Commit Graph

211 Commits

Author SHA1 Message Date
Stefan Schmidt 55ba0dfa4b build: Workaround an automake limitation during parallel install relinking
With this commit I'm finally able to use -j10 for make install on my machine.

During install libtool does some relinking which can result in to broken linking
if the dependencies are not handled correctly. Sadly automake has a problem with
the automatic dependency handling during install with LTLIBRARIES which we use
for all our modules. For the details please see this 4.5 years old bug report:
http://debbugs.gnu.org/cgi/bugreport.cgi?bug=7328

We are now setting the dependency manually to force automake to the right decision
during install relinking.

Speed improvement itself is not that high (make -j 1 compared to -j10):
real 0m21.410s  vs. real 0m17.066s

The bigger benefit is the unified use of MAKEOPTS or normal -j X in all our
build targets. I have seen quite some bug reports where -j was used for install
target when it was used in the build target. Last but not least it helps me to
unify some parts of the jenkins jobs and finally allows me to run distcheck
with -j Which uses install internally and failed before. Which goes down from
real 12m50.349s to real 5m52.120s.
2015-02-26 13:51:20 +01:00
Guilherme Lepsch 52152ef757 autotools: fix build with correct VPATH support.
Summary:
The build was failing with "modules/evas/engines/gl_common/shader_3d/gen_shaders_3d.sh not found" on Mac OSX.

The recipe of a rule will execute as written. Changed it to use automatic variables. Ref.: http://www.gnu.org/software/make/manual/make.html#Recipes_002fSearch

Reviewers: q66, herdsman, vtorri

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2002
2015-02-23 18:31:42 +01:00
Dmytro Dadyka 1b142d09d9 evas: Evas_3D - add parallax occlusion shading.
Reviewers: Hermet, cedric

Reviewed By: cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2018
2015-02-23 15:46:25 +01:00
Marcel Hollerbach 38cf426ae2 Evas 3D: Fix distcheck build
Summary:
The new files for the shaders and he header file where not part of
EXTRA_DIST, so they where not found when running make distcheck.

Test Plan: just run make distcheck

Reviewers: cedric, q66

Reviewed By: q66

Subscribers: cedric, herdsman

Differential Revision: https://phab.enlightenment.org/D1998
2015-02-19 15:29:50 +01:00
Oleksandr Shcherbina d28b82be45 evas: Evas_3D - callbacks for Evas 3D.
Summary:
Add class and type Evas_3D_Callback like wrapper under smart object
Incapsulate Evas_3D_Callback in Evas_3D_Object
Add virtual function register and unregister in Evas_3D_Object
Add function evas_3d_callback_call
Add callbacks clicked and collision for Evas_3D_Node

@feature

Reviewers: raster, Hermet, cedric

Reviewed By: cedric

Subscribers: artem.popov, cedric

Differential Revision: https://phab.enlightenment.org/D1914

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-02-18 22:42:07 +01:00
Dmytro Dadyka b9b5ced501 evas: Evas_3D - refactor shader system.
Reviewers: Hermet, raster, jpeg, cedric

Subscribers: artem.popov, cedric

Differential Revision: https://phab.enlightenment.org/D1947

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-02-18 22:42:07 +01:00
Dongyeon Kim c0d990c724 evas/software_x11: implement tbm native surface type
Summary:
This native surface type is based on the tbm surface used for the tizen platform.
For the software_x11 backend, image data is retrieved from tbm surface
and color format converted appropriately.
This will only work when libtbm.so is present in the system.
@feature

Test Plan: Local tests

Reviewers: raster, cedric, jpeg, Hermet

Subscribers: wonsik, cedric

Signed-off-by: Jean-Philippe Andre <jp.andre@samsung.com>
2015-02-10 14:48:53 +09:00
Dongyeon Kim defcc1f2ac evas/software_x11: implement native surface set for x11 type
Summary:
implement native surface set for EVAS_NATIVE_SURFACE_X11 type
on software_x11 backend.
@feature

Test Plan: local tests on PC

Reviewers: jpeg, cedric, raster, Hermet

Subscribers: wonsik, cedric

Signed-off-by: Jean-Philippe Andre <jp.andre@samsung.com>
2015-02-10 14:48:22 +09:00
Dongyeon Kim 72f3e684d9 evas/gl_x11: introduce tbm native surface type
Summary:
This native surface type is based on the tbm surface used for the tizen platform.
EGL_TIZEN_image_native_surface EGL extension is used to map
tbm surface to an egl image
@feature

Reviewers: raster, cedric, jpeg

Subscribers: cedric, wonsik

Signed-off-by: Jean-Philippe Andre <jp.andre@samsung.com>
2015-02-10 14:48:22 +09:00
Jean-Philippe Andre 1874ea9890 Evas masking: Fix evas map masking in GL
While this may look like a feature, it's definitely a fix.
2015-01-14 16:35:20 +09:00
Jean-Philippe Andre 21984b1d58 Evas masking: Add some test cases
Here are only 3 very basic test cases.

One is a dumb set/get to check that image objects can
be passed as clippers.

The other one is a pixel verification test with extremely
basic data (NEAREST scaling and just rectangles). It also
compares text clipping and masking.

The last one performs a very basic verification that masks
of masks work.
2015-01-07 15:06:03 +09:00
Jean-Philippe Andre 44387b60a3 Evas masking: Add rectangle masking for GL 2015-01-07 15:06:03 +09:00
Jean-Philippe Andre 6552e8a6cc Evas masking: Add support for YUV, YUY2, NV12 masking in GL
RGB+A masking needs to be implemented, because there's a
clash (only one texture name "texa" is available).
2015-01-07 15:06:03 +09:00
Jean-Philippe Andre a2604956f9 Evas masking: Add support for BGRA/ARGB masking
Also, refactor font & image GL masking.
2015-01-07 15:06:03 +09:00
Jean-Philippe Andre 1fac1dcf57 Evas masking: Font masking for GL 2015-01-07 15:06:03 +09:00
Jean-Philippe Andre 124ab102b7 Evas masking: Implement image masking for GL engines 2015-01-07 15:06:02 +09:00
Cedric BAIL 21707789d7 evas: check for grayscale png and jpeg. 2014-12-28 22:14:05 +01:00
Bogdan Devichev 02c85b9fe8 evas: add lib/evas/common/evas_model_<action>.c. Functions are renamed similar to functions in image_save_load process. 2014-12-23 21:14:52 +01:00
Bogdan Devichev 9b7e22f5a5 evas: replace and rename savers/loaders. 2014-12-23 21:14:30 +01:00
Bogdan Devichev 043055fc8e evas: preparation of places for model_saver_loader separated from image_saver_loader. 2014-12-23 21:13:43 +01:00
Chris Michael feecbd409c Revert "Evas: Stop installing Evas_Engine_Stuff.h"
This reverts commit df3958bb89.

This is getting reverted because it broke building of Enlightenment. E
requires the Evas_Engine_Buffer header file for drawing mouse cursor
using the buffer engine.
2014-12-11 11:11:47 -05:00
Jean-Philippe Andre df3958bb89 Evas: Stop installing Evas_Engine_Stuff.h
Those really are internals shared between ecore and evas.
Considering ecore & evas are just part of EFL, and expedite
now doesn't even rely on these headers anymore, we can safely
remove them from the dist packages.

This will allow us to break this seemingly internal API/ABI.
2014-12-11 14:11:25 +09:00
Jean Guyomarc'h 682d7fab54 autotools: fix compiling/linking gl engines on OSX.
Summary:
Until now, it was necessary to set global LDFLAGS and CFLAGS to allow
compiling (and linking) engines using OpenGL.
gl_generic used to complained about missing headers or unkown libraries.
A problem on OSX is that there is CGL (Apple's Core OpenGL) on which the whole system
relies on and GLX, when X11 is installed; and they cohabit together.
When gl_cocoa is enabled, gl_generic is now linked against CGL.
When it is not, gl_generic is compiled with and linked against GLX as a fallback.

@fix

Test Plan:
With --enable-cocoa: software_x11, opengl_x11 and opengl_cocoa are working as expected.
With --disable-cocoa: software_x11 and opengl_x11 are also working as expected.
No compiling nor linking problems have been issued.

Reviewers: cedric, raster, raoulh

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D1723

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2014-12-03 09:58:02 +01:00
ChunEon Park a3b3e1ecad evas/map: support aa in basic c computation. 2014-11-26 15:12:25 +09:00
Bogdan Devichev d896dfb342 evas: Evas_3D - add .ply export/import.
Summary:
.ply format is important for relation blender and EFl, because in blender exist only two mesh export API: bpy.ops.import_mesh.ply and bpy.ops.import_mesh.stl. One of them is necessary for .edc 3D generator. Which I writing now.
Sorry, it isn't like image loader. Refactoring of import/export will be soon.

Reviewers: Oleksander, artem.popov, Hermet, raster, cedric

Reviewed By: cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D1544

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2014-11-14 07:11:15 +01:00
Jean-Philippe Andre e18886a2a3 Evas GL: Fix list of shaders to distribute
Some shader files (shd) were not included in EXTRA_DIST. This didn't break
the build because the .x file was correctly generated.
I guess the missing files in previous releases also had no impact because
the .h files would be generated and shipped.

Also generate the enum automagically. New shaders need to be added
to Makefile_Evas.am.
2014-11-14 10:01:30 +09:00
Jean-Philippe Andre ae4f7f4e61 Evas shaders: Auto-generate the shaders from Makefile
Let's regenerate the shaders when a SHD file changes.
I've removed the Git commit id because only touching a file
would insert a code change.
2014-11-12 16:28:56 +09:00
Stefan Schmidt 9f753a7736 evas/gl_drm: Add eeze dependency to fix build race condition
Like the evas drm engine the evas gl_drm engine now depends on eeze for
backlight. Make sure it is setup to find eeze like the drm engine already
does.
2014-10-29 16:30:23 +01:00
Cedric BAIL eb11a157ec autotools: fix build with NEON support. 2014-10-29 00:12:06 +01:00
Stefan Schmidt e72c446c8f evas/cserve2_slave: Fix build race with linking to eo but not depending on it.
I have not been able to reproduce this myself but I have seen a build log where
the binary tries to link to libeo and fails due to the missing file.
A similar problem was "fixed" in 0e4b847deb, but
this really makes me wonder where the linking against eo comes from for cserve2
which is not using eo as far as I can see.
2014-10-23 14:45:07 +02:00
Cedric BAIL f7e07b4914 evas: tests more file format loader.
NOTE: It seems that the xpm one is broken. If somebody could give it
a better look and check if it work for him or not, before opening a bug
in phab.
2014-10-21 23:42:03 +02:00
Stefan Schmidt 2ac6c4accf tests/evas: Add missing files to EXTRA_DIST and remove duplicates
Various files form the tgv and 3d tests have been missing in EXTRA_DIST
and thus failing make distcheck. On the other hand we had duplicates in
the list. Clear this all up.
2014-10-21 10:31:56 +02:00
Jean-Philippe Andre 4315537820 Evas GL: Add support for OpenGL-ES 1.1 (part 2)
Add version param to context_create.
Add support for 1.1 contexts in the GL_X11 engine, and checks
for version in all other engines (return NULL).
Add API wrappers for all OpenGL-ES 1.1 APIs (normal and debug
modes).
2014-10-20 12:16:08 +09:00
Bogdan Devichev 5d004c80f7 evas: Evas_3D - add .eet export/import
Summary: The first version of .eet format is added. All changes due to discussion in D1307 are done.

Reviewers: artem.popov, se.osadchy, reutskiy.v.v, Hermet, raster, cedric, Oleksander

@feature

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D1477

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2014-10-06 16:47:25 +02:00
Daniel Kolesa f33101ea8c elua/autotools: generate .eo.lua files out of all eo files at build time
Also change the generator a bit so that it doesn't rely on lib name information
and fix the runtime to properly source lua files within tree.
2014-10-06 13:28:09 +01:00
Tom Hacohen 23143148f1 Build system: Clean up the generation of sources from eolian.
This cleans up a lot of the build system. This makes everything
consistent, clean, less redundant and also fixes the issue of make clean
not cleaning up generated files.
2014-10-02 16:54:08 +01:00
Carsten Haitzler 43e8aeee1b efl build - fix parallel builds with new branch merge from dh
fix tha broken stuff like missing dependencies and links for drm
engine module that cause parallel build breaks!
2014-09-24 09:07:57 +09:00
ChunEon Park 3e8ddb1bfb Revert "evas: Evas_3D - add .eet export/import"
This reverts commit 9ebb28e3d6.

I didn't mean pushing this patch...
sorry.
2014-09-03 21:30:17 +09:00
ChunEon Park bf1ac534d3 Merge branch 'master' of ssh://git.enlightenment.org/core/efl 2014-09-03 10:57:38 +09:00
Cedric BAIL 09a517812f autotools: missing cflags for building NEON support. 2014-09-02 12:54:34 +02:00
Bogdan Devichev 9ebb28e3d6 evas: Evas_3D - add .eet export/import
Summary: The first version of .eet format is added.

Reviewers: Hermet, raster, cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D1307
2014-09-01 22:43:16 +09:00
Stefan Schmidt 3fe554e0b6 build: Allow to use external liblz4 instead of embedded copy
While we are likely will keep the embedded copy for a while to avoid a really
new dependency we allow now to use the external liblz4. You need at least
revision r120 and a package that ships the pc file for it.

Personally I would like to get rid of it rather sooner than later due to the
security implications and a bunch of code we ship but have no idea about.
Reality is that it will need some time until this new lib is actually
packaged and shipped with releases for a a majority of people.

This patch was co-worked with Doug Newgard <scimmia22@outlook.com>
2014-08-22 16:27:28 +02:00
Tom Hacohen 0e4b847deb Evas dummy_slave: Fix build race condition (failure to build).
For some reason dummy links against libeo but doesn't depend on it.
I have no idea what dummy_slave is and why it behaves in such an odd way.
Maybe there's even a more serious issue somewhere, but for now, this seems
to fix build.
2014-08-21 13:19:21 +01:00
Mun, Gwan-gyeong f5b8109397 evas: add evas gl-drm engine
Summary: This is the first step to introduce a gl-drm backend.

Test Plan: "ecore evas" create with ecore_evas_gl_drm_new(). It creates "ecore evas" with gl_drm evas backend.
@feature

Reviewers: raster, Hermet, cedric, devilhorns

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D1187

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2014-08-21 12:04:53 +02:00
Mun Gwan-gyeong ac4074c4fa evas-wayland-egl: Fix segmentation fault on dynamic loaded gl related functions.
Summary:
@fix
Segfault in wayland_egl engine is casused by illegal library linking.
Fix this by linking to GLESv2 and EGL libraries.

Test Plan: N/A

Reviewers: devilhorns, raster, cedric, Hermet

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D1332
2014-08-15 09:24:20 -04:00
Gwanglim Lee c4a1d26832 build/drm: Fix broken build from scratch and add missing library dependency for evas_drm engine
Summary:
This patch fixes following two problems:

1. libevas.so library has a dependency with ecore_drm if '--enable-drm' configure
option is given. This problem is due to 'EFL_INTERNAL_DEPEND_PKG([EVAS], [ecore-drm])'
in m4/evas_check_engine.m4 file. A dependency with ecore_drm should be moved to evas
drm engine not libevas.so. And also this macro makes an error while installation of evas.
 $ make uninstall; ./configure --enable-drm; make && make install

2. missing ecore_drm dependency for evas drm engine.
USE_ECORE_DRM_LIBS macro should be used for building evas drm engine with ecore_drm
library. ECORE_DRM_LIBS macro doesn't have 'libecore_drm.la'. It is used for building
ecore_drm library.
@fix

Fixes T1473

Test Plan:
1. Remove EFL libraries in installation path: $ make uninstall
2. Configure with --enable-drm: $ ./autogen.sh --enable-drm
3. $ make && make install
4. Check module.so of evas drm engine whether it has a library dependency with ecore_drm
  $ readelf -a $EFL_GIT/src/modules/evas/engines/drm/.libs/module.so | grep NEEDED
  $ readelf -a $INSTALL_PATH/lib/evas/modules/engines/drm/v-1.11/module.so | grep NEEDED

Reviewers: stefan_schmidt, devilhorns, raster

Subscribers: cedric, torori

Differential Revision: https://phab.enlightenment.org/D1271
2014-08-05 15:29:56 +02:00
Stefan Schmidt 67df734ead evas/engine_gl_generic: Make sure we epend on the needed header for compiling.
Fixup for a3a15b1986 which removed the header
from installation. We need to have it in SOURCES now during distcheck.
2014-07-29 17:05:30 +02:00
Tom Hacohen a3a15b1986 Evas GL Generic: Don't install an internal header.
I'm not 100% sure this header is internal, but it depends on internal
headers, so it should either be internal or massively re-worked.
Anyhow, it has no business being installed until the includes are
fixed.
2014-07-29 10:06:33 +01:00
Cedric BAIL 3c179cdb87 evas: move to SDL2 and use GL_Generic infrastructure. 2014-07-25 20:24:29 +02:00
Cedric BAIL a95f4657b2 autotools: missing files for make check in a make dist tarball. 2014-07-22 12:52:18 +02:00