Commit Graph

124 Commits

Author SHA1 Message Date
Jean-Philippe Andre 569ad0bac4 evas/edje/elm: Override debug_name in core classes
This is really only a demonstration of what kind of information
we can print with efl_debug_name_get(). Hopefully this can help
debugging with printf/ERR logs and even help with live debugging
inside gdb.

This shouldn't be used for other purposes than debugging, as the
exact string format is not defined.

@feature
2017-08-04 10:24:03 +09:00
Jean-Philippe Andre cb19c77558 evas: Avoid infinite loop on evas shutdown
If an object fails to call efl_destructor() on all the parent
classes, then it may never be removed from the layer object
inlist and never would its data be deleted either (eo keeps
it safely alive).

Here's how to test: add a "return;" statement inside an object's
destructor (eg. the window class).

Fixes T5680
2017-07-20 14:59:25 +09:00
Mike Blumenkrantz e3126bd23f evas: create dummy seat data for wl/drm outputs, store some pointer data
with async device init, it's possible for mouse in/out/move events to be added
by an application before the pointer devices are created. these are independent
of devices, so store the state and apply when pointer devices are added

fix T5531
2017-06-16 12:23:08 -04:00
Mike Blumenkrantz 7ca2da0f5d evas: change _evas_pointer_data_add() to return created pointer data 2017-06-16 12:23:08 -04:00
Mike Blumenkrantz 8dd12d2cfa evas: redo Evas_Pointer_Data/Seat to be inlist-based
simplify many internal lookups of pointer data and make hierarchy reflect
logical device hierarchy
2017-06-16 12:23:07 -04:00
Jean-Philippe Andre 1af62db8f8 evas: Fix mouse events in inlined windows
There is a mismatch between seat & pointer.
See @zmike's comments in T5515. Having both seat and pointer
devices as different devices leads to these kinds of issues.
Really annoying.

Ref T5515
2017-06-15 20:30:25 +09:00
Youngbok Shin cbea6e4386 evas textblock: add align=locale option to respect locale's direction
Summary:
There are many requests to add a new feature for handling horizontal align
according to current locale. For example, in RTL locale setting,
users want to see right aligned text for every list's item.
Even if some of list's items only contain LTR characters!
It is useful for the needs.
@feature

Test Plan: N/A

Reviewers: herdsman, tasn, woohyun, raster, cedric

Reviewed By: herdsman, raster

Subscribers: z-wony, jpeg

Differential Revision: https://phab.enlightenment.org/D4664
2017-06-15 08:59:17 +03:00
Jean-Philippe Andre e8f9f109a6 evas: Rename device Class to Type, remove Sub_Class
1. The word "class" is a pain point with many languages where
   it's a keyword. Type is a little better. Also, the property
   was already named "device_type" and not "device_class".

2. Remove Efl.Input.Device.Sub_Class
   It's not used inside EFL upstream codebase, and unlikely to
   be used anywhere else (even in Tizen).

Hopefully no one used the Efl_ enum types. So far only the Evas_
types should be in used.

Ref T5540
2017-06-12 15:21:55 +09:00
Mike Blumenkrantz 890a917852 evas: redo pointer data to be per-seat instead of per-device
pointer devices are grouped into seats, and it is the seat which has
states related to canvas coordinates

@fix

ref 484dae76e6
2017-06-02 18:23:42 -04:00
Carsten Haitzler fa944c700e evas - adjust code in evas init to keep threaded gl patches applying 2017-05-29 18:25:49 +09:00
Mike Blumenkrantz ed4e54ebe2 wayland/drm: create evas_devices and add device pointer to input events
this is still semi-broken if a seat has many pointer-ish type devices since
pointer devices in ecore-evas were never correctly implemented to be 1:1 with
seat:cursor relationships

@feature
2017-05-26 16:27:43 -04:00
Jean-Philippe Andre 5573cf414a evas: Unify device names
Fixes mouse name that was "keyboard".

This is an attempt at unifying names under X11, WL and VNC.

The default device names now look the same, namely "Keyboard"
and "Mouse". The default seat still has different names on WL
and X11 ("seat-0" and "default").
2017-05-24 16:06:18 +09:00
Mike Blumenkrantz 589773055a evas_device: add seat_id property, set seat id for default fallback seat
@feature
2017-05-19 12:41:16 -04:00
Jean-Philippe Andre 2cdc02b03c evas: Make beta events from Evas.Canvas internal
This includes 4 events:
 - render,flush,pre
 - render,flush,post
 - axis,update
 - viewport,resize

Those were not accessible from the EO API since Evas.Canvas
isn't part of the public EO API.
2017-05-19 14:07:00 +09:00
Jean-Philippe Andre 0a224da86f evas map: Introduce new API for maps (Efl.Gfx.Map)
This implements an entirely new API model for Evas Map by relying
on high-level transformations on the object rather than an external
Evas_Map structure that needs to be constantly updated manually.

The implementation relies on Evas_Map.

To rotate an object all you need to do now is
  efl_gfx_map_rotate(obj, 45.0, NULL, 0.5, 0.5);

Or with a C++ syntax:
  obj.rotate(45.0, NULL, 0.5, 0.5);

Or even simply (with default arguments):
  obj.rotate(45.0);

The map transformation functions are:
 - rotate
 - rotate_3d
 - rotate_quat
 - zoom
 - translate (new!)
 - perspective_3d
 - lightning_3d

@feature
2017-05-11 17:54:00 +09:00
Cedric BAIL 55e1b3f205 evas: remove engine.data.output.
This is the first step toward handling multi output. This patch
remove engine.data.output from Evas structure and use an Eina_List
for it instead. It also start moving code around to fetch an output
or an engine context (which are the same at the moment, but will be
split in a later patch).
2017-04-24 15:10:48 -07:00
Jean-Philippe Andre a8b6c1cd7f evas filters: Move private data out of evas headers
This moves the filter internal data back to the filters
implementation, rather than inside evas common headers.
2017-04-14 11:26:44 +09:00
Cedric BAIL 9883831b76 evas: move Efl_Canvas_Output to be an internal only API. 2017-04-13 15:25:29 -07:00
Cedric BAIL b04f584346 evas: engine_info set/get should never show up in Eo API.
Eo API are for something we want to expose to third party application
and bindings. engine_info is exactly what we don't want to expose.
2017-04-12 15:13:19 -07:00
Jean-Philippe Andre e434653fc2 evas: Ensure post-event cb push is called from an event cb
This rejects calls to evas_post_event_callback_push() that don't
originate from inside an input event callback.
2017-02-16 16:26:42 +09:00
Carsten Haitzler 08ea619ed0 evas destructor - take lock arount post render list while freeing
this should fix CID 1369019 though really shouldnt be an issue...
2017-02-08 08:48:35 +09:00
Cedric BAIL bb928cbb93 evas: we now need to initialize ecore as it is a dependency. 2017-02-07 14:17:47 -08:00
Jean-Philippe Andre c2ba0939d8 evas: Add a very simple post-render job list
This will be used by the filters
2017-01-17 14:35:27 +09:00
Jean-Philippe Andre 70676a4179 evas: Remove context from the evas public data
It was never used, except in dubious situations (most likely a typo).
A clean context is now used in the top-most call to
evas_render_updates_internal_loop.
2016-12-16 10:51:05 +09:00
Jean-Philippe Andre 260d838d22 evas: Remove context from polygon internal functions
It's not used
2016-12-16 10:37:54 +09:00
Jean-Philippe Andre bcb251e6ab evas: Make evas object loop users
This makes efl_loop_get() work on evas objects, returning the
main loop as expected. Also make the loop a property of the
Loop_User class (shouldn't it be called Efl.Loop.User instead?)
2016-12-13 16:12:27 +09:00
Jean-Philippe Andre 4a67074a67 evas: Don't load wayland engines when running on X
evas_render_method_lookup calls evas_module_find_type that
in turn actually goes and loads the module. All we wanted to
know was whether the render_method corresponded to one of the
wayland engines.

See 453770137f
2016-12-08 16:13:32 +09:00
Cedric BAIL 73b308fb66 evas: refactor setup stage and reduce complexity for engine. 2016-12-07 15:47:56 -08:00
Jean-Philippe Andre aac516f352 evas: Ensure single init of common per canvas
After @cedric's commit 6427c77707 we end up with E
not working in Xephyr, because evas_common_shutdown() is called
too many times (init_count == -1). So I'm being paranoid and
tracking whether Evas has initialized or not evas_common. That
way we end up with exactly the right number of inits. We even
reach 0 after E shuts down :)
2016-12-06 10:48:17 +09:00
Cedric BAIL 6427c77707 evas: refactor initialisation and shutdown of evas_common. 2016-12-05 11:22:52 -08:00
Guilherme Iscaro c3ed1d3154 Evas: Add support for per seat modifiers and locks.
This patch introduces possibility to enable key locks and modifers by seat.
It's very useful when the user has two keyboards attached to different seats.
2016-12-02 09:57:50 -02:00
Guilherme Iscaro 484dae76e6 Evas: Add support for per mouse pointer mode/properties.
This patch introduces the possibility to set the pointer mode and
query other properties like current position per pointer device.
The old API will still works, however it will only act on the default seat.
2016-12-02 09:57:50 -02:00
Guilherme Iscaro be609118c6 Ecore_Evas: Add support for per-seat focus. 2016-11-28 13:57:55 -02:00
Guilherme Iscaro c5f14a61e3 Evas: Add per seat Evas focus state. 2016-11-28 13:57:55 -02:00
Carsten Haitzler e3489d5f89 evas_render - store active obj geom in array to be able to filter faster
part of rendering is figuring if obj is inside current geometry.
before we had to actuall poke around inside the object. this moves the
geometry into the active object array so the data is fecthed fast and
already there for filtering as this is the most likely thing to filter
out an object.

unfortunately this seems to have some bugsd and i'm baffled why, so
leave it there and ifdefed out for now for suture hunting.
2016-11-27 12:09:25 +09:00
Guilherme Iscaro ded24d80ed Evas: Use events to flag canvas focus in/out. 2016-11-24 19:18:47 -02:00
Jean-Philippe Andre 69a684cf04 evas: Fix a few issues after init/shutdown/init
elm_suite would crash when CK_FORK=no is set, because evas was
badly initializing or shutting down. Note that elm_suite still
crashes with CK_FORK=no but valgrind doesn't complain.
2016-11-23 23:48:53 +09:00
Wonki Kim 88e1fc9613 evas: Add shutdown logic on thread creation failure
Summary:
In case of thread creation failure, shutdown logic will be stuck.
To prevent stuck, set exit variables to make thread_shutdown working
even if init fails.

Also modify init logics to return init result to a caller.

Reviewers: jypark, woohyun, cedric, jpeg

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D4411

Note (@jpeg):
I have modified the patch just a little bit.

Signed-off-by: Jean-Philippe Andre <jp.andre@samsung.com>
2016-11-22 14:50:38 +09:00
Guilherme Iscaro 0e53b9a8ac Evas: Add support for multiple focused objects.
Using the multi-seat support, Evas is able to handle multiple focused objects.
This implementation allows one focused object per seat.
This patch introduces new APIs and events to handle this new scenario,
while keeping compatible with the old focus APIs.
2016-11-08 17:54:34 -02:00
Guilherme Iscaro 453770137f Evas: Add the default input devices for Evas.
This will be useful when Ecore_Evas is setting up the
EFL_POINTER/KEY_EVENT struct.
2016-11-08 17:54:34 -02:00
Jean-Philippe Andre a9eb2303fb evas: Provide loop from Evas.Canvas
And indirectly also Efl.Canvas.Object.

I believe those two classes should even inherit from Efl.Loop.User.
Right now this patch relies on the new dependence of Evas over Ecore,
and is maybe a bit ugly as is.

Ping @cedric

See T4686
2016-10-06 09:43:19 +09:00
Cedric BAIL b5456893ee evas: start working on efl_canvas_output.
This should when done enable the possibility for multi screen in wayland
along with remote display, wireless display and screencasting.
2016-09-12 16:19:10 -07:00
Tom Hacohen e65aae994e Eo: Finish the renaming of Eo to the EFL.
This renames all the rest of the API to the EFL namespace except for
Eo_Event that will follow soon.

Obviously breaks both API and ABI.
2016-08-15 15:07:42 +01:00
Tom Hacohen c662934be8 Change the EFL to follow the new Eo rename. 2016-08-11 17:04:43 +01:00
Carsten Haitzler 742fbc5717 evas canvas destruction - detect zombie objs and hack at them with axes
ok. so here's the issue at least now. we have eo objects in the canvas
and they have a refcount of 2 user_refcount is 0. the calls stack does
NOT show we are calling callbacks at that time on these objects. they
are not in the backtrace (the canvas is, the objects themselves are
not).

SOMETHING is keeping 2 eo "internal" refs on these objects and i have
no idea what/how/who. it's a royal pain in the butt to find out as the
only way is lots and lots of logging and you get drowned in the
logging...

so what I have now done is a super ugly workaround that detects these
zombie objects that refuse to die and just FORCES them to die when the
evas canvas frees and clears out layers.
ac10a00acc doesn't really cause the
issue, it just brings it out in the open for all to see far more
easily. but something is deeply wrong SOMEWHERE with SOME objects and
our refcounts.

this fixes T4187
2016-07-29 00:02:03 +09:00
Carsten Haitzler 9527240d74 efl - fix lots of little init/shutdown pairs that are wrong
i've fixed almost all the eina init/shutdown pairs to do the right
thing now... except one (ecore_shutdown) with comment inline where
eo_shutdown is not called. if this is called we are in crash land.
this needs further inspection.
2016-07-04 21:30:34 +09:00
Jean-Philippe Andre 269fc4f7a6 evas: Remove common interface and use provider_find
Evas.Common_Interface not only had a bad name, it also
wasn't in line with how we can get a loop object, for
instance.

Use eo_provider_find in each implementing class.
2016-06-21 16:13:04 +09:00
Jean-Philippe Andre 7bf8da2baa evas: Rename Evas.Object to Efl.Canvas.Object
One step closer to make the EO inheritance tree look like
it's all Efl.
2016-06-21 14:35:19 +09:00
Jean-Philippe Andre d97c07d675 Efl: Move Efl.Canvas to efl/interfaces
Not sure this is a good name for this interface, but it
definitely doesn't belong inside lib/evas/

Thanks Jiyoun for the question / report :)
2016-06-16 10:57:56 +09:00
Jean-Philippe Andre 8a0e74afa8 evas: Move canvas events to a common interface
This merges window and evas events into a single name.
Some events are marked as @beta as they shouldn't really be
part of our EO API.
2016-06-14 16:27:42 +09:00