After a long search I found that fileselector was not calling
super.group_del on deletion, leading to the use of dangling pointers.
So let's verify that group_del is properly called.
See T4598
if its a file downloading (to a tmp location) or a zip/tar/whatever
file being extracted also to a tmp location and that tmp file needs to
be removed after ...you need to keep the obj around to know when to
delete the file. this makes the keeping optional and you query if the
vpath obj is meant to be kept or not. if it's not it's safe to del
immediately.
this cuts down 1 obj per image obj/edje obj when generally unused.
save some mem.
Instead of calculate the ratio from the sizes, calc the width from the ratio,
as ratio seems always accurate.
Fallback to the old code if ratio not available (tbh I never see this case)
@Fix EMOTION_ASPECT_KEEP_BOTH with some rare strams, mostly DVD and online stuff
Lacking a proper internal tag, I'm using both protected (it is
in fact a protected access function) and beta (to mark as unstable,
not real API).
New smart objects based on EO only should rely on constructor,
finalize and destructor exclusively. In theory, this should be fine.
Unfortunately it may be impossible to inherit from the Efl.Ui.Win
class as it uses a really bad hack and calls super.constructor
inside the finalize method.
This is an override of efl_gfx_size_set. Same as before, the
order of operations matter so it is possible that a corner
case will break. In particular, legacy code was:
- intercept
- smart resize (do stuff), super, super, super
- evas object resize
The new code is more like:
- intercept
- super, super, super, evas object resize
- do stuff
But unfortunately this broke elm_widget (read: all widgets) as
the internal resize was done before the object resize. So,
inside the resize event cb, the resize_obj size would not match
the smart object size. >_<
This is an override of efl_gfx_position_set.
As for the other patches, I hope I didn't break anything.
A problem likely to happen is that the super call was inserted
too early or too late in the call flow. For instance:
_myclass_position_set(obj, x, y) {
position_set(super(obj), x, y);
position_get(obj, &prevx, &prevy);
do_something_with_delta_xy();
}
The above code flow is obvisouly wrong, but may have crept in this
patch (such a bug sneaked in inside smart object, breaking
everything at first).
These should be just overrides of Efl.Gfx.visible.set. Many
widgets were handling smart show() and hide() manually, which
means this patch is quite large.
Hopefully this doesn't break anything, obviously. But here are
some widgets known to be problematic, as the old code flow was
really strange (sometimes not calling the efl_super function):
- window
- notify
Similarly to group_color_set, group_clip_[un]set should not
exist and should be a result of efl_super and inheritance.
This patch also removes clip_unset from the EO API and keeps
only clip_set(NULL). The reason is that it will avoid bad overrides
of clip_unset() vs. clip_unset(NULL). This also simplifies the code
a bit. Ideally we should be able to reintroduce clip_unset in EO
if we can have a "@final" tag (like java's final keyword), to
prevent overrides.
Widgets should simply override efl_gfx_color_set and call
super all the way up to evas object.
Legacy compatibility with call interceptors and early call
abortion (eg. delete_me or obj->layer == NULL) are implemented
with an internal call. See the previous commit introducing the
API.
The callbacks are never invoked due to sd->play equal to 0. The
function _emotion_decode_stop is called before and resets this field.
Before the change to Efl.Canvas.Video, sd->play was not checked.
Efl.Object.event_callback_call no longer calls legacy smart callbacks;
calling only event callbacks registered with the given event description
pointer.
Create the method Efl.Object.event_callback_legacy_call to inherit the old
behavior from Efl.Object.event_callback_call, calling both Efl.Object events
and legacy smart callbacks.
Update all other files accordingly in order to still supply legacy
callbacks while they are necessary.
Previously events used to use class name as a prefix and ignored eo_prefix
when specified. This is no longer the case. Events follow eo_prefix by default
now. In order to get around this for classes where this is undesirable, a new
field event_prefix was added which takes priority over eo_prefix. If neither
is specified, class name is used like previously.
@feature
Mostly unused vars following the removal of eo_do_ret().
However, there are some cases where the migration script got some things
wrong, and I had to manually fix them.
I just ran my script (email to follow) to migrate all of the EFL
automatically. This commit is *only* the automatic conversion, so it can
be easily reverted and re-run.
To configure efl sources with bindings to use in nodejs add ––with-js=nodejs in configure flags to generate node files
$ configure --with-js=nodejs
and compile normally with:
$ make
$ make install
To use, you have to require efl:
efl = require('efl')
The bindings is divided in two parts: generated and manually
written. The generation uses the Eolian library for parsing Eo files
and generate C++ code that is compiled against V8 interpreter library
to create a efl.node file that can be required in a node.js instance.
@feature
The negation should be uses after checking the capability bit with the &.
Better use parenthesis to make this work.
Thankls to the sparse sematic parser for spotting this.
Summary:
_emotion_pending_ecore_begin and _emotion_pending_ecore_end are not called from
the same thread. Indeed, _emotion_pending_ecore_begin is called from gstreamer
callbacks, and _emotion_pending_ecore_end is called from the mainloop.
Reviewers: cedric
Reviewed By: cedric
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D3061
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Summary:
Everything is implemented except visualization, mouse events and some
EMOTION_EVENT. Video can output RGBA, YUY2, YV12 or I420.
About the video sink: this emotion module use libvlc callbacks:
libvlc_video_set_format_callbacks and libvlc_video_set_callbacks. It may be
temporary. Indeed, an other solution is to add an Evas module inside vlc. But
this vlc module would need to link with emotion in order to use
_emotion_frame_new and _emotion_frame_resize private functions. I didn't
succeed to output a frame without these private functions: see
15daff4d3f
List of /* FIXME */:
- Visualization not implemented since there is no API (for now) in libvlc.
- Mouse events not implemented since there is no API (for now) in libvlc.
- Some EMOTION_EVENT are not handled.
- SIGSEGV in evas_gl_common_texture_nv12_update with
EVAS_COLORSPACE_YCBCR420NV12601_PL colorspace.
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D3071
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>