Since now we support movement on Z axis the evas objects
associated to bodies need to be re-stacked to be below / above
each other.
But if Z axis movement is disabled, no cloth is used, ...,
it can be safely disabled, since evas objects won't overlap.
And it will save performance.
SVN revision: 78491
This patch resets the anchors nodes mass proportional to the mesh
size so it becomes harder. For that we also handle the mass resetting
to leave anchors and dragging nodes in their current state.
Patch by: Leandro Dorileo <dorileo@profusion.mobi>
SVN revision: 78488
This patch introduces getters and setters API for setting the
soft body position solver iterations.
Patch by: Leandro Dorileo <dorileo@profusion.mobi>
SVN revision: 78486
Since every shape has its own implementation for local scaling it`s
better to trust just our selves and hold it for further calculations.
Patch by: Leandro Dorileo <dorileo@profusion.mobi>
SVN revision: 78482
If a body has been marked for deletion do not updated it neither call
its BODY_UPDATE callbacks.
Patch by: Leandro Dorileo <dorileo@profusion.mobi>
SVN revision: 78474
Doygen tells us:
warning: Tag `SHOW_DIRECTORIES' at line 507 of file Doxyfile has become obsolete.
To avoid this warning please remove this line from your configuration file or upgrade it using "doxygen -u"
warning: Tag `HTML_ALIGN_MEMBERS' at line 879 of file Doxyfile has become obsolete.
To avoid this warning please remove this line from your configuration file or upgrade it using "doxygen -u"
warning: Tag `USE_INLINE_TREES' at line 1065 of file Doxyfile has become obsolete.
To avoid this warning please remove this line from your configuration file or upgrade it using "doxygen -u"
So we are nice and remove them. A yay for the day where we have amerged tree and
not two dozens of Doxyfile.in files floating around.
SVN revision: 78409
Fix trac ticket #1615.
The first issue with configure is that `./configure --disable-build-tests`
doesn't disable tests.
And the second issue is that tests actually require elementary >= 1.7.99
SVN revision: 78135
This patch fixes:
+ the scale_get function(the soft body shape scale was not been set),
+ the soft body evas object deletion callback, it wasn't properly freeing
the slices evas objects;
+ puts the soft body base evas object back to canvas;
Patch by: Leandro Dorileo <dorileo@profusion.mobi>
SVN revision: 78093
This patch introduces an API to freeze(dragging_set) an specific
soft body trimesh face untill it gets called to unfreeze(dragging_unset) it.
Patch by: Leandro Dorileo <dorileo@profusion.mobi>
SVN revision: 78091
Since we want to restack all the bodies evas objects against each other,
being it a soft body or not, we can't have the soft body slices member
of something else.
Patch by: Leandro Dorileo <dorileo@profusion.mobi>
SVN revision: 78090
This patch introduces soft body's mesh triangle manipulation, for picking
the triangle of a body in X and Y and moving it as well.
Patch by: Leandro Dorileo <dorileo@profusion.mobi>
SVN revision: 78088