Summary:
elm_bg was supposed to be used only in legacy,
but since we need a common object to be used as a background of widgets,
it is now renamed as efl_ui_bg and supports EO APIs.
Reviewers: cedric, jpeg, woohyun
Differential Revision: https://phab.enlightenment.org/D5147
Reasons:
- This API has been confused with the min size of the widget, resulting
in badly laid out applications.
- The EO API was not very nice (Range is about numbers, the Gfx size
hint in a part is really ugly).
While I understand the value of this API and how it can be used in
scalable applications, it is in fact not absolutely necessary.
Alternatively to that span size, the widget min size can already be
defined from the application side, or the widget can simply be expanded
to fill in its parent.
This can obviously be reinstated later if the need arises for EO. For
now, keep this feature as legacy-only.
Adds "Efl.Ui.Text_Async" object.
This new widget uses the "async_layout" functionality of the underlying
Efl.Canvas.Text object.
Currently, if "editable" mode is enabled, there is no asynchronous
layout, as interactive operations (e.g. typing) should get processed
immediately. Thus, only "non-editable" instructs the text object to do
asynchronous layout.
@feature
Summary:
Tile is common type which can be used eg: background.
This is added to scale type which can be set/get by
efl_ui_image_scale_type_set/get()
@feature
Test Plan:
Run elementary test
Run Image Scale Type
Check radio "Tile".
Reviewers: jpeg, cedric, woohyun
Differential Revision: https://phab.enlightenment.org/D5119
Summary:
If user call tooltip_orient_set or tooltip_style_set or tooltip_window_mode_set
before tooltip_test_set or tooltip_content_cb_set, those functions doesn't work.
Because elm_tooltip will be created when tooltip_content_cb_set is called.
I fixed logic to use some functions before tooltip_test_set or tooltip_content_cb_set.
Test Plan: elementary_test -> Popups -> Tooltip
Reviewers: jpeg, Jaehyun
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D5183
Summary:
In elm_map_overlay_show and elm_map_overlays_show,
it frees overlays list members. This lists are used
in elm_map_overlay functions, so should remain.
Test Plan:
1. Run elementary_test -> Geographic -> Map
2. Click group overlay (whose text is "3") -> bubble appears
3. Click "Show" button -> observe no more Eina Magic Check Failure appear.
Reviewers: jpeg, cedric, woohyun
Differential Revision: https://phab.enlightenment.org/D5191
For this patch I decided to add a pseudo legacy wrapper as the function
is called in a very large number of places. Fixing all those calls to
use the size2d form is a lot of work and a greater risk of b0rking
something.
It's a complex struct but defined in EO as a simple struct. ABI-wise
it's equivalent to Eina_Rectangle. Some macros that use Eina_Rectangle
also work on Eina_Rect out of the box, most of the code dealing with
x,y,w,h will require no modifications either.
But Eina_Rect provides direct access to a size or position 2d component,
as well as the usual x,y,w,h. The field "rect" is provided as a
convenience for code dealing with both Eina_Rectangle and Eina_Rect. We
may or may not require it.
Note: Size2D could use unsigned values but I have spotted a few places
in the code that actually use -1 to indicate invalid size (as opposed to
0x0).
@feature
We could just pass Efl_Time value as copy by value to set time in setter APIs
and return Efl_Time value in getter APIs.
Thanks to @JackDanielZ for the report.
Fixes T6008
In Edje and Elementary, we have part objects, which are what is returned
by the interface efl_part(). Those objects can't be of an opaque type as
this doesn't work nicely with strongly typed languages such as C++ or
C#. In JS, Lua, C the types are weak and mostly runtime-based so it
doesn't matter much.
As a consequence, the documentation and the types need to look nice in
this EO API. Thus, we remove the abusive term "internal" and explicitly
call all those classes "part" something.
Eventually we want the types to be declared in the EO file so bindings
(C#, C++, ...) can generate the proper access methods, returning the
best possible types.
Note that right now a few of those part types are used in the legacy API
but don't actually need to be exposed externally.
This is kind of a mega commit that does all the renaming at once, but
it's really just a big sed operation. The power of good IDEs :)
Ref T5315
Ref T5306
This reverts commit 9836116cab.
This is based on discussion today i had.
There would be a separate minimal spinner class instead
which facilates ways to extend it.
This makes the icon test actually work. Otherwise the icon data is too
big and basically seems ignored by the compositor or X.
Note: In E (X11) it seems that the window icon remains unchanged? xprop
shows the proper data, though. Ping @zmike.
Note: elm_test "Focus Style" can be used to test this API. The test case
is a bit broken (overly complex EDC?) but if you're patient you can see
the difference between "glow" and "glow_effect".
Ref T5363
Ref T5322
Text on path (textpath) allows application to make text follow a path.
The path can be a efl_gfx_path or a circle.
Thank hermet for initializing this work.
@feature
Wherever the EO API is used, i.e. efl_add() is used to create evas
objects, we can skip the calls to set fill/expand.
This new set of defaults indeed saves ~60 loc in the tests (out of 115
objects created). I found only 3 cases where the align had to be set
manually (to the old default of 0.5).
See 1a1b8bc451
And e8b7f5f255
Ref T5301
Summary: In state_changed_cb2 callback function, obj is used. so it should not be EINA_UNUSED
Reviewers: Jaehyun_Cho, cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D5122
Summary:
When text set NULL, size is not changed even text is removed.
So, fix that case logic
1. send text,hidden signal
2. remove text
3. call sizing eval to resize layout
Test Plan:
1. run elementary_test -to check
2. change value last check object
3. compare before and after
Reviewers: Jaehyun_Cho, cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D5086
It was discussed a while ago that Zoomable was a poor name in some
languages, like python.
This changes, in Efl.Ui, to use underscores:
- Image.Zoomable
- Grid.Static
- Box.Flow
- Box.Stack
This makes sure that
elementary_test -to "Window Plug"
exits nicely (with the exit policy on all window close) instead of
hanging forever with an invisible window.
@fix
This name makes more sense and one api does the job of two.
We never needed two apis at first place though.
Mark left/right_size_set as legacy apis too.
This patch also implements min_split_ratio on parts.
@feature
refer T5359
This allows user to set size hints to be respected and
request panes to ignore combined min size.
If this flag is set, the minimum size set by efl_gfx_size_hint_min_set()
is respected forcefully.
@feature
refer T5359
Summary:
ctxpopup item have elm_list item internally.
item_part_content_unset need to pass on content part to elm_list item.
Test Plan:
1. launch elementary_test - ctxpopup
2. click Ctxpopup with part text & content function
3. press "Icon Set" and press "Icon Unset"
Reviewers: jpeg, woohyun, herb, Blackmole
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D5018
Summary:
There were only 2 APIs (item_append, item_prepend) for ctxpopup item add.
Added more item add APIs (item_insert_before and item_insert_after) for convenience.
Test Plan:
1. launch elementary_test - ctxpopup
2. click Ctxpopup with callback function sample
3. check whether there are 3 items on ctxpopup
Reviewers: woohyun, Jaehyun, jpeg, cedric
Reviewed By: jpeg
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D5004
Summary:
ctxpopup item have elm_list item internally.
But when elm_ctxpopup item was deleted, elm_list item was not deleted.
elm_list item in elm_ctxpopup item should be deleted in del_pre
when elm_ctxpopup item is deleted by elm_wdg_item_del()
Test Plan:
1. launch elementary_test - ctxpopup
2. click Ctxpopup with label only
3. "Never Show" item should not shown in ctxpopup
Reviewers: jpeg, cedric, woohyun
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D5044
Revert "Separtor: use orientation APIs"
This reverts commit f043c3be61.
Separator is not part of EO API so no need to use Orientation or
Direction API here.
Ref T5870
Some names have not been changed, hopefully making a distinction
between legacy APIs and internal code (elm_layout_blah) and valid EO
usages.
This means many internal functions are still elm_layout_ as their
sole purpose is to support the legacy API.
Ref T5315
Summary:
Actual slider value is not changed.
So when user release mouse or touch, slider value is returned
to the value by user set.
This is a partial revert of f41e276160
Fixes T5745
Test Plan: elementary_test -> slider
Reviewers: jpeg
Subscribers: cedric
Maniphest Tasks: T5745
Differential Revision: https://phab.enlightenment.org/D5031
This exposes an elm_win sizing bug. To test (under X):
ELM_DISABLE_EXTERNAL_MENU=1 elementary_test -to "Main Menu"
The layout is not completely wrong 100% of the time, but it is
exactly correct 0% of the time. Window sizing is our flying
spaghetti monster.
Changes cursor handle name from 'Efl.Text.Cursor.Cursor_Data' to
'Efl.Text.Cursor.Cursor'.
Also, replace all usages of Efl_Canvas_Text_Cursor
with Efl_Text_Cursor_Cursor as the handle for the cursor.
Summary:
When user drags slider, slider value cannot be changed by API.
However the necessity of above behavior has emerged.
Because sometimes applications want limitation of slider value.
Test Plan: elementary_test -> slider -> Limited
Reviewers: woohyun, cedric, SanghyeonLee, singh.amitesh, jpeg
Reviewed By: jpeg
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4883
Summary:
When scrollable set TRUE,
scroller must be calculated its size except using item.
If content is removed, scroller doesn't calculate its size, so it has previous size.
So there is a empty space in this case.
@fix
Test Plan:
1. elementary_test -to popup
2. open "popup-center-title + list content + 2 button (with delete content)"
3. click "Delete" button
4. compare between scrollable set true and false
Reviewers: herb, singh.amitesh, jpeg, cedric, conr2d
Differential Revision: https://phab.enlightenment.org/D5010
This reverts commit 5a0db7cc67.
Reverting this since ab23a53094 breaks the old working behaviour
on image align. subsequent patch in efl.ui.image brings back the old
behaviour.
refer T4635
This should fix issues when the main menu is wider than the
window content. This assumes that the menu is horizontal and
aligned with the client content.
The theme should probably handle this case better but right
now I am lost in the spaghetti resizes happening between
edje, elm, evas and X...
I am not very happy with this patch, and I think border.edc
needs some love in order to make it more robust and simpler
to read.
Ref T5482
See 4e79dd0f02
That patch was absurd. Do not change the use of a legacy stable
API when you change an EO API. If you need to do that then there
is very clearly a problem in the patch.
This reverts the test case to use the legacy API (which in turn
calls the EO API anyway so both are tested).
Fixes T5587
Summary: There is no name of event for "shrink,state,changed"
Reviewers: jpeg, cedric, woohyun
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4969
this fixes below compile warnings.
"
warning: format ‘%s’ expects argument of type ‘char *’,
but argument 3 has type ‘void *’ [-Wformat=]
printf("Successfully set the edje file: %s, group: %s\n",
file, eina_list_nth(grps, 0));
"
eo_prefix are set to "efl_text".
Also, "Efl.Text.Format" is shortened to now include the "_format"
prefix.
"Efl.Text.Font" keeps the "_font" prefix, for better readability.
Originally it was its own object.
There are some valid claims that there is no justification for it to
remain an object.
Furthermore, it's apparent that it added little benefit: changes of
each cursors, in practice, triggered a query for all objects of the
same textblock. There wasn't real advantage to have a finer resolution
of controlling the cursors with their own events.
This ports back a lot of code, and changes a lot of other code in the
higher-up widgets, such as Efl.Ui.Text and co.
The usage was replaces from:
efl_canvas_text_cursor_char_next(cur_obj)
to
efl_canvas_text_cursor_char_next(text_obj, cur_obj)
that is, it is an operations on the TEXT OBJECT, rather than on the
(now removed) cursor object.
So, one less efl object to worry about now.
Hopefully, the port went smooth.
image.zoomable can load edj files now.
usage:
efl_file_set(zoomable, "../somefile.edj", "mygroupname");
test:
elm_test -> photocam
click "open" btn
select an edj file, it would show first group in selected edj file.
@feature
Summary:
Genlist item doesn't change its size when its content size is changed,
but its size is determined in realization.
Therefore, deferred calculations for content should be performed immediately
before swallowing it by genlist item.
Test Plan: make and run attached sample
Reviewers: jpeg, SanghyeonLee, cedric
Differential Revision: https://phab.enlightenment.org/D4705
Summary:
To recieve keyboard events, the entry_edje should have Evas focus.
But, if a non editable Entry widget takes focus, it can't recieve
keyboard events even if it becomes editable after taking focus.
So, elm_entry_editable_set() function should update Entry's focus state.
@fix
Test Plan:
The code of elementary_test - entry is modified to test this issue.
Please, check the issue with the following steps.
1. Run "elementary_test entry"
2. Click "Unfocus" button to make entry to "unfocused" state.
3. Click "Edit" button to make entry to non-editable mode.
4. Click "Focus" button to make entry to "focused" state.
5. Click "Edit" button to make entry to editable mode.
6. See a cursor is blinking in entry.
=> But, you can't edit text without this patch.
Reviewers: raster, herdsman, cedric, jpeg, woohyun
Differential Revision: https://phab.enlightenment.org/D4858
This patch adds support for map with more than 4 points.
However, we only support points with multiples of 4.
This also adds efl_gfx_map_point_count_set/get APIs to
set number of points.
@feature
Summary:
- elm_panel has a property named hidden which stores
open/close status.
- This is updated when:
1. bring_in animation is done(anim_stop_cb).
2. mouse_up on panel.
3. API is called. (elm_panel_toggle, elm_panel_hidden_set)
- In case 3, API changes hidden, and starts bring_in animation
which will call anim_stop_cb() which will update hidden again.
- If bring_in animation is canceled (eg: sizing_eval),
anim_stop_cb will be called and calculate hidden status
which will not guarantee updated hidden state by APIs.
Test Plan:
1. Call any APIs which will call elm_layout_sizing_eval(panel)
right after calling elm_panel_toggle()/elm_panel_hidden_set().
2. Delete content of panel during "toggled" cb.
Reviewers: jpeg, eunue, cedric
Subscribers: conr2d, cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4704
Signed-off-by: Jean-Philippe Andre <jp.andre@samsung.com>
As Dave pointed out, those are meant for internal use by Edje and
the plugins implementation, rather than for apps. This removes
ugly and complex code. Makes me happy :)
Note that I've kept the composition for now. We can remove it
as efl_content_get() must work on the part handle anyway. But it
can be used as a quick solution.
This effectively replaces edje_object_part_external_object_get
and allows all function calls except those from Efl.Object.
Is this good enough? Or do we need access to the real object?
This adds a new class: Efl.Canvas.Layout.External.
I hate this long name...
This class represents an external part, and for now only
supports param_set/get as well as param_type_get. For now
param_type_get() still returns an Edje_External_Param_Type and
not another more generic type.
TODO: enumerate choices, return object, return content
All windows should be standard, really. Except when using legacy
elm_win_add() or if type_set() was called with a specific type.
I dislike type_set...
Ref T5322
we haven't gotten replies yet on what our position or size should be,
so we should store them so centering works before show but after
resizing is evaluated (that also fixed by forcing an eval).
@fix
This is a copy of the "Flip Page" map usage example that relies
on the new set of APIs for EO. This was used to test the API
and show its usage.
The calculation being done in absolute values, this does not
really exploit the new API, but instead proves that it is on
par feature-wise.
The performance is worse than with legacy, because of extra list
walkings, map calculations, small struct allocations and eo calls.
This fixes the shadow of the page which was broken with the legacy
API (as color_get did not recalc the map).
A better implementation can probably be done without having
to rely so much on absolute coordinates.
This implements an entirely new API model for Evas Map by relying
on high-level transformations on the object rather than an external
Evas_Map structure that needs to be constantly updated manually.
The implementation relies on Evas_Map.
To rotate an object all you need to do now is
efl_gfx_map_rotate(obj, 45.0, NULL, 0.5, 0.5);
Or with a C++ syntax:
obj.rotate(45.0, NULL, 0.5, 0.5);
Or even simply (with default arguments):
obj.rotate(45.0);
The map transformation functions are:
- rotate
- rotate_3d
- rotate_quat
- zoom
- translate (new!)
- perspective_3d
- lightning_3d
@feature
Manual points population will eventually be useless as the
map API will become more like a transformation API, where
the current object geometry doesn't matter as much as which
transformation is applied to it.
If we disable preload, then the second file set on an elm_image
object would not trigger a deletion of the first image. As a
consequence, both images would be visible... really bad if there's
alpha or different dimensions!
Thanks Anand Kumar for the report!
@fix
After talking with @eunue I realised that the way I'd first
implemented the box/grid "pack" API was simply too complicated.
I had tried to make it possible to change the layout function
at runtime, like good old evas box, but since there are no function
pointers in EO the final design was really convoluted.
If someone really needs to change the layout of a box at runtime,
just create your own subclass, or unpack all items and repack them
in a new box.
Note: there are still some issues with the layout params & flow
This make save() work on snapshot objects, provided the call
is done from inside render_post.
Also, this saves the filtered output of an image, rather than
its source pixels. Any call to save() on a filtered image must
be done from post-render as well.
Fixes T2102
@feature
This will reuse existing buffers by resetting only the minimum
required in the filter context (also reused). Work in progress,
as the actual reuse is disabled for now.
When using a snapshot object we have access to exactly all
the pixels below it inside the snapshot surface. So, in order
to produce a nice blur, it is necessary to expand this snapshot
and then clip it otherwise the edges will look a bit ugly.
Unfortunately, there are still places where blurs didn't look
so good, as objects below an opaque region would never get
rendered into the snapshot object. So the edges, inside a
snapshot object, around an opaque region would have blur
artifacts.
This fixes that by shrinking the cutout regions by the radius
of the filter. Eg for blur this is the blur radius.
The test case in elm_test can exhibit this fix very clearly:
a red glow would be visible around the opaque rectangle, but with
these changes we instead see the blurry edges of the objects
below the rectangle.
Wait a second though, this implementation is not only incomplete
(no support for box vs. gaussian blur), it's also insanely bad in
terms of performance. Small radii may work fine, but at least blurs
render properly in GL with this patch (no more glReadPixels!).
The shader needs a lot of love, including in particular:
- support for 1D box blur single pass
- support for 1D gaussian (or sine) blur
- use linear interpolation and N-tap filters
- separation of 2D blur in two passes (high-level logic)
- potentially separation of large 1D blurs in 2 or more passes
knowing that 2sigma == sigma + sigma when it comes to the gaussian
bell curve.
Alright, so this is a massive patch that is the result of
trying to get rid of unused or poorly implemented classes in
ector. Originally ector was meant to support VG but extend to
things like filters as well. At the moment, ector's design
makes it quite hard to plug in the filters.
For now I think it's easier to implement the GL support for
the filters directly in the engine, where I hope to interfere
as little as possible.
This massive patch keeps only the required minimum to support
a versatile gl buffer that can be mapped, drawn or rendered to (FBO).
It's extremely inefficient as it relies on glReadPixels and lots
of texture uploads, as well as conversions between ARGB and Alpha.
Another type of GL buffer is a wrap around an existing GL image,
but that one is read-only (map or draw: no write map, no FBO).
No, all the filters run fine, and the high-level implementation
(evas_filters.c) does not need to know whether the underlying engine
is SW or GL. One problem though appears with the blending or blurring
of some Alpha buffers, the colors are wrong.
This patch removes more lines than it adds so it must be good ;)
Summary:
When popup is timeout, notify call hide func, and send time out event to popup.
After popup receiving time out event, popup hide object again,
so hide animation doesn't show.
And notify hide function doesn't send hide signal to block events part,
(but dismiss function send it)
So add that signal.
Test Plan:
1. elementary_test -to popup
2. click first item, "popup+center+text"
3. compare time out event before this patch and after.
@fix
Reviewers: herb, singh.amitesh, Hermet, cedric, raster, jpeg
Differential Revision: https://phab.enlightenment.org/D4780
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Since 9b7ac51943 evas map tries to avoid recalculating
stuff when the map parameters have not changed. Unfortunately the
code in elementary_test -to "Flip Page" was badly written. It was
modifying a constant's internal value (after ugly cast). So the
memcmp() and all other checks would return successfully, as the
exact same pointer was being compared to itself.
So, I've fixed the comparison by adding some forgotten parameters
(perspective) but most importantly I fixed the map API usage in the
test case.
We have a tag for unstable API, use it. It'll be visible in the
doc and force users to add the macro before being able to compile
code.
This amends d8dd685966.
The things you learn to love...
The situation was:
- An object is mapped (naviframe in an animation)
- One of its children has a mask
- The window is rotated by 90 or 270 degrees (landscape)
The mask glsl code to invert the x,y coordinate depends on the
screen rotation and this somehow was wrong.
Tested on Tizen and in elm_test "Masking", made with @jiin.moon.
@fix
If an item is marked as disabled it should be re-enabled
before being put in the reusable contents cache. Otherwise
a following use of this object may result in a disabled
item being used, making the UI effectively disfunctional.
Also modify the test case to show and test this behaviour.
Add an efl_isa() to protect calls to elm_widget APIs.
Fixes T5236
@fix
Summary:
If user added item with item_insert_before and item_insert_after, item was not displayed.
For this reason, fixed box indicated item correctly from reference->button to VIEW(reference).
Additionally, remove the unused variable button in _Multibuttonentry_Item struct.
Reviewers: woohyun, CHAN, cedric, jpeg
Reviewed By: CHAN
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4708
Yay to full color characters. The list of selected emojis is
quite random. Some more could be added.
Just two remarks:
- Aren't they supposed to scale down?
- Why is my grinning face always ugly?
GLView tends to print some random garbage when using the
GLView Gears test. That's because we're allocating and printing
a 0 byte buffer. Don't do that.
It was assumed that GLES 3 would only work with EGL but in fact
OpenGL 4.3 & 4.5 are supersets of GLES 3.0 & 3.1 respectively. So
GLX should also support GLES 3.0 or GLES 3.1 for evas gl, if the
driver supports it, of course.
Of course while doing this patch things didn't go like they were
supposed to go. I'm currently using NVIDIA's proprietary driver,
that conveniently provides EGL with GLES 3.2. But wait, there's
a catch: GL_VERSION is "OpenGL ES 3.2 NVIDIA" except that none
of the functions of GLES 3.1 or GLES 3.2 are actually supported.
Those functions are only present in the GLX/OpenGL variant of the
driver. Thanks so much for making my life easier...
So yeah, this patch contains a hack for those invalid versions
of GLES 3.x. What was supposed to be a small fix became a huge
mess.
Also add a comment about the possibly invalid auto-upgrade from
GLES 2 to GLES 3.
This adds a test case in elm_test, but only to verify that
elm_glview_version_add(3) actually works. We need a proper GLES 3
test case, eventually (and 3.1, 3.2 of course).
Summary:
If orientation is TOP, BOTTOM, LEFT and RIGHT and
tooltip was moved due to located out of screen,
adjust location of arrow so that can indicate right position.
Signed-off-by: Minkyu Kang <mk7.kang@samsung.com>
Test Plan: elementary_test -to tooltip4
Reviewers: cedric, Hermet, jpeg
Subscribers: jpeg
Differential Revision: https://phab.enlightenment.org/D4554
Also support both Evas.Image and EO Efl.Canvas.Image classes.
Add a test case in elm_test (under "Icon").
I'm not so happy about this patch... it shows that the API
barrier between legacy and EO implemented for images may not
be such a great idea after all :(
For c source and headers lookup a simple syntax definition.
Use a very simple text processing line by line to tokenise.
Simple but it gets us one step closer to cross-language syntax
Just because I can. It's the filter code editor after all, deserves
a filter of its own. Plus, it tests that we can embed a filter
in the default style, and edit text with a filter and everything
works as expected. Yay!
This will be triggered in the rare case when a textblock's
insets are changed (ie. the padding due to filters or style).
This fixes invalid sizing in the test case in elm (due to a
lack of event after program_set).
@feature
This is a function that allows passing variables from C or EDC
to the filter's Lua code. Useful in particular for color classes
from EDC.
This data would be the global data but we could eventually add
a markup tag to specify a data value per filter instance. For now
a single data value per tb object should be more than enough though.
This makes gfx filters padding work just like the standard style
padding, which means the tb user must offset the object position
by -l, -t and increase the object size by l+r,t+b.
This is only for testing purposes for now. Eventually we need
to fix the following things:
- terrible performance (cache buffers)
- force redraws based on filter padding
- expand textblock padding based on max filter padding
- add sources, data and a filter name/code hash
- test! :)
Summary:
Even User set a MBE state as "shrink" when MBE created.
MBE has been changed the state as "none" during added items.
This patch will be fixed that bug state.
@fix
Test Plan:
Add below line after create mbe.
'elm_multibuttonentry_expanded_set(mbe, EINA_FALSE)'
Then Add items using item_append API.
See the result. mbe is not on shrink mode.
Reviewers: Hermet, jpeg, cedric
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4548
web_backend can get NULL when there is a error with the entry. Make sure
the pointers are different, or they are not NULL and the string contents
are different.
Summary:
When width of parameter(w) is bigger than or equal to scroller's width(pw),
scrollable object must be scrolled to x position.
Test Plan: elementary_test -> focus 4
Reviewers: woohyun, SanghyeonLee, Hermet, cedric, jpeg, raster
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4491
This adds a test window for the efl_gfx_filter (also known as
evas filters). The builtin examples are not incredibly pretty
but they showcase some of the most basic features. They also
show that some of the filters need to be improved.
Note that the code contains a lot of FIXME due to the incompleteness
of our EO API. Also, Efl.Ui.Text still has quite a few issues (sizing,
lack of a working change event, ...) so the UI doesn't even look as
designed (a label is missing). Hopefully this should get fixed over
time.
Oh and this is mostly using EO APIs but that's a terrible idea as
evas_object_text is not going to be exposed in EO land... except
it's the only object implementing filter support (with image).
I added a way to respect the object's alignment when adding them
to a stacked box, but that alignment should only be used when the
box align is set to fill, otherwise both aligns would conflict.
See 3df7b717c9
Non-editable behavior resembles a label. It doesn't allow changing the
text in any interactive form. The blinking cursor is also hidden.
Selection, however, it allowed.
Among the changes, I added a test which you can run using:
"elementary_test -to "efl ui text label".
Summary:
efl_ui_menu interface provides common functions of menu, toolbar and ctxpopup.
efl_ui_item interface provides common functions of menu_item, toolbar_item and ctxpopup_item.
Also implemented some missing functions like selected_item set/get in ctxpopup.
efl_ui_item interface should be used for other widget items as well.
Test Plan: elementary_test
Reviewers: jpeg, felipealmeida, raster, SanghyeonLee, cedric, yashu21985
Subscribers: bu5hm4n
Differential Revision: https://phab.enlightenment.org/D3897
evas_object_size_hint_max() would not work on a window, unless
it somehow managed to not size itself (which would be another
issue). This patch allows apps to call size_hint_max_set() on
a window. A test case is provided in elm_test (Dialog).
@feature