Commit Graph

178 Commits

Author SHA1 Message Date
Guilherme Iscaro c5f14a61e3 Evas: Add per seat Evas focus state. 2016-11-28 13:57:55 -02:00
Guilherme Iscaro fd6f6c14c1 Evas: Use events to set canvas focus in/out. 2016-11-24 19:18:47 -02:00
Guilherme Iscaro ded24d80ed Evas: Use events to flag canvas focus in/out. 2016-11-24 19:18:47 -02:00
Jean-Philippe Andre aac8f6f114 evas: Add function on object to check is pointer is in
This fixes invalid mouse cursor used when windows are
created.

Due to the changes in the border theme and the fact that
a border is now always created, the event region
"elm.resize.bl" contains the point (0,0) when the window
size itself is 1x1. As a consequence every EFL application
would permanently have a cursor like the resize bottom/left
handle.

This fixes that by properly checking whether the pointer is
inside an object based on the ins list, and not just the
object geometry.

@feature

See also: b735386a45
2016-11-23 13:04:12 +09:00
Guilherme Iscaro 0e53b9a8ac Evas: Add support for multiple focused objects.
Using the multi-seat support, Evas is able to handle multiple focused objects.
This implementation allows one focused object per seat.
This patch introduces new APIs and events to handle this new scenario,
while keeping compatible with the old focus APIs.
2016-11-08 17:54:34 -02:00
Guilherme Iscaro add589c1b4 Evas: Properly set the device under legacy events.
If the user did an evas_device_push(), the event will contain the
pushed device, otherwise use the default devices.
2016-11-08 17:54:34 -02:00
Guilherme Iscaro fd4f17f315 Evas Events: Properly ref the Efl_Input_Devices. 2016-11-08 17:54:34 -02:00
Jean-Philippe Andre 0c850f67ce evas: Fix previous pointer position in output coords
This fixes the test "Window Socket" map resize.
I broke that in 40fec5f608

Makes me wonder if the previous position should be exposed
in EO as well.
2016-11-08 14:15:14 +09:00
Chris Michael 0f8fb7ef88 evas: Fix jpeg snafu and properly send hold events to children
Commit 405680e836 changed how hold
events were being sent. Previous code was sending the hold events to
child objects, however after mentioned commit, they were being sent to
main objects. This patch fixes that.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2016-09-08 08:40:16 -04:00
Chris Michael c3d5ccf0f9 Revert "evas: Remove set but not used variable"
This reverts commit 24c5df29b3.

This should not have been pushed. Removed the variable from the wrong
spot :(
2016-09-07 08:35:30 -04:00
Chris Michael 24c5df29b3 evas: Remove set but not used variable
Gcc warns eo_child is set but not used here, so remove it.

NB: This should have been removed in previous evas_events commit. Oopise

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2016-09-07 08:31:39 -04:00
Chris Michael 6b63d9d6ec evas: Remove set but unused variables
Gcc warns that these variables are 'set but not used'. After reading
the surrounding code, it turns out they are not actually used, so
remove them.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2016-09-07 08:22:11 -04:00
Jean-Philippe Andre b3993b684e win: Add EO API to query state of multi touch points
This combines evas canvas functions to list and query
touch points into a single iterator:
 - evas_touch_point_list_count
 - evas_touch_point_list_nth_xy_get
 - evas_touch_point_list_nth_id_get
 - evas_touch_point_list_nth_state_get

This also fixes a number of issues related to feeding fake
input events.

Note: I wanted to add delta x,y information as well but it's
in fact not really possible outside the event callback itself,
as the previous x,y position will not be updated unless there's
an event.

@feature
2016-09-01 14:57:11 +09:00
Jean-Philippe Andre b675571bd8 evas events: Fix axis input values
This adds support for distance, pressure, tilt and twist.
Not entirely sure if normalized & raw (x,y) should be exposed
in the eo interface. Also not sure what to do with tilt_x/y
(as used by libinput) or touch/tool width "major/minor" vs.
radius x/y.

Add debug logs in the example, including the distance.
I can't test most of these values due to a lack of compatible
hardware, but the most basic features seem to work :)
2016-09-01 11:57:43 +09:00
Jean-Philippe Andre f88a4b8308 evas events: Fix repeated calls to mouse callbacks
After my many input events changes, a same object callback
could be called multiple times in a row because both mouse
and multi events were sent. As such, the multi event had no
direct effect (no callback called) but it reset the object's
last event type. This allowed the mouse event callbacks to be
called again.

Note that I haven't tested multi touch yet :(

Very good catch by @bu5hm4n!

Fixes T4462
Fixes T4467
2016-08-31 11:41:58 +09:00
Tom Hacohen d5e321466e Efl object: Rename Eo_Event -> Efl_Event.
This is the last step of the Eo renaming efforts.
2016-08-30 13:34:10 +01:00
Jean-Philippe Andre 2edf50cb10 evas events: Properly signal to clients which values are set
Since pointer events are all the same thing, users may not know
what values are valid for what kind of event. Eventually we
want to expose more information, but we also need a way to inform
the caller about the validity of the values we get.
2016-08-30 15:13:40 +09:00
Jean-Philippe Andre 68be4f49ed evas events: Fix mistake in multi_move
I guess (can't test) that multi touch was broken, as the
position of the event was set to the position of the pointer
on the canvas. Which means all fingers would be in the same
spot, no matter what the real input. Copy & paste error.
2016-08-30 15:13:40 +09:00
Jean-Philippe Andre 9123e5add2 evas events: Add efl_isa safety checks in legacy EAPI
This removes useless magic checks (only check whether the
arg is not null) that were not even present in every function.
The cost should be similar or lower than an eo function call.
2016-08-26 11:28:34 +09:00
Jean-Philippe Andre d504284dd2 efl: Rename Efl.Event.XX to Efl.Input.XX
This removes:
 Efl.Event interface

And renames:
 Efl.Event.Input -> Efl.Input.Event
 Efl.Event -> Efl.Input.Event (merged)
 Efl.Event.Pointer -> Efl.Input.Pointer
 Efl.Event.Key -> Efl.Input.Key
 Efl.Event.Hold -> Efl.Input.Hold

This also moves some interfaces from efl/ to evas/ where they
belong better.

This allows renaming Eo_Event to Efl_Event.
2016-08-26 10:18:01 +09:00
Jean-Philippe Andre 60526528a6 evas: Add normalized and window coordinates to axis events
This is for Wacom graphics tablets (with a pen).

The raw data sent by ecore to evas (and then to apps) is pretty
useless as it's not normalized, and apps have no way of knowing the
dimensions of the tablet, without themselves opening the device
(we don't know nor expose the path to the device).

This is for Xi2 only for now, as Wayland support hasn't been done
yet.

The intent is to deprecate LABEL_X and LABEL_Y. I'm not sure yet
if the normalized value is useful or not (it would seem we may not
be able to provide this info in Wayland).

The new WINDOW_X, WINDOW_Y labels will be used in the new event
type (Efl.Event.Pointer). Normalized values are not exposed yet,
let's decide if we want them or not first (based on what can be
done in Wayland space).

@feature
2016-08-26 10:18:01 +09:00
Jean-Philippe Andre 443aa91d53 evas: Simplify internal evas_object_event_callback_call
This removes the distinction between legacy and new eo style
event info, since all those types have now been ported to eo.
2016-08-26 10:18:01 +09:00
Jean-Philippe Andre 925878e931 evas events: Switch axis events to the new eo type
This converts Evas_Axis or Ecore_Axis info arrays into basic
pointer data. Also marks those fields as set. All events need
to properly implement the value_has property (mark all bits
whenever a value is known).
2016-08-26 10:18:01 +09:00
Jean-Philippe Andre 8938d8d557 evas events: Rename properties and introduce generic value
This paves the way to a merge of pointer and axis events into
the class Efl.Event.Pointer.
2016-08-26 10:18:01 +09:00
Jean-Philippe Andre 834794ed84 evas events: Add new "finger,move/down/up" events for multi touch
This moves MULTI events to those new finger event types,
and also sends a finger event for finger 0 (aka the pointer).

NOTE: This may require a separation between a mouse input and
      an actual finger touch. To be defined, ie: do we let the app
      check the input device info to decide whether the event is
      actually the first finger of a multi touch device, or do
      we want to send only actual finger events from multi touch
      devices only?

@feature
2016-08-26 10:18:01 +09:00
Jean-Philippe Andre 608da26634 evas events: Simplify event counter
Simplify code:
 _evas_object_event_new()
 event_id = _evas_event_counter

Into:
  event_id = _evas_object_event_new()
2016-08-26 10:18:01 +09:00
Jean-Philippe Andre 049a5ddb44 evas events: Remove now unused code 2016-08-26 10:18:01 +09:00
Jean-Philippe Andre ac26c7d4f3 evas events: Switch mouse move events to the new type
This is the last commit for this crazy input transformation
series. The following commits will be cleaning up now
unused code, and fixing bugs.
2016-08-26 10:18:01 +09:00
Jean-Philippe Andre 46c85b87fd evas events: Switch multi move to new event type
Now only the single move remains. Almost done!
2016-08-26 10:18:01 +09:00
Jean-Philippe Andre 2857d7c2cf evas events: Switch multi up/down to the new event type 2016-08-26 10:18:01 +09:00
Jean-Philippe Andre 328151f999 evas events: Switch mouse in/out events to the new event type 2016-08-26 10:18:01 +09:00
Jean-Philippe Andre edd88292a4 evas events: Switch mouse move event to the new event type (1)
This only modifies the proxy source handling code.
2016-08-26 10:18:01 +09:00
Jean-Philippe Andre 56c682452c evas events: Switch mouse up/down to the new event type
This is getting trickier, as those events have a lot more
side effects and complexity than a simple wheel event...

Some code has been added that should be fixed in the following
commits.
2016-08-26 10:18:00 +09:00
Jean-Philippe Andre c1e7589c14 evas events: Switch key up/down event to new eo type 2016-08-26 10:18:00 +09:00
Jean-Philippe Andre 405680e836 evas events: Switch hold event to new eo type
Evas_Event_Hold is now barely used anywhere.
This also adds support for event_flags to this type.
2016-08-26 10:18:00 +09:00
Jean-Philippe Andre 290413543d evas events: Switch wheel event to the new type
For now this covers only the wheel event.

Note: This patch also modifies evas map to use double in an
internal function, rather than ints.
2016-08-26 10:18:00 +09:00
Jean-Philippe Andre 49037bc7e9 evas: Fix hold events
This fixes a crash with thumbscroll.

Fixes https://phab.enlightenment.org/T4378
2016-08-17 14:37:50 +09:00
Tom Hacohen e65aae994e Eo: Finish the renaming of Eo to the EFL.
This renames all the rest of the API to the EFL namespace except for
Eo_Event that will follow soon.

Obviously breaks both API and ABI.
2016-08-15 15:07:42 +01:00
Tom Hacohen c662934be8 Change the EFL to follow the new Eo rename. 2016-08-11 17:04:43 +01:00
Carsten Haitzler f6b3c31561 evas event handling3 - fix yet more corner cases for clipped objects
this is a continuation fix from
25d77bc1d2 and
9f0fd66ab8

this fixes yet more corner cases after the above 2 fixes. our clip
cache tracking code seems to be broken somewhere and not updating - at
least when events are processed so i did ti the slightly slower way
and recursed through clippers to figure it out in this path. it all
works now it seems but it's got a small speed hit. better be right
than a little faster.

@fix
2016-07-07 14:12:22 +09:00
Carsten Haitzler 25d77bc1d2 evas event handling2 - fix incorrect object reporting
this fixes a new bug brought up by
9f0fd66ab8 which fixes event reporting
etc. etc. .. this fixes T4017

@fix
2016-07-05 22:40:51 +09:00
Jean-Philippe Andre 5bd437fe27 evas: Fix crash (?) in evas events
Reported by Shuhrat Dehkanov on the ML.
See f0fd66ab818d212fa88faef316ac17625f1a2f5.

Note: I didn't have a crash myself.
2016-07-05 19:53:13 +09:00
Carsten Haitzler 9f0fd66ab8 evas event handling - fix incorrect object reporting
this fixes event reporting for mouse in/out/move/down/up due to evas
just totally getting tese objects wrong.

this fixes T3718

@fix
2016-07-05 15:42:52 +09:00
Jean-Philippe Andre 9f5d279722 Evas events: Implement support for hold event 2016-06-27 16:38:46 +09:00
Jean-Philippe Andre 7bf8da2baa evas: Rename Evas.Object to Efl.Canvas.Object
One step closer to make the EO inheritance tree look like
it's all Efl.
2016-06-21 14:35:19 +09:00
Tom Hacohen 6202cc7485 Adjust the code according to the eo event stop changes.
This was changed in the previous commit.
2016-06-20 18:02:00 +01:00
Jean-Philippe Andre 05732c7472 Evas: Fix propagation of key events
UP/DOWN arrows were having effects on both focus and entry cursor
moves. This was due to an invalid propagation of the changes to
event_flags (on_hold).

Fixes T3845
2016-06-07 21:48:48 +09:00
Jean-Philippe Andre 2e8cfed031 Evas: Fix compilation for Windows
Fixes T3783
2016-06-07 13:45:41 +09:00
Benjamin Jacobs 32fd16dfc0 evas: button_mask as unsigned, UB fixes.
Summary:
* pointer.button is DATA32 which is unsigned, so this changes the
  definition of pointer_button_down_mask accordingly.

* Avoids UB in mask generation:
lib/evas/canvas/evas_events.c:1348:37: runtime error: left shift of 1 by 31 places cannot be represented in type 'int'

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D4019

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2016-06-06 16:34:05 -07:00
Jean-Philippe Andre b147911bad elm_win: Forward events between window and evas
This does:
1. Forward keyboard events from evas to win
2. Allow feeding external input events

Input events can be faked by apps by simply forging
eo objects of the proper type (key or pointer evt) and
calling eo_event_callback_call().

Such events will be forwarded to the internal Evas, and
some bool flags prevent infinite refeeding loops.

efl_event_dup() returns fake events for this to work.

@feature
2016-06-03 15:29:17 +09:00
Jean-Philippe Andre 0505a729e2 Evas: Simplify eo event mechanism
So, I was stupid. I was relying on legacy callbacks to
trigger eo events, which means that only when a legacy
callback was registered would my new eo events be triggered.

Instead, I can pass the eo event desc & info whenever
calling evas_object_event_callback_call().
2016-06-02 14:19:18 +09:00
Jean-Philippe Andre 350b465d22 Evas: Send Efl_Event_Key data to evas objects 2016-06-02 13:31:40 +09:00
JEONGHYUN YUN 26b2e73d56 evas : evas_object_key_grab exclusive option logic is changed.
Summary:
 - added is_active property in Evas_Key_Grab.
 - Evas key down and key up events transferred to active grabs only.
 - If evas grabs has a exclusive grab, other grabs will be deactivated.
 - If a exclusive grab is ungrabbed, remained grabs will be activated.

Reviewers: jypark

Reviewed By: jypark

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D3996
2016-06-01 17:14:13 +08:30
Jean-Philippe Andre b0a32b0bd0 Efl: Rename Efl.Pointer.Event into Efl.Event.Pointer
Also renames two types: Efl.Pointer.Flags and Efl.Event.Flags
2016-05-31 19:03:04 +09:00
Jean-Philippe Andre 9b4a6ba639 Evas events: Fix a crash
There was an invalid reference used because we changed
legacy event type without resetting eo event info.
Scenario: scroll + click
2016-05-31 19:03:04 +09:00
Jean-Philippe Andre 632ef37226 Evas events: Propagate event flags between eo and legacy
If on_hold or on_scroll is set in an eo callback, the subsequent
calls to the legacy callbacks will also have this flag set.
Inversely the legacy callbacks should affect all subsequent eo
callbacks.

Note: those are just indicative flags.
2016-05-31 19:03:04 +09:00
Jean-Philippe Andre 4381d3a824 Evas events: Store position as double only
This splits pixel and subpixel precision by using
different methods rather than two different storage values.
2016-05-31 19:03:04 +09:00
Jean-Philippe Andre 0a27c78a33 Evas events: Split pointer events
This is going back to the same idea as legacy. We will have
events such as:
- move
- down
- up
- in
- out
- wheel
- cancel ("new" - very rare)

Now the question is whether/how we should divide "multi" events
which start from the 2nd finger from standard mouse events. The first
multitouch finger should by default look like a mouse event.
2016-05-31 19:03:04 +09:00
Jean-Philippe Andre c68f71239c Evas events: Add EO APIs for lock & modifiers
This moves Efl.Pointer.Event back to Evas. Originally I wanted
to share this class with Ecore but eventually I didn't need to
do so, since only ecore_evas (which depends on evas) really needs
access to these.

The internal data struct is not moved out of efl (yet?)
2016-05-31 19:03:04 +09:00
Jean-Philippe Andre 2ca159dc58 Evas events: Replace calls to event feed with internal func 2016-05-31 19:03:04 +09:00
Jean-Philippe Andre 4c7272720b Evas events: Pass Efl_Pointer_Event for proxy source events 2016-05-31 19:03:04 +09:00
Jean-Philippe Andre 7658ed7ae3 Evas events: Forward more pointer events
This continues the work started in the previous commit:
forward full event info (Efl_Pointer_Event) from evas to
the upper layers.

This also includes more support for IN and OUT.
2016-05-31 19:03:04 +09:00
Jean-Philippe Andre 37d894abb1 evas: send eo pointer events on mouse move
This is still VERY experimental and not fully done yet.
All other pointer events need to be sent as well.

The legacy event system is used as a transportation mechanism,
as it is too hard to change the logic. This only adds an extra
eo event in case of move. Obviously for performance we might
want to listen to callback_add,del but that's an optimization
for later.

The whole point of sending those pointer events is to carry more
information than can be sent over legacy evas events, and unify
the events in a common format.
2016-05-31 19:03:04 +09:00
Jean-Philippe Andre 1c739cada9 evas_events: Propagate more eo pointer events
This covers mouse in,out,cancel. Axis (joystick) is still
todo.
2016-05-31 19:03:04 +09:00
Jean-Philippe Andre ef843e8801 efl: Simplify pointer event names + add missing
No more difference between touch & mouse.
Add axis, cancel, in and out.
2016-05-31 19:03:04 +09:00
Jean-Philippe Andre f119327495 evas: Move event feed and input to legacy 2016-05-31 19:03:04 +09:00
Jean-Philippe Andre d764d8710a ecore_evas: Feed evas events with eo (down, up) 2016-05-31 19:03:04 +09:00
Jean-Philippe Andre ea8c6e5632 Evas: Extend pointer events and add legacy conversion routines
To be honest, this commit is a bit of a mess since it's a
rebased version of some temporary work patches.
2016-05-31 19:03:04 +09:00
Jean-Philippe Andre fb35171186 Evas.Canvas: Move some event_feed to legacy
Paving the way to Efl.Pointer.Event...
2016-05-31 19:03:04 +09:00
Jean-Philippe Andre ce5688a388 Evas: EO-ify Evas_Device and partly move to Efl
So, this is not a very clean solution, but this mostly
makes Evas_Device an Eo object of class Efl.Input.Device.
Since evas_device relies on some Evas knowledge (evas
callbacks, canvas private data), it can't be fully moved
to lib/efl/.

Making the input device an interface rather than a class
was also not a great solution, as the goal is to share
the data structure around EFL internals (Ecore and Evas).
2016-05-31 19:03:04 +09:00
Tom Hacohen f21ade6123 Automatic migration to Eo4.
I just ran my script (email to follow) to migrate all of the EFL
automatically. This commit is *only* the automatic conversion, so it can
be easily reverted and re-run.
2016-03-03 09:58:08 +00:00
Mike Blumenkrantz 8981f08555 evas: handle existing pointer grabs when changing object pointer mode
in the case that pointer mode is changed on an object at any time after
a grab has been acquired by the object, grabs/flags must be adjusted for
this and other "pointer-in" objects in order to avoid permanently
breaking canvas events

@fix
2015-12-22 16:21:11 -05:00
Mike Blumenkrantz e4d11e2e4f evas: unset pointer ungrabs when using EVAS_OBJECT_POINTER_MODE_NOGRAB_NO_REPEAT_UPDOWN
I have no idea what this mode was intended to do since there are no docs
and the related code in evas events is undocumented, so I can only speculate.

what I can say for certain is that this mode does grab, in opposition to its name,
and that until this commit any object which sets this pointer mode will
permanently break mouse eventing on the canvas

ref evas SVN 67264

@fix
2015-12-22 16:21:11 -05:00
Mike Blumenkrantz 508da27bb1 Revert "evas: add keysym member to key event structs"
This reverts commit b7c89d2325.

this was audited and found to be impractical due to portability concerns
2015-06-29 13:18:01 -04:00
Ji-Youn Park 02faffe14b evas_event: evas_event_feed_mouse_cancel set EVAS_EVENT_FLAG_ON_HOLD
Evas_event_feed_mouse_cancel generates mouse up event if it meets situation witch mouse should be canceled.
but app also have to know this information. I add cancel information into evas up event generated by cancel function.
@fix
2015-06-12 23:10:07 +09:00
Mike Blumenkrantz b7c89d2325 evas: add keysym member to key event structs
@feature
2015-05-20 14:58:31 -04:00
ChunEon Park f3c78cd69e evas canvas: fix insane mouse move events on proxy source.
There is no need compare - transformed mouse pos and origin pos.
This compare just block the mouse move event trigger on source.

@fix
2015-05-16 00:34:28 +09:00
Jean-Philippe Andre 6b81f4f220 Evas masking: Fix precise_is_inside for masked smart objects
The flag should be set on the mask itself.
Checking for (x,y) being inside the mask can be an expensive operation,
so further optimization will be required.
2015-01-16 12:09:58 +09:00
Jaeun Choi 6e8e5e89b5 Evas masking: Implement event masking support
In case the clipper is a mask object, we should use precise
event masking. By default precise_is_inside is not enabled
because it is expensive, but it should probably be set by
the application when they use masks as clippers.

Signed-off-by: Jean-Philippe Andre <jp.andre@samsung.com>
2015-01-07 15:06:02 +09:00
Carsten Haitzler 20ddb3929c evas - handle deleted objects in pointer in list in evas 2014-12-23 14:13:42 +09:00
Jason Gerecke 26c943bac0 Expose device (e.g. pen) axis information to applications
Summary:
This patch set adds the necessary code to expose device axis state to applications. This was primarily written with graphics tablets in mind, which -- in addition to acting like a mouse -- also provide information about pen pressure, tilt, etc. Other devices could potentially benefit from this API as well: touchscreens, joysticks, knob controllers, "spaceballs", etc.

Whenever an update to the device state is recieved, an "Axis update" event is synthesized. This event contains the updated information, typically scaled and normalized to a particular logical range (e.g. zero to one for pressure, -pi to pi radians for angles, etc.). Information about the tool which generated the event is also stored so that applications can disambiguate events from multiple devices (or in the case of multitouch screens, individual fingers).

This API is only wired up for use with X11 at the moment. Support for other backends (e.g. Wayland) should be easy to add for those familiar them.

**Note**: The following is a list of changes from the "v2" patches originally sent to the mailinglist

//Define and implement new Ecore_Event_Axis_Update events//
 * Harcode axis labels instead of including xserver-properties.h
 * Use C89-style comments
 * Use doxygen comments
 * Update comment text to note axes with unbounded/undefined ranges/units
 * Create "Ecore_Axis" and "Ecore_Axis_Label" typedefs
 * Reference typedef'd instead of raw types
 * Adjust how we count through valuators to support tilt/az
 * Add support for tilt and azimuth
 * Tweak memory management in case number of valuators differ
 * Expand TWIST axis normalization to declared range
 * Only normalize TWIST axis if resolution == 1 (wacom bug)
 * Cache label atoms on first use to minimize round-trips

//Implement EVAS_CALLBACK_AXIS_UPDATE event and friends//
 * Update to doxygen comments
 * Update comment text to note axes with unbounded/undefined ranges/units
 * Typedef 'Evas_Axis_Label', 'Evas_Axis'
 * Move typedef for 'Evas_Event_Axis_Update'
 * Reference typedef'd instead of raw types

//Wire the Ecore and Evas implementations of axis update events together//
 * Expose ecore_event_evas_axis_update in Ecore_Input_Evas.h
 * Move ecore_event_evas_axis_update to more logical position

//DEBUG: Add axis update logging to evas-multi-touch.c//
 * Removed from patch set

//Make evas-multi-touch demo use new axis functionality//
 * Have pressure adjust rectangle brightness instead of size
 * Use more available axis data when rendering rectangle (azimuth, tilt, twist)

Test Plan: The evas-multi-touch demo was updated to support axis update events. A graphics tablet was then used to verify that the pressure, azimuth, tilt, and twist data was coming through correctly.

Reviewers: cedric, raster

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D1514

Conflicts:
	src/lib/ecore_input/Ecore_Input.h

Carsten Haitzler -

** fixed forward enum typedefs (make things unhappy)
** fixed conflict above
** fixed wrong param type for _evas_canvas_event_feed_axis_update()
** fixed @sinces to be 1.13
** fixed formatting/indeting
** fixed order of operation reliance in if's with ()'s to be clear
** fixed functions to be static that should have been
2014-11-25 12:43:15 +09:00
Andrii Kroitor adff9e013d evas_events: fixed keyup with modifier
Summary:
removed check that disallows exact modifiers set.
I.e. if we need Ctrl+s without any other modifiers:

mask = evas_key_modifier_mask_get(obj, "Control");
evas_object_key_grab(obj, "o", mask, ~mask, false);

This works with keydown, but was broken with keyup.

Reviewers: cedric, seoz, Hermet, raster

Subscribers: cedric, reutskiy.v.v

Differential Revision: https://phab.enlightenment.org/D1474

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Signed-off-by: Carsten Haitzler (Rasterman) <raster@rasterman.com>
2014-09-24 11:43:37 +02:00
Cedric BAIL 563bf84388 evas: let's freeze the canvas, shall we ?
This is a critical performance issue that was introduced during our move
to eo2. This code was still eo1 style so I guess it was just forgotten.
The result is that canvas with large numbers of widget were slower after
the migration.

@fix
2014-09-06 15:10:36 +02:00
Carsten Haitzler 783f81a25f evas - whitespace fix 2014-08-27 12:21:23 +09:00
Tom Hacohen 7f3a44894b Evas canvas eolian: Fix namespace and class name for the evas canvas. 2014-06-30 17:47:06 +01:00
Tom Hacohen 0fc3279db9 Efl: Update code to use the new class names generated by eolian. 2014-06-03 11:28:01 +01:00
Tom Hacohen d9263e6571 Eo base: rename event_freeze_get to event_freeze_count_get.
This is needed because of a possible clash between the method event_freeze
and the property event_freeze with bindings.
2014-06-02 12:50:23 +01:00
Gwanglim Lee ca443ac152 Fixed a problem with e wl server that sent invalid key value to wl client.
Summary:
This problem occurred due to xkb_keysym_t value of libxkbcommon by e wl server.
e wl server should pass keycode from evdev input device on to wl client.
In order that e wl server receives valid keycode Ecore_Event_Key should have
an extended data member. This patch should be applied with server side patch.

@fix

Test Plan: run e wl server -> create wl client -> type keys

Reviewers: raster, devilhorns, zmike

CC: cedric

Differential Revision: https://phab.enlightenment.org/D712
2014-04-14 09:41:43 -04:00
Tom Hacohen 35525a53e0 Adjust eo_do calls to work with the eo2 api. 2014-04-10 04:20:21 +01:00
Daniel Zaoui 103e89a04a Eolian: Integration of Evas 2014-03-12 10:57:28 +02:00
Daniel Zaoui f22bd9e6ee Eolian: Integration of Evas Object.
const have been added in object parameter of two legacy APIs to fit
Eolian generated files.
Since these functions retrieve information from object, it is logic that
the object would be const.
2014-03-12 10:57:28 +02:00
Carsten Haitzler 79e6918f00 formatting - fix 2014-01-10 19:58:21 +09:00
ChunEon Park a7c51c4d39 evas/event - fix the inccorect event hit area.
cedriccccccccccccccccccccccccccc!!!!!!!!!!!!!!!!!!
2013-12-04 01:04:21 +09:00
Cedric Bail a969459b0b evas: simplify logic for better readability.
This also should solve some complain from clang static analyzer.
2013-11-28 17:03:32 +09:00
Daniel Zaoui 208c424238 Evas: Add API to access private function
We need a function in DnD for the overlapping feature to retrieve all
the objects at a specific position.
A private function exists in Evas (evas_event_objects_event_list) for
that purpose.
We need an access to this function for Elementary but we don't
want the is_frozen flag to be checked.
2013-10-21 19:03:24 +03:00
WooHyun Jung d2da97c75b evas_event: Nomally, the point's state is maintained POINT_MOVE before it is released. 2013-08-28 13:40:27 +09:00
Cedric Bail 33372313a1 evas: try to also cancel multi button to. 2013-08-27 16:52:24 +09:00
Chris Michael ff60a233d2 Fix unintended operator precedence... I do believe != 4 is what was
wanted here...Or (!(ob->map->cur.map->count == 4)) ... but not much
difference either way ;)

NB: Fixes Coverity CID1039673

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-08 08:22:23 +01:00
Sebastian Dransfeld 51023d2d4f evas: Keep sane name for public header
Evas_Common.h should be used for the public header, and rather rename
evas_common.h internal header to another name.

Sa:
Evas_Common_Header.h -> Evas_Common.h
evas_common.h -> evas_common_private.h

Shouldn't have both Evas_Common.h and evas_common.h because of case
insensitive filesystems.
2013-06-20 12:53:29 +02:00
Rafael Antognolli cf9d3c90f5 Ecore/Evas: Add evas_event_input_multi_down/up().
These events (from multi-touch) also have information about the mouse
pointer position, so they must be translated by the framespace too.
2013-05-08 16:50:15 -03:00