Summary:
mouse_grabbed should not be less than zero.
But use OR instead of AND in the condition, so sometimes mouse_grabbed is -1.
Reviewers: woohyun, zmike
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D7168
In some cases focused_obj can be NULL. Add a check before
calling evas_event_freezes_through. Was causing a SEGV
in some situations. Avoiding a crash here is good
but we also need to warn for future debugging to
be more useful.
Differential Revision: https://phab.enlightenment.org/D7027
Summary:
mouse coordinate is set by seat.
Therefore, mouse_in state should be set based on seat.
As a result, mouse_in state of all pointers in the seat should be
updated at the same time.
Reviewers: eagleeye, devilhorns, zmike
Reviewed By: eagleeye, devilhorns, zmike
Subscribers: devilhorns, Hermet, kimcinoo, cedric, iscaro, zmike, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D6699
Summary:
Here comparision is logically wrong because it compares
the coordinates(cur, prev) of the different spaces.
As you can see just above the conditions,
Cur coordinates could be transformed into the map space (if objs have)
on the otherhands, prev is not. These wrong condition could occur
embarassing event trigger.
@fix
Reviewers: #committers, zmike
Reviewed By: #committers, zmike
Subscribers: cedric, #committers, zmike
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D6674
This changes a lot of things all across the EFL. Previously,
methods tagged @const had both their external prototype and
internal impl generated with const on object, while property
getters only had const on the external API. This is now changed
and it all has const everywhere.
Ref T6859.
remove eo apis pointer_in, pointer_device_in, pointer_inside_get &
pointer_inside_by_device_get and add legacy APIs for
pointer_inside_get & pointer_inside_by_device_get.
These four APIs do almost same things.
A few classes allow their objects to be duplicated, so they should all
use the same interface.
Also, rename VG's dup to copy_from as it's not conforming to the
definition of dup.
Summary:
When multi down or multi move occur, state of touch point changes to EVAS_TOUCH_POINT_STILL.
So I add condition, "state == EVAS_TOUCH_POINT_STILL"
Reviewers: jypark, woohyun, cedric
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D5157
Summary:
If the object is outside the parent geometry because of map,
this object would be ignored in determining object is in the event area.
Please refer to below case
1) There are some button in the box object
2) A button has map with 90 degree.
It would be placed outside the box geometry
3) If you press the button part outside the box,
the button event does not work.
Test Plan: sample code
Reviewers: jpeg, cedric
Differential Revision: https://phab.enlightenment.org/D5180
eina_list_free always returns NULL. it's meant as a design pattern to
follow like the append/prepend that ensures a freed list is NULL, but
it can be confusing to analysers so remove the assing. not a bug
actually.
found by PVS studio
this should fix T5582 "properly" by emitting a move after an in only
if pointer x,y changed. this fixes rage and i hope still should handle
the original issue. let me know if it doesn't.
@fix
with async device init, it's possible for mouse in/out/move events to be added
by an application before the pointer devices are created. these are independent
of devices, so store the state and apply when pointer devices are added
fix T5531
This enables some insane debugging for input events inside evas.
Also, declutter the code by always providing the "spaces" variable.
Obviously this is not enabled :)
Eina_Clist can actually change the pointer in the cell next bypassing
the CoW infrastructure leading to trouble. Considering the case here,
using the optimization of Eina_Clist is not necessary and if performance
issue arise, can be fixed by using a dichotomic search when removing
data. I don't think it is necessary to add this complexity without
a real life case.
This reverts commit f69686ba40.
this causes major crashes in e every time you move and resize a
window. i cant even debug it properly because i cant move or resize
windows to get terminals up to debug it... this is bad... so until a
fix is found better to go back to working...
Those are now merged with Efl.Object parent, name and comment.
The reasoning is that only seats can be parent devices; And name
and description are not only name clashes but also not extremely
useful anyway.
Tested with VNC.
Fixes T5540
adding an "event rect" is a common use case for rectangles, but I needed
a smarter event rect so I sent one off to school and it came back like this.
an event_grabber is a smart object which functions like a normal event rect
which has color(0,0,0,0), but with an important difference: it can have smart
members. event propagation works differently for an event_grabber:
normal:
event -> layer -> smart(obj1,obj2,obj3) ->(?) other objects
in this case, obj1,obj2,obj3 are all "inside" the smart object and their stacking
will always be considered as being inside the smart object. rendering is also
tied to the smart object in this case, as is clipping.
an event which reaches a smart object will be sent to the objects inside,
and then may continue through the smart object if there are no objects which
block repeating.
event_grabber:
event -> layer -> event_grabber -> obj1,obj2,obj3 -> STOP
in this case, obj1,obj2,obj3 are unmodified after being added to the event_grabber
and can be stacked, rendered, and clipped completely independently of the
event_grabber.
the event_grabber is considered an "event_parent" for this case. member objects
are not "inside" the event_grabber, and they are unable to receive events on
their own. instead, the event_grabber, which must be stacked above all its
members, receives events and propagates them top->down through its member objects.
if none of the member objects block the repeat of an event then the event will
still be blocked from further propagation past the event_grabber.
object lifetimes are independent of the event_grabber; deleting the event_grabber
has no effect on its members.
@feature
With the wayland backend, it is posible to have no seat connected
until later. This would lead to calling evas_object_pointer_mode_set
and fail without returning a boolean it was impossible to detect it
did fail. This patch correct it.
Summary:
when collecting the objects under a mouse pointer,
evas uses the geometry of an object to decide
whether the mouse pointer is inside the area of the object,
which is inappropriate for a mapped object.
so mapped objects don't receive mouse events when they should.
this patch fixes the issue.
Test Plan: A sample code will be added as comments
Reviewers: jpeg, raster
Subscribers: cedric, eunue
Differential Revision: https://phab.enlightenment.org/D4826
This will abort E when using Bryce and EINA_LOG_ABORT is enabled
(it is enabled by default when running a non-release version of E).
That's on purpose, as that code needs fixing :)
Ref T3144
The previous patch (b184874fa5) was preventing
post-event callbacks from triggering any form of input event,
including side-effects due to mouse,in. In fact by tracking
which exact events we want to post-process we can support
proper recursion. This fixes crashes in Bryce.
I'm not changing the documentation as this is still a dubious
code design.
Fixes T3144
Fixes T5157
See T3144 that I marked as Wontfix.
Bryce in E manually feeds events from a post-event callback
resulting in Evas going insane and leading to frequent crashes.
The ideal solution (for E) would be to ensure that everything works
smoothly, the input event data is valid up until the post-event cb
is called, etc... Unfortunately, with recursive events the exact
order of operations may be messed up: the post-event
I don't want to add yet more complexity to Evas events here (it's
already spaghetti all over the place) so I'm simply blocking any
new event feed when running the post-event callback list.
It's not possible to just freeze the events (I tried, it failed).
**********************
Some more explanation:
post-event callbacks are used to implement reverse-order logic
where the on-hold flag of an input event may be set by an event
listener that does not come first.
Here's a situation to illustrate: scroller A inside scroller B.
As events are propagated from children to parents (assuming the
propagate flag is set), we'd assume the events to go first to A
and then to B, which means a mouse wheel event would make the
inner-most scroller (A) scroll, and the outer-most scroller (B)
wouldn't budge.
But as things are designed, A and B are not simple evas objects,
and the actual event-catching object is a top-most transparent
rectangle (top-most in Z stack order). Since A is inside B, B's
rectangle BR is over A's rectangle AR, thus catches the wheel
event first. But in terms of UX we still want A to scroll, not B.
The solution then is to reverse the event processing order and
post-event callbacks are the way to do that. This comes with the
consequence that the event_info needs to remain valid until the
post-event is called, and stay the same (so that the on-hold flag
set by A can be read by B).
Recursive events (by explicit feed or modifying the canvas so
that mouse,in or mouse,out are triggered) mess with this logic,
and trigger the post-events too early (event is not fully
processed) or too late (event_info is not valid anymore... and
crash!).
Thanks @raster for explaining the goal of post-event callbacks!
Summary:
When the proxy's source is updated, the proxy's event list will be
updated, too. But there is no way now. So add defensive code for
protecting segment fault.
@fix
Reviewers: woohyun, raster, jpeg
Reviewed By: jpeg
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D4508
Continuing the loop if the returned pdata is non-NULL does not make sense.
What Coverity actually found was that if we have cobj_pdata NULL here we
would happily deref it the line afterwards and crash.
Guilherme, Bruno if something else was intended here feel free to change it
again.
CID: 1366822
This patch introduces possibility to enable key locks and modifers by seat.
It's very useful when the user has two keyboards attached to different seats.
This patch introduces the possibility to set the pointer mode and
query other properties like current position per pointer device.
The old API will still works, however it will only act on the default seat.