To synchronize other types of event info,
Efl_Canvas_Animation_Player_Running_Event_Info is changed to
Efl_Canvas_Animation_Player_Event_Running.
Remove unused struct.
The highlight should start on the second genlist item,
instead nothing is highlighted on first run.
The highlight come back to normal if you press up/down,
or if you give/remove the focus to the window 2 times.
Summary:
I did it wrong.
The "Elm_Multibuttonentry_Format_Cb" should be maintain for legacy.
efl_ui_XXX has to use efl_format interface.
@fix
Test Plan: elementary_test->multibuttonentry sample.
Reviewers: cedric, woohyun, Jaehyun
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D5824
Signed-off-by: Cedric Bail <cedric@osg.samsung.com>
Summary:
Increasing offset as 2 for next map points is wrong.
If evas tries to draw for wrong combination of map points,
it can cause wrong results. Actually, every drawing code for
map points use and increase offset as 4.
@fix
Test Plan:
A test case for textpach is modified for testing this issue.
1. Run elementary_test with sync render mode.
ex) ECORE_EVAS_FORCE_SYNC_RENDER=1 elementary_test
2. Open textpath test.
3. Set a short text by clicking newly added check box.
4. (It will show another issues... So,) change slice number to update textpath properly.
5. See some noises at top-left side of text.
It is drawn from the two of end map points to the two of empty(not used) map points.
Reviewers: raster, cedric, jpeg, jypark
Differential Revision: https://phab.enlightenment.org/D5833
Signed-off-by: Cedric Bail <cedric@osg.samsung.com>
Summary: see also 73f8b3b78f
Test Plan:
1. elementary_test -to progressbar
and elementary_test -to efl.ui.progressbar
2. check that icon and text are visible
Reviewers: cedric, woohyun, Jaehyun_Cho
Reviewed By: Jaehyun_Cho
Differential Revision: https://phab.enlightenment.org/D5818
Summary:
See also 73f8b3b78f
because slider use "elm.swallow.icon" part name, it don't need to edit .c file.
Test Plan:
1. elementary_test -to efl.ui.slider
2. check that icon and text are visible
Reviewers: cedric, woohyun, Jaehyun_Cho
Reviewed By: Jaehyun_Cho
Differential Revision: https://phab.enlightenment.org/D5822
use sizeof the buffer rather than constant in snprint and 0.5 rather
than .50 which almost looks like a typo... :) also use correct escape
for % (%%%% so it becoems %% which is correct for a fmt string yto
produce %)
This interface has a simple 'create' method to create Efl.Canvas.Object
given a key.
This is used higher-up in Ui.Text in the next commit.
Ui text: add ability to set item factories
Added API to set an item factory object.
This is similar to the previous item providers (that worked with
callbacks).
You instantiate a factory object and set it on the Ui.Text object.
Each factory implements the "create" method from
Efl.Canvas.Text.Item_Factory.
This also includes 3 public factories (Image, Emoticon and Fallback):
- Image factory: creates images from added entries (key strings)
- Emoticon factory: creates emoticons by querying the theme
- Fallback: creates image, then falls back to emoticon
If no factory is set, then the fallback (internal) factory is used.
See the added "Ui.text Item Factory" test in elementary_test for an
example of usage.
@feature
Summary:
Efl.Player interface simply provides play functions,
but another interface which indicates Efl.Player will play is also
needed.
Test Plan: Run elementary_test->Efl.Animation tests
Reviewers: woohyun, conr2d, Jaehyun_Cho, jpeg, cedric
Differential Revision: https://phab.enlightenment.org/D5662
Summary:
Short/middle term: use UTF-16 on Windows.
So I plan to remove most of external API (like dirent in Evil) and use only EFL to have less work later
Test Plan: compile and run elm_test
Reviewers: jpeg
Subscribers: raster, cedric
Differential Revision: https://phab.enlightenment.org/D5731
Added a new test "Focus 6", it's an not very
complex elm layout: a swallowed genlist and three
buttons in an edje box.
You should be able to navigate the layout with
just the keyboard, that is currently impossible.
With the help of the mouse click you can randomly
make the key navigation work again... this is
mostly random.
...should help to make progress on T6453
Summary:
clicked event will be called when alert popup's button is clicked.
But usually, clicked event means when object is clicked, not sub object is clicked.
So it is so ambiguous, event name change.
Test Plan:
1. elementary_test -to efl.ui.popup.alert
2. click button.
Reviewers: Jaehyun_Cho, herb, jpeg, cedric
Reviewed By: Jaehyun_Cho
Differential Revision: https://phab.enlightenment.org/D5722
Summary:
Change name of 'grid' to 'table' for matching on common ui naming
and avoiding confusion with 'gengrid' and 'grid view'.
grid will be introduced as grid image view after.
Test Plan:
checked make & make install
checked make check - there are errors but not related with these changes.
checked make examples - there are errors in cxx but not related with these changes.
checked make discheck - failed
test in elementary_test with Efl.Ui.Table and Table_static.
Reviewers: raster, cedric, jpeg, felipealmeida
Differential Revision: https://phab.enlightenment.org/D5668
Summary:
scrollable widgets had a interface_scrollable as a mixin so that the
widgets had a 'is-a' relation with interface_scrollabe. however, new
scroller concept don't have 'is-a' relationship, but 'has-a'
relationship. scrollable widgets should have a scroll manager inside
them, then scroll manager handles event from user and api
implementations. and also we cut the features such as paging because
there will be aka 'elm_pager'.
we are expecting that the new concept make us to maintain the scroller
easier. please excuse for many unorganized code and logics. : (
[contained commit]
scrollable: add efl_ui_scroller example
scrollable: refactoring for behavior in case of multiple scroller
scrollable: remove repetitive scrollbar code.
scrollable: combine calculating bounce distance code.
scroll_manager: mouse up function refactoring
scroll_manager: mouse move function refactoring
scroll_manager: warp animator wip
scroll_manager: fix denominator value when calculating flicking behavior.
Fix to disconnect bounce animator once animation is done
gather duplicated animator drop logics
gather duplicated conditions
Rearrange prototypes and append comment
Add manipulate functions for animators
scroll_manager: change member_add function.
scroll_manger: apply mirroring logic
scroll_manager: apply scrollbar
apply API to scroller widget
scroll_manager: apply scroll event callback
Change logics for all about scroll animating
efl_ui_pan: add efl_ui_pan
scrollable: change content_min_limit to match_content
scroll theme: apply overlapped scrollbar
+ many others!
Reviewers: akanad, woohyun, cedric, jpeg
Subscribers: jenkins, cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D5222
Note by @jpeg:
Unfortunately this patch comes in a massive single blob, after too many
rebase operations. It has now come to a point where I think the API is
nice and it works as I'd expect.
Now I only wonder how applicable this will be for Efl.Ui.List. As we can
see Photocam (legacy and unified API) could be transformed to use this
new API.
Summary:
when efl_image_load_size_set() is called, image only sets
internal variable and not apply to the internal image.
elm_image_prescale_set() is also affected.
Test Plan: Run elementary_test->Image Prescale
Reviewers: jpeg, eunue, woohyun
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D5645
Summary:
- Previous class efl_ui_bg moved to efl_ui_bg_widget.
- Scale_type moved to efl_image from efl_ui_image.
- Previous enum Efl_Ui_Image_Scale_Type moved to Efl_Image_Scale_Type.
Test Plan:
Run elementary_test
1.Image Scale Type
2.Efl.Ui.Bg
3.Efl.Ui.Win
4.Part Background
Reviewers: jpeg, woohyun, cedric
Differential Revision: https://phab.enlightenment.org/D5616
Summary:
Size and align calculation in Efl.Ui.Popup was advanced using group calculate,
so Efl.Ui.Popup.Anchor apply it also.
Test Plan: elementary_test -to efl.ui.popup.anchor
Reviewers: Jaehyun_Cho, herb, jpeg, woohyun, cedric
Reviewed By: Jaehyun_Cho
Differential Revision: https://phab.enlightenment.org/D5655
Summary:
The Encoding key is no longer required, all desktop files are assumed to
be UTF-8 encoded. See details at:
https://standards.freedesktop.org/desktop-entry-spec/1.1/apc.html
Fix various typos and misspellings
lintian, Debian's package checker, uses strings to check for common typos
in compiled binaries. This change fixes the ones it identified in 1.20.6.
Reviewers: cedric
Reviewed By: cedric
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D5584
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Summary: add expandable feature for text popup
Test Plan:
1. run elementary_text -to Ui.Popup.Alert.Text
2. check the cases of the sample
Reviewers: Jaehyun_Cho, jpeg, woohyun, thiepha, Blackmole, cedric
Reviewed By: Jaehyun_Cho
Differential Revision: https://phab.enlightenment.org/D5547
I added convenience macros for check and radio, easing discoverability
in C.
This will avoid C# issues such as:
lib/elementary/elm_pan.eo.cs(14,23): warning CS0108: `elm.Pan.CHANGED'
hides inherited member `efl.Gfx.CHANGED'. Use the new keyword if hiding
was intended
lib/efl/interfaces/efl_gfx.eo.cs(24,23): (Location of the symbol related
to previous warning)
Since nstate is not a legacy widget, I can safely change the event name
and the test case.