efl_Ui_Win_Data *sd)
edje_object_part_swallow(sd->legacy.edje, "efl.contents", sd->legacy.box); edje_object_part_swallow(sd->legacy.edje, "efl.contents", sd->legacy.box);
evas_object_geometry_set(sd->legacy.edje, 0, 0, 1, 1); evas_object_geometry_set(sd->legacy.edje, 0, 0, 1, 1);
if (sd->type != ELM_WIN_FAKE) if (sd->type != EFL_UI_WIN_TYPE_FAKE)
{ {
edje_object_update_hints_set(sd->legacy.edje, EINA_TRUE); edje_object_update_hints_set(sd->legacy.edje, EINA_TRUE);
evas_object_event_callback_add(sd->legacy.edje, EVAS_CALLBACK_CHANGED_SIZE_HINTS, evas_object_event_callback_add(sd->legacy.edje, EVAS_CALLBACK_CHANGED_SIZE_HINTS,
@ -8933,7 +8993,7 @@ EAPI void
elm_win_type_set(Evas_Object *obj, Elm_Win_Type type) elm_win_type_set(Evas_Object *obj, Elm_Win_Type type)
{ {
ERR("Calling deprecrated function '%s'", __FUNCTION__); ERR("Calling deprecrated function '%s'", __FUNCTION__);
efl_ui_win_type_set(obj, type); efl_ui_win_type_set(obj, _elm_win_type_to_efl_ui_win_type(type));
} }
EAPI void EAPI void
@ -8987,8 +9047,45 @@ _efl_ui_win_legacy_efl_object_finalize(Eo *obj, void *pd EINA_UNUSED)
return obj; return obj;
} }
Efl_Object *_efl_ui_win_legacy_efl_object_finalize(Eo *obj, void *pd);
static Eina_Bool
_efl_ui_win_legacy_class_initializer(Efl_Class *klass)
{
const Efl_Object_Ops *opsp = NULL;
const Efl_Object_Property_Reflection_Ops *ropsp = NULL;
#ifndef EFL_UI_WIN_LEGACY_EXTRA_OPS
#define EFL_UI_WIN_LEGACY_EXTRA_OPS
#endif
EFL_OPS_DEFINE(ops,
EFL_OBJECT_OP_FUNC(efl_finalize, _efl_ui_win_legacy_efl_object_finalize),
EFL_UI_WIN_LEGACY_EXTRA_OPS
);
opsp = &ops;
return efl_class_functions_set(klass, opsp, ropsp);
}
static const Efl_Class_Description _efl_ui_win_legacy_class_desc = {
EO_VERSION,
"Efl.Ui.Win_Legacy",
EFL_CLASS_TYPE_REGULAR,
0,
_efl_ui_win_legacy_class_initializer,
_efl_ui_win_legacy_class_constructor,
NULL
};
EFL_DEFINE_CLASS(efl_ui_win_legacy_class_get, &_efl_ui_win_legacy_class_desc, EFL_UI_WIN_CLASS, EFL_UI_LEGACY_INTERFACE, NULL);
EAPI Evas_Object * EAPI Evas_Object *
elm_win_add(Evas_Object *parent, const char *name, Efl_Ui_Win_Type type) elm_win_add(Evas_Object *parent, const char *name, Elm_Win_Type type)
{ {
const Efl_Class *klass = EFL_UI_WIN_LEGACY_CLASS; const Efl_Class *klass = EFL_UI_WIN_LEGACY_CLASS;
@ -9011,7 +9108,7 @@ elm_win_fake_add(Ecore_Evas *ee)
return elm_legacy_add(EFL_UI_WIN_LEGACY_CLASS, NULL, return elm_legacy_add(EFL_UI_WIN_LEGACY_CLASS, NULL,
_fake_canvas_set(efl_added, ee), _fake_canvas_set(efl_added, ee),
efl_ui_win_name_set(efl_added, NULL), efl_ui_win_name_set(efl_added, NULL),
efl_ui_win_type_set(efl_added, ELM_WIN_FAKE)); efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_FAKE));
} }
EAPI Evas_Object * EAPI Evas_Object *
@ -9022,7 +9119,7 @@ elm_win_util_standard_add(const char *name, const char *title)
win = elm_legacy_add(EFL_UI_WIN_LEGACY_CLASS, NULL, win = elm_legacy_add(EFL_UI_WIN_LEGACY_CLASS, NULL,
efl_text_set(efl_added, title), efl_text_set(efl_added, title),
efl_ui_win_name_set(efl_added, name), efl_ui_win_name_set(efl_added, name),
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC)); efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC));
if (!win) return NULL; if (!win) return NULL;
_elm_win_standard_init(win); _elm_win_standard_init(win);
@ -9037,11 +9134,244 @@ elm_win_util_dialog_add(Evas_Object *parent, const char *name, const char *title
win = elm_legacy_add(EFL_UI_WIN_LEGACY_CLASS, parent, win = elm_legacy_add(EFL_UI_WIN_LEGACY_CLASS, parent,
efl_text_set(efl_added, title), efl_text_set(efl_added, title),
efl_ui_win_name_set(efl_added, name), efl_ui_win_name_set(efl_added, name),
efl_ui_win_type_set(efl_added, EFL_UI_WIN_DIALOG_BASIC)); efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_DIALOG_BASIC));
if (!win) return NULL; if (!win) return NULL;
_elm_win_standard_init(win); _elm_win_standard_init(win);
return win; return win;
} }
#include "efl_ui_win_legacy.eo.c"
EAPI void
elm_win_keyboard_mode_set(Evas_Object *obj, Elm_Win_Keyboard_Mode mode)
{
efl_ui_win_keyboard_mode_set(obj, mode);
}
EAPI Elm_Win_Keyboard_Mode
elm_win_keyboard_mode_get(const Evas_Object *obj)
{
return efl_ui_win_keyboard_mode_get(obj);
}
EAPI void
elm_win_screen_constrain_set(Evas_Object *obj, Eina_Bool constrain)
{
efl_ui_win_screen_constrain_set(obj, constrain);
}
EAPI Eina_Bool
elm_win_screen_constrain_get(const Evas_Object *obj)
{
return efl_ui_win_screen_constrain_get(obj);
}
EAPI void
elm_win_prop_focus_skip_set(Evas_Object *obj, Eina_Bool skip)
{
efl_ui_win_prop_focus_skip_set(obj, skip);
}
EAPI void
elm_win_autohide_set(Evas_Object *obj, Eina_Bool autohide)
{
efl_ui_win_autohide_set(obj, autohide);
}
EAPI Eina_Bool
elm_win_autohide_get(const Evas_Object *obj)
{
return efl_ui_win_autohide_get(obj);
}
EAPI void
elm_win_exit_on_close_set(Evas_Object *obj, const Eina_Value *exit_code)
{
efl_ui_win_exit_on_close_set(obj, exit_code);
}
EAPI const Eina_Value *
elm_win_exit_on_close_get(const Evas_Object *obj)
{
return efl_ui_win_exit_on_close_get(obj);
}
EAPI void
elm_win_icon_object_set(Evas_Object *obj, Evas_Object *icon)
{
efl_ui_win_icon_object_set(obj, icon);
}
EAPI const Evas_Object *
elm_win_icon_object_get(const Evas_Object *obj)
{
return efl_ui_win_icon_object_get(obj);
}
EAPI void
elm_win_iconified_set(Evas_Object *obj, Eina_Bool iconified)
{
efl_ui_win_minimized_set(obj, iconified);
}
EAPI Eina_Bool
elm_win_iconified_get(const Evas_Object *obj)
{
return efl_ui_win_minimized_get(obj);
}
EAPI void
elm_win_maximized_set(Evas_Object *obj, Eina_Bool maximized)
{
efl_ui_win_maximized_set(obj, maximized);
}
EAPI Eina_Bool
elm_win_maximized_get(const Evas_Object *obj)
{
return efl_ui_win_maximized_get(obj);
}
EAPI void
elm_win_fullscreen_set(Evas_Object *obj, Eina_Bool fullscreen)
{
efl_ui_win_fullscreen_set(obj, fullscreen);
}
EAPI Eina_Bool
elm_win_fullscreen_get(const Evas_Object *obj)
{
return efl_ui_win_fullscreen_get(obj);
}
EAPI void
elm_win_sticky_set(Evas_Object *obj, Eina_Bool sticky)
{
efl_ui_win_sticky_set(obj, sticky);
}
EAPI Eina_Bool
elm_win_sticky_get(const Evas_Object *obj)
{
return efl_ui_win_sticky_get(obj);
}
EAPI void
elm_win_noblank_set(Evas_Object *obj, Eina_Bool noblank)
{
efl_ui_win_noblank_set(obj, noblank);
}
EAPI Eina_Bool
elm_win_noblank_get(const Evas_Object *obj)
{
return efl_ui_win_noblank_get(obj);
}
EAPI void
elm_win_borderless_set(Evas_Object *obj, Eina_Bool borderless)
{
efl_ui_win_borderless_set(obj, borderless);
}
EAPI Eina_Bool
elm_win_borderless_get(const Evas_Object *obj)
{
return efl_ui_win_borderless_get(obj);
}
EAPI void
elm_win_role_set(Evas_Object *obj, const char *role)
{
efl_ui_win_role_set(obj, role);
}
EAPI const char *
elm_win_role_get(const Evas_Object *obj)
{
return efl_ui_win_role_get(obj);
}
EAPI const char *
elm_win_name_get(const Evas_Object *obj)
{
return efl_ui_win_name_get(obj);
}
EAPI Elm_Win_Type
elm_win_type_get(const Evas_Object *obj)
{
return _efl_ui_win_type_to_elm_win_type(efl_ui_win_type_get(obj));
}
EAPI const char *
elm_win_accel_preference_get(const Evas_Object *obj)
{
return efl_ui_win_accel_preference_get(obj);
}
EAPI void
elm_win_alpha_set(Evas_Object *obj, Eina_Bool alpha)
{
efl_ui_win_alpha_set(obj, alpha);
}
EAPI Eina_Bool
elm_win_alpha_get(const Evas_Object *obj)
{
return efl_ui_win_alpha_get(obj);
}
EAPI void
elm_win_activate(Evas_Object *obj)
{
efl_ui_win_activate(obj);
}
EAPI void
elm_win_center(Evas_Object *obj, Eina_Bool h, Eina_Bool v)
{
efl_ui_win_center(obj, h, v);
}
EAPI Eina_Bool
elm_win_move_resize_start(Evas_Object *obj, Elm_Win_Move_Resize_Mode mode)
{
return efl_ui_win_move_resize_start(obj, mode);
}
EAPI void
elm_win_focus_highlight_animate_set(Efl_Ui_Win *obj, Eina_Bool animate)
{
efl_ui_win_focus_highlight_animate_set(obj, animate);
}
EAPI Eina_Bool
elm_win_focus_highlight_animate_get(const Efl_Ui_Win *obj)
{
return efl_ui_win_focus_highlight_animate_get(obj);
}
EAPI void
elm_win_focus_highlight_enabled_set(Efl_Ui_Win *obj, Eina_Bool enabled)
{
efl_ui_win_focus_highlight_enabled_set(obj, enabled);
}
EAPI Eina_Bool
elm_win_focus_highlight_enabled_get(const Efl_Ui_Win *obj)
{
return efl_ui_win_focus_highlight_enabled_get(obj);
}
EAPI Eina_Bool
elm_win_focus_highlight_style_set(Efl_Ui_Win *obj, const char *style)
{
return efl_ui_win_focus_highlight_style_set(obj, style);
}
EAPI const char *
elm_win_focus_highlight_style_get(const Efl_Ui_Win *obj)
{
return efl_ui_win_focus_highlight_style_get(obj);
}

View File

@ -10,7 +10,6 @@ enum Efl.Ui.Win_Type
Currently, only the X11 backed engines use them. Currently, only the X11 backed engines use them.
]] ]]
legacy: efl_ui_win;
unknown = -1, [[Default, unknown, type]] unknown = -1, [[Default, unknown, type]]
basic, [[A normal window. Indicates a normal, top-level window. Almost every basic, [[A normal window. Indicates a normal, top-level window. Almost every
@ -38,6 +37,10 @@ enum Efl.Ui.Win_Type
a new E-Mail received.]] a new E-Mail received.]]
combo, [[A window holding the contents of a combo box. Not usually used in combo, [[A window holding the contents of a combo box. Not usually used in
the EFL.]] the EFL.]]
dnd,
inlined_image,
socket_image,
fake,
/* Some types have been removed from EO. Skipping to 17. */ /* Some types have been removed from EO. Skipping to 17. */
naviframe_basic = 17 [[Used for naviframe style replacement with a back naviframe_basic = 17 [[Used for naviframe style replacement with a back
button instead of a close button. button instead of a close button.
@ -52,7 +55,6 @@ enum Efl.Ui.Win_Keyboard_Mode
When the application window is being managed by Illume it may request When the application window is being managed by Illume it may request
any of the following layouts for the virtual keyboard. any of the following layouts for the virtual keyboard.
]] ]]
legacy: efl_ui_win_keyboard;
unknown, [[Unknown keyboard state]] unknown, [[Unknown keyboard state]]
off, [[Request to deactivate the keyboard]] off, [[Request to deactivate the keyboard]]
@ -75,7 +77,6 @@ enum Efl.Ui.Win_Keyboard_Mode
enum Efl.Ui.Win_Indicator_Mode enum Efl.Ui.Win_Indicator_Mode
{ {
[[Defines the type indicator that can be shown]] [[Defines the type indicator that can be shown]]
legacy: efl_ui_win_indicator;
off, [[Request to deactivate the indicator]] off, [[Request to deactivate the indicator]]
bg_opaque, [[The indicator icon is opaque, as is the indicator background. bg_opaque, [[The indicator icon is opaque, as is the indicator background.
@ -93,7 +94,6 @@ enum Efl.Ui.Win_Keygrab_Mode
[[Define the keygrab modes of window. A window may send commands to the [[Define the keygrab modes of window. A window may send commands to the
Keyrouter according this mode, and perform different actions.]] Keyrouter according this mode, and perform different actions.]]
legacy: efl_ui_win_keygrab;
unknown = 0, [[Unknown keygrab mode]] unknown = 0, [[Unknown keygrab mode]]
shared = (1 << 8), [[Get the grabbed-key together with the other client shared = (1 << 8), [[Get the grabbed-key together with the other client
windows]] windows]]
@ -110,7 +110,6 @@ enum Efl.Ui.Win_Keygrab_Mode
enum Efl.Ui.Win_Modal_Mode enum Efl.Ui.Win_Modal_Mode
{ {
[[Defines the mode of a modal window]] [[Defines the mode of a modal window]]
legacy: efl_ui_win_modal;
none, [[The window is not modal window.]] none, [[The window is not modal window.]]
modal [[The window is modal window.]] modal [[The window is modal window.]]
@ -119,7 +118,6 @@ enum Efl.Ui.Win_Modal_Mode
enum Efl.Ui.Win_Urgent_Mode enum Efl.Ui.Win_Urgent_Mode
{ {
[[Defines the mode of a urgent window.]] [[Defines the mode of a urgent window.]]
legacy: efl_ui_win_urgent;
none, [[The window is not a urgent window.]] none, [[The window is not a urgent window.]]
urgent [[The window is a urgent window.]] urgent [[The window is a urgent window.]]
@ -147,7 +145,6 @@ enum Efl.Ui.Win_Move_Resize_Mode
@since 1.19 @since 1.19
]] ]]
legacy: efl_ui_win_move_resize;
move = 1, [[Start moving window]] move = 1, [[Start moving window]]
top = (1 << 1), [[Start resizing window to the top]] top = (1 << 1), [[Start resizing window to the top]]
@ -163,7 +160,6 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
Efl.Ui.Widget_Focus_Manager, Efl.Ui.Focus.Manager_Window_Root Efl.Ui.Widget_Focus_Manager, Efl.Ui.Focus.Manager_Window_Root
{ {
[[Efl UI window class]] [[Efl UI window class]]
legacy_prefix: elm_win;
methods { methods {
@property indicator_mode { @property indicator_mode {
[[In some environments you may have an indicator that [[In some environments you may have an indicator that
@ -178,10 +174,8 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
@since 1.18 @since 1.18
]] ]]
set { set {
legacy: null;
} }
get { get {
legacy: null;
} }
values { values {
type: Efl.Ui.Win_Indicator_Mode; [[The mype, one of @Efl.Ui.Win_Indicator_Mode.]] type: Efl.Ui.Win_Indicator_Mode; [[The mype, one of @Efl.Ui.Win_Indicator_Mode.]]
@ -211,10 +205,8 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
allow_270: bool; [[Rotated 270 degrees CCW (i.e. 90 CW).]] allow_270: bool; [[Rotated 270 degrees CCW (i.e. 90 CW).]]
} }
set { set {
legacy: null;
} }
get { get {
legacy: null;
return: bool; [[Returns $false if available rotations were return: bool; [[Returns $false if available rotations were
not specified.]] not specified.]]
} }
@ -222,10 +214,8 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
@property wm_available_profiles { @property wm_available_profiles {
[[Available profiles on a window.]] [[Available profiles on a window.]]
set { set {
legacy: null;
} }
get { get {
legacy: null;
} }
values { values {
profiles: const(array<string>); [[A list of profiles.]] profiles: const(array<string>); [[A list of profiles.]]
@ -347,11 +337,9 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
@property minimized { @property minimized {
set { set {
[[Set the minimized state of a window.]] [[Set the minimized state of a window.]]
legacy: elm_win_iconified_set;
} }
get { get {
[[Get the minimized state of a window.]] [[Get the minimized state of a window.]]
legacy: elm_win_iconified_get;
} }
values { values {
state: bool; [[If $true, the window is minimized.]] state: bool; [[If $true, the window is minimized.]]
@ -398,11 +386,9 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
@property urgent { @property urgent {
set { set {
[[Set the urgent state of a window.]] [[Set the urgent state of a window.]]
legacy: null;
} }
get { get {
[[Get the urgent state of a window.]] [[Get the urgent state of a window.]]
legacy: null;
} }
values { values {
urgent: Efl.Ui.Win_Urgent_Mode; urgent: Efl.Ui.Win_Urgent_Mode;
@ -412,11 +398,9 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
@property modal { @property modal {
set { set {
[[Set the modal state of a window.]] [[Set the modal state of a window.]]
legacy: null;
} }
get { get {
[[Get the modal state of a window.]] [[Get the modal state of a window.]]
legacy: null;
} }
values { values {
modal: Efl.Ui.Win_Modal_Mode; [[The mode of a window, one of @Efl.Ui.Win_Modal_Mode.]] modal: Efl.Ui.Win_Modal_Mode; [[The mode of a window, one of @Efl.Ui.Win_Modal_Mode.]]
@ -471,7 +455,6 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
]] ]]
set { set {
[[Set the role of the window.]] [[Set the role of the window.]]
legacy: elm_win_role_set;
} }
get { get {
[[Get the role of the window. [[Get the role of the window.
@ -480,7 +463,6 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
freed or modified. It will also be invalid if a new role freed or modified. It will also be invalid if a new role
is set or if the window is destroyed. is set or if the window is destroyed.
]] ]]
legacy: elm_win_role_get;
} }
values { values {
role: string; [[The role to set.]] role: string; [[The role to set.]]
@ -498,11 +480,9 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
]] ]]
set { set {
[[Name can only be set before finalize.]] [[Name can only be set before finalize.]]
legacy: null;
} }
get { get {
[[ @since 1.18 ]] [[ @since 1.18 ]]
legacy: elm_win_name_get;
} }
values { values {
name: string @nullable; [[Window name]] name: string @nullable; [[Window name]]
@ -520,11 +500,9 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
]] ]]
set { set {
[[Type can on be set before finalize.]] [[Type can on be set before finalize.]]
legacy: null;
} }
get { get {
[[If the object is not window object, returns $unknown.]] [[If the object is not window object, returns $unknown.]]
legacy: elm_win_type_get;
} }
values { values {
type: Efl.Ui.Win_Type(Efl.Ui.Win_Type.unknown); [[Window type]] type: Efl.Ui.Win_Type(Efl.Ui.Win_Type.unknown); [[Window type]]
@ -579,7 +557,6 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
accel: string; [[Acceleration]] accel: string; [[Acceleration]]
} }
set { set {
legacy: null;
} }
get { get {
[[This will return the value of "accel_preference" when the window [[This will return the value of "accel_preference" when the window
@ -730,7 +707,6 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
@in grab_mode: Efl.Ui.Win_Keygrab_Mode; [[Describes how the key should @in grab_mode: Efl.Ui.Win_Keygrab_Mode; [[Describes how the key should
be grabbed, wrt. focus and stacking.]] be grabbed, wrt. focus and stacking.]]
} }
legacy: null;
} }
keygrab_unset { keygrab_unset {
[[Unset keygrab value of the window [[Unset keygrab value of the window
@ -745,7 +721,6 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
@in not_modifiers: Efl.Input.Modifier; [[A combination of modifier keys @in not_modifiers: Efl.Input.Modifier; [[A combination of modifier keys
that must not be present to trigger the event. Not supported yet.]] that must not be present to trigger the event. Not supported yet.]]
} }
legacy: null;
} }
move_resize_start { move_resize_start {
[[Start moving or resizing the window. [[Start moving or resizing the window.
@ -855,10 +830,8 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
The value will automatically change when the WM of this window changes its rotation. This rotation is automatically applied to all @Efl.Ui.Layout objects. The value will automatically change when the WM of this window changes its rotation. This rotation is automatically applied to all @Efl.Ui.Layout objects.
]] ]]
set { set {
legacy: null;
} }
get { get {
legacy: null;
} }
values { values {
rotation : Efl.Orient; [[The rotation of the window]] rotation : Efl.Orient; [[The rotation of the window]]

View File

@ -36,7 +36,7 @@ _efl_ui_win_inlined_inlined_parent_get(const Eo *obj EINA_UNUSED, Efl_Ui_Win_Inl
EOLIAN static Efl_Object * EOLIAN static Efl_Object *
_efl_ui_win_inlined_efl_object_finalize(Eo *obj, Efl_Ui_Win_Inlined_Data *pd EINA_UNUSED) _efl_ui_win_inlined_efl_object_finalize(Eo *obj, Efl_Ui_Win_Inlined_Data *pd EINA_UNUSED)
{ {
efl_ui_win_type_set(obj, ELM_WIN_INLINED_IMAGE); efl_ui_win_type_set(obj, EFL_UI_WIN_TYPE_INLINED_IMAGE);
obj = efl_finalize(efl_super(obj, MY_CLASS)); obj = efl_finalize(efl_super(obj, MY_CLASS));
return obj; return obj;

View File

@ -21,7 +21,7 @@ typedef struct
EOLIAN static Efl_Object * EOLIAN static Efl_Object *
_efl_ui_win_socket_efl_object_finalize(Eo *obj, Efl_Ui_Win_Socket_Data *pd EINA_UNUSED) _efl_ui_win_socket_efl_object_finalize(Eo *obj, Efl_Ui_Win_Socket_Data *pd EINA_UNUSED)
{ {
efl_ui_win_type_set(obj, ELM_WIN_SOCKET_IMAGE); efl_ui_win_type_set(obj, EFL_UI_WIN_TYPE_SOCKET_IMAGE);
obj = efl_finalize(efl_super(obj, MY_CLASS)); obj = efl_finalize(efl_super(obj, MY_CLASS));
return obj; return obj;

View File

@ -1,5 +1,3 @@
#include "efl_ui_win.eo.legacy.h"
/** /**
* @brief In some environments, like phones, you may have an indicator that * @brief In some environments, like phones, you may have an indicator that
* shows battery status, reception, time etc. This is the indicator. * shows battery status, reception, time etc. This is the indicator.
@ -50,59 +48,145 @@ typedef enum
ELM_ILLUME_COMMAND_CLOSE /** Closes the currently active window */ ELM_ILLUME_COMMAND_CLOSE /** Closes the currently active window */
} Elm_Illume_Command; } Elm_Illume_Command;
typedef Efl_Ui_Win_Type Elm_Win_Type;
#define ELM_WIN_UNKNOWN EFL_UI_WIN_UNKNOWN
#define ELM_WIN_BASIC EFL_UI_WIN_BASIC
#define ELM_WIN_DIALOG_BASIC EFL_UI_WIN_DIALOG_BASIC
#define ELM_WIN_DESKTOP EFL_UI_WIN_DESKTOP
#define ELM_WIN_DOCK EFL_UI_WIN_DOCK
#define ELM_WIN_TOOLBAR EFL_UI_WIN_TOOLBAR
#define ELM_WIN_MENU EFL_UI_WIN_MENU
#define ELM_WIN_UTILITY EFL_UI_WIN_UTILITY
#define ELM_WIN_SPLASH EFL_UI_WIN_SPLASH
#define ELM_WIN_DROPDOWN_MENU EFL_UI_WIN_DROPDOWN_MENU
#define ELM_WIN_POPUP_MENU EFL_UI_WIN_POPUP_MENU
#define ELM_WIN_TOOLTIP EFL_UI_WIN_TOOLTIP
#define ELM_WIN_NOTIFICATION EFL_UI_WIN_NOTIFICATION
#define ELM_WIN_COMBO EFL_UI_WIN_COMBO
/** /**
* Used to indicate the window is a representation of an object being * @brief Defines the types of window that can be created
* dragged across different windows, or even applications. Typically *
* used with elm_win_override_set(). * These are hints set on a window so that a running Window Manager knows how
* the window should be handled and/or what kind of decorations it should have.
*
* Currently, only the X11 backed engines use them.
*
* @ingroup Elm_Win
*/ */
#define ELM_WIN_DND 13 typedef enum
#define ELM_WIN_INLINED_IMAGE 14 {
#define ELM_WIN_SOCKET_IMAGE 15 ELM_WIN_UNKNOWN = -1 /* +1 */, /**< Default, unknown, type */
#define ELM_WIN_FAKE 16 /**< See elm_win_fake_add(). @since 1.13 */ ELM_WIN_BASIC, /**< A normal window. Indicates a normal, top-level window.
#define ELM_WIN_NAVIFRAME_BASIC EFL_UI_WIN_NAVIFRAME_BASIC * Almost every window will be created with this type. */
ELM_WIN_DIALOG_BASIC, /**< Used for simple dialog windows. */
ELM_WIN_DESKTOP, /**< For special desktop windows, like a background window
* holding desktop icons. */
ELM_WIN_DOCK, /**< The window is used as a dock or panel. Usually would be
* kept on top of any other window by the Window Manager. */
ELM_WIN_TOOLBAR, /**< The window is used to hold a floating toolbar, or
* similar. */
ELM_WIN_MENU, /**< Similar to @.toolbar. */
ELM_WIN_UTILITY, /**< A persistent utility window, like a toolbox or
* palette. */
ELM_WIN_SPLASH, /**< Splash window for a starting up application. */
ELM_WIN_DROPDOWN_MENU, /**< The window is a dropdown menu, as when an
* entry in a menubar is clicked. This hint exists
* for completion only, as the EFL way of
* implementing a menu would not normally use a
* separate window for its contents. */
ELM_WIN_POPUP_MENU, /**< Like @.dropdown_menu, but for the menu triggered
* by right-clicking an object. */
ELM_WIN_TOOLTIP, /**< The window is a tooltip. A short piece of explanatory
* text that typically appear after the mouse cursor
* hovers over an object for a while. Typically not very
* commonly used in the EFL. */
ELM_WIN_NOTIFICATION, /**< A notification window, like a warning about
* battery life or a new E-Mail received. */
ELM_WIN_COMBO, /**< A window holding the contents of a combo box. Not
* usually used in the EFL. */
typedef Efl_Ui_Win_Keyboard_Mode Elm_Win_Keyboard_Mode; /**
* Used to indicate the window is a representation of an object being
* dragged across different windows, or even applications. Typically
* used with elm_win_override_set().
*/
ELM_WIN_DND,
ELM_WIN_INLINED_IMAGE,
ELM_WIN_SOCKET_IMAGE,
ELM_WIN_FAKE, /**< See elm_win_fake_add(). @since 1.13 */
#define ELM_WIN_KEYBOARD_UNKNOWN EFL_UI_WIN_KEYBOARD_UNKNOWN ELM_WIN_NAVIFRAME_BASIC, /**< Used for naviframe style replacement with
#define ELM_WIN_KEYBOARD_OFF EFL_UI_WIN_KEYBOARD_OFF * a back button instead of a close button.
#define ELM_WIN_KEYBOARD_ON EFL_UI_WIN_KEYBOARD_ON *
#define ELM_WIN_KEYBOARD_ALPHA EFL_UI_WIN_KEYBOARD_ALPHA * @since 1.19 */
#define ELM_WIN_KEYBOARD_NUMERIC EFL_UI_WIN_KEYBOARD_NUMERIC } Elm_Win_Type;
#define ELM_WIN_KEYBOARD_PIN EFL_UI_WIN_KEYBOARD_PIN
#define ELM_WIN_KEYBOARD_PHONE_NUMBER EFL_UI_WIN_KEYBOARD_PHONE_NUMBER
#define ELM_WIN_KEYBOARD_HEX EFL_UI_WIN_KEYBOARD_HEX
#define ELM_WIN_KEYBOARD_TERMINAL EFL_UI_WIN_KEYBOARD_TERMINAL
#define ELM_WIN_KEYBOARD_PASSWORD EFL_UI_WIN_KEYBOARD_PASSWORD
#define ELM_WIN_KEYBOARD_IP EFL_UI_WIN_KEYBOARD_IP
#define ELM_WIN_KEYBOARD_HOST EFL_UI_WIN_KEYBOARD_HOST
#define ELM_WIN_KEYBOARD_FILE EFL_UI_WIN_KEYBOARD_FILE
#define ELM_WIN_KEYBOARD_URL EFL_UI_WIN_KEYBOARD_URL
#define ELM_WIN_KEYBOARD_KEYPAD EFL_UI_WIN_KEYBOARD_KEYPAD
#define ELM_WIN_KEYBOARD_J2ME EFL_UI_WIN_KEYBOARD_J2ME
typedef Efl_Ui_Win_Keygrab_Mode Elm_Win_Keygrab_Mode; /**
* @brief The different layouts that can be requested for the virtual keyboard.
*
* When the application window is being managed by Illume it may request any of
* the following layouts for the virtual keyboard.
*
* @ingroup Elm_Win
*/
typedef enum
{
ELM_WIN_KEYBOARD_UNKNOWN = 0, /**< Unknown keyboard state */
ELM_WIN_KEYBOARD_OFF, /**< Request to deactivate the keyboard */
ELM_WIN_KEYBOARD_ON, /**< Enable keyboard with default layout */
ELM_WIN_KEYBOARD_ALPHA, /**< Alpha (a-z) keyboard layout */
ELM_WIN_KEYBOARD_NUMERIC, /**< Numeric keyboard layout */
ELM_WIN_KEYBOARD_PIN, /**< PIN keyboard layout */
ELM_WIN_KEYBOARD_PHONE_NUMBER, /**< Phone keyboard layout */
ELM_WIN_KEYBOARD_HEX, /**< Hexadecimal numeric keyboard layout */
ELM_WIN_KEYBOARD_TERMINAL, /**< Full (QWERTY) keyboard layout */
ELM_WIN_KEYBOARD_PASSWORD, /**< Password keyboard layout */
ELM_WIN_KEYBOARD_IP, /**< IP keyboard layout */
ELM_WIN_KEYBOARD_HOST, /**< Host keyboard layout */
ELM_WIN_KEYBOARD_FILE, /**< File keyboard layout */
ELM_WIN_KEYBOARD_URL, /**< URL keyboard layout */
ELM_WIN_KEYBOARD_KEYPAD, /**< Keypad layout */
ELM_WIN_KEYBOARD_J2ME /**< J2ME keyboard layout */
} Elm_Win_Keyboard_Mode;
/** Define the keygrab modes of window. A window may send commands to the
* Keyrouter according this mode, and perform different actions.
*
* @ingroup Elm_Win
*/
typedef enum
{
ELM_WIN_KEYGRAB_UNKNOWN = 0, /**< Unknown keygrab mode */
ELM_WIN_KEYGRAB_SHARED = 256 /* 1 >> 8 */, /**< Get the grabbed-key
* together with the other
* client windows */
ELM_WIN_KEYGRAB_TOPMOST = 512 /* 1 >> 9 */, /**< Get the grabbed-key only
* when window is top of the
* stack */
ELM_WIN_KEYGRAB_EXCLUSIVE = 1024 /* 1 >> 10 */, /**< Get the grabbed-key
* exclusively regardless
* of window's position */
ELM_WIN_KEYGRAB_OVERRIDE_EXCLUSIVE = 2048 /* 1 >> 11 */ /**< Get the grabbed-key exclusively
* regardless of window's position.
* This is overrided by grabs from the
* other client window */
} Elm_Win_Keygrab_Mode;
/**
* @brief Define the move or resize mode of window.
*
* The user can request the display server to start moving or resizing the
* window by combining these modes. However only limited combinations are
* allowed.
*
* Currently, only the following 9 combinations are permitted. More
* combinations may be added in future: 1. move, 2. top, 3. bottom, 4. left, 5.
* right, 6. top | left, 7. top | right, 8. bottom | left, 9. bottom | right.
*
* @since 1.19
*
* @ingroup Elm_Win
*/
typedef enum
{
ELM_WIN_MOVE_RESIZE_MOVE = 1, /**< Start moving window */
ELM_WIN_MOVE_RESIZE_TOP = 2 /* 1 >> 1 */, /**< Start resizing window to the
* top */
ELM_WIN_MOVE_RESIZE_BOTTOM = 4 /* 1 >> 2 */, /**< Start resizing window to
* the bottom */
ELM_WIN_MOVE_RESIZE_LEFT = 8 /* 1 >> 3 */, /**< Start resizing window to
* the left */
ELM_WIN_MOVE_RESIZE_RIGHT = 16 /* 1 >> 4 */ /**< Start resizing window to
* the right */
} Elm_Win_Move_Resize_Mode;
#define ELM_WIN_KEYGRAB_UNKNOWN EFL_UI_WIN_KEYGRAB_UNKNOWN
#define ELM_WIN_KEYGRAB_SHARED EFL_UI_WIN_KEYGRAB_SHARED
#define ELM_WIN_KEYGRAB_TOPMOST EFL_UI_WIN_KEYGRAB_TOPMOST
#define ELM_WIN_KEYGRAB_EXCLUSIVE EFL_UI_WIN_KEYGRAB_EXCLUSIVE
#define ELM_WIN_KEYGRAB_OVERRIDE_EXCLUSIVE EFL_UI_WIN_KEYGRAB_OVERRIDE_EXCLUSIVE
/** /**
* Adds a window object. If this is the first window created, pass NULL as * Adds a window object. If this is the first window created, pass NULL as
@ -1264,3 +1348,602 @@ EAPI void elm_win_wm_rotation_available_rotations_set(Elm_Win *obj, const int *r
* @ingroup Efl_Ui_Win * @ingroup Efl_Ui_Win
*/ */
EAPI Eina_Bool elm_win_wm_rotation_available_rotations_get(const Elm_Win *obj, int **rotations, unsigned int *count); EAPI Eina_Bool elm_win_wm_rotation_available_rotations_get(const Elm_Win *obj, int **rotations, unsigned int *count);
/**
* @brief Constrain the maximum width and height of a window to the width and
* height of the screen.
*
* When @c constrain is @c true, @c obj will never resize larger than the
* screen.
*
* @param[in] obj The object.
* @param[in] constrain @c true to restrict the window's maximum size.
*
* @ingroup Elm_Win_Group
*/
EAPI void elm_win_screen_constrain_set(Evas_Object *obj, Eina_Bool constrain);
/**
* @brief Get the constraints on the maximum width and height of a window
* relative to the width and height of the screen.
*
* When this function returns @c true, @c obj will never resize larger than the
* screen.
*
* @param[in] obj The object.
*
* @return @c true to restrict the window's maximum size.
*
* @ingroup Elm_Win_Group
*/
EAPI Eina_Bool elm_win_screen_constrain_get(const Evas_Object *obj);
/**
* @brief Set the window to be skipped by keyboard focus.
*
* This sets the window to be skipped by normal keyboard input. This means a
* window manager will be asked not to focus this window as well as omit it
* from things like the taskbar, pager, "alt-tab" list etc. etc.
*
* Call this and enable it on a window BEFORE you show it for the first time,
* otherwise it may have no effect.
*
* Use this for windows that have only output information or might only be
* interacted with by the mouse or touchscreen, never for typing. This may have
* side-effects like making the window non-accessible in some cases unless the
* window is specially handled. Use this with care.
*
* @param[in] obj The object.
* @param[in] skip The skip flag state ($true if it is to be skipped).
*
* @ingroup Elm_Win_Group
*/
EAPI void elm_win_prop_focus_skip_set(Evas_Object *obj, Eina_Bool skip);
/**
* @brief Window's autohide state.
*
* When closing the window in any way outside of the program control, like
* pressing the X button in the titlebar or using a command from the Window
* Manager, a "delete,request" signal is emitted to indicate that this event
* occurred and the developer can take any action, which may include, or not,
* destroying the window object.
*
* When this property is set to @c true, the window will be automatically
* hidden when this event occurs, after the signal is emitted. If this property
* is @c false nothing will happen, beyond the event emission.
*
* C applications can use this option along with the quit policy
* @c ELM_POLICY_QUIT_LAST_WINDOW_HIDDEN which allows exiting EFL's main loop
* when all the windows are hidden.
*
* @note @c autodel and @c autohide are not mutually exclusive. The window will
* be deleted if both are set to @c true.
*
* @param[in] obj The object.
* @param[in] autohide If @c true, the window will automatically hide itself
* when closed.
*
* @ingroup Elm_Win_Group
*/
EAPI void elm_win_autohide_set(Evas_Object *obj, Eina_Bool autohide);
/**
* @brief Window's autohide state.
*
* When closing the window in any way outside of the program control, like
* pressing the X button in the titlebar or using a command from the Window
* Manager, a "delete,request" signal is emitted to indicate that this event
* occurred and the developer can take any action, which may include, or not,
* destroying the window object.
*
* When this property is set to @c true, the window will be automatically
* hidden when this event occurs, after the signal is emitted. If this property
* is @c false nothing will happen, beyond the event emission.
*
* C applications can use this option along with the quit policy
* @c ELM_POLICY_QUIT_LAST_WINDOW_HIDDEN which allows exiting EFL's main loop
* when all the windows are hidden.
*
* @note @c autodel and @c autohide are not mutually exclusive. The window will
* be deleted if both are set to @c true.
*
* @param[in] obj The object.
*
* @return If @c true, the window will automatically hide itself when closed.
*
* @ingroup Elm_Win_Group
*/
EAPI Eina_Bool elm_win_autohide_get(const Evas_Object *obj);
/**
* @brief Set a window object's icon.
*
* This sets an image to be used as the icon for the given window, in the
* window manager decoration part. The exact pixel dimensions of the object
* (not object size) will be used and the image pixels will be used as-is when
* this function is called. If the image object has been updated, then call
* this function again to source the image pixels and place them in the
* window's icon. Note that only objects of type @ref Efl_Canvas_Image or
* @ref Efl_Ui_Image are allowed.
*
* @param[in] obj The object.
* @param[in] icon The image object to use for an icon.
*
* @ingroup Elm_Win_Group
*/
EAPI void elm_win_icon_object_set(Evas_Object *obj, Evas_Object *icon);
/**
* @brief Get the icon object used for the window.
*
* The object returns is the one marked by @ref elm_win_icon_object_set as the
* object to use for the window icon.
*
* @param[in] obj The object.
*
* @return The Evas image object to use for an icon.
*
* @ingroup Elm_Win_Group
*/
EAPI const Evas_Object *elm_win_icon_object_get(const Evas_Object *obj);
/**
* @brief Set the iconified state of a window.
*
* @param[in] obj The object.
* @param[in] iconified If @c true, the window is iconified.
*
* @ingroup Elm_Win_Group
*/
EAPI void elm_win_iconified_set(Evas_Object *obj, Eina_Bool iconified);
/**
* @brief Get the iconified state of a window.
*
* @param[in] obj The object.
*
* @return If @c true, the window is iconified.
*
* @ingroup Elm_Win_Group
*/
EAPI Eina_Bool elm_win_iconified_get(const Evas_Object *obj);
/**
* @brief Set the maximized state of a window.
*
* @param[in] obj The object.
* @param[in] maximized If @c true, the window is maximized.
*
* @ingroup Elm_Win_Group
*/
EAPI void elm_win_maximized_set(Evas_Object *obj, Eina_Bool maximized);
/**
* @brief Get the maximized state of a window.
*
* @param[in] obj The object.
*
* @return If @c true, the window is maximized.
*
* @ingroup Elm_Win_Group
*/
EAPI Eina_Bool elm_win_maximized_get(const Evas_Object *obj);
/**
* @brief Set the fullscreen state of a window.
*
* @param[in] obj The object.
* @param[in] fullscreen If @c true, the window is fullscreen.
*
* @ingroup Elm_Win_Group
*/
EAPI void elm_win_fullscreen_set(Evas_Object *obj, Eina_Bool fullscreen);
/**
* @brief Get the fullscreen state of a window.
*
* @param[in] obj The object.
*
* @return If @c true, the window is fullscreen.
*
* @ingroup Elm_Win_Group
*/
EAPI Eina_Bool elm_win_fullscreen_get(const Evas_Object *obj);
/**
* @brief Set the sticky state of the window.
*
* Hints the Window Manager that the window in @c obj should be left fixed at
* its position even when the virtual desktop it's on moves or changes.
*
* @param[in] obj The object.
* @param[in] sticky If @c true, the window's sticky state is enabled.
*
* @ingroup Elm_Win_Group
*/
EAPI void elm_win_sticky_set(Evas_Object *obj, Eina_Bool sticky);
/**
* @brief Get the sticky state of the window.
*
* @param[in] obj The object.
*
* @return If @c true, the window's sticky state is enabled.
*
* @ingroup Elm_Win_Group
*/
EAPI Eina_Bool elm_win_sticky_get(const Evas_Object *obj);
/**
* @brief Set the noblank property of a window.
*
* The "noblank" property is a way to request the display on which the window
* is shown does not blank, go to screensaver or otherwise hide or obscure the
* window. It is intended for uses such as media playback on a television where
* a user may not want to be interrupted by an idle screen. The noblank
* property may have no effect if the window is iconified/minimized or hidden.
*
* @param[in] obj The object.
* @param[in] noblank If @c true, the window is set to noblank.
*
* @since 1.11
*
* @ingroup Elm_Win_Group
*/
EAPI void elm_win_noblank_set(Evas_Object *obj, Eina_Bool noblank);
/**
* @brief Get the noblank property of a window.
*
* @param[in] obj The object.
*
* @return If @c true, the window is set to noblank.
*
* @since 1.11
*
* @ingroup Elm_Win_Group
*/
EAPI Eina_Bool elm_win_noblank_get(const Evas_Object *obj);
/**
* @brief Set the borderless state of a window.
*
* This function requests the Window Manager not to draw any decoration around
* the window.
*
* @param[in] obj The object.
* @param[in] borderless If @c true, the window is borderless.
*
* @ingroup Elm_Win_Group
*/
EAPI void elm_win_borderless_set(Evas_Object *obj, Eina_Bool borderless);
/**
* @brief Get the borderless state of a window.
*
* @param[in] obj The object.
*
* @return If @c true, the window is borderless.
*
* @ingroup Elm_Win_Group
*/
EAPI Eina_Bool elm_win_borderless_get(const Evas_Object *obj);
/**
* @brief The role of the window.
*
* It is a hint of how the Window Manager should handle it. Unlike
* @ref elm_win_type_get and @ref elm_win_name_get this can be changed at
* runtime.
*
* Set the role of the window.
*
* @param[in] obj The object.
* @param[in] role The role to set.
*
* @ingroup Elm_Win_Group
*/
EAPI void elm_win_role_set(Evas_Object *obj, const char *role);
/**
* @brief The role of the window.
*
* It is a hint of how the Window Manager should handle it. Unlike
* @ref elm_win_type_get and @ref elm_win_name_get this can be changed at
* runtime.
*
* Get the role of the window.
*
* The returned string is an internal one and should not be freed or modified.
* It will also be invalid if a new role is set or if the window is destroyed.
*
* @param[in] obj The object.
*
* @return The role to set.
*
* @ingroup Elm_Win_Group
*/
EAPI const char *elm_win_role_get(const Evas_Object *obj);
/**
* @brief The window name.
*
* The meaning of name depends on the underlying windowing system.
*
* The window name is a construction property that can only be set at creation
* time, before finalize. In C this means inside @c efl_add().
*
* @note Once set, it cannot be modified afterwards.
*
* No description supplied.
*
* @param[in] obj The object.
*
* @return Window name
*
* @since 1.18
*
* @ingroup Elm_Win_Group
*/
EAPI const char *elm_win_name_get(const Evas_Object *obj);
/**
* @brief The type of the window.
*
* It is a hint of how the Window Manager should handle it.
*
* The window type is a construction property that can only be set at creation
* time, before finalize. In C this means inside @c efl_add().
*
* @note Once set, it cannot be modified afterward.
*
* If the object is not window object, returns @c unknown.
*
* @param[in] obj The object.
*
* @return Window type
*
* @ingroup Elm_Win_Group
*/
EAPI Elm_Win_Type elm_win_type_get(const Evas_Object *obj);
/**
* @brief The hardware acceleration preference for this window.
*
* This is a constructor function and can only be called before
* @ref Efl.Object.finalize.
*
* This property overrides the global EFL configuration option
* "accel_preference" for this single window, and accepts the same syntax.
*
* The @c accel string is a freeform C string that indicates what kind of
* acceleration is preferred. Here "acceleration" generally refers to rendering
* and the hardware with which the unit application renders GUIs. This may or
* may not be honored but a best attempt will be made. Known strings are as
* follows:
*
* "gl", "opengl" - try use OpenGL. "3d" - try to use a 3d acceleration unit.
* "hw", "hardware", "accel" - try any acceleration unit (best possible) "none"
* - use no acceleration but software instead (since 1.16)
*
* Since 1.14, it is also possible to specify some GL properties for the GL
* window surface. This allows applications to use GLView with depth, stencil
* and MSAA buffers with direct rendering. The new accel preference string
* format is thus "{HW Accel}[:depth{value}[:stencil{value}[:msaa{str}$]$]$]".
*
* Accepted values for depth are for instance "depth", "depth16", "depth24".
* Accepted values for stencil are "stencil", "stencil1", "stencil8". For MSAA,
* only predefined strings are accepted: "msaa", "msaa_low", "msaa_mid" and
* "msaa_high". The selected configuration is not guaranteed and is only valid
* in case of GL acceleration. Only the base acceleration string will be saved
* (e.g. "gl" or "hw").
*
* Full examples include:
*
* "gl", - try to use OpenGL "hw:depth:stencil", - use HW acceleration with
* default depth and stencil buffers "opengl:depth24:stencil8:msaa_mid" - use
* OpenGL with 24-bit depth, 8-bit stencil and a medium number of MSAA samples
* in the backbuffer.
*
* Note that this option may be overriden by environment variables or the
* configuration option "accel_preference_override".
*
* This will return the value of "accel_preference" when the window was
* created.
*
* @param[in] obj The object.
*
* @return Acceleration
*
* @since 1.18
*
* @ingroup Elm_Win_Group
*/
EAPI const char *elm_win_accel_preference_get(const Evas_Object *obj);
/**
* @brief Set the alpha channel state of a window.
*
* If @c alpha is true, the alpha channel of the canvas will be enabled
* possibly making parts of the window completely or partially transparent.
* This is also subject to the underlying system supporting it, for example a
* system using a compositing manager.
*
* @note Alpha window can be enabled automatically by window theme style's
* property. If "alpha" data.item is "1" or "true" in window style(eg.
* elm/win/base/default), the window is switched to alpha automatically without
* the explicit api call.
*
* @param[in] obj The object.
* @param[in] alpha @c true if the window alpha channel is enabled, @c false
* otherwise.
*
* @ingroup Elm_Win_Group
*/
EAPI void elm_win_alpha_set(Evas_Object *obj, Eina_Bool alpha);
/**
* @brief Get the alpha channel state of a window.
*
* @param[in] obj The object.
*
* @return @c true if the window alpha channel is enabled, @c false otherwise.
*
* @ingroup Elm_Win_Group
*/
EAPI Eina_Bool elm_win_alpha_get(const Evas_Object *obj);
/**
* @brief Activate a window object.
*
* This function sends a request to the Window Manager to activate the window
* pointed by @c obj. If honored by the WM, the window will receive the
* keyboard focus.
*
* @note This is just a request that a Window Manager may ignore, so calling
* this function does not ensure in any way that the window will be the active
* one afterwards.
* @param[in] obj The object.
*
* @ingroup Elm_Win_Group
*/
EAPI void elm_win_activate(Evas_Object *obj);
/**
* @brief Center a window on the screen.
*
* This function centers window @c obj horizontally and/or vertically based on
* the values of @c h and @c v.
*
* @note This is just a request that a Window Manager may ignore, so calling
* this function does not ensure in any way that the window will be centered
* afterwards.
*
* @param[in] obj The object.
* @param[in] h If @c true, center horizontally. If @c false, do not change
* horizontal location.
* @param[in] v If @c true, center vertically. If @c false, do not change
* vertical location.
*
* @ingroup Elm_Win_Group
*/
EAPI void elm_win_center(Evas_Object *obj, Eina_Bool h, Eina_Bool v);
/**
* @brief Start moving or resizing the window.
*
* The user can request the display server to start moving or resizing the
* window by combining modes from @ref Efl_Ui_Win_Move_Resize_Mode. This API
* can only be called if none of the following conditions is true:
*
* 1. Called in the absence of a pointer down event, 2. Called more than once
* before a pointer up event, 3. Called when the window is already being
* resized or moved, 4. Called with an unsupported combination of modes.
*
* Right usage: 1. Pointer (mouse or touch) down event, 2.
* @ref elm_win_move_resize_start called only once with a supported mode, 3.
* Pointer (mouse or touch) up event.
*
* If a pointer up event occurs after calling the function, it automatically
* ends the window move and resize operation.
*
* Currently, only the following 9 combinations are allowed, and possibly more
* combinations may be added in the future: 1. @ref ELM_WIN_MOVE_RESIZE_MOVE
* 2. @ref ELM_WIN_MOVE_RESIZE_TOP 3. @ref ELM_WIN_MOVE_RESIZE_BOTTOM 4.
* @ref ELM_WIN_MOVE_RESIZE_LEFT 5. @ref ELM_WIN_MOVE_RESIZE_RIGHT 6.
* @ref ELM_WIN_MOVE_RESIZE_TOP | @ref ELM_WIN_MOVE_RESIZE_LEFT 7.
* @ref ELM_WIN_MOVE_RESIZE_TOP | @ref ELM_WIN_MOVE_RESIZE_RIGHT 8.
* @ref ELM_WIN_MOVE_RESIZE_BOTTOM | @ref ELM_WIN_MOVE_RESIZE_LEFT 9.
* @ref ELM_WIN_MOVE_RESIZE_BOTTOM | @ref ELM_WIN_MOVE_RESIZE_RIGHT
*
* In particular move and resize cannot happen simultaneously.
*
* @note the result of this API can only guarantee that the request has been
* forwarded to the server, but there is no guarantee that the request can be
* processed by the display server.
*
* @param[in] obj The object.
* @param[in] mode The requested move or resize mode.
*
* @return @c true if the request was successfully sent to the display server,
* @c false in case of error.
*
* @since 1.19
*
* @ingroup Elm_Win_Group
*/
EAPI Eina_Bool elm_win_move_resize_start(Evas_Object *obj, Elm_Win_Move_Resize_Mode mode);
/**
* @brief Set the animate status for the focus highlight for this window.
*
* This function will enable or disable the animation of focus highlight only
* for the given window, regardless of the global setting for it.
*
* @param[in] animate The enabled value for the highlight animation.
*
* @ingroup Elm_Win
*/
EAPI void elm_win_focus_highlight_animate_set(Elm_Win *obj, Eina_Bool animate);
/**
* @brief Get the animate value of the focus highlight for this window.
*
* @return The enabled value for the highlight animation.
*
* @ingroup Elm_Win
*/
EAPI Eina_Bool elm_win_focus_highlight_animate_get(const Elm_Win *obj);
/**
* @brief Set the enabled status for the focus highlight in a window.
*
* This function will enable or disable the focus highlight only for the given
* window, regardless of the global setting for it.
*
* @param[in] enabled The enabled value for the highlight.
*
* @ingroup Elm_Win
*/
EAPI void elm_win_focus_highlight_enabled_set(Elm_Win *obj, Eina_Bool enabled);
/**
* @brief Get the enabled value of the focus highlight for this window.
*
* @return The enabled value for the highlight.
*
* @ingroup Elm_Win
*/
EAPI Eina_Bool elm_win_focus_highlight_enabled_get(const Elm_Win *obj);
/**
* @brief Set the style for the focus highlight on this window.
*
* Sets the style to use for theming the highlight of focused objects on the
* given window. If @c style is NULL, the default will be used.
*
* @param[in] style The style or @c null if none.
*
* @ingroup Elm_Win
*/
EAPI Eina_Bool elm_win_focus_highlight_style_set(Elm_Win *obj, const char *style);
/**
* @brief Get the style set for the focus highlight object.
*
* @return The style or @c null if none.
*
* @ingroup Elm_Win
*/
EAPI const char *elm_win_focus_highlight_style_get(const Elm_Win *obj);

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@ -13,7 +13,7 @@ EFL_START_TEST(efl_ui_image_test_icon)
Eina_Bool ok; Eina_Bool ok;
const char *icon_name; const char *icon_name;
win = win_add(NULL, "image", EFL_UI_WIN_BASIC); win = win_add(NULL, "image", EFL_UI_WIN_TYPE_BASIC);
image = efl_add(EFL_UI_IMAGE_CLASS, win); image = efl_add(EFL_UI_IMAGE_CLASS, win);
efl_gfx_entity_visible_set(image, EINA_TRUE); efl_gfx_entity_visible_set(image, EINA_TRUE);

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@ -13,7 +13,7 @@ EFL_START_TEST(efl_ui_test_image_zoomable_icon)
Eina_Bool ok; Eina_Bool ok;
const char *icon_name; const char *icon_name;
win = win_add(NULL, "photocam", EFL_UI_WIN_BASIC); win = win_add(NULL, "photocam", EFL_UI_WIN_TYPE_BASIC);
img_zoomable = efl_add(EFL_UI_IMAGE_ZOOMABLE_CLASS, win); img_zoomable = efl_add(EFL_UI_IMAGE_ZOOMABLE_CLASS, win);
efl_gfx_entity_visible_set(img_zoomable, EINA_TRUE); efl_gfx_entity_visible_set(img_zoomable, EINA_TRUE);

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@ -28,7 +28,7 @@ EFL_START_TEST(efl_ui_layout_test_property_bind)
const char *part_text; const char *part_text;
const char text_value[] = "A random string for elm_layout_property_bind test"; const char text_value[] = "A random string for elm_layout_property_bind test";
win = win_add(NULL, "layout", EFL_UI_WIN_BASIC); win = win_add(NULL, "layout", EFL_UI_WIN_TYPE_BASIC);
ly = efl_add(EFL_UI_LAYOUT_CLASS, win); ly = efl_add(EFL_UI_LAYOUT_CLASS, win);
snprintf(buf, sizeof(buf), "%s/objects/test.edj", ELM_TEST_DATA_DIR); snprintf(buf, sizeof(buf), "%s/objects/test.edj", ELM_TEST_DATA_DIR);
@ -58,7 +58,7 @@ EFL_START_TEST(efl_ui_layout_test_layout_api_size_min)
Evas_Object *win; Evas_Object *win;
Eina_Size2D res; Eina_Size2D res;
win = win_add(NULL, "layout", EFL_UI_WIN_BASIC); win = win_add(NULL, "layout", EFL_UI_WIN_TYPE_BASIC);
/* this is just a test to not get segfaults in those calls */ /* this is just a test to not get segfaults in those calls */
Eo *layout = efl_add(EFL_UI_LAYOUT_CLASS, win); Eo *layout = efl_add(EFL_UI_LAYOUT_CLASS, win);
res = efl_layout_calc_size_min(layout, EINA_SIZE2D(2, 2)); res = efl_layout_calc_size_min(layout, EINA_SIZE2D(2, 2));
@ -71,7 +71,7 @@ EFL_START_TEST(efl_ui_layout_test_layout_api_update_hints)
{ {
Evas_Object *win; Evas_Object *win;
win = win_add(NULL, "layout", EFL_UI_WIN_BASIC); win = win_add(NULL, "layout", EFL_UI_WIN_TYPE_BASIC);
/* this is just a test to not get segfaults in those calls */ /* this is just a test to not get segfaults in those calls */
Eo *layout = efl_add(EFL_UI_LAYOUT_CLASS, win); Eo *layout = efl_add(EFL_UI_LAYOUT_CLASS, win);
efl_layout_calc_auto_update_hints_set(layout, EINA_TRUE); efl_layout_calc_auto_update_hints_set(layout, EINA_TRUE);
@ -83,7 +83,7 @@ EFL_START_TEST(efl_ui_layout_test_layout_force)
{ {
Evas_Object *win; Evas_Object *win;
win = win_add(NULL, "layout", EFL_UI_WIN_BASIC); win = win_add(NULL, "layout", EFL_UI_WIN_TYPE_BASIC);
/* this is just a test to not get segfaults in those calls */ /* this is just a test to not get segfaults in those calls */
Eo *layout = efl_add(EFL_UI_LAYOUT_CLASS, win); Eo *layout = efl_add(EFL_UI_LAYOUT_CLASS, win);
efl_layout_calc_force(layout); efl_layout_calc_force(layout);
@ -95,7 +95,7 @@ EFL_START_TEST(efl_ui_layout_test_layout_theme)
Evas_Object *win; Evas_Object *win;
const char *klass, *group, *style; const char *klass, *group, *style;
win = win_add(NULL, "layout", EFL_UI_WIN_BASIC); win = win_add(NULL, "layout", EFL_UI_WIN_TYPE_BASIC);
Eo *layout = efl_add(EFL_UI_LAYOUT_CLASS, win, Eo *layout = efl_add(EFL_UI_LAYOUT_CLASS, win,
efl_ui_layout_theme_set(efl_added, "win", "background", NULL) efl_ui_layout_theme_set(efl_added, "win", "background", NULL)
); );

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@ -209,7 +209,7 @@ static void
layout_setup() layout_setup()
{ {
win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(), win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(),
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC)); efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC));
layout = efl_add(EFL_UI_RELATIVE_LAYOUT_CLASS, win, layout = efl_add(EFL_UI_RELATIVE_LAYOUT_CLASS, win,
efl_gfx_entity_size_set(efl_added, EINA_SIZE2D(200, 200))); efl_gfx_entity_size_set(efl_added, EINA_SIZE2D(200, 200)));

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@ -18,7 +18,7 @@ static void
_small_ui(State *s) _small_ui(State *s)
{ {
s->win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(), s->win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(),
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Hello World")); efl_text_set(efl_added, "Hello World"));
s->ic = efl_add(EFL_UI_IMAGE_CLASS, s->win, s->ic = efl_add(EFL_UI_IMAGE_CLASS, s->win,

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@ -181,7 +181,7 @@ _elm_suite_win_create()
if (legacy_mode) if (legacy_mode)
win = elm_win_add(NULL, "elm_suite", ELM_WIN_BASIC); win = elm_win_add(NULL, "elm_suite", ELM_WIN_BASIC);
else else
win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(), efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC)); win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(), efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC));
if (!buffer) return win; if (!buffer) return win;
loop = efl_add(efl_loop_realized_class_get(), win); loop = efl_add(efl_loop_realized_class_get(), win);
timer = efl_add(EFL_LOOP_TIMER_CLASS, loop, timer = efl_add(EFL_LOOP_TIMER_CLASS, loop,