Commit Graph

74 Commits

Author SHA1 Message Date
Marcel Hollerbach 4edf8036e0 meson: correctly use the correct dependency
Summary:
edje_cc calls epp, so we should not only add edje_cc to the depends on
target, but rather also ensure that epp is availble. Additionally, this
removes unneccessary depends on declarations when we do cross compile.
Depends on D8561

Reviewers: zmike, segfaultxavi, cedric

Reviewed By: zmike

Subscribers: #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D8562
2019-04-05 08:15:39 -04:00
Daniel Kolesa 58b8a3d163 efl: remove EFL_EO_API_SUPPORT macro
Summary:
Since we're now going to be shipping some eo classes as stable,
there is no point in keeping the eo api behind a macro, and it
should be enabled by default. Another case is beta classes, but
those are behind the EFL_BETA_API_SUPPORT guard.

This also changes includes around the place where things are
clearly broken (such as an included header needing something
from another header but that other header being guarded, notably
efl_ui_widget.h needing focus manager but focus manager being
behind beta in Elementary.h)

Reviewers: zmike, cedric, bu5hm4n, stefan_schmidt, segfaultxavi

Reviewed By: cedric, segfaultxavi

Subscribers: segfaultxavi, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D8322
2019-03-18 12:13:59 +01:00
Mike Blumenkrantz 6326e18b3f efl.file: improve api a bit
Summary:
the previous implementation/api had a number of issues:
* "file" property contained both "file" and "key" values
  - also performed file loading operation
* "load_error" property which was specific to image objects
* no methods for controlling file loading/unloading

this patch attempts the following changes:
* split "file" property into "file" and "key" properties
  - also remove "key" from existing "mmap" property
* remove "load_error"
* directly return error codes from operations
* add "load" and "unload" methods for directly controlling load state
* add implicit file loading if file/mmap is set during construction
* rewrite all efl.file implementations to move file loading into load() method
* rewrite all usage of efl.file api based on these changes
* add C extension functions to mimic previous behavior

ref T7577

Reviewers: segfaultxavi, bu5hm4n, cedric

Reviewed By: segfaultxavi

Subscribers: vitor.sousa, #reviewers, #committers

Tags: #efl_api

Maniphest Tasks: T7577

Differential Revision: https://phab.enlightenment.org/D8018
2019-02-27 13:17:10 -05:00
Xavi Artigas c2adefd7f2 Efl.Gfx.Stack: Rename raise and lower
Summary:
to move_to_top and move_to_bottom since the previous names seemed to indicate
that the object only moved one step instead of all the way through the top
or the bottom of the stack.

Ref T7560

Test Plan: make && make check && make examples work as before

Reviewers: cedric, zmike

Reviewed By: zmike

Subscribers: kimcinoo, #reviewers, #committers

Tags: #efl

Maniphest Tasks: T7560

Differential Revision: https://phab.enlightenment.org/D7934
2019-02-14 08:57:22 -05:00
Cedric BAIL f484ca0951 edje: migrate Eo API to use Eo callback instead of opaque type.
Summary: Depends on D7869

Reviewers: zmike, q66, segfaultxavi, bu5hm4n

Reviewed By: zmike

Subscribers: #reviewers, #committers

Tags: #efl

Maniphest Tasks: T7671

Differential Revision: https://phab.enlightenment.org/D7870
2019-02-06 13:48:43 -05:00
Carsten Haitzler 6dedfddda7 meson - edje_cc use -fastcomp for fast builds in mesa 2019-01-24 14:04:07 +00:00
Carsten Haitzler c9dca7ce5d meson - re-enable emotion_test binaries and data like autofoo 2018-12-27 17:17:13 +00:00
Marcel Hollerbach 5b98ebab4a meson: abstract edje_cc exec lines
the array is calling the shell etc. this makes cross building easier.

Differential Revision: https://phab.enlightenment.org/D7413
2018-12-06 15:13:34 +01:00
Marcel Hollerbach 46d464e5bf here comes meson
a new shiny buildtool that currently completes in the total of ~ 4 min..
1 min. conf time
2:30 min. build time
Where autotools takes:
1:50 min. conf time
3:40 min. build time.

meson was taken because it went quite good for enlightenment, and is a traction gaining system that is also used by other mayor projects. Additionally, the DSL that is defined my meson makes the configuration of the builds a lot easier to read.

Further informations can be gathered from the README.meson

Right now, bindings & windows support are missing.

It is highly recommented to use meson 0.48 due to optimizations in meson
that reduced the time the meson call would need.

Co-authored-by: Mike Blumenkrantz <zmike@samsung.com>

Differential Revision: https://phab.enlightenment.org/D7012
Depends on D7011
2018-10-02 17:22:50 +02:00
Carsten Haitzler ebf1f71194 emotion - emotion_test - dont limit fps to 30 as this doesn't help tests
so i noticed it was jerky... to move/resize the video obj. it's
because it set fps to 30... well that was silly. didn't help chasing a
ghost, so remove this to avoid chasing hosts.
2018-06-18 12:05:03 +09:00
Xavi Artigas 55bd097a3d Efl.Gfx.Entity (from Efl.Gfx)
Ref https://phab.enlightenment.org/T6847

Reviewed-by: Cedric Bail <cedric@osg.samsung.com>
2018-04-24 09:03:32 -07:00
Amitesh Singh 54ae9cc18b edje: rename Edje.Object to Efl.Canvas.Layout 2017-12-06 13:12:29 +09:00
Amitesh Singh 7b3fde4d4b edje: rename intf Efl.Canvas.Layout.Signal to Efl.Layout.Signal 2017-12-05 16:18:32 +09:00
Jean-Philippe Andre 9cec14918c evas: Move evas_canvas.eo to legacy-only
This isn't meant to be installed. The canvas API in EO is based around
the interfaces Efl.Canvas and the widget Efl.Ui.Win. Anything else is
not EO (eg: ecore_evas, evas, ...)

Note: evas_canvas3d is the last remaining thing that is installed along
EO files, but those are all beta APIs.
2017-11-01 11:22:33 +09:00
Jean-Philippe Andre 4c634ed78e efl: Use Eina.Size2D for Efl.Gfx.size
Big patch as a lot of things call or reimplement size_set. Hopefully I
got it right... fingers crossed.
2017-09-18 13:34:50 +09:00
Jean-Philippe Andre 8fb194d969 efl: Use Eina.Position2D for Efl.Gfx.position
Note: This is a little bit more cumbersome in some places but in most
it's more convenient than (x,y).
2017-09-18 13:22:54 +09:00
Jean-Philippe Andre efac7d523a edje: Move signal APIs to an interface
This interface will be used by elm_layout as well.

Ref T5315
2017-08-04 11:52:16 +09:00
Daniel Hirt 6e1b5fdd10 Canvas layout: port part_text to efl_part
You now use the following:

  efl_text_set(efl_part(edje_obj, "part"), "text");
  const char *text = efl_text_get(efl_part(edje_obj, "part"));

The former method of edje_object_part_text_set/get is now legacy.

Also, adjusted 'tests/emotion/emotion_test_main-eo.c' with
this change.
2017-06-12 00:10:04 +03:00
Jean-Philippe Andre ce0d15ecb3 edje: Reshuffle a bit edje_object.eo
This changes a few method names:
 - freeze -> calc_freeze
 - thaw -> calc_thaw
 - update_hints -> calc_update_hints

Otherwise this is mostly about reshuffling the EO file itself
and changing documentation.

Ref T5315
2017-05-31 18:42:28 +09:00
Jean-Philippe Andre f767e8bea4 edje: Move part drag APIs to efl_part
This moves all part_drag APIs to legacy and implements them for
EO using efl_part(). All parts now support these APIs, even if
they are not draggable. Making this more fine grained would
probably be much extra work for little gain.

This creates a new interface Efl.Ui.Drag.
2017-05-31 15:41:20 +09:00
Yeshwanth Reddivari 7b90e11474 emotion: convert Emotion_Object into Efl.Canvas.Video
Reviewers: singh.amitesh, raster, jpeg, cedric

Differential Revision: https://phab.enlightenment.org/D3994

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2016-09-21 11:04:34 -07:00
Tom Hacohen d5e321466e Efl object: Rename Eo_Event -> Efl_Event.
This is the last step of the Eo renaming efforts.
2016-08-30 13:34:10 +01:00
Jean-Philippe Andre d504284dd2 efl: Rename Efl.Event.XX to Efl.Input.XX
This removes:
 Efl.Event interface

And renames:
 Efl.Event.Input -> Efl.Input.Event
 Efl.Event -> Efl.Input.Event (merged)
 Efl.Event.Pointer -> Efl.Input.Pointer
 Efl.Event.Key -> Efl.Input.Key
 Efl.Event.Hold -> Efl.Input.Hold

This also moves some interfaces from efl/ to evas/ where they
belong better.

This allows renaming Eo_Event to Efl_Event.
2016-08-26 10:18:01 +09:00
Tom Hacohen e65aae994e Eo: Finish the renaming of Eo to the EFL.
This renames all the rest of the API to the EFL namespace except for
Eo_Event that will follow soon.

Obviously breaks both API and ABI.
2016-08-15 15:07:42 +01:00
Tom Hacohen c662934be8 Change the EFL to follow the new Eo rename. 2016-08-11 17:04:43 +01:00
Tom Hacohen 6202cc7485 Adjust the code according to the eo event stop changes.
This was changed in the previous commit.
2016-06-20 18:02:00 +01:00
Jean-Philippe Andre e2eebc1221 Evas: Rename object focus to key_focus
The evas focus concept is valid and applies only to the
keyboard inputs.
2016-06-17 11:37:39 +09:00
Jean-Philippe Andre 2d995fdedc tests: Use EO_CALLBACKS_ARRAY_DEFINE in all tests
This should make them work on Windows, too.
2016-06-16 13:10:34 +09:00
Jean-Philippe Andre ff0124bdae evas object: Mark event free as @beta
Use EO_EVENT_DEL instead.
2016-06-14 16:27:42 +09:00
Jean-Philippe Andre edc7675db6 tests: Remove eo evas object events
This is the last usage, apart from evas_callbacks.c itself.
2016-06-14 16:27:42 +09:00
Ji-Youn Park a75fb5763a evas_canvas: move evas_output_XXX API from eo to legach.
evas canvas will be removed from eo.
evas_output_XXX APIs are usually used by widget or e17.
I decided not open these kind of APIs to eo.
app can use the size of elm win instead of evas output apis.
2016-06-13 18:53:06 +08:30
Tom Hacohen a6a2338962 Revert "Eo: Remove eo_del() and make eo_unref() the replacement."
This reverts commit 546ff7bbba.

It seems that eo_del() is useful and removing it was creating bugs.
The issue is that the way we defined parents in eo, both the parent and
the programmer share a reference to the object. When we eo_unref() that
reference as the programmer, eo has no way to know it's this specific
reference we are freeing, and not a general one, so in some
circumstances, for example:
eo_ref(child);
eo_unref(child); // trying to delete here
eo_unref(container); // container is deleted here
eo_unref(child); // child already has 0 refs before this point.

We would have an issue with references and objects being freed too soon
and in general, issue with the references.

Having eo_del() solves that, because this one explicitly unparents if
there is a parent, meaning the reference ownership is explicitly taken
by the programmer.

eo_del() is essentially a convenience function around "check if has
parent, and if so unparent, otherwise, unref". Which should be used when
you want to delete an object although it has a parent, and is equivalent
to eo_unref() when it doesn't have one.
2016-06-01 13:33:21 +01:00
Cedric Bail 75a53ece10 eo: for consistency use object like all our API. 2016-05-18 08:18:04 -07:00
Tom Hacohen 546ff7bbba Eo: Remove eo_del() and make eo_unref() the replacement.
We used to have eo_del() as the mirrored action to eo_add(). No longer,
now you just always eo_unref() to delete an object. This change makes it
so the reference of the parent is shared with the reference the
programmer has. So eo_parent_set(obj, NULL) can free an object, and so
does eo_unref() (even if there is a parent).

This means Eo no longer complains if you have a parent during deletion.
2016-05-17 16:23:23 +01:00
Jean-Philippe Andre e1092b84eb Edje: Adapt to Efl.Container
This basically renames swallow into content.
2016-04-26 11:36:23 +09:00
Tom Hacohen f14305024e Eo event: rename Eo_Event->event_info to Eo_Event->info.
The previous naming was redundant and too long.
2016-04-12 15:23:55 +01:00
Tom Hacohen f24210caac Revert "Automatic migration to the new eo_add syntax."
This reverts commit 4f949a2757.
2016-03-11 12:29:03 +00:00
Tom Hacohen 4f949a2757 Automatic migration to the new eo_add syntax. 2016-03-09 16:09:14 +00:00
Tom Hacohen f21ade6123 Automatic migration to Eo4.
I just ran my script (email to follow) to migrate all of the EFL
automatically. This commit is *only* the automatic conversion, so it can
be easily reverted and re-run.
2016-03-03 09:58:08 +00:00
Tom Hacohen e71e6561ee Eo callbacks: Migrate all of the EFL to the new event cb signatures. 2016-02-29 11:33:27 +00:00
Daniel Juyung Seo 99c6396c48 gitignore: Updated. 2015-07-08 22:45:44 +09:00
Avi Levin dc5d6a6f7d Emotion: Adding Eo test for emotion
This test is exactly like the existing legacy one but works
with Eo invocations.
2015-06-29 11:42:17 +03:00
Avi Levin d833722e6e emotion: revert changes to emotion test as discussed on ML and chat
We want a separate test for Eo callbacks, as we still want to verify
legacy callbacks.
2015-06-28 09:41:13 +03:00
Avi Levin f9c116a487 emotion: porting evas smart callbacks to eo 2015-06-07 11:00:52 +03:00
Carsten Haitzler 7b219a9e99 emotion test - fix lack of null checks in test code
fix CID 1232081 1232080 1232079 1232078 1232077
2014-09-01 19:40:47 +09:00
Carsten Haitzler 222f2a652f emotion_test - add printfs for other cb's 2014-09-01 11:21:36 +09:00
Carsten Haitzler c20cf0964f emotion - make emotion object init now optional.
if you don't init (or set engine) on an emotion object, itstill works
- it chooses the default engine.. whihc i now have set as gst1. :) one
less thing that HAS to be done on init. better.
2014-08-22 17:38:50 +09:00
Wonguk Jeong fa382dade0 emotion: fix command-line args visualization test 2014-08-21 19:15:58 +02:00
Jean-Philippe Andre f7a14e945f Emotion tests: Fix compilation warning 2014-06-19 10:28:19 +09:00
Cedric BAIL 8dcb75ad09 edje: simplify and deprecate stub function. 2014-06-07 18:13:39 +02:00