This isn't meant to be installed. The canvas API in EO is based around
the interfaces Efl.Canvas and the widget Efl.Ui.Win. Anything else is
not EO (eg: ecore_evas, evas, ...)
Note: evas_canvas3d is the last remaining thing that is installed along
EO files, but those are all beta APIs.
Efl.Animation.Object is a class which starts or cancels animation.
Efl.Animation.Object instance is created by Efl.Animation instance.
So Efl.Animation.Object instance contains animation properties from
Efl.animation instance.
Animation properties are set by using Efl.Animation instance and the
animation is started or cancelled by using Efl.Animation.Object.
For this patch I decided to add a pseudo legacy wrapper as the function
is called in a very large number of places. Fixing all those calls to
use the size2d form is a lot of work and a greater risk of b0rking
something.
Introduction to the problem:
- Efl.Canvas.Group has a method member_add() to add sub objects.
- Efl.Canvas.Group (simple smart object) does NOT actually delete the
objects on deletion. But:
- Efl.Canvas.Group.Clipped is a direct subclass and WILL delete the sub
objects on deletion.
Semantically, all smart objects (at least in EO and Elementary) will own
and delete sub objects automatically. Some exceptions are:
- Edje object (smart clipped) does not delete swallowed objects.
Edje object is a "clipped" smart object but it pops out all swallowed
children before getting deleted.
- Evas box/table/grid also pop out their children before deletion.
Those classes are all legacy & internal only.
- Elm.Widget will "manually" delete all its sub objects at deletion, as
it inherits from Efl.Canvas.Group but basically takes full ownership
of the sub objects. Note that member_add shouldn't be used on a
widget, the widgets do it themselves.
Also, smart clipped objects are much more convenient to use as they will
handle some things for you: color, visibility, moving and ownership.
So, the API member_add needs to be marked as own(). But right now
Efl.Canvas.Group does not own. Thus, here's the plan:
- Mark clipped objects as such with an internal API
- Merge clipped smart object features directly inside the standard
smart object.
- Get rid of Efl.Canvas.Group.Clipped entirely and watch all hell break
loose.
Ref T5301
When using the legacy API (and in fact also with the EO API) to
listen to mouse events (move, in, out...) on a window instead
of an actual evas object, some information was missing:
- buttons (bitmask of pressed buttons)
- prev.x/y (previous position)
This is because Evas had not handled the event yet at this
point, it was coming directly from ecore_evas with incomplete
information. This patch involves evas a little bit earlier, and
also fixes evas_events_legacy.c to have consistent values for
cur/prev canvas/ouput coordinates. See also 890a91785 and
484dae76e6. Those commits were making the pointer coord
a seat-based property (instead of canvas-based) but the event
should already have those proper values before converting to
a legacy struct. This patch restores the meaning of the DUP
macros, as I observed 4 different coordinates from the app side
(instead of just 2: prev and cur).
Thanks to Andy for reporting the original issue on the ML!
Revert "Revert "evas: Fix build for Windows (hopefully)""
This reverts commit c8ec1cb2af.
The two efl_input_ functions need to be declared as EOAPI inside
the file where they are implemented. Otherwise the symbols aren't
exposed and weak linking means the function call crashes.
Sorry for the first untested patch and subsequent revert. Things
should be in order now.
The declaration of some internal EO APIs was located in the wrong
library, which results on Windows to an invalid definition of
EAPI (dllexport vs dllimport).
Thanks @vtorri for the report!
This includes 4 events:
- render,flush,pre
- render,flush,post
- axis,update
- viewport,resize
Those were not accessible from the EO API since Evas.Canvas
isn't part of the public EO API.