Subhransu Mohanty
655ed09ab4
evas: propagate the change to child when object is a vector graphic container
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Summary: let me know whats your thought
Reviewers: Hermet, cedric
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D3893
Signed-off-by: Cedric Bail <cedric@osg.samsung.com>
2016-05-19 02:23:56 -07:00
Jean Guyomarc'h
147ef32b2b
efl: fix misleading indentation
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GCC's -Wmisleading-indentation is complaining...
It is a warning flag introduced in GCC 6.x, and
is enabled by -Wall.
2016-05-18 21:57:02 +02:00
Cedric Bail
75a53ece10
eo: for consistency use object like all our API.
2016-05-18 08:18:04 -07:00
Tom Hacohen
546ff7bbba
Eo: Remove eo_del() and make eo_unref() the replacement.
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We used to have eo_del() as the mirrored action to eo_add(). No longer,
now you just always eo_unref() to delete an object. This change makes it
so the reference of the parent is shared with the reference the
programmer has. So eo_parent_set(obj, NULL) can free an object, and so
does eo_unref() (even if there is a parent).
This means Eo no longer complains if you have a parent during deletion.
2016-05-17 16:23:23 +01:00
Tom Hacohen
d64f2fdd43
Efl vg: Remove the no longer needed .Base hack.
2016-05-11 13:13:27 +01:00
Tom Hacohen
0ca59b0402
Efl gfx: Remove the no longer needed .Base hack.
2016-05-10 12:25:44 +01:00
Tom Hacohen
f14305024e
Eo event: rename Eo_Event->event_info to Eo_Event->info.
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The previous naming was redundant and too long.
2016-04-12 15:23:55 +01:00
Tom Hacohen
8706d03b43
Change the EFL according to the renaming of the eo_add() current object.
2016-03-15 15:25:54 +00:00
Tom Hacohen
66b4290d91
Revert "Vg node: modify so the eo_add migration script won't break."
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This reverts commit 6ac1fb78d8
.
2016-03-11 12:29:03 +00:00
Tom Hacohen
f24210caac
Revert "Automatic migration to the new eo_add syntax."
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This reverts commit 4f949a2757
.
2016-03-11 12:29:03 +00:00
Tom Hacohen
4f949a2757
Automatic migration to the new eo_add syntax.
2016-03-09 16:09:14 +00:00
Tom Hacohen
6ac1fb78d8
Vg node: modify so the eo_add migration script won't break.
2016-03-09 16:09:14 +00:00
Tom Hacohen
23a6b12183
Fix migration script mistakes and compilation warnings.
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Mostly unused vars following the removal of eo_do_ret().
However, there are some cases where the migration script got some things
wrong, and I had to manually fix them.
2016-03-03 09:58:08 +00:00
Tom Hacohen
f21ade6123
Automatic migration to Eo4.
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I just ran my script (email to follow) to migrate all of the EFL
automatically. This commit is *only* the automatic conversion, so it can
be easily reverted and re-run.
2016-03-03 09:58:08 +00:00
Tom Hacohen
e71e6561ee
Eo callbacks: Migrate all of the EFL to the new event cb signatures.
2016-02-29 11:33:27 +00:00
Cedric BAIL
05fdfcc76a
evas: add logic to duplicate recursively an Efl_VG_Node tree.
2015-08-21 16:40:31 +02:00
Cedric BAIL
126edbb48c
evas: allow parent during dup to be an Evas_Object_VG.
2015-08-21 16:40:31 +02:00
Cedric BAIL
7cb92ff35d
evas: add support for interpolating Efl_VG_Node tree.
2015-08-21 16:40:31 +02:00
Cedric BAIL
d595324a8d
evas: add an unique name for each Efl.VG.Base object and make it possible to find it from parent.
2015-08-21 16:40:31 +02:00
Cedric BAIL
0ee28f12e1
evas: be more pedantic in case of error in Evas_VG_Node.
2015-08-19 20:22:57 +02:00
Subhransu Mohanty
ad3ae08b82
evas: delete the ector_renderer when evas_vg_node gets deleted.
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Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-08-19 14:46:26 +02:00
Tom Hacohen
92fb2917cb
Eo: Remove eo_error_set() and clean up finalizer()
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This is another cleanup in perparation for the Eo stable release.
This is no longer needed thanks to the proper error reporting with
eo_constructor()'s new return value.
The finalizer change cleans it up a bit so it catches more cases/issues.
This also means that the finalizer cleans up the object in all cases,
and not only some.
@feature.
2015-05-20 16:25:38 +01:00
Tom Hacohen
6efbfe227a
Eo: Add a return value to eo_constructor().
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From now on, constructors should return a value, usually the object
being worked on, or NULL (if the constructor failed). This can also
be used for implementing singletons, by just always returning the same
object from the constructor.
This is one of the final steps towards stabilizing Eo.
@feature
2015-05-20 13:03:24 +01:00
ChunEon Park
e08b942ffd
evas vector: cancel the transformation when null is passed.
2015-05-08 20:38:56 +09:00
Vincent Torri
c8a9769665
Evas: remove warning while factorizing code
2015-04-05 11:30:56 +03:00
Subhransu Mohanty
f4d325ee78
evas: fix memory leak in Efl.Vg.Base class.
2015-04-03 16:38:17 +02:00
Cedric BAIL
990c088f6b
evas: align naming with ector, use bounds.
2015-04-03 16:38:07 +02:00
Cedric BAIL
2613d17844
evas: remove unused function, no need for untested code.
2015-04-03 16:37:59 +02:00
Cedric BAIL
0eeb19d688
evas: implement stack below and above get for Efl.VG object.
2015-04-03 16:37:58 +02:00
Cedric BAIL
1821aef0c6
evas: add forgotten static in some Efl_VG object.
2015-04-03 16:37:57 +02:00
Cedric BAIL
9e3cfef8d7
evas: add missing boung_get and above/below get.
2015-04-03 16:37:56 +02:00
Cedric BAIL
cd1f09d359
evas: all color in evas are premultiplied, enforce with warning when not.
2015-04-03 16:31:39 +02:00
Cedric BAIL
eb2bd9a8d8
evas: move Evas.VG_* to Efl.VG.*
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This also introduce legacy API for all of them.
2015-04-03 16:30:59 +02:00
Cedric BAIL
0a27241f61
evas: eo_data_scope_get will return random value in memory, need to always use eo_isa.
2015-04-03 16:30:54 +02:00
Cedric BAIL
d6feb49c0c
evas: don't duplicate entry in parent children list
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eo_parent_set is always called, even in the constructor.
2015-04-03 16:30:52 +02:00
Cedric BAIL
0f6328b04f
efl: introduce EFL_GFX_CHANGED event and properly propagate up to Evas.
2015-04-03 16:30:42 +02:00
Cedric BAIL
d7f434986e
evas: use Efl.Gfx.Base.color_part in Evas.VG_Node.
2015-04-03 16:30:33 +02:00
Cedric BAIL
a38c037953
evas: make Evas.VG_Node inherit from Efl.Gfx.Stack.
2015-04-03 16:23:23 +02:00
Cedric BAIL
c1118e7282
evas: implement Efl.Gfx.Base in Evas.VG_Node.
2015-04-03 16:23:20 +02:00
Cedric BAIL
6071e71e98
evas: cleanup parent handling of Evas_VG_Node.
2015-04-03 16:22:54 +02:00
Cedric BAIL
81760ea5d9
evas: also allow Evas_VG and NULL as parent.
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I have yet to be sure of the Evas_VG one.
2015-04-03 16:22:26 +02:00
Cedric BAIL
411bb5b64e
efl: use Efl_Geometry_Shape.
2015-04-03 16:14:55 +02:00
Cedric BAIL
8097b8ab47
evas: move Evas_VG_Node structure declaration into a shared header to use it directly from Evas_VG.
2015-04-03 16:14:48 +02:00
Cedric BAIL
fa2f4e969e
evas: implement Evas_VG_Node stacking functions.
2015-04-03 16:13:06 +02:00
Cedric BAIL
9ba6e1a0ae
evas: add initial Evas_Object_VG.
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Evas_Object_VG is meant to become an object that can hold a SVG
scenegraph inside of it.
2015-04-03 16:12:59 +02:00