Commit Graph

3537 Commits

Author SHA1 Message Date
smohanty 20fad2e78e evas/gesture: Enabled efl_provider_get() to find gesture manager 2017-10-19 10:33:12 +09:00
smohanty d5f72053fd evas/gesture: Added long_tap gesture to gesture framework 2017-10-19 10:33:12 +09:00
smohanty 28869a9395 evas/gesture: Integrated gesture framework to evas. 2017-10-19 10:33:12 +09:00
smohanty 9da7a7f0d2 evas/gesture: Added gesture manager implementaion. 2017-10-19 10:33:12 +09:00
smohanty 4b997e89e5 evas/gesture: added recognizer and tap recognizer implementation 2017-10-19 10:33:12 +09:00
smohanty 5af499b01b evas/gesture: Added gesture and tap gesture implementation. 2017-10-19 10:33:12 +09:00
smohanty e65f18ef3e evas/gesture: Added touch accumulator class implementation. 2017-10-19 10:33:12 +09:00
smohanty a403023242 evas/gesture: Added gesture_private header file. 2017-10-19 10:33:12 +09:00
smohanty b1c6915ab4 evas/gesture: Added Eo classes for evas gesture framework. 2017-10-19 10:33:12 +09:00
Godly T.Alias 295403769b evas: removing unwanted operation in interface create
Summary: Signed-off-by: Godly T.Alias <godlytalias@yahoo.co.in>

Reviewers: cedric, raster, rajeshps, prince.dubey

Reviewed By: cedric

Subscribers: jpeg

Differential Revision: https://phab.enlightenment.org/D5288

Signed-off-by: Cedric Bail <cedric@osg.samsung.com>
2017-10-13 11:59:46 -07:00
Godly T.Alias 3ad9ac8926 evas: buffer is not used in the case where destination and source dimension is different
Summary: Signed-off-by: Godly T.Alias <godlytalias@yahoo.co.in>

Reviewers: cedric, raster, rajeshps, prince.dubey

Subscribers: jpeg

Differential Revision: https://phab.enlightenment.org/D5286

Signed-off-by: Cedric Bail <cedric@osg.samsung.com>
2017-10-13 11:58:59 -07:00
Jaehyun Cho 4dae43e4d1 efl_animation: Fix to set Efl_Event_Description for event animation
Any event represented by Efl_Event_Description can be registered for
event animation. (e.g. EFL_GFX_EVENT_SHOW, EFL_GFX_EVENT_HIDE, etc.)
2017-10-13 22:56:33 +09:00
Jaehyun Cho 6857f349b0 efl_animation: Fix shadowing local variable warning 2017-10-13 15:37:58 +09:00
Jean-Philippe Andre 94d0967fad evas: Fix crash when object is not fully created
This fixes make check.
2017-10-13 14:29:15 +09:00
Jean-Philippe Andre 60e31101a6 evas: Fix C++ compilation
Efl.Animation and Efl.Canvas.Object need each other, and introduce a
cyclic dependency. Eolian doesn't complain... but C++ fails to compile,
as one header must be included before the other, and vice-versa.

Do we have other cyclic dependencies? I remember we lifted the
limitation in eolian itself, but can't remember exactly how it should be
handled...

Ping @q66 @felipealmeida
2017-10-13 14:15:52 +09:00
Jean-Philippe Andre ccee1c0944 eo: Simplify debug_name_override
Simply pass in the strbuf and don't expect the callee to own it. This
makes things simpler and safer (it'll crash only if the callee frees
said strbuf, and shouldn't leak). efl_ebug_name is new in the upcoming
release, EFL 1.21.

Realised this after talking with Amitesh. Thanks.

See 999dbd9764
And c4769ff898
2017-10-13 10:57:00 +09:00
Jaehyun Cho 39cc542d7f efl_animation: Add interpolator property
Interpolator property is added to apply interpolation function.
2017-10-12 21:03:49 +09:00
Jaehyun Cho e83facfb37 efl_animation: Add repeat_mode property
To not display original state when the reverse repeat starts, the
animators in group parallel and group sequential are deleted.
2017-10-12 21:03:49 +09:00
Jaehyun Cho 595f47e202 efl_animation: Add start_delay property
Add start_delay property to delay the given amount of time in seconds
from when the animation starts until the animation is animated.
2017-10-12 21:03:49 +09:00
Jaehyun Cho 108994d383 efl_animation: Add repeat_count property 2017-10-12 21:03:49 +09:00
Jaehyun Cho 87a14507b2 efl_animation: Add pause and resume methods
Add target_map_reset method to fix flicking issue when animation is
paused and resumed.
2017-10-12 21:03:49 +09:00
Jaehyun Cho a6e03da5f0 efl_animation: Support event animation
Register an animation for an event.
Start the animation when the event happens.
2017-10-12 21:03:49 +09:00
Jaehyun Cho 4112a68e32 efl_animation: Add sequential group animation and object
Efl.Animation.Group.Sequential is a class for animations started in
sequence.
Efl.Animation.Object.Group.Sequential is a class which provides
methods for an object of Efl.Animation.Group.Sequential.
The objects added into the sequential group animation object start
in sequence.
2017-10-12 21:03:49 +09:00
Jaehyun Cho 923a5b02eb efl_animation: Add parallel group animation and object
Efl.Animation.Group.Parallel is a class for animations started in
parallel.
Efl.Animation.Object.Group.Parallel is a class which provides methods
for an object of Efl.Animation.Group.Parallel.
The objects added into the parallel group animation object start in
parallel.
2017-10-12 21:03:49 +09:00
Jaehyun Cho 861a90415c efl_animation: Add group animation object 2017-10-12 21:03:49 +09:00
Jaehyun Cho e1a73fffb9 efl_animation: Add group animation
Efl.Animation.Group is an abstract class which provides methods for
group animations such as parallel and sequential group animations.
2017-10-12 21:03:49 +09:00
Jaehyun Cho 5a1147d643 efl_animation: Add translate animation object 2017-10-12 21:03:49 +09:00
Jaehyun Cho f01c96e542 efl_animation: Add translate animation 2017-10-12 21:03:49 +09:00
Jaehyun Cho 5540520846 efl_animation: Add scale animation object 2017-10-12 21:03:49 +09:00
Jaehyun Cho c3865609c9 efl_animation: Add scale animation 2017-10-12 21:03:49 +09:00
Jaehyun Cho 29917e4e91 efl_animation: Add rotate animation object 2017-10-12 21:03:49 +09:00
Jaehyun Cho d4f96f9728 efl_animation: Add rotate animation 2017-10-12 21:03:49 +09:00
Jaehyun Cho 58dd0bebaa efl_animation: Add alpha animation object 2017-10-12 21:03:49 +09:00
Jaehyun Cho 31ed27f002 efl_animation: Add alpha animation 2017-10-12 21:03:49 +09:00
Jaehyun Cho b4d4e2a2cc efl_animation: Add animation object
Efl.Animation.Object is a class which starts or cancels animation.
Efl.Animation.Object instance is created by Efl.Animation instance.
So Efl.Animation.Object instance contains animation properties from
Efl.animation instance.

Animation properties are set by using Efl.Animation instance and the
animation is started or cancelled by using Efl.Animation.Object.
2017-10-12 21:03:49 +09:00
Jaehyun Cho 5038223b61 efl_animation: Add efl_animation
Efl.Animation is a class which contains basic properties of animation
for Efl.Canvas.Object.
2017-10-12 21:03:49 +09:00
Jean-Philippe Andre ca581e00ba evas: Implement support for different H/V font DPI
This is modifying how a rarely used environment variable that sets the
DPI used for font sizing is parsed. The previous form remains valid, of
course. Note that EFL tends to use "scaling" instead of this DPI. The
font DPI is useful for me to open up a terminology window with almost
the same size as my IDE's code viewer.

Use case:

  export EVAS_FONT_DPI=95x94 terminology

Note:
I still don't get a 1:1 match with Qt's rendering, and in fact
94x95 works better than what 95x94 (which is reported by xdpyinfo).
Interesting though :)

@feature
2017-10-12 15:25:05 +09:00
Chris Michael 7d36ef88bc evas: Compile out unused functions
These timestamp functions are not currently being called, perhaps they
were intended for something later?, but for now just #if 0 them out as
they are not used

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2017-10-11 09:17:35 -04:00
Jean-Philippe Andre e021e25c85 evas: Override del() for evas objects
This makes EAPI evas_object_del() and EO API efl_del() work the same on
evas objects, i.e. a del() implies an immediate call to hide() and mark
the object as "delete_me".

If the refcount remains > 0 the object won't be actually deleted, thus
EFL_EVENT_DEL won't be triggered. I think it would probably be a good
idea to have a new event "del,request", to signal reference owners that
this object "wants" to die.

Ping @raster @zmike
2017-10-10 18:44:35 +09:00
Subodh Kumar a8e7cf74b1 evas: there is no effect of variable assignment while clean up.
Summary:
There is no effect of assingning a variable while clean up.
@fix

Reviewers: raster, cedric

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D5272

Signed-off-by: Cedric Bail <cedric@osg.samsung.com>
2017-10-09 16:41:23 -07:00
Subodh Kumar 8d880d7f41 evas: there is no effect of variable assignment outside the function.
Summary:
Variable assigned is not used anywhere else, making it unused.
@fix

Test Plan: Na

Reviewers: raster, cedric

Reviewed By: cedric

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D5263

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2017-10-06 09:52:45 -07:00
Godly T.Alias 10f26f143a evas: fix for sscanf use with save flags input.
Summary:
As 'flags' can be supplied by application, in case application is supplying
a big string(error case), it can cause crash in some version of glibc.

Setting maximum possible input (0x64) length as width specifier

Fix for static code analyzer warnings
- scanf without field width limits can crash with huge input data on some versions of libc

Signed-off-by: Godly T.Alias <godlytalias@yahoo.co.in>

Test Plan: Run SonarQube

Reviewers: cedric, raster, Princekrdubey, rajeshps

Reviewed By: cedric

Subscribers: jpeg

Differential Revision: https://phab.enlightenment.org/D5266

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2017-10-06 09:49:03 -07:00
Cedric BAIL 08deba98f8 evas: make sure we always open the file and look at its header before trying to load data. 2017-10-05 16:02:47 -07:00
Cedric BAIL ee3f4e0529 evas: remove unused function evas_cache_image_request. 2017-10-05 09:42:36 -07:00
Cedric BAIL 90e1ca7154 evas: remove unused function evas_cache_engine_image_request. 2017-10-05 09:41:41 -07:00
Cedric BAIL 7672d1050e evas: remove unused function evas_common_load_image_from_file. 2017-10-05 09:37:07 -07:00
Cedric Bail 867d826395 evas: remove image_load from the engine. 2017-10-04 21:48:26 -07:00
Cedric Bail a6dcaa0f9a evas: remove use of engine image_load from Evas.Canvas3D.Texture. 2017-10-04 21:32:22 -07:00
Cedric Bail c8c4572d70 evas: remove duplicated code and rely on Efl.File { get; set; }
We can almost remove image_load from the engine backend after this patch.
One little bit left in Evas_3D.
2017-10-04 21:01:35 -07:00
Marcel Hollerbach 935722aac1 evas_focus: skip focus set if the focus state is the same 2017-09-30 20:29:07 +02:00