If we are given a drm device name, tell ecore_drm to try and find That
device. If it is not found, we fallback to the default drm device.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
from drm.
This assigns a name to the ecore_evas. If no device name was passed
in, we will get the device name from the drm card.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
@feature: Add new API function to return the drm device name
NB: This will be used in the ecore_evas_drm code to set the
ecore_evas->name.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
const have been added in object parameter of two legacy APIs to fit
Eolian generated files.
Since these functions retrieve information from object, it is logic that
the object would be const.
@fix: Fix building Enlightenment without X support
These changes are needed so that we can build Enlightenment without X
support. Many places in the E code reference
Ecore_X_Atom/Ecore_X_Icon. If we build E without X support, these end
up being undefined, causing build to fail, so we need to predefine them.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
@fix: Fix building Enlightenment without X support
These changes are needed so that we can build Enlightenment without X
support. Many places in the E code reference
Ecore_X_Atom/Ecore_X_Icon. If we build E without X support, these end
up being undefined, causing build to fail, so we need to predefine them.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Use two optimizable functions for BOX blur: vertical and horizontal.
These functions will run as many times as requested (from 1 to 6 max).
The horizontal case is pretty straightforward as the source is already
contiguous (nice in terms of cache hits). The only catch is to swap
src and dst without ever writing to the input buffer.
In case of vertical blur, we apply the same method as above, after
rotating the column into a horizontal (contiguous) span, and rotating
it back afterwards.
Now, the same needs to be done for RGBA :)
BOX blur is a lot faster (and easier to optimize, too)
than GAUSSIAN blur. Repeating 2x or 3x BOX blur will also
give similar results to GAUSSIAN blur (very smooth), but
in much less time.
Add a count parameter to the BOX blur instruction.
Actually, there is a very nice trick with BOX blur.
Pass BOX blur 3 times and you can approximate a GAUSSIAN
blur with up to 3% accuracy. This is way more than enough
for just a simple graphical effect.
So, despite the crappy quality of BOX blur, we should
optimize it a lot so we can replace large GAUSSIAN blurs
with series of BOX blurs instead.
Source: Wikipedia's page on box blur :)
This commit also moves around some duplicated definitions.
When a blur operation requires a copy-back to the source
buffer, then the render_op must be set to COPY instead of
BLEND. Otherwise the non blurred content will be visible.
@fix
Prepare optimization paths for blur operations, as they are VERY
costly. This simple change, when using gcc -O3 flag, boosts
horizontal blur performance by > 50%, because STEP is 1 (and
so, memory accesses, increments, etc... are all very simple)
The objective is to have support for NEON, MMX, SSE, too, with
runtime detection.
Remove true Gaussian kernel code, as it is not usable over 12px and
was disabled because it gives different visual results than the
fake Gaussian curve using sin().
This patch sets the one before most significant bit on for classes. This
means that class ids are now very big, compared to the old ids which
were growing small integers (1, 2, 3...).
This makes accidental passing of integers (corrupted obj pointers) less
common.
@feature
- Remove space between type and variable if a star is present.
- Initialize return value to NULL before eo_do. It is needed in case the
eo_do invocation fails (NULL object...).
- Add const to the internal return value if needed.
Summary:
These APIs will be used for adding font paths for the application.
The existing APIs for font path, such as evas_font_path_append,
are used for adding font paths to the given evas.
But, these APIs will affect to every evas in the process.
Reviewers: tasn, woohyun, Hermet, seoz
CC: cedric, herdsman
Differential Revision: https://phab.enlightenment.org/D621
@feature
When a new line was added before the last } in a .eo file, the parsing
was resulting in an error. It was due to the fact that some pointer
indicating the eof was not set when the parsing was done from memory.
@feature: Add support in ecore-drm for handling mouse movement, wheel,
and buttons.
This adds code to pass mouse events from linux input to ecore by
raising ecore_events (ecore_event_add).
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Clipees can be cleared before the loop is finished because
evas_object_clip_unset calls smart function of clip_unset.
So, if we use EINA_LIST_FOREACH_SAFE, invalid next list pointer
can be kept and read after obj->clip.clipees is freed.
Thanks to Davide Andreoli for reporting.
@fix
Summary: @fix compilation errors with defining variable and type on the same statement on clang without a default-constructor. Also removed warnings with inconsistent uses of struct/class for forward declaration and unused parameters.
Reviewers: cedric, stefan_schmidt
CC: savio, cedric
Differential Revision: https://phab.enlightenment.org/D622
Hmm, I forgot to add some .eo files to the EXTRA_DIST so they have not been
added inside the archive.
Eolian couldn't generate C files because of these missing files.
This happens with many texts. The issue occurs when the width of the
last char is larger than it's advance. Before this patch, we didn't the
width into account when calculating width, thus causing clipping issues
in some cases.
Remove unused function and it's declaration. This function is not
being called from anywhere anymore, so it's no longer needed.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
@feature: Add handling of modifiers in a drm key event
This adds code to deal with modifiers being pressed/released during a
key event and pass those along to the ecore_event structure
Signed-off-by: Chris Michael <cp.michael@samsung.com>
group
This adds fields to the xkb structure for storing when modifiers are
pressed, released, etc so we can handle those in key events.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
In acutal case, some application encounted that a proxy object is larger than a source clipper size.
So the proxy is clipped by the edje clipper.
We don't have to limit the clipper size to 10000x10000
@fix
When an Eo operation returns a value, this one is stored in the last
parameter as an out parameter.
In case the caller doesn't set a pointer there, the storing will be done
in a NULL pointer and will bring to a segfault.
The generator has been modified to handle this case. Now, if the ret
pointer is NULL, the value will not be returned.
You can add in the .eo file the eo_prefix:... and data:... in case
you want to override respectively the Eo prefix and the data type.
If "data: null" is used, no data type will be added.
After we have setup ecore-drm, we need to tell it where to send any
input events, so call the ecore-drm API function to set the window.
Also feed mouse_in to the canvas after creation, so that it gets focus.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
@feature: Add keyboard event processing for ecore-drm
When we get a key event from evdev and create an Ecore_Event_Key to
pass along, we need to set the window where this event occured.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
@feature: Add keyboard input handling to ecore-drm library
This adds code to ecore_drm library to process keyboard events and
pass them to ecore_event so that ecore_evas can receive keyboard input
Signed-off-by: Chris Michael <cp.michael@samsung.com>
@bugfix: Initialize ecore_event on ecore_drm_init
We need to make sure ecore_event_init has been called so we can
process events for ecore_evas.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
@feature: Added API function to return the file descriptor from the
opened virtual terminal.
This is needed for use in ecore_evas. When it sets up the canvas, we
pass this fd to the canvas for use in setting up the vt framebuffers
Signed-off-by: Chris Michael <cp.michael@samsung.com>
When legacy is specified in the .eo file, the generator was adding the
property/method name after the legacy name.
So if you have 'legacy evas_object_textblock_clear_all' for clear method,
it was adding the function evas_object_textblock_clear_all_clear.
@bugfix: structure fb_var_screeninfo does not have a colorspace field
defined in linux/fb.h, so (for now) comment out code which was
referencing that field. Not sure what the intent was here, but build
was broken because of this.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Summary:
Added efl::eina::malloc_clone_allocator to be used with ptr_* data
structures for wrapping structures allocated by EFL in C.
This allows for example:
void foo(Eina_List* l)
{
efl::eina::ptr_list<int, efl::eina::malloc_clone_allocator> list(l);
}
If the standard efl::eina::heap_no_clone_allocator is used, the
deallocation code uses C++ delete operator, which causes undefined
behavior because the allocation was originally done with malloc.
Reviewers: cedric
CC: savio, cedric
Differential Revision: https://phab.enlightenment.org/D614
Summary:
Added eina_log support for C++ using the following macros:
For logging into a domain:
EINA_CXX_DOM_LOG
EINA_CXX_DOM_LOG_CRIT
EINA_CXX_DOM_LOG_ERR
EINA_CXX_DOM_LOG_INFO
EINA_CXX_DOM_LOG_DBG
EINA_CXX_DOM_LOG_WARN
And for logging into the default domain:
EINA_CXX_LOG
EINA_CXX_LOG_CRIT
EINA_CXX_LOG_ERR
EINA_CXX_LOG_INFO
EINA_CXX_LOG_DBG
EINA_CXX_LOG_WARN
The usage is simple as can be seen in the tests:
efl::eina::log_domain domain("error_domain_name");
domain.set_level(efl::eina::log_level::critical);
EINA_CXX_DOM_LOG_CRIT(domain, "something went wrong with the following error: " << error);
@feature
Reviewers: cedric
CC: raster, savio, cedric, sanjeev
Differential Revision: https://phab.enlightenment.org/D605
Summary:
Added inarray, inlist, ptr_array and ptr_list's range types named: range_inarray, range_inlist, range_ptr_array and range_ptr_list.
Each has two "flavours": mutable and not mutable. The const versions are parameterized by a const parameter. For example: range_ptr_list<int const> and the mutable doesn't have the const, so: range_ptr_list<int>.
The difference between the two is that the const versions can't modify the elements from the sequence, while the mutable allows so. Also, the const receives a Eina_Array const* while the mutable must have a Eina_Array*.
Reviewers: cedric
CC: savio, cedric
Differential Revision: https://phab.enlightenment.org/D613
- Added Doxygen description to parameters and return
- Added default description for parameters
- Return type needs to be after all the other parameters
- Better handling of stars for pointers: try to figure if a space is
needed between the type and the variable (e.g int *a / int a)
This tool lets you just open an eet file for editing directly,
by wrapping around 'eet' and the preferred editor defined in the env var
'EDITOR'.
@feature
The build system only adds top lib dir to include path, so we have to
specifically put the path there.
This should probably be fixed, so we can drop the canvas dir prefix in
our includes altogether, but until then, this is needed.
GL_READ_FRAMEBUFFER isn't defined when compiling for Wayland
Thanks Stefan for the report.
Also, import GL_FRAMEBUFFER overrides from other GL files, so
that it points to the proper extension (_OES or _EXT if applicable).
Summary:
The closing @} for the main Eo group is inside the #ifdef
EFL_BETA_API_SUPPORT block, so it gets removed by the preprocessor
unless the project is configured with EFL_BETA_API_SUPPORT. Moved the
@} outside the #ifdef so it will always be there and Doxygen won't
complain.
Test Plan: make doc 2> doxyerr.log
Reviewers: raster
Reviewed By: raster
CC: cedric
Differential Revision: https://phab.enlightenment.org/D609
Summary:
When text is hidden by password character, "changed" signal should be emitted.
But, even if there is no visible text, the signal was emitted.
@fix
Reviewers: woohyun, tasn, cedric
Reviewed By: cedric
CC: cedric
Differential Revision: https://phab.enlightenment.org/D604
Signed-off-by: Cedric BAIL <cedric.bail@samsung.com>
Summary:
Added support for exceptions on ecore_main_loop_thread_safe_call_async and
ecore_main_loop_thread_safe_call_sync. Also optimized the transport of the
return value through a parameter on ecore_main_loop_thread_safe_call_sync.
ecore-cxx: Changed uses of alignas for aligned_storage in C++11
Reviewers: cedric, raster
CC: savio, cedric
Differential Revision: https://phab.enlightenment.org/D593
Signed-off-by: Cedric BAIL <cedric.bail@samsung.com>
The current implementation of eina_convert_itoa cannot convert INT_MIN.
When the input number is negative, the function negates it and this is
an undefined behavior for INT_MIN since -INT_MIN cannot be represented
in a signed int.
@fix T1062
Signed-off-by: Cedric BAIL <cedric.bail@samsung.com>
While most framebuffes use stride = width, some may have stride bigger
than width to provide better alignment. Then we must always use stride.
Thanks to Arjan van de Ven, the one that spotted the issue.
@fix
According to cedric's horrified comment :)
And add a comment in the code. Yes, this IS a temporary solution,
but the GL engineS being what they are (tons of duplicated code),
I think it's still better for now to just make things work.
Directly use the scale functions from scalecache when
running the GL engine.
With this, and glReadPixels support, the GL engine support is now
100% complete. It will be DAMN SLOW, but ALL filters should work
in both OpenGL and Software rendering.
Make use of glReadPixel to access the source's pixel data.
Use all classic CPU functions to blend and use that data.
Save pointer to the GL image and update it with the latest data
during target render.
Use ENFN's surface_lock, read_pixels, unlock.
Also, add some more error checks to make sure the images are valid,
or return an error at runtime.
This will be needed by the filters for proxy rendering,
for textures and maps (displacement).
Add new engine functions to unleash the (sluggish) power of glReadPixels.
The idea is to be able to bypass glReadPixels later, so 3 new APIs are
added:
- surface_lock
- surface_read_pixels
- surface_unlock
They must be called in that order.
Note (for history):
glReadPixels was always getting the wrong data during first draw,
but the right data during a redraw...
Why? Well simply because for OpenGL itself, the image had never
been drawn in teh first place! Only the Evas GL context knew
about the image drawing, as it was queued somewhere in the pipe.
One line solution: Call evas_gl_common_context_flush before
doing anything else.
FrameBuffer can be tricky with all combinations and it's hard to tell
users to send useful information, then print the information we use so
we can get useful bug reports.
clean evas_fb_main.c so it returns -1 to indicate invalid fds, same as
open() and what is written in evas_fb.h example.
call fb_cleanup() in all error conditions and always return -1 in
fb_postinit() if we did call fb_cleanup().
in all other convert functions, dst_jump is provided in pixesl and
multiplied by the number of bytes-per-pixel either explicitly or
implicitly by using a different type for dst pointer (DATA16,
DATA32...).
As in 24 bits we use DATA8 we must explicitly multiply dst_jump by 3.
The first object that we generate with Eolian is Evas_Line, as it is a
simple one.
Two files are generated during build:
- the .eo.c contains the APIs definitions invoking Eo, the Eo functions
extracting the parameters and calling the hand written functions and
Eo structures to define the objects. These hand written functions are
located in e.g evas_object_line.c.
- the .eo.h contains the APIs and Eo prototyes.
We will continue with the other objects. If you note something wrong,
please update us asap:
daniel.zaoui@samsung.comyossi.kantor@samsung.com
If the first character of the description was not an alphanumeric, it was
not finalizing the parsing of the description and was not inserting it
in the database.
It was occurring when "@since" was the first word in the description of
the function.
@ferature: This adds code for the ecore-drm auth process to open
restricted inputs/cards/etc by the user.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
@bugfix: This fixes ecore-drm building since we commented out all the
hardware accel support (for now).
Signed-off-by: Chris Michael <cp.michael@samsung.com>
@bugfix: Removed hardware acceleration fields from engine structure.
These are now located inside the buffer management code itself, so no
need for them here.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
@feature: Add Ecore_Drm library code for setting up drm card, outputs,
virtual terminals, framebuffers, and input for use with ecore_evas drm
code.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Summary:
Invert the check of the ed->file. If the ed->file is NULL then return
EINA_FALSE.
@fix
Reviewers: raster, cedric, seoz
CC: cedric
Differential Revision: https://phab.enlightenment.org/D603
Signed-off-by: Cedric BAIL <cedric.bail@samsung.com>
as we don't support multiple composites of the same class,
and know at class elaboration how many composites we should have,
we can create the composites array and pack it at the end of the object.