@feature: Add handling of modifiers in a drm key event
This adds code to deal with modifiers being pressed/released during a
key event and pass those along to the ecore_event structure
Signed-off-by: Chris Michael <cp.michael@samsung.com>
group
This adds fields to the xkb structure for storing when modifiers are
pressed, released, etc so we can handle those in key events.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
In acutal case, some application encounted that a proxy object is larger than a source clipper size.
So the proxy is clipped by the edje clipper.
We don't have to limit the clipper size to 10000x10000
@fix
When an Eo operation returns a value, this one is stored in the last
parameter as an out parameter.
In case the caller doesn't set a pointer there, the storing will be done
in a NULL pointer and will bring to a segfault.
The generator has been modified to handle this case. Now, if the ret
pointer is NULL, the value will not be returned.
You can add in the .eo file the eo_prefix:... and data:... in case
you want to override respectively the Eo prefix and the data type.
If "data: null" is used, no data type will be added.
After we have setup ecore-drm, we need to tell it where to send any
input events, so call the ecore-drm API function to set the window.
Also feed mouse_in to the canvas after creation, so that it gets focus.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
@feature: Add keyboard event processing for ecore-drm
When we get a key event from evdev and create an Ecore_Event_Key to
pass along, we need to set the window where this event occured.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
@feature: Add keyboard input handling to ecore-drm library
This adds code to ecore_drm library to process keyboard events and
pass them to ecore_event so that ecore_evas can receive keyboard input
Signed-off-by: Chris Michael <cp.michael@samsung.com>
@bugfix: Initialize ecore_event on ecore_drm_init
We need to make sure ecore_event_init has been called so we can
process events for ecore_evas.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
@feature: Added API function to return the file descriptor from the
opened virtual terminal.
This is needed for use in ecore_evas. When it sets up the canvas, we
pass this fd to the canvas for use in setting up the vt framebuffers
Signed-off-by: Chris Michael <cp.michael@samsung.com>
When legacy is specified in the .eo file, the generator was adding the
property/method name after the legacy name.
So if you have 'legacy evas_object_textblock_clear_all' for clear method,
it was adding the function evas_object_textblock_clear_all_clear.
@bugfix: structure fb_var_screeninfo does not have a colorspace field
defined in linux/fb.h, so (for now) comment out code which was
referencing that field. Not sure what the intent was here, but build
was broken because of this.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Summary:
Added efl::eina::malloc_clone_allocator to be used with ptr_* data
structures for wrapping structures allocated by EFL in C.
This allows for example:
void foo(Eina_List* l)
{
efl::eina::ptr_list<int, efl::eina::malloc_clone_allocator> list(l);
}
If the standard efl::eina::heap_no_clone_allocator is used, the
deallocation code uses C++ delete operator, which causes undefined
behavior because the allocation was originally done with malloc.
Reviewers: cedric
CC: savio, cedric
Differential Revision: https://phab.enlightenment.org/D614
Summary:
Added eina_log support for C++ using the following macros:
For logging into a domain:
EINA_CXX_DOM_LOG
EINA_CXX_DOM_LOG_CRIT
EINA_CXX_DOM_LOG_ERR
EINA_CXX_DOM_LOG_INFO
EINA_CXX_DOM_LOG_DBG
EINA_CXX_DOM_LOG_WARN
And for logging into the default domain:
EINA_CXX_LOG
EINA_CXX_LOG_CRIT
EINA_CXX_LOG_ERR
EINA_CXX_LOG_INFO
EINA_CXX_LOG_DBG
EINA_CXX_LOG_WARN
The usage is simple as can be seen in the tests:
efl::eina::log_domain domain("error_domain_name");
domain.set_level(efl::eina::log_level::critical);
EINA_CXX_DOM_LOG_CRIT(domain, "something went wrong with the following error: " << error);
@feature
Reviewers: cedric
CC: raster, savio, cedric, sanjeev
Differential Revision: https://phab.enlightenment.org/D605
Summary:
Added inarray, inlist, ptr_array and ptr_list's range types named: range_inarray, range_inlist, range_ptr_array and range_ptr_list.
Each has two "flavours": mutable and not mutable. The const versions are parameterized by a const parameter. For example: range_ptr_list<int const> and the mutable doesn't have the const, so: range_ptr_list<int>.
The difference between the two is that the const versions can't modify the elements from the sequence, while the mutable allows so. Also, the const receives a Eina_Array const* while the mutable must have a Eina_Array*.
Reviewers: cedric
CC: savio, cedric
Differential Revision: https://phab.enlightenment.org/D613
- Added Doxygen description to parameters and return
- Added default description for parameters
- Return type needs to be after all the other parameters
- Better handling of stars for pointers: try to figure if a space is
needed between the type and the variable (e.g int *a / int a)
This tool lets you just open an eet file for editing directly,
by wrapping around 'eet' and the preferred editor defined in the env var
'EDITOR'.
@feature
The build system only adds top lib dir to include path, so we have to
specifically put the path there.
This should probably be fixed, so we can drop the canvas dir prefix in
our includes altogether, but until then, this is needed.
GL_READ_FRAMEBUFFER isn't defined when compiling for Wayland
Thanks Stefan for the report.
Also, import GL_FRAMEBUFFER overrides from other GL files, so
that it points to the proper extension (_OES or _EXT if applicable).
Summary:
The closing @} for the main Eo group is inside the #ifdef
EFL_BETA_API_SUPPORT block, so it gets removed by the preprocessor
unless the project is configured with EFL_BETA_API_SUPPORT. Moved the
@} outside the #ifdef so it will always be there and Doxygen won't
complain.
Test Plan: make doc 2> doxyerr.log
Reviewers: raster
Reviewed By: raster
CC: cedric
Differential Revision: https://phab.enlightenment.org/D609
Summary:
When text is hidden by password character, "changed" signal should be emitted.
But, even if there is no visible text, the signal was emitted.
@fix
Reviewers: woohyun, tasn, cedric
Reviewed By: cedric
CC: cedric
Differential Revision: https://phab.enlightenment.org/D604
Signed-off-by: Cedric BAIL <cedric.bail@samsung.com>
Summary:
Added support for exceptions on ecore_main_loop_thread_safe_call_async and
ecore_main_loop_thread_safe_call_sync. Also optimized the transport of the
return value through a parameter on ecore_main_loop_thread_safe_call_sync.
ecore-cxx: Changed uses of alignas for aligned_storage in C++11
Reviewers: cedric, raster
CC: savio, cedric
Differential Revision: https://phab.enlightenment.org/D593
Signed-off-by: Cedric BAIL <cedric.bail@samsung.com>
The current implementation of eina_convert_itoa cannot convert INT_MIN.
When the input number is negative, the function negates it and this is
an undefined behavior for INT_MIN since -INT_MIN cannot be represented
in a signed int.
@fix T1062
Signed-off-by: Cedric BAIL <cedric.bail@samsung.com>
While most framebuffes use stride = width, some may have stride bigger
than width to provide better alignment. Then we must always use stride.
Thanks to Arjan van de Ven, the one that spotted the issue.
@fix
According to cedric's horrified comment :)
And add a comment in the code. Yes, this IS a temporary solution,
but the GL engineS being what they are (tons of duplicated code),
I think it's still better for now to just make things work.
Directly use the scale functions from scalecache when
running the GL engine.
With this, and glReadPixels support, the GL engine support is now
100% complete. It will be DAMN SLOW, but ALL filters should work
in both OpenGL and Software rendering.
Make use of glReadPixel to access the source's pixel data.
Use all classic CPU functions to blend and use that data.
Save pointer to the GL image and update it with the latest data
during target render.
Use ENFN's surface_lock, read_pixels, unlock.
Also, add some more error checks to make sure the images are valid,
or return an error at runtime.
This will be needed by the filters for proxy rendering,
for textures and maps (displacement).
Add new engine functions to unleash the (sluggish) power of glReadPixels.
The idea is to be able to bypass glReadPixels later, so 3 new APIs are
added:
- surface_lock
- surface_read_pixels
- surface_unlock
They must be called in that order.
Note (for history):
glReadPixels was always getting the wrong data during first draw,
but the right data during a redraw...
Why? Well simply because for OpenGL itself, the image had never
been drawn in teh first place! Only the Evas GL context knew
about the image drawing, as it was queued somewhere in the pipe.
One line solution: Call evas_gl_common_context_flush before
doing anything else.
FrameBuffer can be tricky with all combinations and it's hard to tell
users to send useful information, then print the information we use so
we can get useful bug reports.
clean evas_fb_main.c so it returns -1 to indicate invalid fds, same as
open() and what is written in evas_fb.h example.
call fb_cleanup() in all error conditions and always return -1 in
fb_postinit() if we did call fb_cleanup().
in all other convert functions, dst_jump is provided in pixesl and
multiplied by the number of bytes-per-pixel either explicitly or
implicitly by using a different type for dst pointer (DATA16,
DATA32...).
As in 24 bits we use DATA8 we must explicitly multiply dst_jump by 3.
The first object that we generate with Eolian is Evas_Line, as it is a
simple one.
Two files are generated during build:
- the .eo.c contains the APIs definitions invoking Eo, the Eo functions
extracting the parameters and calling the hand written functions and
Eo structures to define the objects. These hand written functions are
located in e.g evas_object_line.c.
- the .eo.h contains the APIs and Eo prototyes.
We will continue with the other objects. If you note something wrong,
please update us asap:
daniel.zaoui@samsung.comyossi.kantor@samsung.com
If the first character of the description was not an alphanumeric, it was
not finalizing the parsing of the description and was not inserting it
in the database.
It was occurring when "@since" was the first word in the description of
the function.
@ferature: This adds code for the ecore-drm auth process to open
restricted inputs/cards/etc by the user.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
@bugfix: This fixes ecore-drm building since we commented out all the
hardware accel support (for now).
Signed-off-by: Chris Michael <cp.michael@samsung.com>
@bugfix: Removed hardware acceleration fields from engine structure.
These are now located inside the buffer management code itself, so no
need for them here.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
@feature: Add Ecore_Drm library code for setting up drm card, outputs,
virtual terminals, framebuffers, and input for use with ecore_evas drm
code.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Summary:
Invert the check of the ed->file. If the ed->file is NULL then return
EINA_FALSE.
@fix
Reviewers: raster, cedric, seoz
CC: cedric
Differential Revision: https://phab.enlightenment.org/D603
Signed-off-by: Cedric BAIL <cedric.bail@samsung.com>
as we don't support multiple composites of the same class,
and know at class elaboration how many composites we should have,
we can create the composites array and pack it at the end of the object.
@fix
mixins data offsets are stored in Eo_Extension_Data_Offset[],
if the constructed class is a mixin, do not reserve space for its
private data, the class is in mixins list and will be handled at
Eo_Extension_Data_Offset computation.
see _eo_data_scope_get(...) for private data retrieval
@bugfix: This fixes Coverity CID 1188012
Coverity reported resource leak from eina_str_split_full return which
was only being freed if the number was > 0. This is incorrect as
eina_str_split_full will still allocate the array and thus it should
be freed.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
@bugfix: Set cached image alpha flag properly
This fixes issue where cached image alpha flag was not set properly.
Set it according to the outbuf's destination alpha flag.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
@bugfix: Check (and set) buffer validity before calling
framebuffer_send. This fixes an issue where buffer was not valid,
causing next_update_get to do full Copies.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
@bugfix: We cannot call framebuffer_set from within the send function
because if we are not vsync'd then framebuffer_set would never be
called and thus the buffer would not be marked as valid, causing full
Copies to happen.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Sometimes it is useful to query screen geometry (more often size) to
do some metrics as finding the proper theme in my case. As this call
works for X11 and others, let's make it work for framebuffer as well.
Eio does need to allocate memory from the thread, transmit it to the
main loop where it is processed and later on freed. If the main loop
is to slow to handle the stream of incoming data, a huge peak of
memory can happen. Some people may want to limit the amount of memory
used at peak time and so this new infrastructure make that possible.
@feature
Eina_File line iterator does give the length of the line including the '\n'.
We did previously ignore that and passed the '\n' down to eio_monitor. Obviously
it would fail to monitor a PATH that finished with a '\n' and edje_watch did
stop working. I guess nobody did any real testing with edje watch in the past
year.
@fix
In a previous commit I mentionned that make check would fail
if PulseAudio is not running. Well, this is a bit excessive,
especially for buildbots where it doesn't have to be running.
So let's check that PulseAudio is running before failing.
Other errors should still be caught.
A simple "pulseaudio --check" should do the trick.
The definition of EAPI was missing in Eolian.h.
Spank on you, Tom! I expect you to be perfect and to tell me those
things before I push all the stuff ;-)
EFL can be built with PulseAudio support even if PA is
not present on the system. In that case, ecore_suite will
hang forever. Let's just catch the error instead.
Note: make check will fail if PA is not available (but not hang)
This is not related to Tom's recent mail (but yeah it reminded me
of this bug^^)
Fixes T732.
This will inform the client whether an asynchronous filter properly
rendered or not.
I actually don't know any case where rendering can fail at runtime.
The structure should not be changed, despite the union modification.
I am renaming for consistency with older branches that had a mask
field in RGBA_Image. Also, the mask.data or data8 is really just
a way to avoid casting between DATA8 and DATA32 (and it shows
clearly what kind of data you are dealing with).
It was possible to keep negative values for dx,dy which would
then draw pixels out of bounds (= crash).
Make check crashed after the previous commit.
@fix
If the filters fail to render at runtime (that is, parsing went fine
but a command failed to run properly), fallback to normal rendering.
This should prevent text from disappearing when using proxies and
the OpenGL engine (for now).
In some situations, text with filters would be rendered in an invalid
position (somewhere too high).
I am not entirely sure of the reason why the original code with BLEND
doesn't work, but this new version is simpler as GL and SW have more
similar behaviours:
- render text to our 'output' buffer
- draw this buffer as an image onto the set target
Thanks zmike for reporting the issue.
And thanks A LOT for using the filters :D
@fix
Signed-off-by: Jean-Philippe Andre <jp.andre@samsung.com>
If a text object changes regularily, there might be cases where
the object will be rendered as a simple black rectangle for just
one frame.
It seems that the previous output buffer is deleted before being
actually rendered on screen. This patch will delay the deletion
of the previous buffer until the current one has been rendered
to the target surface.
And again, thanks zmike for reporting.
@fix
Signed-off-by: Jean-Philippe Andre <jp.andre@samsung.com>
A CRItical message was always displayed when setting a filter
on a text object, saying that proxy rendering is not supported on GL.
Reduce CRI to ERR and skip proxy rendering altogether if there are
no proxy sources.
This @fix needs to be backported.
Thanks zmike for reporting this.
Signed-off-by: Jean-Philippe Andre <jp.andre@samsung.com>
Allow repeat fillmode in blend() for:
alpha --> alpha
alpha --> rgba
rgba --> alpha
Alpha scaling is not implemented yet, but it is not actually
required. Indeed, only proxies can have a different size and
proxies are RGBA images, not alpha.
Alpha scaling may or may not become a requirement in the future,
or for other purposes, but not yet.
@bugfix: Draw to the front buffer first, instead of the back buffer.
Frenchie says this improves the "initial rendering delay" of expedite
tests. Originally, we were drawing to the back buffer first, then
flipping it onto the crtc when drawing was done. This presented a
"perceived" rendering delay when running expedite tests as it would
wait for the back buffer to be drawn before presenting it. Personally,
I think it is not good to draw directly to the front buffer first as
it may get presented "incomplete" ... but cedric says it draws fine so
we'll leave it starting on the front buffer (for now).
Signed-off-by: Chris Michael <devilhorns@comcast.net>
1) Include files now have include guards
2) --gh option generates legacy header with --legacy flag and eo header
without --legacy flag
3) EOLIAN keyword is introduced to mark functions used by generated
file.
4) * for comments when comment text is empty
In order to use, you need to do as follows:
Add
include /src/Makefile_Eolian_Helper.am
To the Makefile.am that uses it.
Put .eo files in extra dist, e.g:
EXTRA_DIST = elm_code.eo
Add all the files you'd like to generate in BUILT_SOURCES, e.g:
BUILT_SOURCES = elm_code.eo.c elm_code.eo.h elm_code.eo.legacy.h
Now --gh/--gc don't require an additional argument.
If eolian_gen is called with --gc and some file.eo, the tool will
generate file.eo.c.
You can force another filename by using the -o with an argument.
Moreover, logging has been added to the generator.
Imported by Tom, from the eolian repo which was written by:
Daniel Zaoui <daniel.zaoui@samsung.com>
Yakov Goldberg <yakov.g@samsung.com>
Yossi Kantor <yossi.kantor@samsung.com>
Savio Sena <savio@expertisesolutions.com.br>
Jérémy Zurcher <jeremy@asynk.ch>
Signed-off-by: Tom Hacohen <tom@stosb.com>
First step to get the examples compiling output in a useful state.
With all the warning noise one would never see the important messages.
If you add new code please make sure its warning free.
@feature: Add support for EVAS_DRM_VSYNC environment variable to
@feature: Add support for marking a Framebuffer as dirty.
@bugfix: Fix color mask values for evas conversion functions.
@bugfix: Start with using the Backbuffer for drawing.
@bugfix: Fix previous Slowness with evas_cache image data.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
@feature: Add ability to render software buffers using vsync or not
@bugfix: Fix drmModeAddFB to use proper depth & bpp when adding FB
@bugfix: Fix mmap to use NULL (not 0) so that kernel assigns memory
address.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
@bugfix: this cleans up the Outbuf structure by removing unused
fields, Fixing some function declarations, and defaulting the number
of buffers to 2 (double-buffering)
Signed-off-by: Chris Michael <cp.michael@samsung.com>
@feature: Start on hardware Plane support
- Add Plane structure
- Store list of Planes in the Output buffer
Signed-off-by: Chris Michael <cp.michael@samsung.com>
- Typically this will come from ecore_evas and be used by evas to
allocate hardware accelerated buffers (gbm, tbm, etc)
Signed-off-by: Chris Michael <cp.michael@samsung.com>
@feature: Add code to check if async page flipping is supported by the driver.
@bugfix: Add code to get the proper drm driver name when we init the card.
@bugfix: Use drmOpen when opening the card so that any sub-driver gets initialized.
@bugfix: Add some debug/testing code to enumerate planes.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
updated sooner.
@bugfix: set framebuffer on crtc earlier in process
@bugfix: Set the rendered image's alpha flag to be equal to the output buffer's
Signed-off-by: Chris Michael <cp.michael@samsung.com>