Commit Graph

198 Commits

Author SHA1 Message Date
Tom Hacohen 7c236dca76 Evas common: Use _GNU_SOURCE instead of __USE_GNU.
Thanks to aissen for letting us know.

SVN revision: 57764
2011-03-15 14:23:07 +00:00
Tom Hacohen bd0695d1b5 Evas encoding: Removed Evas_Encoding and moved to eina_unicode_utf8* instead.
SVN revision: 57096
2011-02-16 16:00:17 +00:00
Carsten Haitzler c743e4f56c methinks nash you missed doing the pipe pipeline for map changes.
SVN revision: 56805
2011-02-08 12:10:58 +00:00
Brett Nash aa59164001 Support for Proxy Objects (and others)
Proxy objects allow you to use another image as the source of an image.
Essentially allowing the same object to be rendered multiple times.  One
object (the source) is the original, each additional 'copy' is an image with
evas_object_image_source_set.

This is complete.

Also add partially working arbitrary maps, and arbitrary clipping.
Unfortunately both have some issues yet to be resolved (waiting on the next
feature to get merged together).

SVN revision: 56777
2011-02-06 23:52:17 +00:00
Tom Hacohen 4ee6706770 Evas font-engine: cache harfbuzz's face.
SVN revision: 56466
2011-01-30 10:37:52 +00:00
Tom Hacohen ff18fa8399 Evas: Multiple changes that all relate to the Harfbuzz integration:
1. Started feeding Evas_Text_Props to the font engine instead of Evas_BiDi_Props because no we have more general text properties as well - i.e, OpenType stuff.
2. Full Harfbuzz integration which gets compiled in by default (if harfbuzz is present) but only works if the environment variable EVAS_USE_OT is set to 1 (because OT is way slower than regular text rendering).
3. Cleaned the font querying/drawing functions.
4. Added font_shaped function to all of the engines, which by default calls teh harfbuzz stuff (default on linux that is).
5. Moved some source files around a bit to make more sense.

SVN revision: 56455
2011-01-30 10:36:39 +00:00
Tom Hacohen 7e376019b7 Evas font-engine: Moved bidi utils (and added script utils) to a subdir language that collects all the language specific adjustments to font handling.
SVN revision: 56446
2011-01-30 10:35:37 +00:00
Carsten Haitzler 1b89a7ac5f change map points to use double and floats to reduce perspective
correction adjustment seams in gl engine. almost all gone.



SVN revision: 56180
2011-01-16 07:49:49 +00:00
Carsten Haitzler 6502ea96ea hve to revert these commits. they hve created a whole chunk of 64bit
crashes on linux. this is REALLY bad. so remove these changes now.



SVN revision: 55981
2011-01-07 15:56:54 +00:00
Vincent Torri 72128a6ae3 typo
SVN revision: 55971
2011-01-07 06:51:55 +00:00
Vincent Torri fe85acc06d use configure-time headers checks instead of compiler ones
SVN revision: 55970
2011-01-07 06:48:33 +00:00
Carsten Haitzler 62c8659619 fixed async preload stall bug! still 1 issue left when caches
(scalecaches) are flushed which can cause a hang until all data is
"loaded back in" again. it's a bit of a doosey actually and so isn't
fixed here.



SVN revision: 55551
2010-12-14 10:22:06 +00:00
Carsten Haitzler d3cd14c805 lockdebug - be able to find mutexes that lock for a while... but.. i
found what was blocking.. and it wasnt a mutex! well.. put this in for
further debugging later.



SVN revision: 55544
2010-12-14 05:41:32 +00:00
Brett Nash ee03254a3e Be more aggresive turning on neon, and don't include arm_neon.h
The arm_neon header is for the Neon intrinsics.
Since we use inline asm, we don't need any of that stuff.
Also we set neon to be on if your compiler accepts it (and it's a arm).
So more people may get neon builds.

SVN revision: 55312
2010-12-06 02:20:31 +00:00
Carsten Haitzler e0e6020902 work on fixing up a font "leak". its disabled via returns in funcs -
but also added in 24bit unicode support. needed for unicode v6
absolutely.. so we can have the pile of poo char work.



SVN revision: 53987
2010-10-29 12:55:42 +00:00
Eduardo de Barros Lima f61a1cb5cb Evas: Don't #define _GNU_SOURCE
Instead use AC_GNU_SOURCE macro in configure.ac and #include <config.h> properly


SVN revision: 53159
2010-10-07 19:52:47 +00:00
Carsten Haitzler 011b2ce822 brutally evil... internally.. but it works. map perspective correct
now in gl engine. hooray for that. one complaint less.



SVN revision: 52566
2010-09-22 06:52:28 +00:00
Gustavo Sverzut Barbieri d89ebf341b cleanup: internal image information is now unsigned.
There is no meaning in negative values for image loading, marking as
dirty or size, so image internals (cache, entry) were changed to
unsigned, reducing possible errors, particularly with overflow.

engines were converted to the new way, but any 3rd party modules will
still work as they should be using values >= 0 only anyway.

please review.

new cases introduced by "comparison between signed and unsigned" were
fixed in the modules that used cache_entry or Image_Entry dimensions.



SVN revision: 52428
2010-09-18 23:16:25 +00:00
Carsten Haitzler 679d566fde actually revert that - not enough testing. need to work on it.
SVN revision: 52029
2010-09-09 06:36:01 +00:00
Carsten Haitzler 4975395633 major clean of the preload stuff. leaks. bugs. nastinessesssss...
SVN revision: 52028
2010-09-09 06:31:29 +00:00
Carsten Haitzler 360fb6511a make priority of thread drop linux only - fallback.
SVN revision: 51886
2010-09-04 14:34:23 +00:00
Carsten Haitzler 075531cc54 aaah... so.. if we have a fribidi lock.. shall we.. hmrrrm maybe use
it? and... lets not just throw pointer onto pipelines just for the
hell of it.. as like.. hmm the object owning the pointer might be
freed before pipelien finishes.. or hell. it might change pointer
contents? :) need to nwo dup bidi intl_props. probably a better plan..
tasn looking at you... is to fix up evas bidi utils and make the intl
props a new/free thing (and sharable eh?) with reference counts to
avoid dups (just ref up most of the time - and if u change, make a new
intl prop - dont change current one) etc. etc. for now dup - this
gives a perf hit tho. at least async rendering works now.



SVN revision: 51736
2010-08-30 03:21:15 +00:00
Tom Hacohen 26ecd94b4c Evas font: Fixed a couple of warnings and formatting issues.
SVN revision: 51656
2010-08-26 11:45:45 +00:00
Cedric BAIL 05e8154f8b * evas: remove gradient and gradient2.
SVN revision: 51219
2010-08-16 15:14:49 +00:00
Tom Hacohen 7615995cc2 Evas: Fixed the compilation warning with sw8 engine. This is not just to beautify the compilation output (which is a good enough cause on it's own behalf), right shift with negative values is not defined in the standard which means everything can happen.
SVN revision: 50954
2010-08-10 07:36:23 +00:00
Lucas De Marchi 0a4617ae38 FORMATTING
* Remove vim modelines:
 find . -name '*.[chx]' -exec sed -i '/\/\*$/ {N;N;/ \* vim:ts/d}' \{\} \;
 find . -name '*.[chx]' -exec sed -i '/\/[\*\/] *vim:/d' \{\} \;

* Remove leading blank lines:
 find . -name '*.[cxh]' -exec sed -i '/./,$!d'

If you use vim, use this in your .vimrc:
set ts=8 sw=3 sts=8 expandtab cino=>5n-3f0^-2{2(0W1st0



SVN revision: 50816
2010-08-04 16:57:32 +00:00
Christopher Michael 28a5e44f7d Make evas build again (here at least).
Added missing unicode & bidi opts to necessary places.
Fixes lots of compiler warnings.

NB - Not all engines tested. If you spot a problem wrt any specific
engine, please report it.



SVN revision: 50601
2010-07-28 17:57:18 +00:00
Tom Hacohen a6d428334f Evas: Changing the font engine to work with Eina_Unicode instead of utf8.
Changing textblock and text objects to work with Eina_Unicode instead of utf8 (internally, API remains intact).
Started relying on new fribidi 0.19.2 instead of the old fribidi.
A lot of fixes to the font engine.
Renaming of evas_common_font_utf8_* to evas_common_encoding_utf8_*
This relies on new Eina changes and types: Eina_Unicode, Eina_UStrbuf and Eina_UStringshare.

SVN revision: 50595
2010-07-28 12:00:41 +00:00
Gustavo Sverzut Barbieri 7521047f09 Fix invalid access if using async-render
Ouch, that was nasty! src/lib/cache/evas_cache_image.c was assuming
all Image_Entry were RGBA_Image (why?!?!?), thus doing the cast and
having mutexes and other to operate on garbage (possibly crashing due
segv). This happened to be the case with Soft16_Image used by
software_16 engines.

I'm not sure, but this may fix problems that people noticed with
async-render hanging their systems even if not explicitly enabled
during runtime.

I also found it quite strange the number of locks required by this
code! Clearly we could use macros to simplify and avoid bugs, but
maybe some atomic_inc/dec code should be used to remove half of the
mutexes in that code?

/me wonders what kinds of bug more we can expect from this code :-/



SVN revision: 50300
2010-07-16 22:52:04 +00:00
Cedric BAIL 5685faac42 * evas: make it possible to call unload_all from surface_alloc.
SVN revision: 49448
2010-06-04 15:21:12 +00:00
Carsten Haitzler eaad0eb095 big patch from Samsung SAIT (Advanced research group) for async multi-frame
rendering. to turn on:

1.
configure with --enable-async-render
2.
export EVAS_RENDER_MODE=non-blocking
  
presto. necessitates some api swizzling (thus the expedite. ecore etc. changes)

the kind of results you get on a desktop:

http://www.rasterman.com/files/evas-async-vs-none.html



SVN revision: 49087
2010-05-21 07:10:45 +00:00
Carsten Haitzler 58c7049da8 allow neon build even if not armv4 - eg build for armv6 but add neon asm as a
"check if its there then use it" ala mmx/sse as opposed to require it all be
neon armv7 stuff ffor neon to work.



SVN revision: 48044
2010-04-16 00:13:46 +00:00
Cedric BAIL 3d27a7b9e4 * evas: improve thread rendering by moving image loading in worker thread.
SVN revision: 47434
2010-03-24 19:07:59 +00:00
Cedric BAIL 1a51c662bf * evas: make map work with threaded rendering.
SVN revision: 47429
2010-03-24 16:39:39 +00:00
Carsten Haitzler c0baeaeb68 1. fix fcfini issue i hit - yes . things may look like they leak in valgrind
- they dont. in reality.
2. major text rendeering speedups. up to 41% in textblock intl, 33% in
textblock basic, 12-20$ in other text rendering tests. generic eina hash's
are just tooo slow for what we are doing there. specialised "Fash"
blocked-array.
3. still LOTS of optimisations left.



SVN revision: 45829
2010-02-03 11:18:00 +00:00
Vincent Torri 20d5a675db * undef close() and open() in evas_module also for mingw
* init Evil in eina as it uses fcntl() with the winsock2 library
 * fix compilation of evas_cache_image.c with mingw
 * formatting


SVN revision: 45724
2010-01-30 00:09:29 +00:00
Gustavo Sverzut Barbieri 51c00c6526 fix evas image loading error reporting.
Evas image load was always reporint "generic" error, since it was
disconnected from actual loader modules.

This commit will break the module loader API (as it's restricted to
inside Evas, this should be no problem). The return was turned into
"Eina_Bool" for clarity, while an extra "int *error" is responsible to
report errors. This approach was choosen to force compiler warnings
and to try avoid mistakes as EINA_FALSE == EVAS_LOAD_ERROR_NONE and
thus we'd get opposite behavior if something slips.

Most loaders play well, except by eet that does not provide means to
know if the file open failed due missing file, incorrect format or
corrupted file :-(

Please report any issues. I added eina_log debugging to loader
functions, just run your Evas application as:

     EINA_LOG_LEVELS=evas_main:4 your_app




SVN revision: 44666
2009-12-22 23:11:57 +00:00
Cedric BAIL bd60dfd40e * evas: Fix build when pipe rendering is disabled.
SVN revision: 44651
2009-12-22 12:58:07 +00:00
Cedric BAIL a27c701f27 * evas: Remove lot's of warning.
SVN revision: 44629
2009-12-21 15:52:12 +00:00
Cedric BAIL b0ffd95878 * evas: Complete rewrite of evas image preload code.
This code should be cleaner and easier to understand. It also provides
	the ability to spread image decompression on all CPU core. I currently
	set it to the exact number of CPU core you have in your machine, if you
	find case where it slow down your EFL apps too much, we can reduce this
	to give at least one core to evas.
	   All previous bugs related with async preload are gone, hopefully no
	new one are in. Please report any problem with backtrace to me.


SVN revision: 44537
2009-12-18 11:03:31 +00:00
Cedric BAIL a82d161c27 * evas_cache_image: Attempt to make a definitiv fix for race condition on cancel.
WARNING: If you continue to see any segv in E17, please report to me with a backtrace. Thanks.


SVN revision: 43465
2009-11-05 17:38:51 +00:00
Cedric BAIL 8984a75799 * evas: Cleanup move to eina log.
Patch from Mathieu Taillefumier.


SVN revision: 43200
2009-10-22 15:22:22 +00:00
Carsten Haitzler c50ea6b1c8 map image... not used yet.
SVN revision: 43131
2009-10-17 10:25:51 +00:00
Carsten Haitzler 37b66e806b new gl engine. no one uses it anyway. not 100% complete, but much better than
the old. and it ALSO does GLES2.0 as well asn GL.



SVN revision: 42982
2009-10-09 12:10:27 +00:00
Carsten Haitzler 58fc0273fe account for padding too for too-big
SVN revision: 42678
2009-09-24 14:44:05 +00:00
Vincent Torri f12c2099d4 * export _evas_log_dom_global as it can be used in modules
* don't include non microsoft header files when vc++ is used
 * declare alloca before standard C header files
 * minor formatting

SVN revision: 42663
2009-09-24 05:10:49 +00:00
Carsten Haitzler 85c9ee14e1 and much pain and ganshing of teeth.. this took too long... no more hanging
preload cancels. u can cancel a preload (explicitly or implicitly) with no
lock penalty. now i can get on with my other fun.



SVN revision: 42616
2009-09-22 07:02:14 +00:00
Cedric BAIL c259d8addd * evas: Use eina_log.
Patch from Matthieu.


SVN revision: 42598
2009-09-21 16:08:51 +00:00
Gustavo Sverzut Barbieri 8e56bad0e6 dunno what's this crazy math, but it overflows on 64 bits... ensure it's unsigned long long...
SVN revision: 42523
2009-09-16 19:20:26 +00:00
Carsten Haitzler 65f147aa81 make loaders use "big image" macro to detect an image that is going to just
be way too big to ever allocate. probably code can do with other fixes too.

also make jpeg loader rudametarily understand load regions. very brute-force.
but enough for just this moment to do testing.



SVN revision: 42507
2009-09-16 09:48:05 +00:00