Commit Graph

121 Commits

Author SHA1 Message Date
Cedric BAIL c99824328f Move from Evas_Object_List to Eina_Inlist and completly remove Evas_Object_List.
SVN revision: 36750
2008-10-17 11:23:18 +00:00
Cedric BAIL 5b87d765b6 Fix for CPU_* use with evas_pipe.c.
SVN revision: 36673
2008-10-15 14:25:27 +00:00
Cedric BAIL bd2c5d6648 Add image preloading support.
This should work without performance impact for all engine.


SVN revision: 36018
2008-09-16 14:52:57 +00:00
Carsten Haitzler c1fe72d7e4 jose has some new gradient work - these are his patches. nice work joseg! yes
- some enignes break as they dont have the stubbed out functions, and
xrender/gl engines dont even implement the drawing and need to (but are
stubbed out).



SVN revision: 35677
2008-08-26 05:45:04 +00:00
doursse 9c58ab7087 * move blend functions declaration to their own header files
* add vim header


SVN revision: 35182
2008-07-21 16:10:48 +00:00
doursse 60391e746d * move draw functions declaration to their own file
* add missing headers


SVN revision: 35181
2008-07-21 15:52:09 +00:00
doursse 3f28e61186 * move image declaration funtions to their own header file
* add vim header


SVN revision: 35173
2008-07-19 18:32:32 +00:00
doursse 83c733fbf7 * move line, polygon, rectangle API to their own files
* add vim header


SVN revision: 35172
2008-07-19 18:05:54 +00:00
doursse 261189e2e2 * move font and gradient declarations to their own files
* add vim headers
 * remove some trailing spaces


SVN revision: 35170
2008-07-19 17:13:42 +00:00
doursse 0fd75a462a move pipe function declarations to their own file
SVN revision: 35064
2008-07-11 08:21:25 +00:00
doursse 493eb069a3 * remove trailing spaces in evas_pipe.c
* move scale function declarations to their own files


SVN revision: 35063
2008-07-11 06:36:30 +00:00
doursse 739be5c6b7 move evas_convert_main.h to evas_common.h
SVN revision: 35062
2008-07-11 05:50:56 +00:00
doursse 2679ced73b move evas_object_list declaration from evas_common.h to Evas_Data.h
SVN revision: 35061
2008-07-11 05:42:44 +00:00
doursse fb9313c024 * move convert function declarations to their own header file
* add vim header in the files I modified
 * fix minor warnings

i think i don't break compilation on that commit :)


SVN revision: 35058
2008-07-10 22:53:33 +00:00
doursse 9b35bc26f3 * move evas_mempool from main.c to it's own file in data/ as it's only
used by evas_list
 * add a header files for evas_cache, evas_path and evas_module
 * remove trailing spaces in evas_list.c


SVN revision: 35052
2008-07-10 16:38:54 +00:00
doursse 993697fec7 * move _Evas_Object_List and _Evas_Hash structures to Evas_Data.h
* move Evas_Array_Hash and Evas_Object_List declarations to Evas_Data.h
 * move evas_array_hash.c from engines/common/ to data/
 * remove Evas_Array_Double_Hash declaration (not used)


SVN revision: 35042
2008-07-09 16:50:33 +00:00
doursse a9e090a81b * move Evas_Hash_El from evas_common.h to evas_hash.c as
it is not used outside evas_hash.c
 * move data types api from Evas.h to Evas_Data.h


SVN revision: 34974
2008-07-02 04:44:38 +00:00
Cedric BAIL d102e3db82 * Make RGBA_IMAGE_HAS_ALPHA and RGBA_IMAGE_ALPHA_SPARSE part of
Image_Entry flag structure. This fix a bug with 16 bpp software engine.

        * Change image loader module API to take any Image_Entry. Same goes
        for evas_common_image_premul and evas_common_image_set_alpha_sparse.

        * Use new eet API: eet_data_image_read_to_surface.


SVN revision: 34728
2008-06-03 09:09:39 +00:00
Cedric BAIL 0c85857e57 Fix a typo.
SVN revision: 34701
2008-05-30 13:55:51 +00:00
Cedric BAIL 0ca6c0a0bb Add a private data member to cache image structure.
SVN revision: 34700
2008-05-30 13:33:40 +00:00
doursse 7f47953b78 missing EAPI in front of evas_common_gradient_geometer_get()
other gradient related functions (lines 1138 - 1143) seem to
be used only internally. Maybe we should move them elsewhere.


SVN revision: 34694
2008-05-30 05:56:53 +00:00
doursse 37eed61ee8 put unistd.h after sys/types.h. Seems to be needed for vc++. Thanks to Dmitriy Mazovka
SVN revision: 34691
2008-05-29 05:48:16 +00:00
doursse 5ce3b6752b fix compilation with a c++ compiler, add EAPI in front of all cache function declarations
SVN revision: 34659
2008-05-24 18:26:51 +00:00
Gustavo Sverzut Barbieri a4ed92a1a5 Remove bugs with bitfield usage, make boolean usage clear.
This patch fixes the problem with bitfield of signed types (ie: char),
where the bit would be used for the signal, so 1 is considered -0 and
thus 0.

Move all the single bit fields to Evas_Bool, making it clear and also
avoiding these problems since Evas_Bool is unsigned char.


SVN revision: 34631
2008-05-20 20:56:39 +00:00
Carsten Haitzler 5887bde860 colorspace stuff in cvs.
SVN revision: 34604
2008-05-19 03:13:16 +00:00
Cedric BAIL 5f41def624 Only call the allocation surface when required and correctly handle no_free.
SVN revision: 34480
2008-05-06 11:20:29 +00:00
Carsten Haitzler ae1977a214 cedric's cache changes patch
SVN revision: 34253
2008-04-12 00:32:30 +00:00
doursse 219831980f * Remove Windows code in evas_module.c and use evilness instead
* Allow Windows Mobile to correctly load dll's
 * Use correct scheme for EAPI on Windows and include config.h when necessary
 * add -mwin32 to compiler flags when compiling with cegcc


SVN revision: 34024
2008-03-14 16:49:49 +00:00
Carsten Haitzler 40843fe689 probably long overdue - if stringshare add/del get a null string - safely
return null or just return


SVN revision: 33576
2008-01-24 00:57:20 +00:00
tilman 869d6c468b export evas_common_convert_yuv_420p_601_rgba
SVN revision: 31975
2007-10-05 09:44:41 +00:00
Sebastian Dransfeld 8ef049c3da As cache_key uses evas_stringshare, it should be const.
Don't free stringshare'd strings.
Formatting.


SVN revision: 31291
2007-08-13 05:30:17 +00:00
doursse 0e3414a758 Cedric's fixes
SVN revision: 30867
2007-07-17 08:39:51 +00:00
doursse 93482ff8e7 fix alloca include with mingw, remove trailing spaces
SVN revision: 30850
2007-07-16 07:38:48 +00:00
Carsten Haitzler 9e5d2dfdf8 cedric's const patches for evas
SVN revision: 30847
2007-07-16 07:29:34 +00:00
Carsten Haitzler 6c167c3a6d cedric's sdl patch.
SVN revision: 30845
2007-07-16 07:25:35 +00:00
Carsten Haitzler 0c4af24a33 save a few bytes by packing structures better... simple savings :)
SVN revision: 30486
2007-06-28 23:22:20 +00:00
Gustavo Sverzut Barbieri ac04de0ffd Name clip structure, make it simple to save and restore clip info.
SVN revision: 30423
2007-06-21 20:10:13 +00:00
Gustavo Sverzut Barbieri 294769b086 Use memory pool for rect_node_t
SVN revision: 30238
2007-06-04 18:32:57 +00:00
Gustavo Sverzut Barbieri 6398a2c6dc Add branch prediction fixes
SVN revision: 30237
2007-06-04 18:31:30 +00:00
Carsten Haitzler c9dd4797f3 patch seems to give a bit of a speedup at fuzz = 32 overall.
SVN revision: 30207
2007-06-03 05:28:12 +00:00
Carsten Haitzler a730b4be5d 1. gustavo';s fuzzy rect implementation for updates. fixed so del's work,
tuned for best performance on my core2 duo desktop - for now. will check
more. also make the yuv colorspace code be a bit more robust and fix leak in
gl engine with shaders.


SVN revision: 30192
2007-06-02 15:30:59 +00:00
tilman 936b791547 a bunch of constness fixes
SVN revision: 29871
2007-05-06 11:29:37 +00:00
Carsten Haitzler 5ac7b84136 pager urgent popup patch - good
evas clipouts less allocs patch - definite spedusp for when it's used heavily!


SVN revision: 29331
2007-04-04 09:55:40 +00:00
Carsten Haitzler 921304555c now limit stats per any 1 file to STAT_GAP (2 seconds).
SVN revision: 28544
2007-03-03 09:04:47 +00:00
Carsten Haitzler 63a4cbb869 chasing somethnig really bizarre... but this works right now.
SVN revision: 28533
2007-03-02 23:12:10 +00:00
Carsten Haitzler e58afbca6e i've put back timestamp checks - but evas wont stata file more frequently
than once per 2 seconds to avoid overhead.


SVN revision: 28532
2007-03-02 22:27:52 +00:00
Carsten Haitzler 55c06e75ff rotation patches for 180 degrees - thankyoooo! :)
SVN revision: 28527
2007-03-02 14:51:17 +00:00
Carsten Haitzler 6e452edfd4 patches applied as per emails :)
SVN revision: 28302
2007-02-10 17:23:09 +00:00
Carsten Haitzler f83220c857 not complete yet - actually i need help with the fragment shader.
in evas_gl_texture.c i have a frag shader, and it tries to use a set of 3
textures that act as the yuv planes, BUT the u and v textures (Utex and Vtex)
are simply getting values from the Ytex - regardless of what i try. grrr.
what's up with that?


SVN revision: 27495
2006-12-17 15:48:52 +00:00
Carsten Haitzler ccc60306a0 sli is possible- but not optimal.
SVN revision: 27129
2006-11-15 16:44:34 +00:00