Carsten Haitzler
8ea3844c85
fix fill render bug cedric reported. :)
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SVN revision: 48393
2010-04-28 14:38:46 +00:00
Cedric BAIL
fc44f0f050
* evas: cleanup white space.
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SVN revision: 48363
2010-04-27 13:43:10 +00:00
Carsten Haitzler
afe65d7c0a
add ability to dump engine coontents (if engine supports it). this means
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unload images it has loaded from disk, unload fonts, and more. dump dump dump!
SVN revision: 47947
2010-04-12 08:23:53 +00:00
Carsten Haitzler
17764a850d
fix bug when rendering not getting updates!
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:)
SVN revision: 47365
2010-03-22 07:40:10 +00:00
Gustavo Sverzut Barbieri
fd2659c572
evas: mega documentation improving commit.
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This commit moves Evas.h contents a lot, but it should not change code
(some conts were added, some function attributes were changed).
The purpose of such is to define the order that doxygen show modules
in its documentation.
I also splitted documentation a bit more, and added a src/examples to
list useful example code. Right now it is just a pure-evas
draw-and-save using buffer engine.
NOTE: there is lots to document, and the @todo list is quite long but
I guess lots of things there were done already. Raster, could
you review this list?
SVN revision: 47308
2010-03-18 04:57:40 +00:00
Carsten Haitzler
8d76bbaffb
fix sync issue with override-redirect windows
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SVN revision: 47287
2010-03-16 12:30:55 +00:00
Carsten Haitzler
f35fa585c4
add 3 things
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1. the concept of callbacks for a canvas as a whole. add/ del/ del_full these
2. focus in+out events for the canvas as a whole - can help solve some issues
with inoput methods + ecore-imf + entries (like edje_entry)
3. add callabcks to be called before/after flush of display.
SVN revision: 45761
2010-02-01 04:26:55 +00:00
Carsten Haitzler
c612e20b40
move fastpath where it should be
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SVN revision: 45623
2010-01-27 06:49:21 +00:00
Carsten Haitzler
82ea9859e8
fastpath for map that are... well.. not mapped.
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SVN revision: 45574
2010-01-26 08:16:36 +00:00
Carsten Haitzler
89bbb2c031
for now - disable scissors.. seems to b0rk thungs
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SVN revision: 44838
2010-01-01 07:51:18 +00:00
Carsten Haitzler
fa435074e0
1. line support in gl engine - as if anyone uses lines
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2. fix clipping for gl maps - was setting them when it shouldnt.
SVN revision: 44782
2009-12-30 11:35:40 +00:00
Cedric BAIL
a27c701f27
* evas: Remove lot's of warning.
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SVN revision: 44629
2009-12-21 15:52:12 +00:00
Carsten Haitzler
a70e666831
more debugging options...
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SVN revision: 43920
2009-11-23 13:21:35 +00:00
Carsten Haitzler
87e5e70a9d
fix anothe rmap draw bug.
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SVN revision: 43917
2009-11-23 10:07:07 +00:00
Carsten Haitzler
8ce36a26c9
0x0 smarts will no be rendered again - well children will be... but its still
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bad form to do this. oddly - the desktop panning in e does this. need to check.
SVN revision: 43799
2009-11-19 08:37:22 +00:00
Carsten Haitzler
a6798a676f
1. if you stack above/below yourself.. you get lost as an obj! ignore
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that case
2. add render debug #ifdef in evas_render.c and latent render debug stuff
SVN revision: 43706
2009-11-15 13:46:20 +00:00
Carsten Haitzler
dbfacc1acf
aaag found the bugger. printf--
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SVN revision: 43601
2009-11-10 09:10:59 +00:00
Carsten Haitzler
e58124942d
ok. i'm hunting the bug. yes! printf debuggin gets in! i want others to be
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able to find it too.
SVN revision: 43600
2009-11-10 08:50:11 +00:00
Carsten Haitzler
9af8993332
god damnt that took some time! fixed some bugs with map + smart objcs +
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repainting etc. etc. - seems to be working now in complex smart obj tests and
simple ones.
SVN revision: 43584
2009-11-09 15:18:37 +00:00
Carsten Haitzler
2c44b7dd55
smart children of mapped objs etc. work work!
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SVN revision: 43506
2009-11-07 05:01:43 +00:00
Carsten Haitzler
eb732b80e0
return somethnig
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SVN revision: 43485
2009-11-06 10:26:54 +00:00
Carsten Haitzler
948bb4a63e
fix smart map redraw errors.
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SVN revision: 43483
2009-11-06 08:44:49 +00:00
Carsten Haitzler
9791b27a18
map coords in mapped objects.
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SVN revision: 43463
2009-11-05 15:24:48 +00:00
Carsten Haitzler
bd0541a0b0
and fix the dual geometry thing - use the clip cache for uv geometry. perfect!
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SVN revision: 43432
2009-11-03 15:41:36 +00:00
Carsten Haitzler
6f4db357dd
i shoudl use join macro
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SVN revision: 43385
2009-11-01 09:03:01 +00:00
Carsten Haitzler
069de70853
add color to the vertexes in map. this allows for fading/shading of
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reflections, goraud shading for smooth 3d surfaces, mor realistic lighting
etc. etc. it comes at a small cost, but worth it.
SVN revision: 43384
2009-11-01 01:32:23 +00:00
Carsten Haitzler
1545cc226e
more map work. now only re-render map surface if size changed or any contents
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changed. still renders all, but better now. keeps map surfacer around for
shits and giggles until map unset or object deleted. als be able to set
smooth map and disable alpha (for smart objects)
SVN revision: 43362
2009-10-31 09:08:01 +00:00
Carsten Haitzler
bb3824803c
finally! smart objects work with map!
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SVN revision: 43343
2009-10-30 10:11:15 +00:00
Carsten Haitzler
422faf09fd
clean up map - move to #included worker and add mmx - just copied from normal
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image scaler actually.
SVN revision: 43336
2009-10-29 06:52:51 +00:00
Carsten Haitzler
5cc7803ef9
the start of other objects being able to map! text objects work.. tested.
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SVN revision: 43323
2009-10-28 08:59:01 +00:00
Cedric BAIL
8984a75799
* evas: Cleanup move to eina log.
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Patch from Mathieu Taillefumier.
SVN revision: 43200
2009-10-22 15:22:22 +00:00
Cedric BAIL
c259d8addd
* evas: Use eina_log.
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Patch from Matthieu.
SVN revision: 42598
2009-09-21 16:08:51 +00:00
Iván Briano
5c3b4fa74e
Improve documentation for Evas, Ecore, Edje and Elementary.
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Work by:
- Thiago R. Masaki (mostly)
- Fabiano Fidencio
- Gustavo Lima
SVN revision: 42550
2009-09-17 22:38:10 +00:00
Vincent Torri
ac3dae2a80
remove trailing spaces
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SVN revision: 42238
2009-09-04 05:13:19 +00:00
Cedric BAIL
b2d4ead502
* evas: Garbage is back for opaque window without background object.
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SVN revision: 41773
2009-08-14 17:48:49 +00:00
Cedric BAIL
3d6840cd1a
* evas: Fix two render bugs :
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- Forgot to reset clip before drawing cleanup rect.
- Always draw a rect to reset the background, just
choose a correct color.
Note: This will slow down software_x11 engine, as this engine
always do memset, so it does it twice. Before only the alpha
case was impacted, now both case are. Need time to fix it. If
someone has, don't hesitate :-) You can use elementary windows
state test, to see if thing is going correctly or not.
For the record, SDL engine has a score around 500 under X11 on
my computer, where the X11 engine does only have a score around
450.
SVN revision: 41770
2009-08-14 17:17:01 +00:00
Christopher Michael
53f359573e
Fix placement of __UNUSED__
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SVN revision: 41650
2009-08-09 19:07:03 +00:00
Christopher Michael
a29767c572
Formatting
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SVN revision: 41648
2009-08-09 16:41:51 +00:00
Christopher Michael
9261a4d24b
Just Formatting. NO code changes.
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SVN revision: 41636
2009-08-07 21:38:36 +00:00
Cedric BAIL
a7f2974e13
* evas: break engine API !!!
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Improvements: Now evas rendering loop is the one responsible to
initialize the surface to 0 correctly (taking into account surface
alpha and object opacity). This will reduce the number of memset
we do.
Note: Current software_x11 (xlib and xcb) are buggy. They are
copying too much data when the surface use a mask. That's why
two memset are left in their code. They could be removed, but
we should fix the surface we copy on change (look at mxob user
and evas_software_xlib_x_output_buffer_paste).
SVN revision: 41206
2009-06-26 13:26:52 +00:00
Cedric BAIL
0c9aead634
Evas_Rectangle are gone. We now use Eina_Rectangle and memory pool is
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shared accross the application.
SVN revision: 41170
2009-06-23 13:57:27 +00:00
Cedric BAIL
6d0ee81526
* evas: Remove Evas_Bool.
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SVN revision: 41067
2009-06-17 10:01:52 +00:00
Cedric BAIL
fdca8644a2
* Evas: Add another delay before reducing number of unused font in the
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cache.
Note: This is usefull when you are scaling up and down a font during an
animation.
SVN revision: 41049
2009-06-15 14:37:14 +00:00
Cedric BAIL
10a15524cc
* evas: Finally remove as much free/malloc from the render path. Will need certainly
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need some tunning on the number of Evas_Rectangle allocated in advance.
SVN revision: 40084
2009-04-15 13:40:37 +00:00
Cedric BAIL
55e281b4ff
* evas: Now all Evas_Rectangle are part of a pool. Next step would be to
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remove free at the end of evas_object_render_pre_effect_updates and only
do it on idle.
SVN revision: 40040
2009-04-14 12:15:07 +00:00
Cedric BAIL
d40e3ac01a
* evas: Add a mempool. More speedup to come, depend on timing with "break" freeze.
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SVN revision: 40037
2009-04-14 09:27:27 +00:00
Carsten Haitzler
9062c9050a
and support obscured rects for clip-out if middle of bordered image set to
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solid. speedup.
SVN revision: 39051
2009-02-17 04:53:03 +00:00
Cedric BAIL
465b76a017
Remove Evas_List from Evas.
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SVN revision: 36942
2008-10-21 16:31:05 +00:00
Cedric BAIL
68d377afe6
Rename EINA_INLIST_ITER_NEXT/EINA_INLIST_ITER_LAST to EINA_INLIST_FOREACH/
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EINA_INLIST_REVERSE_FOREACH so it best match is behaviour. Asked by Gustavo.
SVN revision: 36928
2008-10-21 12:19:57 +00:00
Cedric BAIL
c99824328f
Move from Evas_Object_List to Eina_Inlist and completly remove Evas_Object_List.
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SVN revision: 36750
2008-10-17 11:23:18 +00:00