As we already call the same functions inside
_ecore_evas_wl_common_show, there is no need to duplicate the same
code when we have defer_show set...just call the show function.
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Calls to make a window fullscreen do require the window to already
have a shell surface with which to fullscreen. If an app sets the
window fullscreen property when the window is not shown yet, then the
app would never startup fullscreen. This patch fixes that issue by
adding a 'defer_fullscreen' flag to Ecore_Evas (wayland) so that when
the window does finally get shown, we can show it in fullscreen.
Addresses part of the T5044 ticket...
ref T5044
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Small patch to not call _ecore_evas_register unless we are showing the
window. This stops creation of rogue animators on cursors until the
window is actually going to be shown.
Fixes T5209
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
If we are in async render when a call to set rotation happens, we
should not be setting the engine info->rotation until we have actually
handled the rotation. Old code here would set delayed.rotation on the
ecore_evas itself, but then it would tell the engine to rotate. What
we actually want here is If in async render, set the delayed rotation
property and let render_updates deal with any delayed setting.
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Minor optimization to avoid always fetching framespace values even if
we were not going to use them.
@optimize
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Small patch to add a handler so we can listen for when the surface
configure event is complete and can then go ahead and attach buffers
to the surface. This allows rage <filename> to work again in Weston :)
NB: This does allow rage <filename> to work under Weston now, but
still fails under Enlightenment for some reason :(
ref T5090
Signed-off-by: Chris Michael <cp.michael@samsung.com>
With the change to xdg_shell v6, we need to wait for any pending
configure to be handled before we can render. This patch addresses
that issue and makes Elementary_Test work again under Weston :)
Signed-off-by: Chris Michael <cp.michael@samsung.com>
The common code was skipping frame callback when no shell surface was
present - cursors aren't shell surfaces.
Add the frame callback to the common path and remove the bespoke callback
from the cursor code.
Small patch to set all fields of the Evas Engine Info structure before
calling evas_engine_info_set function
Signed-off-by: Chris Michael <cp.michael@samsung.com>
This patch allows us to set a 'hidden' flag in the Evas Engine
information structure instead of setting a NULL surface. Setting this
flag allows us to hide/show a canvas without having to
destroy/recreate a wl_surface every time.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
This function will set the modifiers/lock per seat in Evas.
Some places will still use ecore_event_evas_modifier_lock_update(),
since multi-seat is not supported.
Summary:
After changes done on commit 9f8e2e0d9c
it was possible to have multiple devices with the same
id added throught the function
_ecore_evas_wl_common_cb_global_added().
To avoid such issue, let's check if the device was already
created first.
Reviewers: iscaro
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4428
Summary:
It's not possible to have an Ecore_Wl2_Input without a seat.
Ecore Evas Wayland: Remove seat existence check.
At this point every seat advertised is considered new, therefore
it will not be in the devices list.
Reviewers: barbieri, jpeg, cedric, bdilly
Reviewed By: bdilly
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4408
Summary:
When launching an Elementary App using Wayland the elm_config will
automatically connect to the Wayland's display server and all events
regarding seats are lost, since by the time that Ecore_Evas is created
the global events were already dispatched. To fix this problem,
everytime an Ecore_Evas is created, the code must check if there
are any seat capabilities available, if so, the devices will be created.
Reviewers: bdilly, barbieri, cedric, jpeg
Subscribers: devilhorns, cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4390
This patch addresses the case where we failed to allocate 'wdata' and
were calling free(ee) before going to an error handler. For the fix,
just don't free(ee) here and let the error handling do it's job.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Coverity reports an error handling issue here as we are not checking
the return value of evas_engine_info_set, so check that return and
issue a warning if it fails.
Fixes Coverity CID1365651
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Coverity reports that accessing 'einfo' here is a NULL pointer
dereference. evas_engine_info_get can return NULL, so we should be
checking for a valid return before trying to use it.
Fixes Coverity CID1365654
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Coverity reports a null pointer dereference here because
evas_engine_info_get can return NULL. Check for a valid return before
trying to use it.
Fixes Coverity CID1365655
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Coverity reports illegal access here as we are trying to pass a freed
pointer to ecore_evas_free. Rework error handling to avoid this.
Fixes Coverity CID1365657
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
draw_frame is a legacy feature that draws a very ugly window border
with a white rect and a black text as title bar. This could be
used in wayland when using only the ecore_evas APIs, rather than
elm_win.
Note that the API ecore_evas_draw_frame_set() can not possibly work
as the flag is checked when the ecore_evas is created, so changing
the flag has no effect on existing windows.
Finally bring these together as much as possible to avoid future
diversions when bugs are only fixed in one or the other.
There are functional changes - state tracking for client side effects is
now added to the shm engine, some bug fixes for the egl engine have been
brought to the shm engine.
Brings resize code into the common implementation - there is a functional
change. There appears to have been a bug in the egl resize where it
used the same w, h order for portrait evases as for landscape. This was
fixed in shm. I've used the shm variant for the common code.
Moves transparent set into the common implementation - there is a
functional change here - the egl engine now calls transparent_set in
render_updates like the shm engine.
It is probable the this was the intended behaviour all along.
Moves alpha set into the common implementation - there is a functional
change here - the egl engine now calls alpha_do in render_updates like
the shm engine.
It is probable that this was the intended behaviour all along.
So when mouse / keyboard are present or not it will
generate events.
ecore_evas/wayland will handle that creating or
deleting evas devices for each one (seat device
will be used as parent).
Create or delete evas_devices with class EVAS_DEVICE_CLASS_SEAT
for seats on each ecore_evas created so far.
Initially it's named considering its Wayland id.