Summary: Added a test for range_text_get case on the text that include multi text node.
Reviewers: tasn, woohyun, seoz
CC: cedric
Differential Revision: https://phab.enlightenment.org/D398
Some commits to port emotion to GStreamer 1.0 and implement some missing features,
clean up code a bit and fix some bugs on the way.
This works as good as the 0.10 code for me now with the emotion examples,
just the Samsung hardware specific code is commented out. This should be
ported by someone who has such hardware, and also in a clean way now that
GStreamer since 1.0 has features to handle all this properly.
There's still a lot of potential to clean things up and fix many bugs, and also
to implement zerocopy rendering. But those are for later if there's actual
interest in this at all.
Commits:
- Update configure checks and ecore example to GStreamer 1.0
- Initial port of emotion to GStreamer 1.0
- Samsung specific code commented out, should be ported by someone
with the hardware.
- Return GST_FLOW_FLUSHING when the sink is unlocked
- Remove unused GSignal from the sink
- Use GstVideoInfo to store the format details inside the sink
- Add support for pixel-aspect-ratio
- Store video format information in GstVideoInfo for the different video streams
- Use GstAudioInfo to store the audio format information
- Remove some unused defines
- Header cleanup
- Implement initial support for GstNavigation interface
- Implement setting of audio/video channel
Reviewers: cedric
CC: cedric
Differential Revision: https://phab.enlightenment.org/D387
Signed-off-by: Cedric BAIL <cedric.bail@samsung.com>
Add to fuction prototype new param: Eina_Bool approximation.
If need exact matching state name and value set EINA_FALSE to
'approximate'. In other cases used EINA_TRUE.
Reviewers: cedric, raster, seoz
CC: cedric
Differential Revision: https://phab.enlightenment.org/D400
Signed-off-by: Cedric BAIL <cedric.bail@samsung.com>
- create permissions as 0700, this should be private to the running user.
- do shm_unlink() on error, prevents resource leaks;
- apply close() on error, prevents resource leaks;
- handle strerror() properly.
- shm name uses process id, object name and ecore's time, should be
cleaner and avoid possible clashes
- ecore_exe do not need to read from slave stdout/err, this removing
the flags allows messages to come visible at terminal.
- fix typo, it's slave not slayer... :-D
- errno: you can't use errno to report error from failed mmap() if
you do another call that sets errno after that, in that case
fprintf(). So have a single print so we can use the errno value of
the proper call.
- although the slave generic player is not that important if it leaks
its single shmfd, let's be pedantic and close it. Manpage says it
is safe to close filedescriptor after mmap() worked.
This commit will add API for working with smooth for image
and proxy part type.
There are two functions will be added:
1. edje_edit_state_fill_smooth_get
2. edje_edit_state_fill_smooth_set
Reviewers: cedric, raster, seoz
Reviewed By: cedric
CC: cedric
Differential Revision: https://phab.enlightenment.org/D394
Signed-off-by: Cedric BAIL <cedric.bail@samsung.com>
There was detected that pending_objects array of Evas structure of
email application stores at least 550 objects that never are removed
from this array. These objects are not active and are not about to render.
We know that once the decision not to remove changed objects from this
array was accepted. But then the criterion of leaving object in this
array was weakened.
We propose to weaken this criterion more sufficiently – do not store
in this array objects that can not be cause of whole canvas
invalidation. Our exact proposal for this criterion you can see in the
patch attached to this issue.
NOTE: This patch is a try, there may be some side effect especially with
mapped object that we didn't find, so it could be reverted if before the
release of 1.9 we see anything wrong.
Reviewers: cedric
CC: cedric, seoz
Differential Revision: https://phab.enlightenment.org/D354
Signed-off-by: Cedric BAIL <cedric.bail@samsung.com>
This commit will add some API to restack part above/below target part.
There are two functions will be added:
1. edje_edit_part_restack_part_below
2. edje_edit_part_restack_part_above
Reviewers: cedric, seoz, raster
Reviewed By: cedric
CC: cedric
Differential Revision: https://phab.enlightenment.org/D390
Signed-off-by: Cedric BAIL <cedric.bail@samsung.com>
Changed edje_edit_image_del logic: image can't be deleted if it's in use,
after deletion last image in list is moved to freed position so there are no
"holes" in image list.
Following functions added to api:
edje_edit_image_replace
edje_edit_image_usage_list_get
edje_edit_image_usage_list_free
Reviewers: cedric, seoz, raster
Reviewed By: cedric
CC: reutskiy.v.v, cedric
Differential Revision: https://phab.enlightenment.org/D392
Signed-off-by: Cedric BAIL <cedric.bail@samsung.com>
This commit will add API for working with text source.
There are two functions will be added:
1. edje_edit_state_text_source_get
2. edje_edit_state_text_source_set
Reviewers: cedric, seoz, raster
CC: cedric
Differential Revision: https://phab.enlightenment.org/D389
Signed-off-by: Cedric BAIL <cedric.bail@samsung.com>
This commit will add API for working with text style.
There are two functions will be added:
1. edje_edit_state_text_style_get
2. edje_edit_state_text_style_set
Reviewers: cedric, seoz, raster
Reviewed By: cedric
CC: cedric
Differential Revision: https://phab.enlightenment.org/D388
Signed-off-by: Cedric BAIL <cedric.bail@samsung.com>
This new function will copy the whole group into same file but with another group name/id.
Copying whole group data field by field require some huge code.
Alternatively we found another solution for copying whole group as you can see it in this commit.
This function will copy group and all it's data (like scripts etc) and it will be totally independent.
Reviewers: cedric, seoz, raster
CC: reutskiy.v.v, cedric
Differential Revision: https://phab.enlightenment.org/D385
Signed-off-by: Cedric BAIL <cedric.bail@samsung.com>
for more gurantee to update map properly,
we should reset the map changed flag after the map updation is performed.
this will fix a mapbuf bug that map is not updated.
when the map is changed without rendering but it's in the active object list,
the map updation couldn't be happened later that map is rendered. (if the map is not updated at this frame)
Git log should be enough for the credit :)
This code was merged into efl upstream by devilhorn's aggressive synchronization between efl upstream and tizen.
But that commit didn't have the author's credit.
However We will never forget the contribution of Gwanglim Lee <gl77.lee@samsung.com>.
positional arguments must appear at the end of the description array
(after the last option) and should have a metavar set and not have
shortname or longname. Simple, elegant and fit :-)
There is a new function to parse the positional arguments,
ecore_getopt_parse_positional() because we may want to not try to
parse them in the case of a quit-option such as --help, --license,
--copyright, --version or some user-defined action. This avoids us
producing errors of missing positional arguments when printing help
and adds some flexibility as well.
This should make Tasn happy :-)
when the window alpha mode is changed, the x window is re-created.
but if the window is going on the show state(not visible yet but waiting for visible from xserver) this window never be visible.
so here it make the window visible also if the window is going on the visible state.
this actually fixes the issue. coverity did point it out but i fixed
it incorrectly. since it was still there in the scan i now fixed it
properly. fixes CID 1039279
Summary:
This commit will add some API for working with aliases.
There are four functions will be added:
1. edje_edit_group_aliases_get - this function will return the list of aliases of certain group.
2. edje_edit_group_is_alias - this function will check if the given group name is actually an alias.
3. edje_edit_group_aliased_get - return the main real group that is being aliased.
4. edje_edit_group_alias_add - add new alias name.
Also the function "edje_edit_group_del" was modified because of wrong behaviour.
Now if the given group is alias, it will successfully delete it,
but if the given group is main group, it will also delete all it's aliases.
This commit also modify EDJ file by adding new field for detecting if the group is alias or not.
Reviewers: cedric, seoz, raster
Reviewed By: raster
CC: reutskiy.v.v, cedric
Differential Revision: https://phab.enlightenment.org/D376
Summary:
After making part relative to the whole interface (by giving NULL parameter)
it was returning EINA_FALSE (not successfull).
Reviewers: seoz, cedric, raster
Reviewed By: raster
CC: reutskiy.v.v, cedric
Differential Revision: https://phab.enlightenment.org/D379
this should fix CID 1039314 in case an unsused table slot cannot be
found. this should actualyl never happen because table expands/allocs
zero out new entires so they are "unused".
Summary:
Anchor and item tags should be updated when text is changed.
In _edje_entry_imf_event_delete_surrounding_cb function,
the text is changed by "evas_textblock_cursor_range_delete" API
and there was no update about anchor and item tags.
It can result that the tags hang in the air after deleting.
Reviewers: tasn, woohyun, seoz, jihoon
Reviewed By: tasn
CC: cedric
Differential Revision: https://phab.enlightenment.org/D368
parsing problem with opengl_strtok() which would free the previous
token "p", but in some cases it would be a const string. this should
fix CID 1039653
in one case data is not separately allocated but is part of the
Eet_Variant_Unknow struct where it is allocated as extra space on the
end of the data blob. in this case don't free it, otherwise do (pass
in true) as before. this should fix CID 1039728
this fixes CID 1039884 which isn't a real problem as the callback del
never dereferences the data pointer - just uses it as a value, but
this is really to ensure that it doesn't come back if the code were to
change.
size_ret is used later as an argument for malloc, so it should be
positive. In addition this should ensure that
ecore_x_window_porp_property_get returns a positive value and is true if
we malloc data.
Hopefully also fixes CID 1135636
stable release - cherry-pick me!
the evas gif loader used way too much cpu to decode animated gifs
because in the rewrite that made it correct, it did not store the
current gif file handle and state, thus each frame it would have to
decode all frames before that one before finally decoding the final
one. that means to decode frame 200, it decoded frame 1, 2, 3, 4 etc.
all the way up to 199 THEN decoded 200 on top, so decode cost became
progressively more then further through the animation you were.
this fixes that by storing state and file handle and allowing you to
iterate through.
Markup parsing will segv if a value string is empty,
as in "<style=>". Sure, this is invalid, but hey, it could
definitely be used from an app or even by a user writing
his own markups :)
The internal doc says this function expects an item to be
of the form "key=val" but there are no checks beyond the
presence of "=" in the string before calling it.
There's no need to call it on text_input_leave too, otherwise this would
be called twice, the one from text_input_leave possibly being called
after the focus was regain already by a text input, causing the bug
described in T237.
This fixes T237.
If an image failed to load, and cserve2 returned an error message,
then the File_Entry was freed, but not removed from the hash.
Solution: remove entry from the hash, let the callback free the data.
In my config, running terminology with the GL engine and under
cserve2, some image could not be loaded. The tex argument
in evas_gl_preload_target_[un]register was NULL, leading to
an immediate crash.
This fixes Phab #T611. Previously, windows which were opaque would
become transparent after being hidden and then shown. We fix that by a
call to ecore_wl_window_alpha_set when the window gets shown. This
patch also brings the wayland_egl hide code more inline with the shm
hide code by testing if the surface does not match the existing one.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
this adds a ifdefable feature to sync rendering only to animator
slots. this should reduce over-render of more frames than a user can
see when updates are triggered by things like mouse movements (which
may come in many times faster than the framerate). this is an
experiment to see if this helps smoothness and load. it also has
problems in e grabs x while rendering - this is now fixed in e18
alreadey, but it is just a config you can turn off.
As bounds is a pointer, bounds + num will always be postive, so this is
an eternal loop. In addition, XFixesInvertRegion only accepts one
region, so num must be 1.
Fixes CID 1039469
Data returned from ecore_x_window_prop_property_get are malloced, so use
free, not XFree. Which also is consistent, as free was used on other
occasions.
We allocate the strbuf at the beginning of the function, but do several
return checks after this which does not free the strbuf before return,
and we don't use the strbuf.
So create the strbuf object after checks, just before we need it.
Fixes CID 1039287
it might have been free'd by the user, so set it to NULL before next
iteration. This is an attempt to fix CID 1039913 and 1039914.
We don't use the pointer value, only the pointer, so the error is wrong.
Could flag the error in coverity, but if this fixes it, we wont see the
error in other situations.
if the some of children are the mapped object in source object tree as well as the the mappped object is invisible,
then they wont be render_pre() called.
this make sure those render_pre() in proxy rendering.
stable release - cherry-pick me!
We propose a patch that reduces graph traversal work in
evas_object_child_map_across_mark(). It fixes a few particular
slowdowns around Tizen applications, including 0.6 seconds slowdown.
evas_object_child_map_across_mark() does not seem to need to
recursively call itself on the same object many times. Yet we have
noticed that in some scenarios it repeatedly traverses the same
subtrees of objects over and over again, whenever there is more than
one way of reaching these subtrees. In the production issue mentioned
above, certain elm_object_part_content_set() call results in millions
of recursive calls of evas_object_child_map_across_mark(), taking
~0.6sec total.
We propose to allocate a hash table during top-level call to store all
objects visited, and return from sub-calls instantly whenever we are
called over an object we already visited.
Properly fix efl wayland elm window resize problem.
This adds support for min, max, step, aspect, and base size properties
when resizing a canvas under EFL Wayland.
This Also Properly fixes raster's report for EFL Wayland elm windows not
resizing properly. Previously, when resizing an elm window in wayland,
a portion of the window would draw outside the frame.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
stable release - cherry-pick me!
there way a problem with software rendering - it rendered some areas
more than once per frame due to overlapping rectangles. it also had
more rectangles to cover the same update area that it should have had.
this fixes this.
Before fixing this issue, the cursor of preedit appears the in front of preedit string.
The cursor of preedit string will appear in the proper position.
outside the window).
Be sure that the EEs requested geometry gets updated in our
common_resize function After min/max have been taken into account.
Elm is using ecore_evas_request_geometry_get in it's resize_job code
(Why...I have no clue lol. Does not seem like a good thing to check).
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Ecore_wl_window_resize essentially tells the shell to start the resize
process. We should have the evas engine info's resize_edge updated
Before we start that process so that Evas knows where the resize is
occuring from
Signed-off-by: Chris Michael <cp.michael@samsung.com>
an errant path made its way into my efreet cache. this had a
side-effect of causing efreetd to scan my entire $HOME recursively
to monitor everything. while the original cause was $HOME getting in,
we shouldn't have efreetd sit and consume scan all of $HOME when this
is far from a normal situation. the recursive scanning is there ot
handle some minimal levels of subdirs in app directories, but not an
entire filesystem, so this mitigates the effects of errant cache data
by limiting the amount of recursion allows for icon dirs and desktop
dirs to 8 and 3 levels respectively.
This is the correct implementation of the idea developped in Lucas De Marchi's blog :
http://www.politreco.com/2013/09/optimizing-hash-table-with-kmod-as-testbed/
This give an interesting +15% for all Eina_Hash user whatever hash function they use. The inlined
djb2 is still the fastest one and all other give very close result. It does increase memory foot
print, but as much as the previous way of doing it.
This is not perfect, it will just limit the propagation of the problem
for some time. Yes, it does hide it under the carpet, but that's better
than having a crash. Problem seems to be in Eina_Hash, but is really
difficult to reproduce and fix for the moment.
This bug is particularly visible in EFM video preview ( T 539 ). The problem is
that the logic for changed has evolved over time. At the beginning Evas canvas
was flat and could be handle in an array. It was then not using the changed flag
that much. This day, we are living with a tree and we need to propagate the
changed flag to the parent, so that when we walk them we only need to walk the
active objects and don't spend our time on branch that are completely static.
Sadly things did collide here. We remove all object that have been rendered
from the pending_objects array. That does include any smart object that was
processed even if one of the child was not. Once any of the child of that not
processed object is marked changed, it will be propagated up to the first
parent that is changed. As the parent of that one are marked as not changed
when evas_render walk the tree, he is blocked really early in the process and
never get a chance to detect that the child of a not changed object did change
and tada !
The fix is to add all the parent of all the object that are in the pending_objects
array back into the pending_objects list. So they will always be marked as changed.
Another alternative to this logic would have been to change pending_change to
filter out those and keep them around. I choose the first solution as I think it
will be more robust to catch all the parent in all case.
This callback must be manually destroyed and removed on
ecore_evas_hide(), because it won't be delivered anymore after the
surface is destroyed. If the callback still exists, the engine will find
it and avoid doing a new redraw until it is finally called.
Maybe the correct thing to do is to keep this callback in the
Ecore_Wl_Window struct, and have some functions to set/unset it, so it
gets destroyed when the window is hidden. Or when the surface is
destroyed.
We must unset it, so the Evas engine knows that it has to do all the
setup to destroy the EGL surfaces associated with it. And in the case of
an ecore_evas_show, recreate everything again.
When an Ecore_Evas is hidden, it will destroy the buffer swapper. When
it's shown again, it will try to attach a new buffer, that can be same
buffer. If that global var is still pointing to the old buffer, it can
match to it again and avoid sending a new buffer. So, just put this sent
buffer var in the buffer swapper, and it will get set to NULL when the
swapper is destroyed and created again.
This should fix an intermitent problem of ecore_evas_show() not always
working after an ecore_evas_hide() on the wayland_shm engine.
This reverts commit 1319733cae.
Let's revert this patch and lower the recursion number.
As we released efl 1.8, let's find the root causes of the problem and fix them.
I already told this revert to raster so I am not mean :)
Summary: Adding an option to use a cubic-bezier curve in edje transitions.
Reviewers: Sachiel, cedric, raster
Reviewed By: raster
CC: raster
Differential Revision: https://phab.enlightenment.org/D319
Summary:
Hello guys,
We are now working on a accessibility support for elementary (ATSPI2) and we need following function to correctly register application.
Reviewers: cedric, raster, lucasdemarchi
Reviewed By: raster
Differential Revision: https://phab.enlightenment.org/D327
The previous workaround used to send a mouse up event to the
application, using the pointer enter callback to determine when an
implicit grab has finished. This was "simulating" a mouse up event when
the surface move or resize finished.
However, this doesn't work for touch-based move. The pointer enter isn't
emitted, because the wl_touch interface doesn't have the concept of a
pointer.
Changing this code to make it more similar to what Weston's toytoolkit
does, the mouse up event is sent as soon as the move or resize grab
starts. After that, the compositor takes care of the move/resize almost
entirely.
Should fix T468.
down_info is a struct that stores some information about the current
pressed touch events. It should be used for that specific touch point,
instead of the generic input info, when sending a mouse_up event.
This happen because proxy was already freed and we try print some information
about the proxy in error message.
This fix: https://phab.enlightenment.org/T543
Summary:
Block SIGCHLD during select().
This fixes a bug with edje_cc when EVAS_CSERVE2=1: Fixes T464.
select() used to return prematurately with EINTR because the
app received some unexpected signals. In particular SIGCHLD
is received when a child terminates, but this is not a reason
to cancel the image load.
In theory, all blocked signals in pselect() should be pending
until pselect returns, so any SIGCHLD should still trigger
the app's signal handler.
Reviewers: cedric
CC: raster, cedric
Maniphest Tasks: T464
Differential Revision: https://phab.enlightenment.org/D357
I have no idea how the previous formula was supposed to work at all, but
this one is the same as our alignof code to make sure we do allocate to
the really nearest size and don't do over allocation. Additionnaly it works.
eina_array_remove() didnt ever realloc down unless we went to 0
members. this wasn't very good as you'd expect the array to be reduced
in size if enough items were removed. not only that the old code was
stupid and ALWAYS malloc()ed a new array of the exact same size and
copied items over in the most complex way possible, then freed the old
one. this would have added overhead wherever used (evas_render) that
should not have been there.
this is based on the idea in a patch from
Viacheslav Lvov <v.lvov@samsung.com>, but this is a re-do of it
entirely, reducing the codebase massively even compared to the patch
and making it much simpler to read, maintain, actually reduce memory
and cut overhead.
According to clang static analyzer it is possible to find a path where
buf and svr->buf are pointing to the same array, better be safe than sorry.
Arguably this code could be more readable if it was using Eina_Binbuf.
this fixes T580 ... or SHOULD fix it. there is recursion detection
code now and it properly follows symlinks and dirs. it also properly
updates the file monitor tree for both icons and desktops and it only
monitors dirs, not files (as a dir picks up changes to child data).
tested and it seems not to recurse into self-referencing symlinks
(once it detects the loop) and detects changes nicely in all my tests.
evas_image_load.c's list was updated to match the generic
loaders, in 38dd405712.
The list used by cserve should be the same. Actually, there
should be a common function instead of code duplication here.
The maximum index of tagname is 7, and preedit_type_size is equal to 8.
Checking "attr->preedit_type <= preedit_type_size" implies that the value of "attr->preedit_type" may be up to 8
This patch fixes CID 1039308
Fix phab T392.
Notice that it should reopen T359, as it wasn't really fixed, but a
rotation with resize was being used when a non-resized rotation was
requested. The cause of the "protruding surfaces" is likely the fact
that Elementary is setting the opaque regions manually, instead of
leaving it to Ecore_Evas. This must be fixed either inside Elementary
itself, or adding the "surface extents" (shadow/non-visible surface
parts) info to Ecore_Evas too.
This means unref will really free the object instead of just let it
linger in memory once the object is unrefed.
This is also correct because once detached from the canvas, Evas has
nothing to do with the object and it shouldn't need the manual free
anymore.